mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2024-12-23 01:59:43 +08:00
Revert "Remove tier1 lib/code. It's implemented by tier0 now and exported."
This reverts commit 4fd0ac35ed
.
This commit is contained in:
parent
4fd0ac35ed
commit
00b76b9dda
BIN
lib/linux64/tier1.a
Normal file
BIN
lib/linux64/tier1.a
Normal file
Binary file not shown.
BIN
lib/public/win64/tier1.lib
Normal file
BIN
lib/public/win64/tier1.lib
Normal file
Binary file not shown.
2521
tier1/KeyValues.cpp
Normal file
2521
tier1/KeyValues.cpp
Normal file
File diff suppressed because it is too large
Load Diff
331
tier1/NetAdr.cpp
Normal file
331
tier1/NetAdr.cpp
Normal file
@ -0,0 +1,331 @@
|
||||
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// NetAdr.cpp: implementation of the CNetAdr class.
|
||||
//
|
||||
//===========================================================================//
|
||||
#if defined( _WIN32 ) && !defined( _X360 )
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#include "tier0/dbg.h"
|
||||
#include "netadr.h"
|
||||
#include "tier1/strtools.h"
|
||||
|
||||
#if defined( _WIN32 ) && !defined( _X360 )
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <winsock.h>
|
||||
typedef int socklen_t;
|
||||
#elif !defined( _X360 )
|
||||
#include <netinet/in.h> // ntohs()
|
||||
#include <netdb.h> // gethostbyname()
|
||||
#include <sys/socket.h> // getsockname()
|
||||
#endif
|
||||
|
||||
// memdbgon must be the last include file in a .cpp file!!!
|
||||
#include "tier0/memdbgon.h"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
// Construction/Destruction
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
bool netadr_t::CompareAdr (const netadr_t &a, bool onlyBase) const
|
||||
{
|
||||
if ( a.type != type )
|
||||
return false;
|
||||
|
||||
if ( type == NA_LOOPBACK )
|
||||
return true;
|
||||
|
||||
if ( type == NA_BROADCAST )
|
||||
return true;
|
||||
|
||||
if ( type == NA_IP )
|
||||
{
|
||||
if ( !onlyBase && (port != a.port) )
|
||||
return false;
|
||||
|
||||
if ( a.ip[0] == ip[0] && a.ip[1] == ip[1] && a.ip[2] == ip[2] && a.ip[3] == ip[3] )
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool netadr_t::CompareClassBAdr (const netadr_t &a) const
|
||||
{
|
||||
if ( a.type != type )
|
||||
return false;
|
||||
|
||||
if ( type == NA_LOOPBACK )
|
||||
return true;
|
||||
|
||||
if ( type == NA_IP )
|
||||
{
|
||||
if (a.ip[0] == ip[0] && a.ip[1] == ip[1] )
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool netadr_t::CompareClassCAdr (const netadr_t &a) const
|
||||
{
|
||||
if ( a.type != type )
|
||||
return false;
|
||||
|
||||
if ( type == NA_LOOPBACK )
|
||||
return true;
|
||||
|
||||
if ( type == NA_IP )
|
||||
{
|
||||
if (a.ip[0] == ip[0] && a.ip[1] == ip[1] && a.ip[2] == ip[2] )
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
// reserved addresses are not routeable, so they can all be used in a LAN game
|
||||
bool netadr_t::IsReservedAdr () const
|
||||
{
|
||||
if ( type == NA_LOOPBACK )
|
||||
return true;
|
||||
|
||||
if ( type == NA_IP )
|
||||
{
|
||||
if ( (ip[0] == 10) || // 10.x.x.x is reserved
|
||||
(ip[0] == 127) || // 127.x.x.x
|
||||
(ip[0] == 172 && ip[1] >= 16 && ip[1] <= 31) || // 172.16.x.x - 172.31.x.x
|
||||
(ip[0] == 192 && ip[1] >= 168) ) // 192.168.x.x
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
const char * netadr_t::ToString(bool baseOnly) const
|
||||
{
|
||||
static char s[64];
|
||||
|
||||
Q_strncpy (s, "unknown", sizeof( s ) );
|
||||
|
||||
if (type == NA_LOOPBACK)
|
||||
{
|
||||
Q_strncpy (s, "loopback", sizeof( s ) );
|
||||
}
|
||||
else if (type == NA_BROADCAST)
|
||||
{
|
||||
Q_strncpy (s, "broadcast", sizeof( s ) );
|
||||
}
|
||||
else if (type == NA_IP)
|
||||
{
|
||||
if ( baseOnly)
|
||||
{
|
||||
Q_snprintf (s, sizeof( s ), "%i.%i.%i.%i", ip[0], ip[1], ip[2], ip[3]);
|
||||
}
|
||||
else
|
||||
{
|
||||
Q_snprintf (s, sizeof( s ), "%i.%i.%i.%i:%i", ip[0], ip[1], ip[2], ip[3], ntohs(port));
|
||||
}
|
||||
}
|
||||
|
||||
return s;
|
||||
}
|
||||
|
||||
bool netadr_t::IsLocalhost() const
|
||||
{
|
||||
// are we 127.0.0.1 ?
|
||||
return (ip[0] == 127) && (ip[1] == 0) && (ip[2] == 0) && (ip[3] == 1);
|
||||
}
|
||||
|
||||
bool netadr_t::IsLoopback() const
|
||||
{
|
||||
// are we useding engine loopback buffers
|
||||
return type == NA_LOOPBACK;
|
||||
}
|
||||
|
||||
void netadr_t::Clear()
|
||||
{
|
||||
ip[0] = ip[1] = ip[2] = ip[3] = 0;
|
||||
port = 0;
|
||||
type = NA_NULL;
|
||||
}
|
||||
|
||||
void netadr_t::SetIP(uint8 b1, uint8 b2, uint8 b3, uint8 b4)
|
||||
{
|
||||
ip[0] = b1;
|
||||
ip[1] = b2;
|
||||
ip[2] = b3;
|
||||
ip[3] = b4;
|
||||
}
|
||||
|
||||
void netadr_t::SetIP(uint unIP)
|
||||
{
|
||||
*((uint*)ip) = BigLong( unIP );
|
||||
}
|
||||
|
||||
void netadr_t::SetType(netadrtype_t newtype)
|
||||
{
|
||||
type = newtype;
|
||||
}
|
||||
|
||||
netadrtype_t netadr_t::GetType() const
|
||||
{
|
||||
return type;
|
||||
}
|
||||
|
||||
unsigned short netadr_t::GetPort() const
|
||||
{
|
||||
return BigShort( port );
|
||||
}
|
||||
|
||||
unsigned int netadr_t::GetIP() const
|
||||
{
|
||||
return *(unsigned int *)&ip;;
|
||||
}
|
||||
|
||||
unsigned long netadr_t::addr_ntohl() const
|
||||
{
|
||||
return ntohl( GetIP() );
|
||||
}
|
||||
|
||||
unsigned long netadr_t::addr_htonl() const
|
||||
{
|
||||
return htonl( GetIP() );
|
||||
}
|
||||
|
||||
|
||||
void netadr_t::ToSockadr (struct sockaddr * s) const
|
||||
{
|
||||
Q_memset ( s, 0, sizeof(struct sockaddr));
|
||||
|
||||
if (type == NA_BROADCAST)
|
||||
{
|
||||
((struct sockaddr_in*)s)->sin_family = AF_INET;
|
||||
((struct sockaddr_in*)s)->sin_port = port;
|
||||
((struct sockaddr_in*)s)->sin_addr.s_addr = INADDR_BROADCAST;
|
||||
}
|
||||
else if (type == NA_IP)
|
||||
{
|
||||
((struct sockaddr_in*)s)->sin_family = AF_INET;
|
||||
((struct sockaddr_in*)s)->sin_addr.s_addr = *(int *)&ip;
|
||||
((struct sockaddr_in*)s)->sin_port = port;
|
||||
}
|
||||
else if (type == NA_LOOPBACK )
|
||||
{
|
||||
((struct sockaddr_in*)s)->sin_family = AF_INET;
|
||||
((struct sockaddr_in*)s)->sin_port = port;
|
||||
((struct sockaddr_in*)s)->sin_addr.s_addr = INADDR_LOOPBACK ;
|
||||
}
|
||||
}
|
||||
|
||||
bool netadr_t::SetFromSockadr(const struct sockaddr * s)
|
||||
{
|
||||
if (s->sa_family == AF_INET)
|
||||
{
|
||||
type = NA_IP;
|
||||
*(int *)&ip = ((struct sockaddr_in *)s)->sin_addr.s_addr;
|
||||
port = ((struct sockaddr_in *)s)->sin_port;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Clear();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool netadr_t::IsValid() const
|
||||
{
|
||||
return ( (port !=0 ) && (type != NA_NULL) &&
|
||||
( ip[0] != 0 || ip[1] != 0 || ip[2] != 0 || ip[3] != 0 ) );
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
#undef SetPort // get around stupid WINSPOOL.H macro
|
||||
#endif
|
||||
|
||||
void netadr_t::SetPort(unsigned short newport)
|
||||
{
|
||||
port = BigShort( newport );
|
||||
}
|
||||
|
||||
void netadr_t::SetFromString( const char *pch, bool bUseDNS )
|
||||
{
|
||||
Clear();
|
||||
type = NA_IP;
|
||||
|
||||
Assert( pch ); // invalid to call this with NULL pointer; fix your code bug!
|
||||
if ( !pch ) // but let's not crash
|
||||
return;
|
||||
|
||||
|
||||
if ( pch[0] >= '0' && pch[0] <= '9' && strchr( pch, '.' ) )
|
||||
{
|
||||
int n1, n2, n3, n4, n5;
|
||||
int nRes = sscanf( pch, "%d.%d.%d.%d:%d", &n1, &n2, &n3, &n4, &n5 );
|
||||
if ( nRes >= 4 )
|
||||
{
|
||||
SetIP( n1, n2, n3, n4 );
|
||||
}
|
||||
|
||||
if ( nRes == 5 )
|
||||
{
|
||||
SetPort( ( uint16 ) n5 );
|
||||
}
|
||||
}
|
||||
else if ( bUseDNS )
|
||||
{
|
||||
// X360TBD:
|
||||
#if !defined( _X360 )
|
||||
char szHostName[ 256 ];
|
||||
Q_strncpy( szHostName, pch, sizeof(szHostName) );
|
||||
char *pchColon = strchr( szHostName, ':' );
|
||||
if ( pchColon )
|
||||
{
|
||||
*pchColon = 0;
|
||||
}
|
||||
|
||||
// DNS it
|
||||
struct hostent *h = gethostbyname( szHostName );
|
||||
if ( !h )
|
||||
return;
|
||||
|
||||
SetIP( ntohl( *(int *)h->h_addr_list[0] ) );
|
||||
|
||||
if ( pchColon )
|
||||
{
|
||||
SetPort( atoi( ++pchColon ) );
|
||||
}
|
||||
#else
|
||||
Assert( 0 );
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
bool netadr_t::operator<(const netadr_t &netadr) const
|
||||
{
|
||||
if ( *((uint *)netadr.ip) < *((uint *)ip) )
|
||||
return true;
|
||||
else if ( *((uint *)netadr.ip) > *((uint *)ip) )
|
||||
return false;
|
||||
return ( netadr.port < port );
|
||||
}
|
||||
|
||||
|
||||
void netadr_t::SetFromSocket( int hSocket )
|
||||
{
|
||||
#if !defined(_X360)
|
||||
Clear();
|
||||
type = NA_IP;
|
||||
|
||||
struct sockaddr address;
|
||||
int namelen = sizeof(address);
|
||||
if ( getsockname( hSocket, (struct sockaddr *)&address, (socklen_t *)&namelen) == 0 )
|
||||
{
|
||||
SetFromSockadr( &address );
|
||||
}
|
||||
#else
|
||||
Assert(0);
|
||||
#endif
|
||||
}
|
1330
tier1/bitbuf.cpp
Normal file
1330
tier1/bitbuf.cpp
Normal file
File diff suppressed because it is too large
Load Diff
90
tier1/byteswap.cpp
Normal file
90
tier1/byteswap.cpp
Normal file
@ -0,0 +1,90 @@
|
||||
//========= Copyright © 1996-2006, Valve LLC, All rights reserved. ============
|
||||
//
|
||||
// Purpose: Low level byte swapping routines.
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//=============================================================================
|
||||
|
||||
#include "byteswap.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copy a single field from the input buffer to the output buffer, swapping the bytes if necessary
|
||||
//-----------------------------------------------------------------------------
|
||||
void CByteswap::SwapFieldToTargetEndian( void* pOutputBuffer, void *pData, typedescription_t *pField )
|
||||
{
|
||||
switch ( pField->fieldType )
|
||||
{
|
||||
case FIELD_CHARACTER:
|
||||
SwapBufferToTargetEndian<char>( (char*)pOutputBuffer, (char*)pData, pField->fieldSize );
|
||||
break;
|
||||
|
||||
case FIELD_BOOLEAN:
|
||||
SwapBufferToTargetEndian<bool>( (bool*)pOutputBuffer, (bool*)pData, pField->fieldSize );
|
||||
break;
|
||||
|
||||
case FIELD_SHORT:
|
||||
SwapBufferToTargetEndian<short>( (short*)pOutputBuffer, (short*)pData, pField->fieldSize );
|
||||
break;
|
||||
|
||||
case FIELD_FLOAT:
|
||||
SwapBufferToTargetEndian<uint>( (uint*)pOutputBuffer, (uint*)pData, pField->fieldSize );
|
||||
break;
|
||||
|
||||
case FIELD_INTEGER:
|
||||
SwapBufferToTargetEndian<int>( (int*)pOutputBuffer, (int*)pData, pField->fieldSize );
|
||||
break;
|
||||
|
||||
case FIELD_VECTOR:
|
||||
SwapBufferToTargetEndian<uint>( (uint*)pOutputBuffer, (uint*)pData, pField->fieldSize * 3 );
|
||||
break;
|
||||
|
||||
case FIELD_VECTOR2D:
|
||||
SwapBufferToTargetEndian<uint>( (uint*)pOutputBuffer, (uint*)pData, pField->fieldSize * 2 );
|
||||
break;
|
||||
|
||||
case FIELD_QUATERNION:
|
||||
SwapBufferToTargetEndian<uint>( (uint*)pOutputBuffer, (uint*)pData, pField->fieldSize * 4 );
|
||||
break;
|
||||
|
||||
case FIELD_EMBEDDED:
|
||||
{
|
||||
typedescription_t *pEmbed = pField->td->dataDesc;
|
||||
for ( int i = 0; i < pField->fieldSize; ++i )
|
||||
{
|
||||
SwapFieldsToTargetEndian( (byte*)pOutputBuffer + pEmbed->fieldOffset,
|
||||
(byte*)pData + pEmbed->fieldOffset,
|
||||
pField->td );
|
||||
|
||||
pOutputBuffer = (byte*)pOutputBuffer + pField->fieldSizeInBytes;
|
||||
pData = (byte*)pData + pField->fieldSizeInBytes;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
Assert(0);
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Write a block of fields. Works a bit like the saverestore code.
|
||||
//-----------------------------------------------------------------------------
|
||||
void CByteswap::SwapFieldsToTargetEndian( void *pOutputBuffer, void *pBaseData, datamap_t *pDataMap )
|
||||
{
|
||||
// deal with base class first
|
||||
if ( pDataMap->baseMap )
|
||||
{
|
||||
SwapFieldsToTargetEndian( pOutputBuffer, pBaseData, pDataMap->baseMap );
|
||||
}
|
||||
|
||||
typedescription_t *pFields = pDataMap->dataDesc;
|
||||
int fieldCount = pDataMap->dataNumFields;
|
||||
for ( int i = 0; i < fieldCount; ++i )
|
||||
{
|
||||
typedescription_t *pField = &pFields[i];
|
||||
SwapFieldToTargetEndian( (BYTE*)pOutputBuffer + pField->fieldOffset,
|
||||
(BYTE*)pBaseData + pField->fieldOffset,
|
||||
pField );
|
||||
}
|
||||
}
|
||||
|
41
tier1/characterset.cpp
Normal file
41
tier1/characterset.cpp
Normal file
@ -0,0 +1,41 @@
|
||||
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $Workfile: $
|
||||
// $Date: $
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
// $Log: $
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//=============================================================================
|
||||
|
||||
#include <string.h>
|
||||
#include "characterset.h"
|
||||
|
||||
// memdbgon must be the last include file in a .cpp file!!!
|
||||
#include "tier0/memdbgon.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: builds a simple lookup table of a group of important characters
|
||||
// Input : *pParseGroup - pointer to the buffer for the group
|
||||
// *pGroupString - null terminated list of characters to flag
|
||||
//-----------------------------------------------------------------------------
|
||||
void CharacterSetBuild( characterset_t *pSetBuffer, const char *pszSetString )
|
||||
{
|
||||
int i = 0;
|
||||
|
||||
// Test our pointers
|
||||
if ( !pSetBuffer || !pszSetString )
|
||||
return;
|
||||
|
||||
memset( pSetBuffer->set, 0, sizeof(pSetBuffer->set) );
|
||||
|
||||
while ( pszSetString[i] )
|
||||
{
|
||||
pSetBuffer->set[ static_cast<size_t>(pszSetString[i]) ] = 1;
|
||||
i++;
|
||||
}
|
||||
|
||||
}
|
180
tier1/checksum_crc.cpp
Normal file
180
tier1/checksum_crc.cpp
Normal file
@ -0,0 +1,180 @@
|
||||
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose: Generic CRC functions
|
||||
//
|
||||
//=============================================================================//
|
||||
|
||||
#include "basetypes.h"
|
||||
#include "commonmacros.h"
|
||||
#include "checksum_crc.h"
|
||||
|
||||
// memdbgon must be the last include file in a .cpp file!!!
