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Remove IVEngineServer::IsInternalBuild.

This commit is contained in:
Nick Hastings 2021-09-16 21:03:52 -04:00
parent 713b342171
commit 2cc52fc0ae

View File

@ -342,9 +342,6 @@ public:
// even though we may not have waited enough time
virtual void AllowImmediateEdictReuse( ) = 0;
// Returns true if the engine is an internal build. i.e. is using the internal bugreporter.
virtual bool IsInternalBuild( void ) = 0;
virtual IChangeInfoAccessor *GetChangeAccessor( const edict_t *pEdict ) = 0;
// Name of most recently load .sav file