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Update eiface for Blade Symphony.
--HG-- extra : rebase_source : 9764446691f8078b181c000c96269729cff11703
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@ -431,7 +431,7 @@ public:
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// Calls ShootPaintSphere
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virtual bool SpherePaintSurface( const model_t *pModel, const Vector &, unsigned char, float, float ) = 0;
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virtual void SphereTracePaintSurface( const model_t *pModel, const Vector &, const Vector &, float, CUtlVector<unsigned char, CUtlMemory<unsigned char, int>> & ) = 0;
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virtual void SphereTracePaintSurface( const model_t *pModel, const Vector &, const Vector &, float, CUtlVector<unsigned char> & ) = 0;
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virtual void RemoveAllPaint() = 0;
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@ -448,13 +448,16 @@ public:
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virtual void SetNoClipEnabled( bool bEnabled ) = 0;
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virtual void GetPaintmapDataRLE( CUtlVector<unsigned int, CUtlMemory<unsigned int, int>> &mapdata ) = 0;
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virtual void LoadPaintmapDataRLE( CUtlVector<unsigned int, CUtlMemory<unsigned int, int>> &mapdata ) = 0;
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virtual void GetPaintmapDataRLE( CUtlVector<unsigned int> &mapdata ) = 0;
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virtual void LoadPaintmapDataRLE( CUtlVector<unsigned int> &mapdata ) = 0;
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virtual void SendPaintmapDataToClient( edict_t *pEdict ) = 0;
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virtual float GetLatencyForChoreoSounds() = 0;
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virtual int GetClientCrossPlayPlatform( int client_index ) = 0;
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virtual const char *GetGameVersionString() = 0;
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virtual int GetGameVersionInt() = 0;
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};
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#define INTERFACEVERSION_SERVERGAMEDLL "ServerGameDLL005"
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@ -759,6 +762,7 @@ abstract_class IServerGameTags
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public:
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// Get the list of cvars that require tags to show differently in the server browser
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virtual void GetTaggedConVarList( KeyValues *pCvarTagList ) = 0;
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virtual void GetGameTags( KeyValues *pGameTagList ) = 0;
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};
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#endif // EIFACE_H
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