From 0214045f32f08fdf25186169c8e9005fc0410427 Mon Sep 17 00:00:00 2001 From: Nicholas Hastings Date: Sat, 14 Feb 2015 11:59:45 -0500 Subject: [PATCH] Fix ABSOLUTE_PLAYER_LIMIT define. --- public/const.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/public/const.h b/public/const.h index d6e9ecff..745fd567 100644 --- a/public/const.h +++ b/public/const.h @@ -31,7 +31,7 @@ // This is the max # of players the engine can handle // Note, must be power of 2 -#define ABSOLUTE_PLAYER_LIMIT 64 +#define ABSOLUTE_PLAYER_LIMIT 255 #define ABSOLUTE_PLAYER_LIMIT_DW ( (ABSOLUTE_PLAYER_LIMIT/32) + 1 ) #if ABSOLUTE_PLAYER_LIMIT > 32