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Updated IVEngineServer.
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@ -81,7 +81,7 @@ typedef struct player_info_s player_info_t;
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#define DLLEXPORT /* */
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#endif
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#define INTERFACEVERSION_VENGINESERVER "VEngineServer023"
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#define INTERFACEVERSION_VENGINESERVER "VEngineServer024"
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struct bbox_t
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{
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@ -104,6 +104,12 @@ public:
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// Is this a dedicated server?
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virtual bool IsDedicatedServer( void ) = 0;
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// This is possibly similar to the next one (or not), but is for HLTV.
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virtual bool BUnknownFunc1( void ) = 0;
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// Is game server listening port 0(?). This needs a better name.
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virtual bool IsServerListeningPortNotSet( void ) = 0;
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// Is in Hammer editing mode?
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virtual int IsInEditMode( void ) = 0;
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