|
||||
#include "tier0/memdbgon.h"
|
||||
|
||||
#define CRC32_INIT_VALUE 0xFFFFFFFFUL
|
||||
#define CRC32_XOR_VALUE 0xFFFFFFFFUL
|
||||
|
||||
#define NUM_BYTES 256
|
||||
static const CRC32_t pulCRCTable[NUM_BYTES] =
|
||||
{
|
||||
0x00000000, 0x77073096, 0xee0e612c, 0x990951ba,
|
||||
0x076dc419, 0x706af48f, 0xe963a535, 0x9e6495a3,
|
||||
0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988,
|
||||
0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91,
|
||||
0x1db71064, 0x6ab020f2, 0xf3b97148, 0x84be41de,
|
||||
0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7,
|
||||
0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec,
|
||||
0x14015c4f, 0x63066cd9, 0xfa0f3d63, 0x8d080df5,
|
||||
0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172,
|
||||
0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b,
|
||||
0x35b5a8fa, 0x42b2986c, 0xdbbbc9d6, 0xacbcf940,
|
||||
0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59,
|
||||
0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116,
|
||||
0x21b4f4b5, 0x56b3c423, 0xcfba9599, 0xb8bda50f,
|
||||
0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924,
|
||||
0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d,
|
||||
0x76dc4190, 0x01db7106, 0x98d220bc, 0xefd5102a,
|
||||
0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433,
|
||||
0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818,
|
||||
0x7f6a0dbb, 0x086d3d2d, 0x91646c97, 0xe6635c01,
|
||||
0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e,
|
||||
0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457,
|
||||
0x65b0d9c6, 0x12b7e950, 0x8bbeb8ea, 0xfcb9887c,
|
||||
0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65,
|
||||
0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2,
|
||||
0x4adfa541, 0x3dd895d7, 0xa4d1c46d, 0xd3d6f4fb,
|
||||
0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0,
|
||||
0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9,
|
||||
0x5005713c, 0x270241aa, 0xbe0b1010, 0xc90c2086,
|
||||
0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f,
|
||||
0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4,
|
||||
0x59b33d17, 0x2eb40d81, 0xb7bd5c3b, 0xc0ba6cad,
|
||||
0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a,
|
||||
0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683,
|
||||
0xe3630b12, 0x94643b84, 0x0d6d6a3e, 0x7a6a5aa8,
|
||||
0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1,
|
||||
0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe,
|
||||
0xf762575d, 0x806567cb, 0x196c3671, 0x6e6b06e7,
|
||||
0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc,
|
||||
0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5,
|
||||
0xd6d6a3e8, 0xa1d1937e, 0x38d8c2c4, 0x4fdff252,
|
||||
0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b,
|
||||
0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60,
|
||||
0xdf60efc3, 0xa867df55, 0x316e8eef, 0x4669be79,
|
||||
0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236,
|
||||
0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f,
|
||||
0xc5ba3bbe, 0xb2bd0b28, 0x2bb45a92, 0x5cb36a04,
|
||||
0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d,
|
||||
0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a,
|
||||
0x9c0906a9, 0xeb0e363f, 0x72076785, 0x05005713,
|
||||
0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38,
|
||||
0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21,
|
||||
0x86d3d2d4, 0xf1d4e242, 0x68ddb3f8, 0x1fda836e,
|
||||
0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777,
|
||||
0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c,
|
||||
0x8f659eff, 0xf862ae69, 0x616bffd3, 0x166ccf45,
|
||||
0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2,
|
||||
0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db,
|
||||
0xaed16a4a, 0xd9d65adc, 0x40df0b66, 0x37d83bf0,
|
||||
0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,
|
||||
0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6,
|
||||
0xbad03605, 0xcdd70693, 0x54de5729, 0x23d967bf,
|
||||
0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94,
|
||||
0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d
|
||||
};
|
||||
|
||||
void CRC32_Init(CRC32_t *pulCRC)
|
||||
{
|
||||
*pulCRC = CRC32_INIT_VALUE;
|
||||
}
|
||||
|
||||
void CRC32_Final(CRC32_t *pulCRC)
|
||||
{
|
||||
*pulCRC ^= CRC32_XOR_VALUE;
|
||||
}
|
||||
|
||||
CRC32_t CRC32_GetTableEntry( unsigned int slot )
|
||||
{
|
||||
return pulCRCTable[(unsigned char)slot];
|
||||
}
|
||||
|
||||
void CRC32_ProcessBuffer(CRC32_t *pulCRC, const void *pBuffer, int nBuffer)
|
||||
{
|
||||
CRC32_t ulCrc = *pulCRC;
|
||||
uintp pb = (uintp)pBuffer;
|
||||
unsigned int nFront;
|
||||
int nMain;
|
||||
|
||||
JustAfew:
|
||||
|
||||
switch (nBuffer)
|
||||
{
|
||||
case 7:
|
||||
ulCrc = pulCRCTable[*(unsigned char *)(pb++) ^ (unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
|
||||
case 6:
|
||||
ulCrc = pulCRCTable[*(unsigned char *)(pb++) ^ (unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
|
||||
case 5:
|
||||
ulCrc = pulCRCTable[*(unsigned char *)(pb++) ^ (unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
|
||||
case 4:
|
||||
ulCrc ^= LittleLong( *(CRC32_t *)pb );
|
||||
ulCrc = pulCRCTable[(unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
ulCrc = pulCRCTable[(unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
ulCrc = pulCRCTable[(unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
ulCrc = pulCRCTable[(unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
*pulCRC = ulCrc;
|
||||
return;
|
||||
|
||||
case 3:
|
||||
ulCrc = pulCRCTable[*(unsigned char *)(pb++) ^ (unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
|
||||
case 2:
|
||||
ulCrc = pulCRCTable[*(unsigned char *)(pb++) ^ (unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
|
||||
case 1:
|
||||
ulCrc = pulCRCTable[*(unsigned char *)(pb++) ^ (unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
|
||||
case 0:
|
||||
*pulCRC = ulCrc;
|
||||
return;
|
||||
}
|
||||
|
||||
// We may need to do some alignment work up front, and at the end, so that
|
||||
// the main loop is aligned and only has to worry about 8 byte at a time.
|
||||
//
|
||||
// The low-order two bits of pb and nBuffer in total control the
|
||||
// upfront work.
|
||||
//
|
||||
nFront = pb & 3;
|
||||
nBuffer -= nFront;
|
||||
switch (nFront)
|
||||
{
|
||||
case 3:
|
||||
ulCrc = pulCRCTable[*(unsigned char *)(pb++) ^ (unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
case 2:
|
||||
ulCrc = pulCRCTable[*(unsigned char *)(pb++) ^ (unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
case 1:
|
||||
ulCrc = pulCRCTable[*(unsigned char *)(pb++) ^ (unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
}
|
||||
|
||||
nMain = nBuffer >> 3;
|
||||
while (nMain--)
|
||||
{
|
||||
ulCrc ^= LittleLong( *(CRC32_t *)pb );
|
||||
ulCrc = pulCRCTable[(unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
ulCrc = pulCRCTable[(unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
ulCrc = pulCRCTable[(unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
ulCrc = pulCRCTable[(unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
ulCrc ^= LittleLong( *(CRC32_t *)(pb + 4) );
|
||||
ulCrc = pulCRCTable[(unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
ulCrc = pulCRCTable[(unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
ulCrc = pulCRCTable[(unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
ulCrc = pulCRCTable[(unsigned char)ulCrc] ^ (ulCrc >> 8);
|
||||
pb += 8;
|
||||
}
|
||||
|
||||
nBuffer &= 7;
|
||||
goto JustAfew;
|
||||
}
|
271
tier1/checksum_md5.cpp
Normal file
271
tier1/checksum_md5.cpp
Normal file
@ -0,0 +1,271 @@
|
||||
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//===========================================================================//
|
||||
|
||||
#include "basetypes.h"
|
||||
#include "commonmacros.h"
|
||||
#include "checksum_md5.h"
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include "tier1/strtools.h"
|
||||
#include "tier0/dbg.h"
|
||||
|
||||
// memdbgon must be the last include file in a .cpp file!!!
|
||||
#include "tier0/memdbgon.h"
|
||||
|
||||
// The four core functions - F1 is optimized somewhat
|
||||
// #define F1(x, y, z) (x & y | ~x & z)
|
||||
#define F1(x, y, z) (z ^ (x & (y ^ z)))
|
||||
#define F2(x, y, z) F1(z, x, y)
|
||||
#define F3(x, y, z) (x ^ y ^ z)
|
||||
#define F4(x, y, z) (y ^ (x | ~z))
|
||||
|
||||
// This is the central step in the MD5 algorithm.
|
||||
#define MD5STEP(f, w, x, y, z, data, s) \
|
||||
( w += f(x, y, z) + data, w = w<<s | w>>(32-s), w += x )
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: The core of the MD5 algorithm, this alters an existing MD5 hash to
|
||||
// reflect the addition of 16 longwords of new data. MD5Update blocks
|
||||
// the data and converts bytes into longwords for this routine.
|
||||
// Input : buf[4] -
|
||||
// in[16] -
|
||||
// Output : static void
|
||||
//-----------------------------------------------------------------------------
|
||||
static void MD5Transform(unsigned int buf[4], unsigned int const in[16])
|
||||
{
|
||||
register unsigned int a, b, c, d;
|
||||
|
||||
a = buf[0];
|
||||
b = buf[1];
|
||||
c = buf[2];
|
||||
d = buf[3];
|
||||
|
||||
MD5STEP(F1, a, b, c, d, in[0] + 0xd76aa478, 7);
|
||||
MD5STEP(F1, d, a, b, c, in[1] + 0xe8c7b756, 12);
|
||||
MD5STEP(F1, c, d, a, b, in[2] + 0x242070db, 17);
|
||||
MD5STEP(F1, b, c, d, a, in[3] + 0xc1bdceee, 22);
|
||||
MD5STEP(F1, a, b, c, d, in[4] + 0xf57c0faf, 7);
|
||||
MD5STEP(F1, d, a, b, c, in[5] + 0x4787c62a, 12);
|
||||
MD5STEP(F1, c, d, a, b, in[6] + 0xa8304613, 17);
|
||||
MD5STEP(F1, b, c, d, a, in[7] + 0xfd469501, 22);
|
||||
MD5STEP(F1, a, b, c, d, in[8] + 0x698098d8, 7);
|
||||
MD5STEP(F1, d, a, b, c, in[9] + 0x8b44f7af, 12);
|
||||
MD5STEP(F1, c, d, a, b, in[10] + 0xffff5bb1, 17);
|
||||
MD5STEP(F1, b, c, d, a, in[11] + 0x895cd7be, 22);
|
||||
MD5STEP(F1, a, b, c, d, in[12] + 0x6b901122, 7);
|
||||
MD5STEP(F1, d, a, b, c, in[13] + 0xfd987193, 12);
|
||||
MD5STEP(F1, c, d, a, b, in[14] + 0xa679438e, 17);
|
||||
MD5STEP(F1, b, c, d, a, in[15] + 0x49b40821, 22);
|
||||
|
||||
MD5STEP(F2, a, b, c, d, in[1] + 0xf61e2562, 5);
|
||||
MD5STEP(F2, d, a, b, c, in[6] + 0xc040b340, 9);
|
||||
MD5STEP(F2, c, d, a, b, in[11] + 0x265e5a51, 14);
|
||||
MD5STEP(F2, b, c, d, a, in[0] + 0xe9b6c7aa, 20);
|
||||
MD5STEP(F2, a, b, c, d, in[5] + 0xd62f105d, 5);
|
||||
MD5STEP(F2, d, a, b, c, in[10] + 0x02441453, 9);
|
||||
MD5STEP(F2, c, d, a, b, in[15] + 0xd8a1e681, 14);
|
||||
MD5STEP(F2, b, c, d, a, in[4] + 0xe7d3fbc8, 20);
|
||||
MD5STEP(F2, a, b, c, d, in[9] + 0x21e1cde6, 5);
|
||||
MD5STEP(F2, d, a, b, c, in[14] + 0xc33707d6, 9);
|
||||
MD5STEP(F2, c, d, a, b, in[3] + 0xf4d50d87, 14);
|
||||
MD5STEP(F2, b, c, d, a, in[8] + 0x455a14ed, 20);
|
||||
MD5STEP(F2, a, b, c, d, in[13] + 0xa9e3e905, 5);
|
||||
MD5STEP(F2, d, a, b, c, in[2] + 0xfcefa3f8, 9);
|
||||
MD5STEP(F2, c, d, a, b, in[7] + 0x676f02d9, 14);
|
||||
MD5STEP(F2, b, c, d, a, in[12] + 0x8d2a4c8a, 20);
|
||||
|
||||
MD5STEP(F3, a, b, c, d, in[5] + 0xfffa3942, 4);
|
||||
MD5STEP(F3, d, a, b, c, in[8] + 0x8771f681, 11);
|
||||
MD5STEP(F3, c, d, a, b, in[11] + 0x6d9d6122, 16);
|
||||
MD5STEP(F3, b, c, d, a, in[14] + 0xfde5380c, 23);
|
||||
MD5STEP(F3, a, b, c, d, in[1] + 0xa4beea44, 4);
|
||||
MD5STEP(F3, d, a, b, c, in[4] + 0x4bdecfa9, 11);
|
||||
MD5STEP(F3, c, d, a, b, in[7] + 0xf6bb4b60, 16);
|
||||
MD5STEP(F3, b, c, d, a, in[10] + 0xbebfbc70, 23);
|
||||
MD5STEP(F3, a, b, c, d, in[13] + 0x289b7ec6, 4);
|
||||
MD5STEP(F3, d, a, b, c, in[0] + 0xeaa127fa, 11);
|
||||
MD5STEP(F3, c, d, a, b, in[3] + 0xd4ef3085, 16);
|
||||
MD5STEP(F3, b, c, d, a, in[6] + 0x04881d05, 23);
|
||||
MD5STEP(F3, a, b, c, d, in[9] + 0xd9d4d039, 4);
|
||||
MD5STEP(F3, d, a, b, c, in[12] + 0xe6db99e5, 11);
|
||||
MD5STEP(F3, c, d, a, b, in[15] + 0x1fa27cf8, 16);
|
||||
MD5STEP(F3, b, c, d, a, in[2] + 0xc4ac5665, 23);
|
||||
|
||||
MD5STEP(F4, a, b, c, d, in[0] + 0xf4292244, 6);
|
||||
MD5STEP(F4, d, a, b, c, in[7] + 0x432aff97, 10);
|
||||
MD5STEP(F4, c, d, a, b, in[14] + 0xab9423a7, 15);
|
||||
MD5STEP(F4, b, c, d, a, in[5] + 0xfc93a039, 21);
|
||||
MD5STEP(F4, a, b, c, d, in[12] + 0x655b59c3, 6);
|
||||
MD5STEP(F4, d, a, b, c, in[3] + 0x8f0ccc92, 10);
|
||||
MD5STEP(F4, c, d, a, b, in[10] + 0xffeff47d, 15);
|
||||
MD5STEP(F4, b, c, d, a, in[1] + 0x85845dd1, 21);
|
||||
MD5STEP(F4, a, b, c, d, in[8] + 0x6fa87e4f, 6);
|
||||
MD5STEP(F4, d, a, b, c, in[15] + 0xfe2ce6e0, 10);
|
||||
MD5STEP(F4, c, d, a, b, in[6] + 0xa3014314, 15);
|
||||
MD5STEP(F4, b, c, d, a, in[13] + 0x4e0811a1, 21);
|
||||
MD5STEP(F4, a, b, c, d, in[4] + 0xf7537e82, 6);
|
||||
MD5STEP(F4, d, a, b, c, in[11] + 0xbd3af235, 10);
|
||||
MD5STEP(F4, c, d, a, b, in[2] + 0x2ad7d2bb, 15);
|
||||
MD5STEP(F4, b, c, d, a, in[9] + 0xeb86d391, 21);
|
||||
|
||||
buf[0] += a;
|
||||
buf[1] += b;
|
||||
buf[2] += c;
|
||||
buf[3] += d;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Start MD5 accumulation. Set bit count to 0 and buffer to mysterious initialization constants.
|
||||
|
||||
// Input : *ctx -
|
||||
//-----------------------------------------------------------------------------
|
||||
void MD5Init(MD5Context_t *ctx)
|
||||
{
|
||||
ctx->buf[0] = 0x67452301;
|
||||
ctx->buf[1] = 0xefcdab89;
|
||||
ctx->buf[2] = 0x98badcfe;
|
||||
ctx->buf[3] = 0x10325476;
|
||||
|
||||
ctx->bits[0] = 0;
|
||||
ctx->bits[1] = 0;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Update context to reflect the concatenation of another buffer full of bytes.
|
||||
// Input : *ctx -
|
||||
// *buf -
|
||||
// len -
|
||||
//-----------------------------------------------------------------------------
|
||||
void MD5Update(MD5Context_t *ctx, unsigned char const *buf, unsigned int len)
|
||||
{
|
||||
unsigned int t;
|
||||
|
||||
/* Update bitcount */
|
||||
|
||||
t = ctx->bits[0];
|
||||
if ((ctx->bits[0] = t + ((unsigned int) len << 3)) < t)
|
||||
ctx->bits[1]++; /* Carry from low to high */
|
||||
ctx->bits[1] += len >> 29;
|
||||
|
||||
t = (t >> 3) & 0x3f; /* Bytes already in shsInfo->data */
|
||||
|
||||
/* Handle any leading odd-sized chunks */
|
||||
|
||||
if (t)
|
||||
{
|
||||
unsigned char *p = (unsigned char *) ctx->in + t;
|
||||
|
||||
t = 64 - t;
|
||||
if (len < t)
|
||||
{
|
||||
memcpy(p, buf, len);
|
||||
return;
|
||||
}
|
||||
memcpy(p, buf, t);
|
||||
//byteReverse(ctx->in, 16);
|
||||
MD5Transform(ctx->buf, (unsigned int *) ctx->in);
|
||||
buf += t;
|
||||
len -= t;
|
||||
}
|
||||
/* Process data in 64-byte chunks */
|
||||
|
||||
while (len >= 64)
|
||||
{
|
||||
memcpy(ctx->in, buf, 64);
|
||||
//byteReverse(ctx->in, 16);
|
||||
MD5Transform(ctx->buf, (unsigned int *) ctx->in);
|
||||
buf += 64;
|
||||
len -= 64;
|
||||
}
|
||||
|
||||
/* Handle any remaining bytes of data. */
|
||||
memcpy(ctx->in, buf, len);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Final wrapup - pad to 64-byte boundary with the bit pattern
|
||||
// 1 0* (64-bit count of bits processed, MSB-first)
|
||||
// Input : digest[MD5_DIGEST_LENGTH] -
|
||||
// *ctx -
|
||||
//-----------------------------------------------------------------------------
|
||||
void MD5Final(unsigned char digest[MD5_DIGEST_LENGTH], MD5Context_t *ctx)
|
||||
{
|
||||
unsigned count;
|
||||
unsigned char *p;
|
||||
|
||||
/* Compute number of bytes mod 64 */
|
||||
count = (ctx->bits[0] >> 3) & 0x3F;
|
||||
|
||||
/* Set the first char of padding to 0x80. This is safe since there is
|
||||
always at least one byte free */
|
||||
p = ctx->in + count;
|
||||
*p++ = 0x80;
|
||||
|
||||
/* Bytes of padding needed to make 64 bytes */
|
||||
count = 64 - 1 - count;
|
||||
|
||||
/* Pad out to 56 mod 64 */
|
||||
if (count < 8)
|
||||
{
|
||||
/* Two lots of padding: Pad the first block to 64 bytes */
|
||||
memset(p, 0, count);
|
||||
//byteReverse(ctx->in, 16);
|
||||
MD5Transform(ctx->buf, (unsigned int *) ctx->in);
|
||||
|
||||
/* Now fill the next block with 56 bytes */
|
||||
memset(ctx->in, 0, 56);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Pad block to 56 bytes */
|
||||
memset(p, 0, count - 8);
|
||||
}
|
||||
//byteReverse(ctx->in, 14);
|
||||
|
||||
/* Append length in bits and transform */
|
||||
((unsigned int *) ctx->in)[14] = ctx->bits[0];
|
||||
((unsigned int *) ctx->in)[15] = ctx->bits[1];
|
||||
|
||||
MD5Transform(ctx->buf, (unsigned int *) ctx->in);
|
||||
//byteReverse((unsigned char *) ctx->buf, 4);
|
||||
memcpy(digest, ctx->buf, MD5_DIGEST_LENGTH);
|
||||
memset(ctx, 0, sizeof(MD5Context_t)); /* In case it's sensitive */
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
// Input : *hash -
|
||||
// hashlen -
|
||||
// Output : char
|
||||
//-----------------------------------------------------------------------------
|
||||
char *MD5_Print( unsigned char *hash, int hashlen )
|
||||
{
|
||||
static char szReturn[64];
|
||||
|
||||
Assert( hashlen <= 32 );
|
||||
|
||||
Q_binarytohex( hash, hashlen, szReturn, sizeof( szReturn ) );
|
||||
return szReturn;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: generate pseudo random number from a seed number
|
||||
// Input : seed number
|
||||
// Output : pseudo random number
|
||||
//-----------------------------------------------------------------------------
|
||||
unsigned int MD5_PseudoRandom(unsigned int nSeed)
|
||||
{
|
||||
MD5Context_t ctx;
|
||||
unsigned char digest[MD5_DIGEST_LENGTH]; // The MD5 Hash
|
||||
|
||||
memset( &ctx, 0, sizeof( ctx ) );
|
||||
|
||||
MD5Init(&ctx);
|
||||
MD5Update(&ctx, (unsigned char*)&nSeed, sizeof(nSeed) );
|
||||
MD5Final(digest, &ctx);
|
||||
|
||||
return *(unsigned int*)(digest+6); // use 4 middle bytes for random value
|
||||
}
|
636
tier1/commandbuffer.cpp
Normal file
636
tier1/commandbuffer.cpp
Normal file
@ -0,0 +1,636 @@
|
||||
//===== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $Workfile: $
|
||||
// $Date: $
|
||||
// $NoKeywords: $
|
||||
//===========================================================================//
|
||||
|
||||
#include "tier1/CommandBuffer.h"
|
||||
#include "tier1/utlbuffer.h"
|
||||
#include "tier1/strtools.h"
|
||||
|
||||
// memdbgon must be the last include file in a .cpp file!!!
