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https://github.com/alliedmodders/hl2sdk.git
synced 2024-12-22 17:47:38 +08:00
Add/update win64/linux64 tier0+1, vstdlib
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parent
6ef5dfa3f5
commit
191ff66bec
BIN
lib/linux64/libtier0.so
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lib/linux64/libtier0.so
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lib/linux64/libvstdlib.so
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lib/linux64/libvstdlib.so
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lib/public/win64/tier0.lib
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lib/public/win64/tier0.lib
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lib/public/win64/tier1.lib
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lib/public/win64/tier1.lib
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lib/public/win64/vstdlib.lib
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lib/public/win64/vstdlib.lib
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@ -352,7 +352,7 @@ bool bf_write::WriteBits(const void *pInData, int nBits)
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}
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// Align output to dword boundary
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while (((unsigned long)pOut & 3) != 0 && nBitsLeft >= 8)
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while (((uintp)pOut & 3) != 0 && nBitsLeft >= 8)
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{
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WriteUBitLong( *pOut, 8, false );
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@ -829,7 +829,7 @@ void old_bf_read::ReadBits(void *pOutData, int nBits)
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// align output to dword boundary
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while( ((unsigned long)pOut & 3) != 0 && nBitsLeft >= 8 )
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while( ((uintp)pOut & 3) != 0 && nBitsLeft >= 8 )
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{
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*pOut = (unsigned char)ReadUBitLong(8);
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++pOut;
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@ -961,7 +961,7 @@ void ConVar::Create( const char *pName, const char *pDefaultValue, int flags /*=
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m_pszDefaultValue = pDefaultValue ? pDefaultValue : empty_string;
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Assert( m_pszDefaultValue );
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m_Value.m_StringLength = strlen( m_pszDefaultValue ) + 1;
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m_Value.m_StringLength = static_cast<int>(strlen( m_pszDefaultValue ) + 1);
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m_Value.m_pszString = new char[m_Value.m_StringLength];
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memcpy( m_Value.m_pszString, m_pszDefaultValue, m_Value.m_StringLength );
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@ -154,7 +154,7 @@ static HMODULE InternalLoadLibrary( const char *pName )
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return LoadLibraryEx( pName, NULL, LOAD_WITH_ALTERED_SEARCH_PATH );
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#endif
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}
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unsigned ThreadedLoadLibraryFunc( void *pParam )
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uintp ThreadedLoadLibraryFunc( void *pParam )
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{
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ThreadedLoadLibaryContext_t *pContext = (ThreadedLoadLibaryContext_t*)pParam;
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pContext->m_hLibrary = InternalLoadLibrary(pContext->m_pLibraryName);
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@ -483,7 +483,7 @@ void CBitRead::ReadBits(void *pOutData, int nBits)
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// align output to dword boundary
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while( ((unsigned long)pOut & 3) != 0 && nBitsLeft >= 8 )
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while( ((uintp)pOut & 3) != 0 && nBitsLeft >= 8 )
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{
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*pOut = (unsigned char)ReadUBitLong(8);
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++pOut;
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@ -10,7 +10,7 @@
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#include "processor_detect_linux.cpp"
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#elif defined( _X360 )
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#elif defined( _X360 ) || defined( _WIN64 )
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bool CheckMMXTechnology(void) { return false; }
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bool CheckSSETechnology(void) { return false; }
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@ -1,18 +1,26 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.7.34031.279
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tier1", "tier1.vcxproj", "{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Debug|x64 = Debug|x64
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Release|Win32 = Release|Win32
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Release|x64 = Release|x64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}.Debug|Win32.ActiveCfg = Debug|Win32
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{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}.Debug|Win32.Build.0 = Debug|Win32
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{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}.Debug|x64.ActiveCfg = Debug|x64
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{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}.Debug|x64.Build.0 = Debug|x64
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{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}.Release|Win32.ActiveCfg = Release|Win32
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{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}.Release|Win32.Build.0 = Release|Win32
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{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}.Release|x64.ActiveCfg = Release|x64
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{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -5,43 +5,74 @@
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectName>tier1</ProjectName>
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<ProjectGuid>{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}</ProjectGuid>
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<RootNamespace>tier1</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v140_xp</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\lib\public\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\lib\public\</OutDir>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<OutDir>..\lib\public\win64</OutDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PreBuildEvent>
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@ -77,6 +108,39 @@
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<Xdcmake />
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<Bscmake />
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<PreBuildEvent>
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<Command>
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</Command>
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</PreBuildEvent>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\public;..\public\tier0;..\public\tier1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_HAS_ITERATOR_DEBUGGING=0;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;WIN32;_WIN32;COMPILER_MSVC;COMPILER_MSVC64;_DEBUG;DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;TIER1_STATIC_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<ExceptionHandling>false</ExceptionHandling>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<FloatingPointModel>Fast</FloatingPointModel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<AssemblerOutput>
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</AssemblerOutput>
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<BrowseInformation>
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</BrowseInformation>
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<WarningLevel>Level3</WarningLevel>
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</ClCompile>
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<PreLinkEvent>
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<Command>
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</Command>
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</PreLinkEvent>
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<Lib>
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<AdditionalDependencies>Rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Lib>
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<Xdcmake />
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<Bscmake />
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<PreBuildEvent>
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<Command>
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@ -115,6 +179,44 @@
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<Xdcmake />
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<Bscmake />
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<PreBuildEvent>
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<Command>
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</Command>
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</PreBuildEvent>
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<AdditionalIncludeDirectories>..\public;..\public\tier0;..\public\tier1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_HAS_ITERATOR_DEBUGGING=0;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;WIN32;_WIN32;COMPILER_MSVC;COMPILER_MSVC64;PLATFORM_64BITS;X64BITS;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;TIER1_STATIC_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<ExceptionHandling>false</ExceptionHandling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<FloatingPointModel>Fast</FloatingPointModel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<AssemblerOutput>
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</AssemblerOutput>
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<BrowseInformation>
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</BrowseInformation>
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<WarningLevel>Level3</WarningLevel>
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<UndefinePreprocessorDefinitions>
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</UndefinePreprocessorDefinitions>
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</ClCompile>
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<PreLinkEvent>
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<Command>
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</Command>
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</PreLinkEvent>
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<Lib>
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<AdditionalDependencies>Rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Lib>
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<Xdcmake />
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<Bscmake />
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="bitbuf.cpp" />
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<ClCompile Include="byteswap.cpp" />
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@ -134,7 +236,9 @@
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<ClCompile Include="newbitbuf.cpp" />
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<ClCompile Include="processor_detect.cpp">
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<ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Sync</ExceptionHandling>
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<ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Sync</ExceptionHandling>
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<ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Sync</ExceptionHandling>
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<ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Sync</ExceptionHandling>
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</ClCompile>
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<ClCompile Include="rangecheckedvar.cpp" />
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<ClCompile Include="stringpool.cpp" />
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