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Updated IVEngineServer.

This commit is contained in:
Nicholas Hastings 2013-06-18 12:14:39 -04:00
parent 7db20d956c
commit 0ffa0eb6ad

View File

@ -81,7 +81,7 @@ typedef struct player_info_s player_info_t;
#define DLLEXPORT /* */
#endif
#define INTERFACEVERSION_VENGINESERVER "VEngineServer023"
#define INTERFACEVERSION_VENGINESERVER "VEngineServer024"
struct bbox_t
{
@ -104,6 +104,12 @@ public:
// Is this a dedicated server?
virtual bool IsDedicatedServer( void ) = 0;
// This is possibly similar to the next one (or not), but is for HLTV.
virtual bool BUnknownFunc1( void ) = 0;
// Is game server listening port 0(?). This needs a better name.
virtual bool IsServerListeningPortNotSet( void ) = 0;
// Is in Hammer editing mode?
virtual int IsInEditMode( void ) = 0;