|
||||
#include "tier0/memdbgon.h"
|
||||
|
||||
#define MAX_ALIAS_NAME 32
|
||||
#define MAX_COMMAND_LENGTH 1024
|
||||
|
||||
struct cmdalias_t
|
||||
{
|
||||
cmdalias_t *next;
|
||||
char name[ MAX_ALIAS_NAME ];
|
||||
char *value;
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Constructor, destructor
|
||||
//-----------------------------------------------------------------------------
|
||||
CCommandBuffer::CCommandBuffer( ) : m_Commands( 32, 32 )
|
||||
{
|
||||
m_hNextCommand = m_Commands.InvalidIndex();
|
||||
m_nWaitDelayTicks = 1;
|
||||
m_nCurrentTick = 0;
|
||||
m_nLastTickToProcess = -1;
|
||||
m_nArgSBufferSize = 0;
|
||||
m_bIsProcessingCommands = false;
|
||||
m_nMaxArgSBufferLength = ARGS_BUFFER_LENGTH;
|
||||
}
|
||||
|
||||
CCommandBuffer::~CCommandBuffer()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Indicates how long to delay when encoutering a 'wait' command
|
||||
//-----------------------------------------------------------------------------
|
||||
void CCommandBuffer::SetWaitDelayTime( int nTickDelay )
|
||||
{
|
||||
Assert( nTickDelay >= 0 );
|
||||
m_nWaitDelayTicks = nTickDelay;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Specifies a max limit of the args buffer. For unittesting. Size == 0 means use default
|
||||
//-----------------------------------------------------------------------------
|
||||
void CCommandBuffer::LimitArgumentBufferSize( int nSize )
|
||||
{
|
||||
if ( nSize > ARGS_BUFFER_LENGTH )
|
||||
{
|
||||
nSize = ARGS_BUFFER_LENGTH;
|
||||
}
|
||||
|
||||
m_nMaxArgSBufferLength = ( nSize == 0 ) ? ARGS_BUFFER_LENGTH : nSize;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Parses argv0 out of the buffer
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CCommandBuffer::ParseArgV0( CUtlBuffer &buf, char *pArgV0, int nMaxLen, const char **pArgS )
|
||||
{
|
||||
pArgV0[0] = 0;
|
||||
*pArgS = NULL;
|
||||
|
||||
if ( !buf.IsValid() )
|
||||
return false;
|
||||
|
||||
int nSize = buf.ParseToken( CCommand::DefaultBreakSet(), pArgV0, nMaxLen );
|
||||
if ( ( nSize <= 0 ) || ( nMaxLen == nSize ) )
|
||||
return false;
|
||||
|
||||
int nArgSLen = buf.TellMaxPut() - buf.TellGet();
|
||||
*pArgS = (nArgSLen > 0) ? (const char*)buf.PeekGet() : NULL;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Insert a command into the command queue
|
||||
//-----------------------------------------------------------------------------
|
||||
void CCommandBuffer::InsertCommandAtAppropriateTime( int hCommand )
|
||||
{
|
||||
int i;
|
||||
Command_t &command = m_Commands[hCommand];
|
||||
for ( i = m_Commands.Head(); i != m_Commands.InvalidIndex(); i = m_Commands.Next(i) )
|
||||
{
|
||||
if ( m_Commands[i].m_nTick > command.m_nTick )
|
||||
break;
|
||||
}
|
||||
m_Commands.LinkBefore( i, hCommand );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Insert a command into the command queue at the appropriate time
|
||||
//-----------------------------------------------------------------------------
|
||||
void CCommandBuffer::InsertImmediateCommand( int hCommand )
|
||||
{
|
||||
m_Commands.LinkBefore( m_hNextCommand, hCommand );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Insert a command into the command queue
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CCommandBuffer::InsertCommand( const char *pArgS, int nCommandSize, int nTick )
|
||||
{
|
||||
if ( nCommandSize >= CCommand::MaxCommandLength() )
|
||||
{
|
||||
Warning( "WARNING: Command too long... ignoring!\n%s\n", pArgS );
|
||||
return false;
|
||||
}
|
||||
|
||||
// Add one for null termination
|
||||
if ( m_nArgSBufferSize + nCommandSize + 1 > m_nMaxArgSBufferLength )
|
||||
{
|
||||
Compact();
|
||||
if ( m_nArgSBufferSize + nCommandSize + 1 > m_nMaxArgSBufferLength )
|
||||
return false;
|
||||
}
|
||||
|
||||
memcpy( &m_pArgSBuffer[m_nArgSBufferSize], pArgS, nCommandSize );
|
||||
m_pArgSBuffer[m_nArgSBufferSize + nCommandSize] = 0;
|
||||
++nCommandSize;
|
||||
|
||||
int hCommand = m_Commands.Alloc();
|
||||
Command_t &command = m_Commands[hCommand];
|
||||
command.m_nTick = nTick;
|
||||
command.m_nFirstArgS = m_nArgSBufferSize;
|
||||
command.m_nBufferSize = nCommandSize;
|
||||
|
||||
m_nArgSBufferSize += nCommandSize;
|
||||
|
||||
if ( !m_bIsProcessingCommands || ( nTick > m_nCurrentTick ) )
|
||||
{
|
||||
InsertCommandAtAppropriateTime( hCommand );
|
||||
}
|
||||
else
|
||||
{
|
||||
InsertImmediateCommand( hCommand );
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Returns the length of the next command
|
||||
//-----------------------------------------------------------------------------
|
||||
void CCommandBuffer::GetNextCommandLength( const char *pText, int nMaxLen, int *pCommandLength, int *pNextCommandOffset )
|
||||
{
|
||||
int nCommandLength = 0;
|
||||
int nNextCommandOffset;
|
||||
bool bIsQuoted = false;
|
||||
bool bIsCommented = false;
|
||||
for ( nNextCommandOffset=0; nNextCommandOffset < nMaxLen; ++nNextCommandOffset, nCommandLength += bIsCommented ? 0 : 1 )
|
||||
{
|
||||
char c = pText[nNextCommandOffset];
|
||||
if ( !bIsCommented )
|
||||
{
|
||||
if ( c == '"' )
|
||||
{
|
||||
bIsQuoted = !bIsQuoted;
|
||||
continue;
|
||||
}
|
||||
|
||||
// don't break if inside a C++ style comment
|
||||
if ( !bIsQuoted && c == '/' )
|
||||
{
|
||||
bIsCommented = ( nNextCommandOffset < nMaxLen-1 ) && pText[nNextCommandOffset+1] == '/';
|
||||
if ( bIsCommented )
|
||||
{
|
||||
++nNextCommandOffset;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// don't break if inside a quoted string
|
||||
if ( !bIsQuoted && c == ';' )
|
||||
break;
|
||||
}
|
||||
|
||||
// FIXME: This is legacy behavior; should we not break if a \n is inside a quoted string?
|
||||
if ( c == '\n' )
|
||||
break;
|
||||
}
|
||||
|
||||
*pCommandLength = nCommandLength;
|
||||
*pNextCommandOffset = nNextCommandOffset;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Add text to command buffer, return false if it couldn't owing to overflow
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CCommandBuffer::AddText( const char *pText, int nTickDelay )
|
||||
{
|
||||
Assert( nTickDelay >= 0 );
|
||||
|
||||
int nLen = Q_strlen( pText );
|
||||
int nTick = m_nCurrentTick + nTickDelay;
|
||||
|
||||
// Parse the text into distinct commands
|
||||
const char *pCurrentCommand = pText;
|
||||
int nOffsetToNextCommand;
|
||||
for( ; nLen > 0; nLen -= nOffsetToNextCommand+1, pCurrentCommand += nOffsetToNextCommand+1 )
|
||||
{
|
||||
// find a \n or ; line break
|
||||
int nCommandLength;
|
||||
GetNextCommandLength( pCurrentCommand, nLen, &nCommandLength, &nOffsetToNextCommand );
|
||||
if ( nCommandLength <= 0 )
|
||||
continue;
|
||||
|
||||
const char *pArgS;
|
||||
char *pArgV0 = (char*)_alloca( nCommandLength+1 );
|
||||
CUtlBuffer bufParse( pCurrentCommand, nCommandLength, CUtlBuffer::TEXT_BUFFER | CUtlBuffer::READ_ONLY );
|
||||
ParseArgV0( bufParse, pArgV0, nCommandLength+1, &pArgS );
|
||||
if ( pArgV0[0] == 0 )
|
||||
continue;
|
||||
|
||||
// Deal with the special 'wait' command
|
||||
if ( !Q_stricmp( pArgV0, "wait" ) )
|
||||
{
|
||||
int nDelay = pArgS ? atoi( pArgS ) : m_nWaitDelayTicks;
|
||||
nTick += nDelay;
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( !InsertCommand( pCurrentCommand, nCommandLength, nTick ) )
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Are we in the middle of processing commands?
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CCommandBuffer::IsProcessingCommands()
|
||||
{
|
||||
return m_bIsProcessingCommands;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Delays all queued commands to execute at a later time
|
||||
//-----------------------------------------------------------------------------
|
||||
void CCommandBuffer::DelayAllQueuedCommands( int nDelay )
|
||||
{
|
||||
if ( nDelay <= 0 )
|
||||
return;
|
||||
|
||||
for ( int i = m_Commands.Head(); i != m_Commands.InvalidIndex(); i = m_Commands.Next(i) )
|
||||
{
|
||||
m_Commands[i].m_nTick += nDelay;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Call this to begin iterating over all commands up to flCurrentTime
|
||||
//-----------------------------------------------------------------------------
|
||||
void CCommandBuffer::BeginProcessingCommands( int nDeltaTicks )
|
||||
{
|
||||
if ( nDeltaTicks == 0 )
|
||||
return;
|
||||
|
||||
Assert( !m_bIsProcessingCommands );
|
||||
m_bIsProcessingCommands = true;
|
||||
m_nLastTickToProcess = m_nCurrentTick + nDeltaTicks - 1;
|
||||
|
||||
// Necessary to insert commands while commands are being processed
|
||||
m_hNextCommand = m_Commands.Head();
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Returns the next command
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CCommandBuffer::DequeueNextCommand( )
|
||||
{
|
||||
m_CurrentCommand.Reset();
|
||||
|
||||
Assert( m_bIsProcessingCommands );
|
||||
if ( m_Commands.Count() == 0 )
|
||||
return false;
|
||||
|
||||
int nHead = m_Commands.Head();
|
||||
Command_t &command = m_Commands[ nHead ];
|
||||
if ( command.m_nTick > m_nLastTickToProcess )
|
||||
return false;
|
||||
|
||||
m_nCurrentTick = command.m_nTick;
|
||||
|
||||
// Copy the current command into a temp buffer
|
||||
// NOTE: This is here to avoid the pointers returned by DequeueNextCommand
|
||||
// to become invalid by calling AddText. Is there a way we can avoid the memcpy?
|
||||
if ( command.m_nBufferSize > 0 )
|
||||
{
|
||||
m_CurrentCommand.Tokenize( &m_pArgSBuffer[command.m_nFirstArgS] );
|
||||
}
|
||||
|
||||
m_Commands.Remove( nHead );
|
||||
|
||||
// Necessary to insert commands while commands are being processed
|
||||
m_hNextCommand = m_Commands.Head();
|
||||
|
||||
// Msg("Dequeue : ");
|
||||
// for ( int i = 0; i < nArgc; ++i )
|
||||
// {
|
||||
// Msg("%s ", m_pCurrentArgv[i] );
|
||||
// }
|
||||
// Msg("\n");
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Returns the next command
|
||||
//-----------------------------------------------------------------------------
|
||||
int CCommandBuffer::DequeueNextCommand( const char **& ppArgv )
|
||||
{
|
||||
DequeueNextCommand();
|
||||
ppArgv = ArgV();
|
||||
return ArgC();
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Compacts the command buffer
|
||||
//-----------------------------------------------------------------------------
|
||||
void CCommandBuffer::Compact()
|
||||
{
|
||||
// Compress argvbuffer + argv
|
||||
// NOTE: I'm using this choice instead of calling malloc + free
|
||||
// per command to allocate arguments because I expect to post a
|
||||
// bunch of commands but not have many delayed commands;
|
||||
// avoiding the allocation cost seems more important that the memcpy
|
||||
// cost here since I expect to not have much to copy.
|
||||
m_nArgSBufferSize = 0;
|
||||
|
||||
char pTempBuffer[ ARGS_BUFFER_LENGTH ];
|
||||
for ( int i = m_Commands.Head(); i != m_Commands.InvalidIndex(); i = m_Commands.Next(i) )
|
||||
{
|
||||
Command_t &command = m_Commands[ i ];
|
||||
|
||||
memcpy( &pTempBuffer[m_nArgSBufferSize], &m_pArgSBuffer[command.m_nFirstArgS], command.m_nBufferSize );
|
||||
command.m_nFirstArgS = m_nArgSBufferSize;
|
||||
m_nArgSBufferSize += command.m_nBufferSize;
|
||||
}
|
||||
|
||||
// NOTE: We could also store 2 buffers in the command buffer and switch
|
||||
// between the two to avoid the 2nd memcpy; but again I'm guessing the memory
|
||||
// tradeoff isn't worth it
|
||||
memcpy( m_pArgSBuffer, pTempBuffer, m_nArgSBufferSize );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Call this to finish iterating over all commands
|
||||
//-----------------------------------------------------------------------------
|
||||
void CCommandBuffer::EndProcessingCommands()
|
||||
{
|
||||
Assert( m_bIsProcessingCommands );
|
||||
m_bIsProcessingCommands = false;
|
||||
m_nCurrentTick = m_nLastTickToProcess + 1;
|
||||
m_hNextCommand = m_Commands.InvalidIndex();
|
||||
|
||||
// Extract commands that are before the end time
|
||||
// NOTE: This is a bug for this to
|
||||
int i = m_Commands.Head();
|
||||
if ( i == m_Commands.InvalidIndex() )
|
||||
{
|
||||
m_nArgSBufferSize = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
while ( i != m_Commands.InvalidIndex() )
|
||||
{
|
||||
if ( m_Commands[i].m_nTick >= m_nCurrentTick )
|
||||
break;
|
||||
|
||||
AssertMsgOnce( false, "CCommandBuffer::EndProcessingCommands() called before all appropriate commands were dequeued.\n" );
|
||||
int nNext = i;
|
||||
Msg( "Warning: Skipping command %s\n", m_pArgSBuffer[ m_Commands[i].m_nFirstArgS ] );
|
||||
m_Commands.Remove( i );
|
||||
i = nNext;
|
||||
}
|
||||
|
||||
Compact();
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Returns a handle to the next command to process
|
||||
//-----------------------------------------------------------------------------
|
||||
CommandHandle_t CCommandBuffer::GetNextCommandHandle()
|
||||
{
|
||||
Assert( m_bIsProcessingCommands );
|
||||
return m_Commands.Head();
|
||||
}
|
||||
|
||||
|
||||
#if 0
|
||||
/*
|
||||
===============
|
||||
Cmd_Alias_f
|
||||
|
||||
Creates a new command that executes a command string (possibly ; seperated)
|
||||
===============
|
||||
*/
|
||||
void Cmd_Alias_f (void)
|
||||
{
|
||||
cmdalias_t *a;
|
||||
char cmd[MAX_COMMAND_LENGTH];
|
||||
int i, c;
|
||||
char *s;
|
||||
|
||||
if (Cmd_Argc() == 1)
|
||||
{
|
||||
Con_Printf ("Current alias commands:\n");
|
||||
for (a = cmd_alias ; a ; a=a->next)
|
||||
Con_Printf ("%s : %s\n", a->name, a->value);
|
||||
return;
|
||||
}
|
||||
|
||||
s = Cmd_Argv(1);
|
||||
if (strlen(s) >= MAX_ALIAS_NAME)
|
||||
{
|
||||
Con_Printf ("Alias name is too long\n");
|
||||
return;
|
||||
}
|
||||
|
||||
// copy the rest of the command line
|
||||
cmd[0] = 0; // start out with a null string
|
||||
c = Cmd_Argc();
|
||||
for (i=2 ; i< c ; i++)
|
||||
{
|
||||
Q_strncat(cmd, Cmd_Argv(i), sizeof( cmd ), COPY_ALL_CHARACTERS);
|
||||
if (i != c)
|
||||
{
|
||||
Q_strncat (cmd, " ", sizeof( cmd ), COPY_ALL_CHARACTERS );
|
||||
}
|
||||
}
|
||||
Q_strncat (cmd, "\n", sizeof( cmd ), COPY_ALL_CHARACTERS);
|
||||
|
||||
// if the alias already exists, reuse it
|
||||
for (a = cmd_alias ; a ; a=a->next)
|
||||
{
|
||||
if (!strcmp(s, a->name))
|
||||
{
|
||||
if ( !strcmp( a->value, cmd ) ) // Re-alias the same thing
|
||||
return;
|
||||
|
||||
delete[] a->value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!a)
|
||||
{
|
||||
a = (cmdalias_t *)new cmdalias_t;
|
||||
a->next = cmd_alias;
|
||||
cmd_alias = a;
|
||||
}
|
||||
Q_strncpy (a->name, s, sizeof( a->name ) );
|
||||
|
||||
a->value = COM_StringCopy(cmd);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
=============================================================================
|
||||
|
||||
COMMAND EXECUTION
|
||||
|
||||
=============================================================================
|
||||
*/
|
||||
|
||||
#define MAX_ARGS 80
|
||||
|
||||
static int cmd_argc;
|
||||
static char *cmd_argv[MAX_ARGS];
|
||||
static char *cmd_null_string = "";
|
||||
static const char *cmd_args = NULL;
|
||||
|
||||
cmd_source_t cmd_source;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
// Output : void Cmd_Init
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//-----------------------------------------------------------------------------
|
||||
void Cmd_Shutdown( void )
|
||||
{
|
||||
// TODO, cleanup
|
||||
while ( cmd_alias )
|
||||
{
|
||||
cmdalias_t *next = cmd_alias->next;
|
||||
delete cmd_alias->value; // created by StringCopy()
|
||||
delete cmd_alias;
|
||||
cmd_alias = next;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
============
|
||||
Cmd_ExecuteString
|
||||
|
||||
A complete command line has been parsed, so try to execute it
|
||||
FIXME: lookupnoadd the token to speed search?
|
||||
============
|
||||
*/
|
||||
const ConCommandBase *Cmd_ExecuteString (const char *text, cmd_source_t src)
|
||||
{
|
||||
cmdalias_t *a;
|
||||
|
||||
cmd_source = src;
|
||||
Cmd_TokenizeString (text);
|
||||
|
||||
// execute the command line
|
||||
if (!Cmd_Argc())
|
||||
return NULL; // no tokens
|
||||
|
||||
// check alias
|
||||
for (a=cmd_alias ; a ; a=a->next)
|
||||
{
|
||||
if (!Q_strcasecmp (cmd_argv[0], a->name))
|
||||
{
|
||||
Cbuf_InsertText (a->value);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// check ConCommands
|
||||
ConCommandBase const *pCommand = ConCommandBase::FindCommand( cmd_argv[ 0 ] );
|
||||
if ( pCommand && pCommand->IsCommand() )
|
||||
{
|
||||
bool isServerCommand = ( pCommand->IsBitSet( FCVAR_GAMEDLL ) &&
|
||||
// Typed at console
|
||||
cmd_source == src_command &&
|
||||
// Not HLDS
|
||||
!sv.IsDedicated() );
|
||||
|
||||
// Hook to allow game .dll to figure out who type the message on a listen server
|
||||
if ( serverGameClients )
|
||||
{
|
||||
// We're actually the server, so set it up locally
|
||||
if ( sv.IsActive() )
|
||||
{
|
||||
g_pServerPluginHandler->SetCommandClient( -1 );
|
||||
|
||||
#ifndef SWDS
|
||||
// Special processing for listen server player
|
||||
if ( isServerCommand )
|
||||
{
|
||||
g_pServerPluginHandler->SetCommandClient( cl.m_nPlayerSlot );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
// We're not the server, but we've been a listen server (game .dll loaded)
|
||||
// forward this command tot he server instead of running it locally if we're still
|
||||
// connected
|
||||
// Otherwise, things like "say" won't work unless you quit and restart
|
||||
else if ( isServerCommand )
|
||||
{
|
||||
if ( cl.IsConnected() )
|
||||
{
|
||||
Cmd_ForwardToServer();
|
||||
return NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
// It's a server command, but we're not connected to a server. Don't try to execute it.
