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Recompiled tier1 for OS X once again and for good this time!
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@ -30,7 +30,7 @@ CLINK = /usr/bin/gcc-4.2
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CPP_LIB = "libstdc++.a libgcc_eh.a"
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# put any compiler flags you want passed here
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USER_CFLAGS =
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USER_CFLAGS = -v -isysroot /Developer/SDKs/MacOSX10.5.sdk
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# link flags for your mod, make sure to include any special libraries here
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LDFLAGS = "-lm -ldl $(LIB_DIR)/particles_i486.a $(LIB_DIR)/dmxloader_i486.a $(LIB_DIR)/mathlib_i486.a tier0_i486.so vstdlib_i486.so $(LIB_DIR)/tier1_i486.a $(LIB_DIR)/tier2_i486.a $(LIB_DIR)/tier3_i486.a $(LIB_DIR)/choreoobjects_i486.a steam_api_i486.so"
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@ -59,13 +59,13 @@ BUILD_OBJ_DIR = $(BUILD_DIR)/obj
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# the location of the source code
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SRC_DIR = ..
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# the location of the Linux static libraries
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LIB_DIR = $(SRC_DIR)/lib/linux
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LIB_DIR = $(SRC_DIR)/lib/mac
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# the CPU target for the build, must be i486 for now
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ARCH = i486
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ARCH_CFLAGS = -mtune=i686 -march=pentium3 -mmmx -m32
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ARCH_CFLAGS = -mtune=i686 -march=pentium3 -mmmx -arch i386 -m32
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DEFINES = -D_LINUX -DLINUX -DVPROF_LEVEL=1 -DSWDS -D_finite=finite -Dstricmp=strcasecmp -D_stricmp=strcasecmp \
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DEFINES = -DVPROF_LEVEL=1 -DSWDS -D_finite=finite -Dstricmp=strcasecmp -D_stricmp=strcasecmp \
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-D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp
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UNDEF = -Usprintf -Ustrncpy -UPROTECTED_THINGS_ENABLE
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@ -4,6 +4,7 @@
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//
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//===========================================================================//
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#include "tier0/basetypes.h"
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#include "mempool.h"
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#include <stdio.h>
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#ifdef __APPLE__
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