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Allow cheat commands in singleplayer, debug, or multiplayer with sv_cheats on
|
||||
#ifndef _DEBUG
|
||||
if ( pCommand->IsBitSet( FCVAR_CHEAT ) )
|
||||
{
|
||||
if ( !Host_IsSinglePlayerGame() && sv_cheats.GetInt() == 0 )
|
||||
{
|
||||
Msg( "Can't use cheat command %s in multiplayer, unless the server has sv_cheats set to 1.\n", pCommand->GetName() );
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
(( ConCommand * )pCommand )->Dispatch();
|
||||
return pCommand;
|
||||
}
|
||||
|
||||
// check cvars
|
||||
if ( cv->IsCommand() )
|
||||
{
|
||||
return pCommand;
|
||||
}
|
||||
|
||||
// forward the command line to the server, so the entity DLL can parse it
|
||||
if ( cmd_source == src_command )
|
||||
{
|
||||
if ( cl.IsConnected() )
|
||||
{
|
||||
Cmd_ForwardToServer();
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
Msg("Unknown command \"%s\"\n", Cmd_Argv(0));
|
||||
|
||||
return NULL;
|
||||
}
|
||||
#endif
|
1360
tier1/convar.cpp
Normal file
1360
tier1/convar.cpp
Normal file
File diff suppressed because it is too large
Load Diff
406
tier1/datamanager.cpp
Normal file
406
tier1/datamanager.cpp
Normal file
@ -0,0 +1,406 @@
|
||||
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//
|
||||
//=============================================================================//
|
||||
|
||||
#include "basetypes.h"
|
||||
#include "datamanager.h"
|
||||
|
||||
#define AUTO_LOCK_DM() AUTO_LOCK_( CDataManagerBase, *this )
|
||||
|
||||
CDataManagerBase::CDataManagerBase( unsigned int maxSize )
|
||||
{
|
||||
m_targetMemorySize = maxSize;
|
||||
m_memUsed = 0;
|
||||
m_lruList = m_memoryLists.CreateList();
|
||||
m_lockList = m_memoryLists.CreateList();
|
||||
m_freeList = m_memoryLists.CreateList();
|
||||
m_listsAreFreed = 0;
|
||||
}
|
||||
|
||||
CDataManagerBase::~CDataManagerBase()
|
||||
{
|
||||
Assert( m_listsAreFreed );
|
||||
}
|
||||
|
||||
void CDataManagerBase::NotifySizeChanged( datamanhandle_t handle, unsigned int oldSize, unsigned int newSize )
|
||||
{
|
||||
Lock();
|
||||
m_memUsed += (int)newSize - (int)oldSize;
|
||||
Unlock();
|
||||
}
|
||||
|
||||
void CDataManagerBase::SetTargetSize( unsigned int targetSize )
|
||||
{
|
||||
m_targetMemorySize = targetSize;
|
||||
}
|
||||
|
||||
unsigned int CDataManagerBase::FlushAllUnlocked()
|
||||
{
|
||||
Lock();
|
||||
|
||||
int nFlush = m_memoryLists.Count( m_lruList );
|
||||
void **pScratch = (void **)_alloca( nFlush * sizeof(void *) );
|
||||
CUtlVector<void *> destroyList( pScratch, nFlush );
|
||||
|
||||
unsigned nBytesInitial = MemUsed_Inline();
|
||||
|
||||
int node = m_memoryLists.Head(m_lruList);
|
||||
while ( node != m_memoryLists.InvalidIndex() )
|
||||
{
|
||||
int next = m_memoryLists.Next(node);
|
||||
m_memoryLists.Unlink( m_lruList, node );
|
||||
destroyList.AddToTail( GetForFreeByIndex( node ) );
|
||||
node = next;
|
||||
}
|
||||
|
||||
Unlock();
|
||||
|
||||
for ( int i = 0; i < nFlush; i++ )
|
||||
{
|
||||
DestroyResourceStorage( destroyList[i] );
|
||||
}
|
||||
|
||||
return ( nBytesInitial - MemUsed_Inline() );
|
||||
}
|
||||
|
||||
unsigned int CDataManagerBase::FlushToTargetSize()
|
||||
{
|
||||
return EnsureCapacity(0);
|
||||
}
|
||||
|
||||
// Frees everything! The LRU AND the LOCKED items. This is only used to forcibly free the resources,
|
||||
// not to make space.
|
||||
|
||||
unsigned int CDataManagerBase::FlushAll()
|
||||
{
|
||||
Lock();
|
||||
|
||||
int nFlush = m_memoryLists.Count( m_lruList ) + m_memoryLists.Count( m_lockList );
|
||||
void **pScratch = (void **)_alloca( nFlush * sizeof(void *) );
|
||||
CUtlVector<void *> destroyList( pScratch, nFlush );
|
||||
|
||||
unsigned result = MemUsed_Inline();
|
||||
int node;
|
||||
int nextNode;
|
||||
|
||||
node = m_memoryLists.Head(m_lruList);
|
||||
while ( node != m_memoryLists.InvalidIndex() )
|
||||
{
|
||||
nextNode = m_memoryLists.Next(node);
|
||||
m_memoryLists.Unlink( m_lruList, node );
|
||||
destroyList.AddToTail( GetForFreeByIndex( node ) );
|
||||
node = nextNode;
|
||||
}
|
||||
|
||||
node = m_memoryLists.Head(m_lockList);
|
||||
while ( node != m_memoryLists.InvalidIndex() )
|
||||
{
|
||||
nextNode = m_memoryLists.Next(node);
|
||||
m_memoryLists.Unlink( m_lockList, node );
|
||||
m_memoryLists[node].lockCount = 0;
|
||||
destroyList.AddToTail( GetForFreeByIndex( node ) );
|
||||
node = nextNode;
|
||||
}
|
||||
|
||||
m_listsAreFreed = false;
|
||||
Unlock();
|
||||
|
||||
for ( int i = 0; i < nFlush; i++ )
|
||||
{
|
||||
DestroyResourceStorage( destroyList[i] );
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
unsigned int CDataManagerBase::Purge( unsigned int nBytesToPurge )
|
||||
{
|
||||
unsigned int nTargetSize = MemUsed_Inline() - nBytesToPurge;
|
||||
unsigned int nImpliedCapacity = MemTotal_Inline() - nTargetSize;
|
||||
return EnsureCapacity( nImpliedCapacity );
|
||||
}
|
||||
|
||||
|
||||
void CDataManagerBase::DestroyResource( datamanhandle_t handle )
|
||||
{
|
||||
Lock();
|
||||
unsigned short index = FromHandle( handle );
|
||||
if ( !m_memoryLists.IsValidIndex(index) )
|
||||
{
|
||||
Unlock();
|
||||
return;
|
||||
}
|
||||
|
||||
Assert( m_memoryLists[index].lockCount == 0 );
|
||||
if ( m_memoryLists[index].lockCount )
|
||||
BreakLock( handle );
|
||||
m_memoryLists.Unlink( m_lruList, index );
|
||||
void *p = GetForFreeByIndex( index );
|
||||
Unlock();
|
||||
|
||||
DestroyResourceStorage( p );
|
||||
}
|
||||
|
||||
|
||||
void *CDataManagerBase::LockResource( datamanhandle_t handle )
|
||||
{
|
||||
AUTO_LOCK_DM();
|
||||
unsigned short memoryIndex = FromHandle(handle);
|
||||
if ( memoryIndex != m_memoryLists.InvalidIndex() )
|
||||
{
|
||||
if ( m_memoryLists[memoryIndex].lockCount == 0 )
|
||||
{
|
||||
m_memoryLists.Unlink( m_lruList, memoryIndex );
|
||||
m_memoryLists.LinkToTail( m_lockList, memoryIndex );
|
||||
}
|
||||
Assert(m_memoryLists[memoryIndex].lockCount != (unsigned short)-1);
|
||||
m_memoryLists[memoryIndex].lockCount++;
|
||||
return m_memoryLists[memoryIndex].pStore;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int CDataManagerBase::UnlockResource( datamanhandle_t handle )
|
||||
{
|
||||
AUTO_LOCK_DM();
|
||||
unsigned short memoryIndex = FromHandle(handle);
|
||||
if ( memoryIndex != m_memoryLists.InvalidIndex() )
|
||||
{
|
||||
Assert( m_memoryLists[memoryIndex].lockCount > 0 );
|
||||
if ( m_memoryLists[memoryIndex].lockCount > 0 )
|
||||
{
|
||||
m_memoryLists[memoryIndex].lockCount--;
|
||||
if ( m_memoryLists[memoryIndex].lockCount == 0 )
|
||||
{
|
||||
m_memoryLists.Unlink( m_lockList, memoryIndex );
|
||||
m_memoryLists.LinkToTail( m_lruList, memoryIndex );
|
||||
}
|
||||
}
|
||||
return m_memoryLists[memoryIndex].lockCount;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void *CDataManagerBase::GetResource_NoLockNoLRUTouch( datamanhandle_t handle )
|
||||
{
|
||||
AUTO_LOCK_DM();
|
||||
unsigned short memoryIndex = FromHandle(handle);
|
||||
if ( memoryIndex != m_memoryLists.InvalidIndex() )
|
||||
{
|
||||
return m_memoryLists[memoryIndex].pStore;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
void *CDataManagerBase::GetResource_NoLock( datamanhandle_t handle )
|
||||
{
|
||||
AUTO_LOCK_DM();
|
||||
unsigned short memoryIndex = FromHandle(handle);
|
||||
if ( memoryIndex != m_memoryLists.InvalidIndex() )
|
||||
{
|
||||
TouchByIndex( memoryIndex );
|
||||
return m_memoryLists[memoryIndex].pStore;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void CDataManagerBase::TouchResource( datamanhandle_t handle )
|
||||
{
|
||||
AUTO_LOCK_DM();
|
||||
TouchByIndex( FromHandle(handle) );
|
||||
}
|
||||
|
||||
void CDataManagerBase::MarkAsStale( datamanhandle_t handle )
|
||||
{
|
||||
AUTO_LOCK_DM();
|
||||
unsigned short memoryIndex = FromHandle(handle);
|
||||
if ( memoryIndex != m_memoryLists.InvalidIndex() )
|
||||
{
|
||||
if ( m_memoryLists[memoryIndex].lockCount == 0 )
|
||||
{
|
||||
m_memoryLists.Unlink( m_lruList, memoryIndex );
|
||||
m_memoryLists.LinkToHead( m_lruList, memoryIndex );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int CDataManagerBase::BreakLock( datamanhandle_t handle )
|
||||
{
|
||||
AUTO_LOCK_DM();
|
||||
unsigned short memoryIndex = FromHandle(handle);
|
||||
if ( memoryIndex != m_memoryLists.InvalidIndex() && m_memoryLists[memoryIndex].lockCount )
|
||||
{
|
||||
int nBroken = m_memoryLists[memoryIndex].lockCount;
|
||||
m_memoryLists[memoryIndex].lockCount = 0;
|
||||
m_memoryLists.Unlink( m_lockList, memoryIndex );
|
||||
m_memoryLists.LinkToTail( m_lruList, memoryIndex );
|
||||
|
||||
return nBroken;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int CDataManagerBase::BreakAllLocks()
|
||||
{
|
||||
AUTO_LOCK_DM();
|
||||
int nBroken = 0;
|
||||
int node;
|
||||
int nextNode;
|
||||
|
||||
node = m_memoryLists.Head(m_lockList);
|
||||
while ( node != m_memoryLists.InvalidIndex() )
|
||||
{
|
||||
nBroken++;
|
||||
nextNode = m_memoryLists.Next(node);
|
||||
m_memoryLists[node].lockCount = 0;
|
||||
m_memoryLists.Unlink( m_lockList, node );
|
||||
m_memoryLists.LinkToTail( m_lruList, node );
|
||||
node = nextNode;
|
||||
}
|
||||
|
||||
return nBroken;
|
||||
|
||||
}
|
||||
|
||||
unsigned short CDataManagerBase::CreateHandle( bool bCreateLocked )
|
||||
{
|
||||
AUTO_LOCK_DM();
|
||||
int memoryIndex = m_memoryLists.Head(m_freeList);
|
||||
unsigned short list = ( bCreateLocked ) ? m_lockList : m_lruList;
|
||||
if ( memoryIndex != m_memoryLists.InvalidIndex() )
|
||||
{
|
||||
m_memoryLists.Unlink( m_freeList, memoryIndex );
|
||||
m_memoryLists.LinkToTail( list, memoryIndex );
|
||||
}
|
||||
else
|
||||
{
|
||||
memoryIndex = m_memoryLists.AddToTail( list );
|
||||
}
|
||||
|
||||
if ( bCreateLocked )
|
||||
{
|
||||
m_memoryLists[memoryIndex].lockCount++;
|
||||
}
|
||||
|
||||
return memoryIndex;
|
||||
}
|
||||
|
||||
datamanhandle_t CDataManagerBase::StoreResourceInHandle( unsigned short memoryIndex, void *pStore, unsigned int realSize )
|
||||
{
|
||||
AUTO_LOCK_DM();
|
||||
resource_lru_element_t &mem = m_memoryLists[memoryIndex];
|
||||
mem.pStore = pStore;
|
||||
m_memUsed += realSize;
|
||||
return ToHandle(memoryIndex);
|
||||
}
|
||||
|
||||
void CDataManagerBase::TouchByIndex( unsigned short memoryIndex )
|
||||
{
|
||||
if ( memoryIndex != m_memoryLists.InvalidIndex() )
|
||||
{
|
||||
if ( m_memoryLists[memoryIndex].lockCount == 0 )
|
||||
{
|
||||
m_memoryLists.Unlink( m_lruList, memoryIndex );
|
||||
m_memoryLists.LinkToTail( m_lruList, memoryIndex );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
datamanhandle_t CDataManagerBase::ToHandle( unsigned short index )
|
||||
{
|
||||
unsigned int hiword = m_memoryLists.Element(index).serial;
|
||||
hiword <<= 16;
|
||||
index++;
|
||||
return datamanhandle_t::MakeHandle( hiword|index );
|
||||
}
|
||||
|
||||
unsigned int CDataManagerBase::TargetSize()
|
||||
{
|
||||
return MemTotal_Inline();
|
||||
}
|
||||
|
||||
unsigned int CDataManagerBase::AvailableSize()
|
||||
{
|
||||
return MemAvailable_Inline();
|
||||
}
|
||||
|
||||
|
||||
unsigned int CDataManagerBase::UsedSize()
|
||||
{
|
||||
return MemUsed_Inline();
|
||||
}
|
||||
|
||||
// free resources until there is enough space to hold "size"
|
||||
unsigned int CDataManagerBase::EnsureCapacity( unsigned int size )
|
||||
{
|
||||
unsigned nBytesInitial = MemUsed_Inline();
|
||||
while ( MemUsed_Inline() > MemTotal_Inline() || MemAvailable_Inline() < size )
|
||||
{
|
||||
Lock();
|
||||
int lruIndex = m_memoryLists.Head( m_lruList );
|
||||
if ( lruIndex == m_memoryLists.InvalidIndex() )
|
||||
{
|
||||
Unlock();
|
||||
break;
|
||||
}
|
||||
m_memoryLists.Unlink( m_lruList, lruIndex );
|
||||
void *p = GetForFreeByIndex( lruIndex );
|
||||
Unlock();
|
||||
DestroyResourceStorage( p );
|
||||
}
|
||||
return ( nBytesInitial - MemUsed_Inline() );
|
||||
}
|
||||
|
||||
// free this resource and move the handle to the free list
|
||||
void *CDataManagerBase::GetForFreeByIndex( unsigned short memoryIndex )
|
||||
{
|
||||
void *p = NULL;
|
||||
if ( memoryIndex != m_memoryLists.InvalidIndex() )
|
||||
{
|
||||
Assert( m_memoryLists[memoryIndex].lockCount == 0 );
|
||||
|
||||
resource_lru_element_t &mem = m_memoryLists[memoryIndex];
|
||||
unsigned size = GetRealSize( mem.pStore );
|
||||
if ( size > m_memUsed )
|
||||
{
|
||||
ExecuteOnce( Warning( "Data manager 'used' memory incorrect\n" ) );
|
||||
size = m_memUsed;
|
||||
}
|
||||
m_memUsed -= size;
|
||||
p = mem.pStore;
|
||||
mem.pStore = NULL;
|
||||
mem.serial++;
|
||||
m_memoryLists.LinkToTail( m_freeList, memoryIndex );
|
||||
}
|
||||
return p;
|
||||
}
|
||||
|
||||
// get a list of everything in the LRU
|
||||
void CDataManagerBase::GetLRUHandleList( CUtlVector< datamanhandle_t >& list )
|
||||
{
|
||||
for ( int node = m_memoryLists.Tail(m_lruList);
|
||||
node != m_memoryLists.InvalidIndex();
|
||||
node = m_memoryLists.Previous(node) )
|
||||
{
|
||||
list.AddToTail( ToHandle( node ) );
|
||||
}
|
||||
}
|
||||
|
||||
// get a list of everything locked
|
||||
void CDataManagerBase::GetLockHandleList( CUtlVector< datamanhandle_t >& list )
|
||||
{
|
||||
for ( int node = m_memoryLists.Head(m_lockList);
|
||||
node != m_memoryLists.InvalidIndex();
|
||||
node = m_memoryLists.Next(node) )
|
||||
{
|
||||
list.AddToTail( ToHandle( node ) );
|
||||
}
|
||||
}
|
||||
|
547
tier1/diff.cpp
Normal file
547
tier1/diff.cpp
Normal file
@ -0,0 +1,547 @@
|
||||
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//=============================================================================//
|
||||
|
||||
#include "tier0/platform.h"
|
||||
#include "tier0/dbg.h"
|
||||
#include "tier1/diff.h"
|
||||
#include "mathlib/mathlib.h"
|
||||
|
||||
// memdbgon must be the last include file in a .cpp file!!!
|
||||
#include "tier0/memdbgon.h"
|
||||
|
||||
|
||||
// format of diff output:
|
||||
// 0NN (N=1..127) copy next N literaly
|
||||
//
|
||||
// 1NN (N=1..127) ofs (-128..127) copy next N bytes from original, changin offset by N bytes from
|
||||
// last copy end
|
||||
// 100 N ofs(-32768..32767) copy next N, with larger delta offset
|
||||
// 00 NNNN(1..65535) ofs(-32768..32767) big copy from old
|
||||
// 80 00 NN NN NN big raw copy
|
||||
//
|
||||
// available codes (could be used for additonal compression ops)
|
||||
// long offset form whose offset could have fit in short offset
|
||||
|
||||
// note - this algorithm uses storage equal to 8* the old buffer size. 64k=.5mb
|
||||
|
||||
|
||||
#define MIN_MATCH_LEN 8
|
||||
#define ACCEPTABLE_MATCH_LEN 4096
|
||||
|
||||
struct BlockPtr
|
||||
{
|
||||
BlockPtr *Next;
|
||||
uint8 const *dataptr;
|
||||
};
|
||||
|
||||
template<class T,class V> static inline void AddToHead(T * & head, V * node)
|
||||
{
|
||||
node->Next=head;
|
||||
head=node;
|
||||
}
|
||||
|
||||
void Fail(char const *msg)
|
||||
{
|
||||
Assert(0);
|
||||
}
|
||||
|
||||
void ApplyDiffs(uint8 const *OldBlock, uint8 const *DiffList,
|
||||
int OldSize, int DiffListSize, int &ResultListSize,uint8 *Output,uint32 OutSize)
|
||||
{
|
||||
uint8 const *copy_src=OldBlock;
|
||||
uint8 const *end_of_diff_list=DiffList+DiffListSize;
|
||||
uint8 const *obuf=Output;
|
||||
while(DiffList<end_of_diff_list)
|
||||
{
|
||||
// printf("dptr=%x ",DiffList-d);
|
||||
uint8 op=*(DiffList++);
|
||||
if (op==0)
|
||||
{
|
||||
uint16 copy_sz=DiffList[0]+256*DiffList[1];
|
||||
int copy_ofs=DiffList[2]+DiffList[3]*256;
|
||||
if (copy_ofs>32767)
|
||||
copy_ofs|=0xffff0000;
|
||||
// printf("long cp from %x to %x len=%d\n", copy_src+copy_ofs-OldBlock,Output-obuf,copy_sz);
|
||||
|
||||
memcpy(Output,copy_src+copy_ofs,copy_sz);
|
||||
Output+=copy_sz;
|
||||
copy_src=copy_src+copy_ofs+copy_sz;
|
||||
DiffList+=4;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (op & 0x80)
|
||||
{
|
||||
int copy_sz=op & 0x7f;
|
||||
int copy_ofs;
|
||||
if (copy_sz==0)
|
||||
{
|
||||
copy_sz=DiffList[0];
|
||||
if (copy_sz==0)
|
||||
{
|
||||
// big raw copy
|
||||
copy_sz=DiffList[1]+256*DiffList[2]+65536*DiffList[3];
|
||||
memcpy(Output,DiffList+4,copy_sz);
|
||||
// printf("big rawcopy to %x len=%d\n", Output-obuf,copy_sz);
|
||||
|
||||
DiffList+=copy_sz+4;
|
||||
Output+=copy_sz;
|
||||
}
|
||||
else
|
||||
{
|
||||
copy_ofs=DiffList[1]+(DiffList[2]*256);
|
||||
if (copy_ofs>32767)
|
||||
copy_ofs|=0xffff0000;
|
||||
// printf("long ofs cp from %x to %x len=%d\n", copy_src+copy_ofs-OldBlock,Output-obuf,copy_sz);
|
||||
|
||||
memcpy(Output,copy_src+copy_ofs,copy_sz);
|
||||
Output+=copy_sz;
|
||||
copy_src=copy_src+copy_ofs+copy_sz;
|
||||
DiffList+=3;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
copy_ofs=DiffList[0];
|
||||
if (copy_ofs>127)
|
||||
copy_ofs|=0xffffff80;
|
||||
// printf("cp from %x to %x len=%d\n", copy_src+copy_ofs-OldBlock,Output-obuf,copy_sz);
|
||||
|
||||
memcpy(Output,copy_src+copy_ofs,copy_sz);
|
||||
Output+=copy_sz;
|
||||
copy_src=copy_src+copy_ofs+copy_sz;
|
||||
DiffList++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// printf("raw copy %d to %x\n",op & 127,Output-obuf);
|
||||
memcpy(Output,DiffList,op & 127);
|
||||
Output+=op & 127;
|
||||
DiffList+=(op & 127);
|
||||
}
|
||||
}
|
||||
}
|
||||
ResultListSize=Output-obuf;
|
||||
|
||||
}
|
||||
|
||||
static void CopyPending(int len, uint8 const *rawbytes,uint8 * &outbuf, uint8 const *limit)
|
||||
{
|
||||
// printf("copy raw len=%d\n",len);
|
||||
if (len<128)
|
||||
{
|
||||
if (limit-outbuf < len+1)
|
||||
Fail("diff buffer overrun");
|
||||
*(outbuf++)=len;
|
||||
memcpy(outbuf,rawbytes,len);
|
||||
outbuf+=len;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (limit-outbuf < len+5)
|
||||
Fail("diff buffer overrun");
|
||||
*(outbuf++)=0x80;
|
||||
*(outbuf++)=0x00;
|
||||
*(outbuf++)=(len & 255);
|
||||
*(outbuf++)=((len>>8) & 255);
|
||||
*(outbuf++)=((len>>16) & 255);
|
||||
memcpy(outbuf,rawbytes,len);
|
||||
outbuf+=len;
|
||||
}
|
||||
}
|
||||
|
||||
static uint32 hasher(uint8 const *mdata)
|
||||
{
|
||||
// attempt to scramble the bits of h1 and h2 together
|
||||
uint32 ret=0;
|
||||
for(int i=0;i<MIN_MATCH_LEN;i++)
|
||||
{
|
||||
ret=ret<<4;
|
||||
ret+=(*mdata++);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
int FindDiffsForLargeFiles(uint8 const *NewBlock, uint8 const *OldBlock,
|
||||
int NewSize, int OldSize, int &DiffListSize,uint8 *Output,
|
||||
uint32 OutSize,
|
||||
int hashsize)
|
||||
{
|
||||
|
||||
int ret=0;
|
||||
if (OldSize!=NewSize)
|
||||
ret=1;
|
||||
// first, build the hash table
|
||||
BlockPtr **HashedMatches=new BlockPtr* [hashsize];
|
||||
memset(HashedMatches,0,sizeof(HashedMatches[0])*hashsize);
|
||||
BlockPtr *Blocks=0;
|
||||
if (OldSize)
|
||||
Blocks=new BlockPtr[OldSize];
|
||||
BlockPtr *FreeList=Blocks;
|
||||
// now, build the hash table
|
||||
uint8 const *walk=OldBlock;
|
||||
if (OldBlock && OldSize)
|
||||
while(walk<OldBlock+OldSize-MIN_MATCH_LEN)
|
||||
{
|
||||
uint32 hash1=hasher(walk);
|
||||
hash1 &=(hashsize-1);
|
||||
BlockPtr *newnode=FreeList;
|
||||
FreeList++;
|
||||
newnode->dataptr=walk;
|
||||
AddToHead(HashedMatches[hash1],newnode);
|
||||
walk++;
|
||||
}
|
||||
else
|
||||
ret=1;
|
||||
// now, we have the hash table which may be used to search. begin the output step
|
||||
int pending_raw_len=0;
|
||||
walk=NewBlock;
|
||||
uint8 *outbuf=Output;
|
||||
uint8 const *lastmatchend=OldBlock;
|
||||
while(walk<NewBlock+NewSize)
|
||||
{
|
||||
int longest=0;
|
||||
BlockPtr *longest_block=0;
|
||||
if (walk<NewBlock+NewSize-MIN_MATCH_LEN)
|
||||
{
|
||||
// check for a match
|
||||
uint32 hash1=hasher(walk);
|
||||
hash1 &= (hashsize-1);
|
||||
// now, find the longest match in the hash table. If we find one >MIN_MATCH_LEN, take it
|
||||
for(BlockPtr *b=HashedMatches[hash1];b;b=b->Next)
|
||||
{
|
||||
// find the match length
|
||||
int match_of=b->dataptr-lastmatchend;
|
||||
if ((match_of>-32768) && (match_of<32767))
|
||||
{
|
||||
int max_mlength=MIN(65535,OldBlock+OldSize-b->dataptr);
|
||||
max_mlength=MIN(max_mlength,NewBlock+NewSize-walk);
|
||||
int i;
|
||||
for(i=0;i<max_mlength;i++)
|
||||
if (walk[i]!=b->dataptr[i])
|
||||
break;
|
||||
if ((i>MIN_MATCH_LEN) && (i>longest))
|
||||
{
|
||||
longest=i;
|
||||
longest_block=b;
|
||||
if (longest>ACCEPTABLE_MATCH_LEN)
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// now, we have a match maybe
|
||||
if (longest_block)
|
||||
{
|
||||
if (pending_raw_len) // must output
|
||||
{
|
||||
ret=1;
|
||||
CopyPending(pending_raw_len,walk-pending_raw_len,outbuf,Output+OutSize);
|
||||
pending_raw_len=0;
|
||||
}
|
||||
// now, output copy block
|
||||
int match_of=longest_block->dataptr-lastmatchend;
|
||||
int nremaining=OutSize-(outbuf-Output);
|
||||
|
||||
if (match_of)
|
||||
ret=1;
|
||||
// printf("copy from %x to %x len=%d\n", match_of,outbuf-Output,longest);
|
||||
if (longest>127)
|
||||
{
|
||||
// use really long encoding
|
||||
if (nremaining<5)
|
||||
Fail("diff buff needs increase");
|
||||
*(outbuf++)=00;
|
||||
*(outbuf++)=(longest & 255);
|
||||
*(outbuf++)=((longest>>8) & 255);
|
||||
*(outbuf++)=(match_of & 255);
|
||||
*(outbuf++)=((match_of>>8) & 255);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((match_of>=-128) && (match_of<128))
|
||||
{
|
||||
if (nremaining<2)
|
||||
Fail("diff buff needs increase");
|
||||
*(outbuf++)=128+longest;
|
||||
*(outbuf++)=(match_of&255);
|
||||
}
|
||||
else
|
||||
{
|
||||
// use long encoding
|
||||
if (nremaining<4)
|
||||
Fail("diff buff needs increase");
|
||||
*(outbuf++)=0x80;
|
||||
*(outbuf++)=longest;
|
||||
*(outbuf++)=(match_of & 255);
|
||||
*(outbuf++)=((match_of>>8) & 255);
|
||||
}
|
||||
}
|
||||
lastmatchend=longest_block->dataptr+longest;
|
||||
walk+=longest;
|
||||
}
|
||||
else
|
||||
{
|
||||
walk++;
|
||||
pending_raw_len++;
|
||||
}
|
||||
}
|
||||
// now, flush pending raw copy
|
||||
if (pending_raw_len) // must output
|
||||
{
|
||||
ret=1;
|
||||
CopyPending(pending_raw_len,walk-pending_raw_len,outbuf,Output+OutSize);
|
||||
pending_raw_len=0;
|
||||
}
|
||||
delete[] HashedMatches;
|
||||
if (Blocks)
|
||||
delete[] Blocks;
|
||||
DiffListSize=outbuf-Output;
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
int FindDiffs(uint8 const *NewBlock, uint8 const *OldBlock,
|
||||
int NewSize, int OldSize, int &DiffListSize,uint8 *Output,uint32 OutSize)
|
||||
{
|
||||
|
||||
int ret=0;
|
||||
if (OldSize!=NewSize)
|
||||
ret=1;
|
||||
// first, build the hash table
|
||||
BlockPtr *HashedMatches[65536];
|
||||
memset(HashedMatches,0,sizeof(HashedMatches));
|
||||
BlockPtr *Blocks=0;
|
||||
if (OldSize)
|
||||
Blocks=new BlockPtr[OldSize];
|
||||
BlockPtr *FreeList=Blocks;
|
||||
// now, build the hash table
|
||||
uint8 const *walk=OldBlock;
|
||||
if (OldBlock && OldSize)
|
||||
while(walk<OldBlock+OldSize-MIN_MATCH_LEN)
|
||||
{
|
||||
uint16 hash1=*((uint16 const *) walk)+*((uint16 const *) walk+2);
|
||||
BlockPtr *newnode=FreeList;
|
||||
FreeList++;
|
||||
newnode->dataptr=walk;
|
||||
AddToHead(HashedMatches[hash1],newnode);
|
||||
walk++;
|
||||
}
|
||||
else
|
||||
ret=1;
|
||||
// now, we have the hash table which may be used to search. begin the output step
|
||||
int pending_raw_len=0;
|
||||
walk=NewBlock;
|
||||
uint8 *outbuf=Output;
|
||||
uint8 const *lastmatchend=OldBlock;
|
||||
while(walk<NewBlock+NewSize)
|
||||
{
|
||||
int longest=0;
|
||||
BlockPtr *longest_block=0;
|
||||
if (walk<NewBlock+NewSize-MIN_MATCH_LEN)
|
||||
{
|
||||
// check for a match
|
||||
uint16 hash1=*((uint16 const *) walk)+*((uint16 const *) walk+2);
|
||||
// now, find the longest match in the hash table. If we find one >MIN_MATCH_LEN, take it
|
||||
for(BlockPtr *b=HashedMatches[hash1];b;b=b->Next)
|
||||
{
|
||||
// find the match length
|
||||
int match_of=b->dataptr-lastmatchend;
|
||||
if ((match_of>-32768) && (match_of<32767))
|
||||
{
|
||||
int max_mlength=MIN(65535,OldBlock+OldSize-b->dataptr);
|
||||
max_mlength=MIN(max_mlength,NewBlock+NewSize-walk);
|
||||
int i;
|
||||
for(i=0;i<max_mlength;i++)
|
||||
if (walk[i]!=b->dataptr[i])
|
||||
break;
|
||||
if ((i>MIN_MATCH_LEN) && (i>longest))
|
||||
{
|
||||
longest=i;
|
||||
longest_block=b;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// now, we have a match maybe
|
||||
if (longest_block)
|
||||
{
|
||||
if (pending_raw_len) // must output
|
||||
{
|
||||
ret=1;
|
||||
CopyPending(pending_raw_len,walk-pending_raw_len,outbuf,Output+OutSize);
|
||||
pending_raw_len=0;
|
||||
}
|
||||
// now, output copy block
|
||||
int match_of=longest_block->dataptr-lastmatchend;
|
||||
int nremaining=OutSize-(outbuf-Output);
|
||||
if (match_of)
|
||||
ret=1;
|
||||
if (longest>127)
|
||||
{
|
||||
// use really long encoding
|
||||
if (nremaining<5)
|
||||
Fail("diff buff needs increase");
|
||||
*(outbuf++)=00;
|
||||
*(outbuf++)=(longest & 255);
|
||||
*(outbuf++)=((longest>>8) & 255);
|
||||
*(outbuf++)=(match_of & 255);
|
||||
*(outbuf++)=((match_of>>8) & 255);
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((match_of>=-128) && (match_of<128))
|
||||
{
|
||||
if (nremaining<2)
|
||||
Fail("diff buff needs increase");
|
||||
*(outbuf++)=128+longest;
|
||||
*(outbuf++)=(match_of&255);
|
||||
}
|
||||
else
|
||||
{
|
||||
// use long encoding
|
||||
if (nremaining<4)
|
||||
Fail("diff buff needs increase");
|
||||
*(outbuf++)=0x80;
|
||||
*(outbuf++)=longest;
|
||||
*(outbuf++)=(match_of & 255);
|
||||
*(outbuf++)=((match_of>>8) & 255);
|
||||
}
|
||||
}
|
||||
lastmatchend=longest_block->dataptr+longest;
|
||||
walk+=longest;
|
||||
}
|
||||
else
|
||||
{
|
||||
walk++;
|
||||
pending_raw_len++;
|
||||
}
|
||||
}
|
||||
// now, flush pending raw copy
|
||||
if (pending_raw_len) // must output
|
||||
{
|
||||
ret=1;
|
||||
CopyPending(pending_raw_len,walk-pending_raw_len,outbuf,Output+OutSize);
|
||||
pending_raw_len=0;
|
||||
}
|
||||
if (Blocks)
|
||||
delete[] Blocks;
|
||||
DiffListSize=outbuf-Output;
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
int FindDiffsLowMemory(uint8 const *NewBlock, uint8 const *OldBlock,
|
||||
int NewSize, int OldSize, int &DiffListSize,uint8 *Output,uint32 OutSize)
|
||||
{
|
||||
|
||||
int ret=0;
|
||||
if (OldSize!=NewSize)
|
||||
ret=1;
|
||||
uint8 const *old_data_hash[256];
|
||||
memset(old_data_hash,0,sizeof(old_data_hash));
|
||||
int pending_raw_len=0;
|
||||
uint8 const *walk=NewBlock;
|
||||
uint8 const *oldptr=OldBlock;
|
||||
uint8 *outbuf=Output;
|
||||
uint8 const *lastmatchend=OldBlock;
|
||||
while(walk<NewBlock+NewSize)
|
||||
{
|
||||
while( (oldptr-OldBlock<walk-NewBlock+40) && (oldptr-OldBlock<OldSize-MIN_MATCH_LEN))
|
||||
{
|
||||
uint16 hash1=(oldptr[0]+oldptr[1]+oldptr[2]+oldptr[3]) & (NELEMS(old_data_hash)-1);
|
||||
old_data_hash[hash1]=oldptr;
|
||||
oldptr++;
|
||||
}
|
||||
int longest=0;
|
||||
uint8 const *longest_block=0;
|
||||
if (walk<NewBlock+NewSize-MIN_MATCH_LEN)
|
||||
{
|
||||
// check for a match
|
||||
uint16 hash1=(walk[0]+walk[1]+walk[2]+walk[3]) & (NELEMS(old_data_hash)-1);
|
||||
if (old_data_hash[hash1])
|
||||
{
|
||||
int max_bytes_to_compare=MIN(NewBlock+NewSize-walk,OldBlock+OldSize-old_data_hash[hash1]);
|
||||
int nmatches;
|
||||
for(nmatches=0;nmatches<max_bytes_to_compare;nmatches++)
|
||||
if (walk[nmatches]!=old_data_hash[hash1][nmatches])
|
||||
break;
|
||||
if (nmatches>MIN_MATCH_LEN)
|
||||
{
|
||||
longest_block=old_data_hash[hash1];
|
||||
longest=nmatches;
|
||||
}
|
||||
}
|
||||
}
|
||||
// now, we have a match maybe
|
||||
if (longest_block)
|
||||
{
|
||||
if (pending_raw_len) // must output
|
||||
{
|
||||
ret=1;
|
||||
CopyPending(pending_raw_len,walk-pending_raw_len,outbuf,Output+OutSize);
|
||||
pending_raw_len=0;
|
||||
}
|
||||
// now, output copy block
|
||||
int match_of=longest_block-lastmatchend;
|
||||
int nremaining=OutSize-(outbuf-Output);
|
||||
if (match_of)
|
||||
ret=1;
|
||||
if (longest>127)
|
||||
{
|
||||
// use really long encoding
|
||||
if (nremaining<5)
|
||||
Fail("diff buff needs increase");
|
||||
*(outbuf++)=00;
|
||||
*(outbuf++)=(longest & 255);
|
||||
*(outbuf++)=((longest>>8) & 255);
|
||||
*(outbuf++)=(match_of & 255);
|
||||
*(outbuf++)=((match_of>>8) & 255);
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((match_of>=-128) && (match_of<128))
|
||||
{
|
||||
if (nremaining<2)
|
||||
Fail("diff buff needs increase");
|
||||
*(outbuf++)=128+longest;
|
||||
*(outbuf++)=(match_of&255);
|
||||
}
|
||||
else
|
||||
{
|
||||
// use long encoding
|
||||
if (nremaining<4)
|
||||
Fail("diff buff needs increase");
|
||||
*(outbuf++)=0x80;
|
||||
*(outbuf++)=longest;
|
||||
*(outbuf++)=(match_of & 255);
|
||||
*(outbuf++)=((match_of>>8) & 255);
|
||||
}
|
||||
}
|
||||
lastmatchend=longest_block+longest;
|
||||
walk+=longest;
|
||||
}
|
||||
else
|
||||
{
|
||||
walk++;
|
||||
pending_raw_len++;
|
||||
}
|
||||
}
|
||||
// now, flush pending raw copy
|
||||
if (pending_raw_len) // must output
|
||||
{
|
||||
ret=1;
|
||||
CopyPending(pending_raw_len,walk-pending_raw_len,outbuf,Output+OutSize);
|
||||
pending_raw_len=0;
|
||||
}
|
||||
DiffListSize=outbuf-Output;
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
303
tier1/generichash.cpp
Normal file
303
tier1/generichash.cpp
Normal file
@ -0,0 +1,303 @@
|
||||
//======= Copyright © 2005, , Valve Corporation, All rights reserved. =========
|
||||
//
|
||||
// Purpose: Variant Pearson Hash general purpose hashing algorithm described
|
||||
// by Cargill in C++ Report 1994. Generates a 16-bit result.
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#include <stdlib.h>
|
||||
#include "tier0/basetypes.h"
|
||||
#include "tier0/platform.h"
|
||||
#include "generichash.h"
|
||||
#include <ctype.h>
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Table of randomly shuffled values from 0-255 generated by:
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
/*
|
||||
void MakeRandomValues()
|
||||
{
|
||||
int i, j, r;
|
||||
unsigned t;
|
||||
srand( 0xdeadbeef );
|
||||
|
||||
for ( i = 0; i < 256; i++ )
|
||||
{
|
||||
g_nRandomValues[i] = (unsigned )i;
|
||||
}
|
||||
|
||||
for (j = 0; j < 8; j++)
|
||||
{
|
||||
for (i = 0; i < 256; i++)
|
||||
{
|
||||
r = rand() & 0xff;
|
||||
t = g_nRandomValues[i];
|
||||
g_nRandomValues[i] = g_nRandomValues[r];
|
||||
g_nRandomValues[r] = t;
|
||||
}
|
||||
}
|
||||
|
||||
printf("static unsigned g_nRandomValues[256] =\n{\n");
|
||||
|
||||
for (i = 0; i < 256; i += 16)
|
||||
{
|
||||
printf("\t");
|
||||
for (j = 0; j < 16; j++)
|
||||
printf(" %3d,", g_nRandomValues[i+j]);
|
||||
printf("\n");
|
||||
}
|
||||
printf("};\n");
|
||||
}
|
||||
*/
|
||||
|
||||
static unsigned g_nRandomValues[256] =
|
||||
{
|
||||
238, 164, 191, 168, 115, 16, 142, 11, 213, 214, 57, 151, 248, 252, 26, 198,
|
||||
13, 105, 102, 25, 43, 42, 227, 107, 210, 251, 86, 66, 83, 193, 126, 108,
|
||||
131, 3, 64, 186, 192, 81, 37, 158, 39, 244, 14, 254, 75, 30, 2, 88,
|
||||
172, 176, 255, 69, 0, 45, 116, 139, 23, 65, 183, 148, 33, 46, 203, 20,
|
||||
143, 205, 60, 197, 118, 9, 171, 51, 233, 135, 220, 49, 71, 184, 82, 109,
|
||||
36, 161, 169, 150, 63, 96, 173, 125, 113, 67, 224, 78, 232, 215, 35, 219,
|
||||
79, 181, 41, 229, 149, 153, 111, 217, 21, 72, 120, 163, 133, 40, 122, 140,
|
||||
208, 231, 211, 200, 160, 182, 104, 110, 178, 237, 15, 101, 27, 50, 24, 189,
|
||||
177, 130, 187, 92, 253, 136, 100, 212, 19, 174, 70, 22, 170, 206, 162, 74,
|
||||
247, 5, 47, 32, 179, 117, 132, 195, 124, 123, 245, 128, 236, 223, 12, 84,
|
||||
54, 218, 146, 228, 157, 94, 106, 31, 17, 29, 194, 34, 56, 134, 239, 246,
|
||||
241, 216, 127, 98, 7, 204, 154, 152, 209, 188, 48, 61, 87, 97, 225, 85,
|
||||
90, 167, 155, 112, 145, 114, 141, 93, 250, 4, 201, 156, 38, 89, 226, 196,
|
||||
1, 235, 44, 180, 159, 121, 119, 166, 190, 144, 10, 91, 76, 230, 221, 80,
|
||||
207, 55, 58, 53, 175, 8, 6, 52, 68, 242, 18, 222, 103, 249, 147, 129,
|
||||
138, 243, 28, 185, 62, 59, 240, 202, 234, 99, 77, 73, 199, 137, 95, 165,
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// String
|
||||
//-----------------------------------------------------------------------------
|
||||
unsigned FASTCALL HashString( const char *pszKey )
|
||||
{
|
||||
const uint8 *k = (const uint8 *)pszKey;
|
||||
unsigned even = 0,
|
||||
odd = 0,
|
||||
n;
|
||||
|
||||
while ((n = *k++) != 0)
|
||||
{
|
||||
even = g_nRandomValues[odd ^ n];
|
||||
if ((n = *k++) != 0)
|
||||
odd = g_nRandomValues[even ^ n];
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
return (even << 8) | odd ;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Case-insensitive string
|
||||
//-----------------------------------------------------------------------------
|
||||
unsigned FASTCALL HashStringCaseless( const char *pszKey )
|
||||
{
|
||||
const uint8 *k = (const uint8 *) pszKey;
|
||||
unsigned even = 0,
|
||||
odd = 0,
|
||||
n;
|
||||
|
||||
while ((n = toupper(*k++)) != 0)
|
||||
{
|
||||
even = g_nRandomValues[odd ^ n];
|
||||
if ((n = toupper(*k++)) != 0)
|
||||
odd = g_nRandomValues[even ^ n];
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
return (even << 8) | odd;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// 32 bit conventional case-insensitive string
|
||||
//-----------------------------------------------------------------------------
|
||||
unsigned FASTCALL HashStringCaselessConventional( const char *pszKey )
|
||||
{
|
||||
unsigned hash = 0xAAAAAAAA; // Alternating 1's and 0's to maximize the effect of the later multiply and add
|
||||
|
||||
for( ; *pszKey ; pszKey++ )
|
||||
{
|
||||
hash = ( ( hash << 5 ) + hash ) + (uint8)tolower(*pszKey);
|
||||
}
|
||||
|
||||
return hash;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// int hash
|
||||
//-----------------------------------------------------------------------------
|
||||
unsigned FASTCALL HashInt( const int n )
|
||||
{
|
||||
register unsigned even, odd;
|
||||
even = g_nRandomValues[n & 0xff];
|
||||
odd = g_nRandomValues[((n >> 8) & 0xff)];
|
||||
|
||||
even = g_nRandomValues[odd ^ (n >> 24)];
|
||||
odd = g_nRandomValues[even ^ ((n >> 16) & 0xff)];
|
||||
even = g_nRandomValues[odd ^ ((n >> 8) & 0xff)];
|
||||
odd = g_nRandomValues[even ^ (n & 0xff)];
|
||||
|
||||
return (even << 8) | odd;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// 4-byte hash
|
||||
//-----------------------------------------------------------------------------
|
||||
unsigned FASTCALL Hash4( const void *pKey )
|
||||
{
|
||||
register const uint32 * p = (const uint32 *) pKey;
|
||||
register unsigned even,
|
||||
odd,
|
||||
n;
|
||||
n = *p;
|
||||
even = g_nRandomValues[n & 0xff];
|
||||
odd = g_nRandomValues[((n >> 8) & 0xff)];
|
||||
|
||||
even = g_nRandomValues[odd ^ (n >> 24)];
|
||||
odd = g_nRandomValues[even ^ ((n >> 16) & 0xff)];
|
||||
even = g_nRandomValues[odd ^ ((n >> 8) & 0xff)];
|
||||
odd = g_nRandomValues[even ^ (n & 0xff)];
|
||||
|
||||
return (even << 8) | odd;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// 8-byte hash
|
||||
//-----------------------------------------------------------------------------
|
||||
unsigned FASTCALL Hash8( const void *pKey )
|
||||
{
|
||||
register const uint32 * p = (const uint32 *) pKey;
|
||||
register unsigned even,
|
||||
odd,
|
||||
n;
|
||||
n = *p;
|
||||
even = g_nRandomValues[n & 0xff];
|
||||
odd = g_nRandomValues[((n >> 8) & 0xff)];
|
||||
|
||||
even = g_nRandomValues[odd ^ (n >> 24)];
|
||||
odd = g_nRandomValues[even ^ ((n >> 16) & 0xff)];
|
||||
even = g_nRandomValues[odd ^ ((n >> 8) & 0xff)];
|
||||
odd = g_nRandomValues[even ^ (n & 0xff)];
|
||||
|
||||
n = *(p+1);
|
||||
even = g_nRandomValues[odd ^ (n >> 24)];
|
||||
odd = g_nRandomValues[even ^ ((n >> 16) & 0xff)];
|
||||
even = g_nRandomValues[odd ^ ((n >> 8) & 0xff)];
|
||||
odd = g_nRandomValues[even ^ (n & 0xff)];
|
||||
|
||||
return (even << 8) | odd;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// 12-byte hash
|
||||
//-----------------------------------------------------------------------------
|
||||
unsigned FASTCALL Hash12( const void *pKey )
|
||||
{
|
||||
register const uint32 * p = (const uint32 *) pKey;
|
||||
register unsigned even,
|
||||
odd,
|
||||
n;
|
||||
n = *p;
|
||||
even = g_nRandomValues[n & 0xff];
|
||||
odd = g_nRandomValues[((n >> 8) & 0xff)];
|
||||
|
||||
even = g_nRandomValues[odd ^ (n >> 24)];
|
||||
odd = g_nRandomValues[even ^ ((n >> 16) & 0xff)];
|
||||
even = g_nRandomValues[odd ^ ((n >> 8) & 0xff)];
|
||||
odd = g_nRandomValues[even ^ (n & 0xff)];
|
||||
|
||||
n = *(p+1);
|
||||
even = g_nRandomValues[odd ^ (n >> 24)];
|
||||
odd = g_nRandomValues[even ^ ((n >> 16) & 0xff)];
|
||||
even = g_nRandomValues[odd ^ ((n >> 8) & 0xff)];
|
||||
odd = g_nRandomValues[even ^ (n & 0xff)];
|
||||
|
||||
n = *(p+2);
|
||||
even = g_nRandomValues[odd ^ (n >> 24)];
|
||||
odd = g_nRandomValues[even ^ ((n >> 16) & 0xff)];
|
||||
even = g_nRandomValues[odd ^ ((n >> 8) & 0xff)];
|
||||
odd = g_nRandomValues[even ^ (n & 0xff)];
|
||||
|
||||
return (even << 8) | odd;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// 16-byte hash
|
||||
//-----------------------------------------------------------------------------
|
||||
unsigned FASTCALL Hash16( const void *pKey )
|
||||
{
|
||||
register const uint32 * p = (const uint32 *) pKey;
|
||||
register unsigned even,
|
||||
odd,
|
||||
n;
|
||||
n = *p;
|
||||
even = g_nRandomValues[n & 0xff];
|
||||
odd = g_nRandomValues[((n >> 8) & 0xff)];
|
||||
|
||||
even = g_nRandomValues[odd ^ (n >> 24)];
|
||||
odd = g_nRandomValues[even ^ ((n >> 16) & 0xff)];
|
||||
even = g_nRandomValues[odd ^ ((n >> 8) & 0xff)];
|
||||
odd = g_nRandomValues[even ^ (n & 0xff)];
|
||||
|
||||
n = *(p+1);
|
||||
even = g_nRandomValues[odd ^ (n >> 24)];
|
||||
odd = g_nRandomValues[even ^ ((n >> 16) & 0xff)];
|
||||
even = g_nRandomValues[odd ^ ((n >> 8) & 0xff)];
|
||||
odd = g_nRandomValues[even ^ (n & 0xff)];
|
||||
|
||||
n = *(p+2);
|
||||
even = g_nRandomValues[odd ^ (n >> 24)];
|
||||
odd = g_nRandomValues[even ^ ((n >> 16) & 0xff)];
|
||||
even = g_nRandomValues[odd ^ ((n >> 8) & 0xff)];
|
||||
odd = g_nRandomValues[even ^ (n & 0xff)];
|
||||
|
||||
n = *(p+3);
|
||||
even = g_nRandomValues[odd ^ (n >> 24)];
|
||||
odd = g_nRandomValues[even ^ ((n >> 16) & 0xff)];
|
||||
even = g_nRandomValues[odd ^ ((n >> 8) & 0xff)];
|
||||
odd = g_nRandomValues[even ^ (n & 0xff)];
|
||||
|
||||
return (even << 8) | odd;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Arbitrary fixed length hash
|
||||
//-----------------------------------------------------------------------------
|
||||
unsigned FASTCALL HashBlock( const void *pKey, unsigned size )
|
||||
{
|
||||
const uint8 * k = (const uint8 *) pKey;
|
||||
unsigned even = 0,
|
||||
odd = 0,
|
||||
n;
|
||||
|
||||
while (size)
|
||||
{
|
||||
--size;
|
||||
n = *k++;
|
||||
even = g_nRandomValues[odd ^ n];
|
||||
if (size)
|
||||
{
|
||||
--size;
|
||||
n = *k++;
|
||||
odd = g_nRandomValues[even ^ n];
|
||||
}
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
return (even << 8) | odd;
|
||||
}
|
||||
|
316
tier1/mempool.cpp
Normal file
316
tier1/mempool.cpp
Normal file
@ -0,0 +1,316 @@
|
||||
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//===========================================================================//
|
||||
|
||||
#include "mempool.h"
|
||||
#include <stdio.h>
|
||||
#ifdef __APPLE__
|
||||
#include <sys/malloc.h>
|
||||
#else
|
||||
#include <malloc.h>
|
||||
#endif
|
||||
#include <memory.h>
|
||||
#include "tier0/dbg.h"
|
||||
#include <ctype.h>
|
||||
#include "tier1/strtools.h"
|
||||
|
||||
// Should be last include
|
||||
#include "tier0/memdbgon.h"
|
||||
|
||||
MemoryPoolReportFunc_t CUtlMemoryPool::g_ReportFunc = 0;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Error reporting... (debug only)
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void CUtlMemoryPool::SetErrorReportFunc( MemoryPoolReportFunc_t func )
|
||||
{
|
||||
g_ReportFunc = func;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Constructor
|
||||
//-----------------------------------------------------------------------------
|
||||
CUtlMemoryPool::CUtlMemoryPool( int blockSize, int numElements, int growMode, const char *pszAllocOwner, int nAlignment )
|
||||
{
|
||||
#ifdef _X360
|
||||
if( numElements > 0 && growMode != GROW_NONE )
|
||||
{
|
||||
numElements = 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
m_nAlignment = ( nAlignment != 0 ) ? nAlignment : 1;
|
||||
Assert( IsPowerOfTwo( m_nAlignment ) );
|
||||
m_BlockSize = blockSize < (int)sizeof(void*) ? sizeof(void*) : blockSize;
|
||||
m_BlockSize = AlignValue( m_BlockSize, m_nAlignment );
|
||||
m_BlocksPerBlob = numElements;
|
||||
m_PeakAlloc = 0;
|
||||
m_GrowMode = growMode;
|
||||
if ( !pszAllocOwner )
|
||||
{
|
||||
pszAllocOwner = __FILE__;
|
||||
}
|
||||
m_pszAllocOwner = pszAllocOwner;
|
||||
Init();
|
||||
AddNewBlob();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Frees the memory contained in the mempool, and invalidates it for
|
||||
// any further use.
|
||||
// Input : *memPool - the mempool to shutdown
|
||||
//-----------------------------------------------------------------------------
|
||||
CUtlMemoryPool::~CUtlMemoryPool()
|
||||
{
|
||||
if (m_BlocksAllocated > 0)
|
||||
{
|
||||
ReportLeaks();
|
||||
}
|
||||
Clear();
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Resets the pool
|
||||
//-----------------------------------------------------------------------------
|
||||
void CUtlMemoryPool::Init()
|
||||
{
|
||||
m_NumBlobs = 0;
|
||||
m_BlocksAllocated = 0;
|
||||
m_pHeadOfFreeList = 0;
|
||||
m_BlobHead.m_pNext = m_BlobHead.m_pPrev = &m_BlobHead;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Frees everything
|
||||
//-----------------------------------------------------------------------------
|
||||
void CUtlMemoryPool::Clear()
|
||||
{
|
||||
// Free everything..
|
||||
CBlob *pNext;
|
||||
for( CBlob *pCur = m_BlobHead.m_pNext; pCur != &m_BlobHead; pCur = pNext )
|
||||
{
|
||||
pNext = pCur->m_pNext;
|
||||
free( pCur );
|
||||
}
|
||||
Init();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Reports memory leaks
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void CUtlMemoryPool::ReportLeaks()
|
||||
{
|
||||
if (!g_ReportFunc)
|
||||
return;
|
||||
|
||||
g_ReportFunc("Memory leak: mempool blocks left in memory: %d\n", m_BlocksAllocated);
|
||||
|
||||
#ifdef _DEBUG
|
||||
// walk and destroy the free list so it doesn't intefere in the scan
|
||||
while (m_pHeadOfFreeList != NULL)
|
||||
{
|
||||
void *next = *((void**)m_pHeadOfFreeList);
|
||||
memset(m_pHeadOfFreeList, 0, m_BlockSize);
|
||||
m_pHeadOfFreeList = next;
|
||||
}
|
||||
|
||||
g_ReportFunc("Dumping memory: \'");
|
||||
|
||||
for( CBlob *pCur=m_BlobHead.m_pNext; pCur != &m_BlobHead; pCur=pCur->m_pNext )
|
||||
{
|
||||
// scan the memory block and dump the leaks
|
||||
char *scanPoint = (char *)pCur->m_Data;
|
||||
char *scanEnd = pCur->m_Data + pCur->m_NumBytes;
|
||||
bool needSpace = false;
|
||||
|
||||
while (scanPoint < scanEnd)
|
||||
{
|
||||
// search for and dump any strings
|
||||
if ((unsigned)(*scanPoint + 1) <= 256 && isprint(*scanPoint))
|
||||
{
|
||||
g_ReportFunc("%c", *scanPoint);
|
||||
needSpace = true;
|
||||
}
|
||||
else if (needSpace)
|
||||
{
|
||||
needSpace = false;
|
||||
g_ReportFunc(" ");
|
||||
}
|
||||
|
||||
scanPoint++;
|
||||
}
|
||||
}
|
||||
|
||||
g_ReportFunc("\'\n");
|
||||
#endif // _DEBUG
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//-----------------------------------------------------------------------------
|
||||
void CUtlMemoryPool::AddNewBlob()
|
||||
{
|
||||
MEM_ALLOC_CREDIT_(m_pszAllocOwner);
|
||||
|
||||
int sizeMultiplier;
|
||||
|
||||
if( m_GrowMode == GROW_SLOW )
|
||||
{
|
||||
sizeMultiplier = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( m_GrowMode == GROW_NONE )
|
||||
{
|
||||
// Can only have one allocation when we're in this mode
|
||||
if( m_NumBlobs != 0 )
|
||||
{
|
||||
Assert( !"CUtlMemoryPool::AddNewBlob: mode == GROW_NONE" );
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// GROW_FAST and GROW_NONE use this.
|
||||
sizeMultiplier = m_NumBlobs + 1;
|
||||
}
|
||||
|
||||
// maybe use something other than malloc?
|
||||
int nElements = m_BlocksPerBlob * sizeMultiplier;
|
||||
int blobSize = m_BlockSize * nElements;
|
||||
CBlob *pBlob = (CBlob*)malloc( sizeof(CBlob) - 1 + blobSize + ( m_nAlignment - 1 ) );
|
||||
Assert( pBlob );
|
||||
|
||||
// Link it in at the end of the blob list.
|
||||
pBlob->m_NumBytes = blobSize;
|
||||
pBlob->m_pNext = &m_BlobHead;
|
||||
pBlob->m_pPrev = pBlob->m_pNext->m_pPrev;
|
||||
pBlob->m_pNext->m_pPrev = pBlob->m_pPrev->m_pNext = pBlob;
|
||||
|
||||
// setup the free list
|
||||
m_pHeadOfFreeList = AlignValue( pBlob->m_Data, m_nAlignment );
|
||||
Assert (m_pHeadOfFreeList);
|
||||
|
||||
void **newBlob = (void**)m_pHeadOfFreeList;
|
||||
for (int j = 0; j < nElements-1; j++)
|
||||
{
|
||||
newBlob[0] = (char*)newBlob + m_BlockSize;
|
||||
newBlob = (void**)newBlob[0];
|
||||
}
|
||||
|
||||
// null terminate list
|
||||
newBlob[0] = NULL;
|
||||
m_NumBlobs++;
|
||||
}
|
||||
|
||||
|
||||
void* CUtlMemoryPool::Alloc()
|
||||
{
|
||||
return Alloc( m_BlockSize );
|
||||
}
|
||||
|
||||
|
||||
void* CUtlMemoryPool::AllocZero()
|
||||
{
|
||||
return AllocZero( m_BlockSize );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Allocs a single block of memory from the pool.
|
||||
// Input : amount -
|
||||
//-----------------------------------------------------------------------------
|
||||
void *CUtlMemoryPool::Alloc( size_t amount )
|
||||
{
|
||||
void *returnBlock;
|
||||
|
||||
if ( amount > (unsigned int)m_BlockSize )
|
||||
return NULL;
|
||||
|
||||
if( !m_pHeadOfFreeList )
|
||||
{
|
||||
// returning NULL is fine in GROW_NONE
|
||||
if( m_GrowMode == GROW_NONE )
|
||||
{
|
||||
//Assert( !"CUtlMemoryPool::Alloc: tried to make new blob with GROW_NONE" );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// overflow
|
||||
AddNewBlob();
|
||||
|
||||
// still failure, error out
|
||||
if( !m_pHeadOfFreeList )
|
||||
{
|
||||
Assert( !"CUtlMemoryPool::Alloc: ran out of memory" );
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
m_BlocksAllocated++;
|
||||
m_PeakAlloc = MAX(m_PeakAlloc, m_BlocksAllocated);
|
||||
|
||||
returnBlock = m_pHeadOfFreeList;
|
||||
|
||||
// move the pointer the next block
|
||||
m_pHeadOfFreeList = *((void**)m_pHeadOfFreeList);
|
||||
|
||||
return returnBlock;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Allocs a single block of memory from the pool, zeroes the memory before returning
|
||||
// Input : amount -
|
||||
//-----------------------------------------------------------------------------
|
||||
void *CUtlMemoryPool::AllocZero( size_t amount )
|
||||
{
|
||||
void *mem = Alloc( amount );
|
||||
if ( mem )
|
||||
{
|
||||
V_memset( mem, 0x00, amount );
|
||||
}
|
||||
return mem;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Frees a block of memory
|
||||
// Input : *memBlock - the memory to free
|
||||
//-----------------------------------------------------------------------------
|
||||
void CUtlMemoryPool::Free( void *memBlock )
|
||||
{
|
||||
if ( !memBlock )
|
||||
return; // trying to delete NULL pointer, ignore
|
||||
|
||||
#ifdef _DEBUG
|
||||
// check to see if the memory is from the allocated range
|
||||
bool bOK = false;
|
||||
for( CBlob *pCur=m_BlobHead.m_pNext; pCur != &m_BlobHead; pCur=pCur->m_pNext )
|
||||
{
|
||||
if (memBlock >= pCur->m_Data && (char*)memBlock < (pCur->m_Data + pCur->m_NumBytes))
|
||||
{
|
||||
bOK = true;
|
||||
}
|
||||
}
|
||||
Assert (bOK);
|
||||
#endif // _DEBUG
|
||||
|
||||
#ifdef _DEBUG
|
||||
// invalidate the memory
|
||||
memset( memBlock, 0xDD, m_BlockSize );
|
||||
#endif
|
||||
|
||||
m_BlocksAllocated--;
|
||||
|
||||
// make the block point to the first item in the list
|
||||
*((void**)memBlock) = m_pHeadOfFreeList;
|
||||
|
||||
// the list head is now the new block
|
||||
m_pHeadOfFreeList = memBlock;
|
||||
}
|
||||
|
||||
|
300
tier1/memstack.cpp
Normal file
300
tier1/memstack.cpp
Normal file
@ -0,0 +1,300 @@
|
||||
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================//
|
||||
|
||||
#if defined( _WIN32 ) && !defined( _X360 )
|
||||
#define WIN_32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#define VA_COMMIT_FLAGS MEM_COMMIT
|
||||
#define VA_RESERVE_FLAGS MEM_RESERVE
|
||||
#elif defined( _X360 )
|
||||
#define VA_COMMIT_FLAGS (MEM_COMMIT|MEM_NOZERO|MEM_LARGE_PAGES)
|
||||
#define VA_RESERVE_FLAGS (MEM_RESERVE|MEM_LARGE_PAGES)
|
||||
#endif
|
||||
|
||||
#include "tier0/dbg.h"
|
||||
#include "memstack.h"
|
||||
#include "utlmap.h"
|
||||
#include "tier0/memdbgon.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma warning(disable:4073)
|
||||
#pragma init_seg(lib)
|
||||
#endif
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
MEMALLOC_DEFINE_EXTERNAL_TRACKING(CMemoryStack);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
CMemoryStack::CMemoryStack()
|
||||
: m_pNextAlloc( NULL ),
|
||||
m_pCommitLimit( NULL ),
|
||||
m_pAllocLimit( NULL ),
|
||||
m_pBase( NULL ),
|
||||
m_maxSize( 0 ),
|
||||
#if defined (_LINUX) || defined (__APPLE__)
|
||||
m_alignment( 16 )
|
||||
#elif defined(_WIN32)
|
||||
m_alignment( 16 ),
|
||||
m_commitSize( 0 ),
|
||||
m_minCommit( 0 )
|
||||
#endif
|
||||
|
||||
{
|
||||
}
|
||||
|
||||
//-------------------------------------
|
||||
|
||||
CMemoryStack::~CMemoryStack()
|
||||
{
|
||||
if ( m_pBase )
|
||||
Term();
|
||||
}
|
||||
|
||||
//-------------------------------------
|
||||
|
||||
bool CMemoryStack::Init( unsigned maxSize, unsigned commitSize, unsigned initialCommit, unsigned alignment )
|
||||
{
|
||||
Assert( !m_pBase );
|
||||
|
||||
#ifdef _X360
|
||||
m_bPhysical = false;
|
||||
#endif
|
||||
|
||||
m_maxSize = maxSize;
|
||||
m_alignment = AlignValue( alignment, 4 );
|
||||
|
||||
Assert( m_alignment == alignment );
|
||||
Assert( m_maxSize > 0 );
|
||||
|
||||
#if defined(_WIN32)
|
||||
if ( commitSize != 0 )
|
||||
{
|
||||
m_commitSize = commitSize;
|
||||
}
|
||||
|
||||
unsigned pageSize;
|
||||
|
||||
#ifndef _X360
|
||||
SYSTEM_INFO sysInfo;
|
||||
GetSystemInfo( &sysInfo );
|
||||
Assert( !( sysInfo.dwPageSize & (sysInfo.dwPageSize-1)) );
|
||||
pageSize = sysInfo.dwPageSize;
|
||||
#else
|
||||
pageSize = 64*1024;
|
||||
#endif
|
||||
|
||||
if ( m_commitSize == 0 )
|
||||
{
|
||||
m_commitSize = pageSize;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_commitSize = AlignValue( m_commitSize, pageSize );
|
||||
}
|
||||
|
||||
m_maxSize = AlignValue( m_maxSize, m_commitSize );
|
||||
|
||||
Assert( m_maxSize % pageSize == 0 && m_commitSize % pageSize == 0 && m_commitSize <= m_maxSize );
|
||||
|
||||
m_pBase = (unsigned char *)VirtualAlloc( NULL, m_maxSize, VA_RESERVE_FLAGS, PAGE_NOACCESS );
|
||||
Assert( m_pBase );
|
||||
m_pCommitLimit = m_pNextAlloc = m_pBase;
|
||||
|
||||
if ( initialCommit )
|
||||
{
|
||||
initialCommit = AlignValue( initialCommit, m_commitSize );
|
||||
Assert( initialCommit < m_maxSize );
|
||||
if ( !VirtualAlloc( m_pCommitLimit, initialCommit, VA_COMMIT_FLAGS, PAGE_READWRITE ) )
|
||||
return false;
|
||||
m_minCommit = initialCommit;
|
||||
m_pCommitLimit += initialCommit;
|
||||
MemAlloc_RegisterExternalAllocation( CMemoryStack, GetBase(), GetSize() );
|
||||
}
|
||||
|
||||
#else
|
||||
m_pBase = (byte *)MemAlloc_AllocAligned( m_maxSize, alignment ? alignment : 1 );
|
||||
m_pNextAlloc = m_pBase;
|
||||
m_pCommitLimit = m_pBase + m_maxSize;
|
||||
#endif
|
||||
|
||||
m_pAllocLimit = m_pBase + m_maxSize;
|
||||
|
||||
return ( m_pBase != NULL );
|
||||
}
|
||||
|
||||
//-------------------------------------
|
||||
|
||||
#ifdef _X360
|
||||
bool CMemoryStack::InitPhysical( unsigned size, unsigned alignment )
|
||||
{
|
||||
m_bPhysical = true;
|
||||
|
||||
m_maxSize = m_commitSize = size;
|
||||
m_alignment = AlignValue( alignment, 4 );
|
||||
|
||||
int flags = PAGE_READWRITE;
|
||||
if ( size >= 16*1024*1024 )
|
||||
{
|
||||
flags |= MEM_16MB_PAGES;
|
||||
}
|
||||
else
|
||||
{
|
||||
flags |= MEM_LARGE_PAGES;
|
||||
}
|
||||
m_pBase = (unsigned char *)XPhysicalAlloc( m_maxSize, MAXULONG_PTR, 4096, flags );
|
||||
Assert( m_pBase );
|
||||
m_pNextAlloc = m_pBase;
|
||||
m_pCommitLimit = m_pBase + m_maxSize;
|
||||
m_pAllocLimit = m_pBase + m_maxSize;
|
||||
|
||||
MemAlloc_RegisterExternalAllocation( CMemoryStack, GetBase(), GetSize() );
|
||||
return ( m_pBase != NULL );
|
||||
}
|
||||
#endif
|
||||
|
||||
//-------------------------------------
|
||||
|
||||
void CMemoryStack::Term()
|
||||
{
|
||||
FreeAll();
|
||||
if ( m_pBase )
|
||||
{
|
||||
#if defined(_WIN32)
|
||||
VirtualFree( m_pBase, 0, MEM_RELEASE );
|
||||
#else
|
||||
MemAlloc_FreeAligned( m_pBase );
|
||||
#endif
|
||||
m_pBase = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
//-------------------------------------
|
||||
|
||||
int CMemoryStack::GetSize()
|
||||
{
|
||||
#ifdef _WIN32
|
||||
return m_pCommitLimit - m_pBase;
|
||||
#else
|
||||
return m_maxSize;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
//-------------------------------------
|
||||
|
||||
bool CMemoryStack::CommitTo( byte *pNextAlloc ) RESTRICT
|
||||
{
|
||||
#ifdef _X360
|
||||
if ( m_bPhysical )
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
#endif
|
||||
#if defined(_WIN32)
|
||||
unsigned char * pNewCommitLimit = AlignValue( pNextAlloc, m_commitSize );
|
||||
unsigned commitSize = pNewCommitLimit - m_pCommitLimit;
|
||||
|
||||
if ( GetSize() )
|
||||
MemAlloc_RegisterExternalDeallocation( CMemoryStack, GetBase(), GetSize() );
|
||||
|
||||
if( m_pCommitLimit + commitSize > m_pAllocLimit )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if ( !VirtualAlloc( m_pCommitLimit, commitSize, VA_COMMIT_FLAGS, PAGE_READWRITE ) )
|
||||
{
|
||||
Assert( 0 );
|
||||
return false;
|
||||
}
|
||||
m_pCommitLimit = pNewCommitLimit;
|
||||
|
||||
if ( GetSize() )
|
||||
MemAlloc_RegisterExternalAllocation( CMemoryStack, GetBase(), GetSize() );
|
||||
return true;
|
||||
#else
|
||||
Assert( 0 );
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
//-------------------------------------
|
||||
|
||||
void CMemoryStack::FreeToAllocPoint( MemoryStackMark_t mark, bool bDecommit )
|
||||
{
|
||||
void *pAllocPoint = m_pBase + mark;
|
||||
Assert( pAllocPoint >= m_pBase && pAllocPoint <= m_pNextAlloc );
|
||||
|
||||
if ( pAllocPoint >= m_pBase && pAllocPoint < m_pNextAlloc )
|
||||
{
|
||||
if ( bDecommit )
|
||||
{
|
||||
#if defined(_WIN32)
|
||||
unsigned char *pDecommitPoint = AlignValue( (unsigned char *)pAllocPoint, m_commitSize );
|
||||
|
||||
if ( pDecommitPoint < m_pBase + m_minCommit )
|
||||
{
|
||||
pDecommitPoint = m_pBase + m_minCommit;
|
||||
}
|
||||
|
||||
unsigned decommitSize = m_pCommitLimit - pDecommitPoint;
|
||||
|
||||
if ( decommitSize > 0 )
|
||||
{
|
||||
MemAlloc_RegisterExternalDeallocation( CMemoryStack, GetBase(), GetSize() );
|
||||
|
||||
VirtualFree( pDecommitPoint, decommitSize, MEM_DECOMMIT );
|
||||
m_pCommitLimit = pDecommitPoint;
|
||||
|
||||
if ( mark > 0 )
|
||||
{
|
||||
MemAlloc_RegisterExternalAllocation( CMemoryStack, GetBase(), GetSize() );
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
m_pNextAlloc = (unsigned char *)pAllocPoint;
|
||||
}
|
||||
}
|
||||
|
||||
//-------------------------------------
|
||||
|
||||
void CMemoryStack::FreeAll( bool bDecommit )
|
||||
{
|
||||
if ( m_pBase && m_pCommitLimit - m_pBase > 0 )
|
||||
{
|
||||
if ( bDecommit )
|
||||
{
|
||||
#if defined(_WIN32)
|
||||
MemAlloc_RegisterExternalDeallocation( CMemoryStack, GetBase(), GetSize() );
|
||||
|
||||
VirtualFree( m_pBase, m_pCommitLimit - m_pBase, MEM_DECOMMIT );
|
||||
m_pCommitLimit = m_pBase;
|
||||
#endif
|
||||
}
|
||||
m_pNextAlloc = m_pBase;
|
||||
}
|
||||
}
|
||||
|
||||
//-------------------------------------
|
||||
|
||||
void CMemoryStack::Access( void **ppRegion, unsigned *pBytes )
|
||||
{
|
||||
*ppRegion = m_pBase;
|
||||
*pBytes = ( m_pNextAlloc - m_pBase);
|
||||
}
|
||||
|
||||
//-------------------------------------
|
||||
|
||||
void CMemoryStack::PrintContents()
|
||||
{
|
||||
Msg( "Total used memory: %d\n", GetUsed() );
|
||||
Msg( "Total committed memory: %d\n", GetSize() );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
713
tier1/newbitbuf.cpp
Normal file
713
tier1/newbitbuf.cpp
Normal file
@ -0,0 +1,713 @@
|
||||
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//
|
||||
//=============================================================================//
|
||||
|
||||
#include "bitbuf.h"
|
||||
#include "coordsize.h"
|
||||
#include "mathlib/vector.h"
|
||||
#include "mathlib/mathlib.h"
|
||||
#include "tier1/strtools.h"
|
||||
#include "bitvec.h"
|
||||
|
||||
// FIXME: Can't use this until we get multithreaded allocations in tier0 working for tools
|
||||
// This is used by VVIS and fails to link
|
||||
// NOTE: This must be the last file included!!!
|
||||
//#include "tier0/memdbgon.h"
|
||||
|
||||
#ifdef _X360
|
||||
// mandatory ... wary of above comment and isolating, tier0 is built as MT though
|
||||
#include "tier0/memdbgon.h"
|
||||
#endif
|
||||
|
||||
#include "stdio.h"
|
||||
|
||||
void CBitWrite::StartWriting( void *pData, int nBytes, int iStartBit, int nBits )
|
||||
{
|
||||
// Make sure it's dword aligned and padded.
|
||||
Assert( (nBytes % 4) == 0 );
|
||||
Assert(((unsigned long)pData & 3) == 0);
|
||||
Assert( iStartBit == 0 );
|
||||
m_pData = (uint32 *) pData;
|
||||
m_pDataOut = m_pData;
|
||||
m_nDataBytes = nBytes;
|
||||
|
||||
if ( nBits == -1 )
|
||||
{
|
||||
m_nDataBits = nBytes << 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
Assert( nBits <= nBytes*8 );
|
||||
m_nDataBits = nBits;
|
||||
}
|
||||
m_bOverflow = false;
|
||||
m_nOutBufWord = 0;
|
||||
m_nOutBitsAvail = 32;
|
||||
m_pBufferEnd = m_pDataOut + ( nBytes >> 2 );
|
||||
}
|
||||
|
||||
const uint32 CBitBuffer::s_nMaskTable[33] = {
|
||||
0,
|
||||
( 1 << 1 ) - 1,
|
||||
( 1 << 2 ) - 1,
|
||||
( 1 << 3 ) - 1,
|
||||
( 1 << 4 ) - 1,
|
||||
( 1 << 5 ) - 1,
|
||||
( 1 << 6 ) - 1,
|
||||
( 1 << 7 ) - 1,
|
||||
( 1 << 8 ) - 1,
|
||||
( 1 << 9 ) - 1,
|
||||
( 1 << 10 ) - 1,
|
||||
( 1 << 11 ) - 1,
|
||||
( 1 << 12 ) - 1,
|
||||
( 1 << 13 ) - 1,
|
||||
( 1 << 14 ) - 1,
|
||||
( 1 << 15 ) - 1,
|
||||
( 1 << 16 ) - 1,
|
||||
( 1 << 17 ) - 1,
|
||||
( 1 << 18 ) - 1,
|
||||
( 1 << 19 ) - 1,
|
||||
( 1 << 20 ) - 1,
|
||||
( 1 << 21 ) - 1,
|
||||
( 1 << 22 ) - 1,
|
||||
( 1 << 23 ) - 1,
|
||||
( 1 << 24 ) - 1,
|
||||
( 1 << 25 ) - 1,
|
||||
( 1 << 26 ) - 1,
|
||||
( 1 << 27 ) - 1,
|
||||
( 1 << 28 ) - 1,
|
||||
( 1 << 29 ) - 1,
|
||||
( 1 << 30 ) - 1,
|
||||
0x7fffffff,
|
||||
0xffffffff,
|
||||
};
|
||||
|
||||
bool CBitWrite::WriteString( const char *pStr )
|
||||
{
|
||||
if(pStr)
|
||||
{
|
||||
while( *pStr )
|
||||
{
|
||||
WriteChar( * ( pStr++ ) );
|
||||
}
|
||||
}
|
||||
WriteChar( 0 );
|
||||
return !IsOverflowed();
|
||||
}
|
||||
|
||||
|
||||
void CBitWrite::WriteLongLong(int64 val)
|
||||
{
|
||||
uint *pLongs = (uint*)&val;
|
||||
|
||||
// Insert the two DWORDS according to network endian
|
||||
const short endianIndex = 0x0100;
|
||||
byte *idx = (byte*)&endianIndex;
|
||||
WriteUBitLong(pLongs[*idx++], sizeof(long) << 3);
|
||||
WriteUBitLong(pLongs[*idx], sizeof(long) << 3);
|
||||
}
|
||||
|
||||
bool CBitWrite::WriteBits(const void *pInData, int nBits)
|
||||
{
|
||||
unsigned char *pOut = (unsigned char*)pInData;
|
||||
int nBitsLeft = nBits;
|
||||
|
||||
// Bounds checking..
|
||||
if ( ( GetNumBitsWritten() + nBits) > m_nDataBits )
|
||||
{
|
||||
SetOverflowFlag();
|
||||
CallErrorHandler( BITBUFERROR_BUFFER_OVERRUN, m_pDebugName );
|
||||
return false;
|
||||
}
|
||||
|
||||
// !! speed!! need fast paths
|
||||
// write remaining bytes
|
||||
while ( nBitsLeft >= 8 )
|
||||
{
|
||||
WriteUBitLong( *pOut, 8, false );
|
||||
++pOut;
|
||||
nBitsLeft -= 8;
|
||||
}
|
||||
|
||||
// write remaining bits
|
||||
if ( nBitsLeft )
|
||||
{
|
||||
WriteUBitLong( *pOut, nBitsLeft, false );
|
||||
}
|
||||
|
||||
return !IsOverflowed();
|
||||
}
|
||||
|
||||
void CBitWrite::WriteBytes( const void *pBuf, int nBytes )
|
||||
{
|
||||
WriteBits(pBuf, nBytes << 3);
|
||||
}
|
||||
|
||||
void CBitWrite::WriteBitCoord (const float f)
|
||||
{
|
||||
int signbit = (f <= -COORD_RESOLUTION);
|
||||
int intval = (int)fabs(f);
|
||||
int fractval = abs((int)(f*COORD_DENOMINATOR)) & (COORD_DENOMINATOR-1);
|
||||
|
||||
|
||||
// Send the bit flags that indicate whether we have an integer part and/or a fraction part.
|
||||
WriteOneBit( intval );
|
||||
WriteOneBit( fractval );
|
||||
|
||||
if ( intval || fractval )
|
||||
{
|
||||
// Send the sign bit
|
||||
WriteOneBit( signbit );
|
||||
|
||||
// Send the integer if we have one.
|
||||
if ( intval )
|
||||
{
|
||||
// Adjust the integers from [1..MAX_COORD_VALUE] to [0..MAX_COORD_VALUE-1]
|
||||
intval--;
|
||||
WriteUBitLong( (unsigned int)intval, COORD_INTEGER_BITS );
|
||||
}
|
||||
|
||||
// Send the fraction if we have one
|
||||
if ( fractval )
|
||||
{
|
||||
WriteUBitLong( (unsigned int)fractval, COORD_FRACTIONAL_BITS );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CBitWrite::WriteBitCoordMP (const float f, EBitCoordType coordType )
|
||||
{
|
||||
int signbit = (f <= -( coordType == kCW_LowPrecision ? COORD_RESOLUTION_LOWPRECISION : COORD_RESOLUTION ));
|
||||
int intval = (int)fabs(f);
|
||||
int fractval = coordType == kCW_LowPrecision ?
|
||||
( abs((int)(f*COORD_DENOMINATOR_LOWPRECISION)) & (COORD_DENOMINATOR_LOWPRECISION-1) ) :
|
||||
( abs((int)(f*COORD_DENOMINATOR)) & (COORD_DENOMINATOR-1) );
|
||||
|
||||
bool bInBounds = intval < (1 << COORD_INTEGER_BITS_MP );
|
||||
|
||||
WriteOneBit( bInBounds );
|
||||
|
||||
if ( coordType == kCW_Integral )
|
||||
{
|
||||
// Send the sign bit
|
||||
WriteOneBit( intval );
|
||||
if ( intval )
|
||||
{
|
||||
WriteOneBit( signbit );
|
||||
// Send the integer if we have one.
|
||||
// Adjust the integers from [1..MAX_COORD_VALUE] to [0..MAX_COORD_VALUE-1]
|
||||
intval--;
|
||||
if ( bInBounds )
|
||||
{
|
||||
WriteUBitLong( (unsigned int)intval, COORD_INTEGER_BITS_MP );
|
||||
}
|
||||
else
|
||||
{
|
||||
WriteUBitLong( (unsigned int)intval, COORD_INTEGER_BITS );
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Send the bit flags that indicate whether we have an integer part and/or a fraction part.
|
||||
WriteOneBit( intval );
|
||||
// Send the sign bit
|
||||
WriteOneBit( signbit );
|
||||
|
||||
// Send the integer if we have one.
|
||||
if ( intval )
|
||||
{
|
||||
// Adjust the integers from [1..MAX_COORD_VALUE] to [0..MAX_COORD_VALUE-1]
|
||||
intval--;
|
||||
if ( bInBounds )
|
||||
{
|
||||
WriteUBitLong( (unsigned int)intval, COORD_INTEGER_BITS_MP );
|
||||
}
|
||||
else
|
||||
{
|
||||
WriteUBitLong( (unsigned int)intval, COORD_INTEGER_BITS );
|
||||
}
|
||||
}
|
||||
WriteUBitLong( (unsigned int)fractval, coordType == kCW_LowPrecision ? COORD_FRACTIONAL_BITS_MP_LOWPRECISION : COORD_FRACTIONAL_BITS );
|
||||
}
|
||||
}
|
||||
|
||||
void CBitWrite::SeekToBit( int nBit )
|
||||
{
|
||||
TempFlush();
|
||||
m_pDataOut = m_pData + ( nBit / 32 );
|
||||
m_nOutBufWord = *( m_pDataOut );
|
||||
m_nOutBitsAvail = 32 - ( nBit & 31 );
|
||||
}
|
||||
|
||||
|
||||
|
||||
void CBitWrite::WriteBitVec3Coord( const Vector& fa )
|
||||
{
|
||||
int xflag, yflag, zflag;
|
||||
|
||||
xflag = (fa[0] >= COORD_RESOLUTION) || (fa[0] <= -COORD_RESOLUTION);
|
||||
yflag = (fa[1] >= COORD_RESOLUTION) || (fa[1] <= -COORD_RESOLUTION);
|
||||
zflag = (fa[2] >= COORD_RESOLUTION) || (fa[2] <= -COORD_RESOLUTION);
|
||||
|
||||
WriteOneBit( xflag );
|
||||
WriteOneBit( yflag );
|
||||
WriteOneBit( zflag );
|
||||
|
||||
if ( xflag )
|
||||
WriteBitCoord( fa[0] );
|
||||
if ( yflag )
|
||||
WriteBitCoord( fa[1] );
|
||||
if ( zflag )
|
||||
WriteBitCoord( fa[2] );
|
||||
}
|
||||
|
||||
void CBitWrite::WriteBitNormal( float f )
|
||||
{
|
||||
int signbit = (f <= -NORMAL_RESOLUTION);
|
||||
|
||||
// NOTE: Since +/-1 are valid values for a normal, I'm going to encode that as all ones
|
||||
unsigned int fractval = abs( (int)(f*NORMAL_DENOMINATOR) );
|
||||
|
||||
// clamp..
|
||||
if (fractval > NORMAL_DENOMINATOR)
|
||||
fractval = NORMAL_DENOMINATOR;
|
||||
|
||||
// Send the sign bit
|
||||
WriteOneBit( signbit );
|
||||
|
||||
// Send the fractional component
|
||||
WriteUBitLong( fractval, NORMAL_FRACTIONAL_BITS );
|
||||
}
|
||||
|
||||
void CBitWrite::WriteBitVec3Normal( const Vector& fa )
|
||||
{
|
||||
int xflag, yflag;
|
||||
|
||||
xflag = (fa[0] >= NORMAL_RESOLUTION) || (fa[0] <= -NORMAL_RESOLUTION);
|
||||
yflag = (fa[1] >= NORMAL_RESOLUTION) || (fa[1] <= -NORMAL_RESOLUTION);
|
||||
|
||||
WriteOneBit( xflag );
|
||||
WriteOneBit( yflag );
|
||||
|
||||
if ( xflag )
|
||||
WriteBitNormal( fa[0] );
|
||||
if ( yflag )
|
||||
WriteBitNormal( fa[1] );
|
||||
|
||||
// Write z sign bit
|
||||
int signbit = (fa[2] <= -NORMAL_RESOLUTION);
|
||||
WriteOneBit( signbit );
|
||||
}
|
||||
|
||||
void CBitWrite::WriteBitAngle( float fAngle, int numbits )
|
||||
{
|
||||
|
||||
unsigned int shift = GetBitForBitnum(numbits);
|
||||
unsigned int mask = shift - 1;
|
||||
|
||||
int d = (int)( (fAngle / 360.0) * shift );
|
||||
d &= mask;
|
||||
|
||||
WriteUBitLong((unsigned int)d, numbits);
|
||||
}
|
||||
|
||||
bool CBitWrite::WriteBitsFromBuffer( bf_read *pIn, int nBits )
|
||||
{
|
||||
// This could be optimized a little by
|
||||
while ( nBits > 32 )
|
||||
{
|
||||
WriteUBitLong( pIn->ReadUBitLong( 32 ), 32 );
|
||||
nBits -= 32;
|
||||
}
|
||||
|
||||
WriteUBitLong( pIn->ReadUBitLong( nBits ), nBits );
|
||||
return !IsOverflowed() && !pIn->IsOverflowed();
|
||||
}
|
||||
|
||||
void CBitWrite::WriteBitAngles( const QAngle& fa )
|
||||
{
|
||||
// FIXME:
|
||||
Vector tmp( fa.x, fa.y, fa.z );
|
||||
WriteBitVec3Coord( tmp );
|
||||
}
|
||||
|
||||
bool CBitRead::Seek( int nPosition )
|
||||
{
|
||||
bool bSucc = true;
|
||||
if ( nPosition < 0 || nPosition > m_nDataBits)
|
||||
{
|
||||
SetOverflowFlag();
|
||||
bSucc = false;
|
||||
nPosition = m_nDataBits;
|
||||
}
|
||||
int nHead = m_nDataBytes & 3; // non-multiple-of-4 bytes at head of buffer. We put the "round off"
|
||||
// at the head to make reading and detecting the end efficient.
|
||||
|
||||
int nByteOfs = nPosition / 8;
|
||||
if ( ( m_nDataBytes < 4 ) || ( nHead && ( nByteOfs < nHead ) ) )
|
||||
{
|
||||
// partial first dword
|
||||
uint8 const *pPartial = ( uint8 const *) m_pData;
|
||||
if ( m_pData )
|
||||
{
|
||||
m_nInBufWord = *( pPartial++ );
|
||||
if ( nHead > 1 )
|
||||
m_nInBufWord |= ( *pPartial++ ) << 8;
|
||||
if ( nHead > 2 )
|
||||
m_nInBufWord |= ( *pPartial++ ) << 16;
|
||||
}
|
||||
m_pDataIn = ( uint32 const * ) pPartial;
|
||||
m_nInBufWord >>= ( nPosition & 31 );
|
||||
m_nBitsAvail = ( nHead << 3 ) - ( nPosition & 31 );
|
||||
}
|
||||
else
|
||||
{
|
||||
int nAdjPosition = nPosition - ( nHead << 3 );
|
||||
m_pDataIn = reinterpret_cast<uint32 const *> (
|
||||
reinterpret_cast<uint8 const *>( m_pData ) + ( ( nAdjPosition / 32 ) << 2 ) + nHead );
|
||||
if ( m_pData )
|
||||
{
|
||||
m_nBitsAvail = 32;
|
||||
GrabNextDWord();
|
||||
}
|
||||
else
|
||||
{
|
||||
m_nInBufWord = 0;
|
||||
m_nBitsAvail = 1;
|
||||
}
|
||||
m_nInBufWord >>= ( nAdjPosition & 31 );
|
||||
m_nBitsAvail = MIN( m_nBitsAvail, 32 - ( nAdjPosition & 31 ) ); // in case grabnextdword overflowed
|
||||
}
|
||||
return bSucc;
|
||||
}
|
||||
|
||||
|
||||
void CBitRead::StartReading( const void *pData, int nBytes, int iStartBit, int nBits )
|
||||
{
|
||||
// Make sure it's dword aligned and padded.
|
||||
Assert(((unsigned long)pData & 3) == 0);
|
||||
m_pData = (uint32 *) pData;
|
||||
m_pDataIn = m_pData;
|
||||
m_nDataBytes = nBytes;
|
||||
|
||||
if ( nBits == -1 )
|
||||
{
|
||||
m_nDataBits = nBytes << 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
Assert( nBits <= nBytes*8 );
|
||||
m_nDataBits = nBits;
|
||||
}
|
||||
m_bOverflow = false;
|
||||
m_pBufferEnd = reinterpret_cast<uint32 const *> ( reinterpret_cast< uint8 const *> (m_pData) + nBytes );
|
||||
if ( m_pData )
|
||||
Seek( iStartBit );
|
||||
|
||||
}
|
||||
|
||||
bool CBitRead::ReadString( char *pStr, int maxLen, bool bLine, int *pOutNumChars )
|
||||
{
|
||||
Assert( maxLen != 0 );
|
||||
|
||||
bool bTooSmall = false;
|
||||
int iChar = 0;
|
||||
while(1)
|
||||
{
|
||||
char val = ReadChar();
|
||||
if ( val == 0 )
|
||||
break;
|
||||
else if ( bLine && val == '\n' )
|
||||
break;
|
||||
|
||||
if ( iChar < (maxLen-1) )
|
||||
{
|
||||
pStr[iChar] = val;
|
||||
++iChar;
|
||||
}
|
||||
else
|
||||
{
|
||||
bTooSmall = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Make sure it's null-terminated.
|
||||
Assert( iChar < maxLen );
|
||||
pStr[iChar] = 0;
|
||||
|
||||
if ( pOutNumChars )
|
||||
*pOutNumChars = iChar;
|
||||
|
||||
return !IsOverflowed() && !bTooSmall;
|
||||
}
|
||||
|
||||
char* CBitRead::ReadAndAllocateString( bool *pOverflow )
|
||||
{
|
||||
char str[2048];
|
||||
|
||||
int nChars;
|
||||
bool bOverflow = !ReadString( str, sizeof( str ), false, &nChars );
|
||||
if ( pOverflow )
|
||||
*pOverflow = bOverflow;
|
||||
|
||||
// Now copy into the output and return it;
|
||||
char *pRet = new char[ nChars + 1 ];
|
||||
for ( int i=0; i <= nChars; i++ )
|
||||
pRet[i] = str[i];
|
||||
|
||||
return pRet;
|
||||
}
|
||||
|
||||
int64 CBitRead::ReadLongLong( void )
|
||||
{
|
||||
int64 retval;
|
||||
uint *pLongs = (uint*)&retval;
|
||||
|
||||
// Read the two DWORDs according to network endian
|
||||
const short endianIndex = 0x0100;
|
||||
byte *idx = (byte*)&endianIndex;
|
||||
pLongs[*idx++] = ReadUBitLong(sizeof(long) << 3);
|
||||
pLongs[*idx] = ReadUBitLong(sizeof(long) << 3);
|
||||
return retval;
|
||||
}
|
||||
|
||||
void CBitRead::ReadBits(void *pOutData, int nBits)
|
||||
{
|
||||
unsigned char *pOut = (unsigned char*)pOutData;
|
||||
int nBitsLeft = nBits;
|
||||
|
||||
|
||||
// align output to dword boundary
|
||||
while( ((unsigned long)pOut & 3) != 0 && nBitsLeft >= 8 )
|
||||
{
|
||||
*pOut = (unsigned char)ReadUBitLong(8);
|
||||
++pOut;
|
||||
nBitsLeft -= 8;
|
||||
}
|
||||
|
||||
// X360TBD: Can't read dwords in ReadBits because they'll get swapped
|
||||
if ( IsPC() )
|
||||
{
|
||||
// read dwords
|
||||
while ( nBitsLeft >= 32 )
|
||||
{
|
||||
*((unsigned long*)pOut) = ReadUBitLong(32);
|
||||
pOut += sizeof(unsigned long);
|
||||
nBitsLeft -= 32;
|
||||
}
|
||||
}
|
||||
|
||||
// read remaining bytes
|
||||
while ( nBitsLeft >= 8 )
|
||||
{
|
||||
*pOut = ReadUBitLong(8);
|
||||
++pOut;
|
||||
nBitsLeft -= 8;
|
||||
}
|
||||
|
||||
// read remaining bits
|
||||
if ( nBitsLeft )
|
||||
{
|
||||
*pOut = ReadUBitLong(nBitsLeft);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
bool CBitRead::ReadBytes(void *pOut, int nBytes)
|
||||
{
|
||||
ReadBits(pOut, nBytes << 3);
|
||||
return !IsOverflowed();
|
||||
}
|
||||
|
||||
float CBitRead::ReadBitAngle( int numbits )
|
||||
{
|
||||
float shift = (float)( GetBitForBitnum(numbits) );
|
||||
|
||||
int i = ReadUBitLong( numbits );
|
||||
float fReturn = (float)i * (360.0 / shift);
|
||||
|
||||
return fReturn;
|
||||
}
|
||||
|
||||
// Basic Coordinate Routines (these contain bit-field size AND fixed point scaling constants)
|
||||
float CBitRead::ReadBitCoord (void)
|
||||
{
|
||||
int intval=0,fractval=0,signbit=0;
|
||||
float value = 0.0;
|
||||
|
||||
|
||||
// Read the required integer and fraction flags
|
||||
intval = ReadOneBit();
|
||||
fractval = ReadOneBit();
|
||||
|
||||
// If we got either parse them, otherwise it's a zero.
|
||||
if ( intval || fractval )
|
||||
{
|
||||
// Read the sign bit
|
||||
signbit = ReadOneBit();
|
||||
|
||||
// If there's an integer, read it in
|
||||
if ( intval )
|
||||
{
|
||||
// Adjust the integers from [0..MAX_COORD_VALUE-1] to [1..MAX_COORD_VALUE]
|
||||
intval = ReadUBitLong( COORD_INTEGER_BITS ) + 1;
|
||||
}
|
||||
|
||||
// If there's a fraction, read it in
|
||||
if ( fractval )
|
||||
{
|
||||
fractval = ReadUBitLong( COORD_FRACTIONAL_BITS );
|
||||
}
|
||||
|
||||
// Calculate the correct floating point value
|
||||
value = intval + ((float)fractval * COORD_RESOLUTION);
|
||||
|
||||
// Fixup the sign if negative.
|
||||
if ( signbit )
|
||||
value = -value;
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
float CBitRead::ReadBitCoordMP( EBitCoordType coordType )
|
||||
{
|
||||
int intval=0,fractval=0,signbit=0;
|
||||
float value = 0.0;
|
||||
|
||||
bool bInBounds = ReadOneBit() ? true : false;
|
||||
|
||||
if ( coordType == kCW_Integral )
|
||||
{
|
||||
// Read the required integer and fraction flags
|
||||
intval = ReadOneBit();
|
||||
// If we got either parse them, otherwise it's a zero.
|
||||
if ( intval )
|
||||
{
|
||||
// Read the sign bit
|
||||
signbit = ReadOneBit();
|
||||
|
||||
// If there's an integer, read it in
|
||||
// Adjust the integers from [0..MAX_COORD_VALUE-1] to [1..MAX_COORD_VALUE]
|
||||
if ( bInBounds )
|
||||
{
|
||||
value = ReadUBitLong( COORD_INTEGER_BITS_MP ) + 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
value = ReadUBitLong( COORD_INTEGER_BITS ) + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Read the required integer and fraction flags
|
||||
intval = ReadOneBit();
|
||||
|
||||
// Read the sign bit
|
||||
signbit = ReadOneBit();
|
||||
|
||||
// If we got either parse them, otherwise it's a zero.
|
||||
if ( intval )
|
||||
{
|
||||
if ( bInBounds )
|
||||
{
|
||||
intval = ReadUBitLong( COORD_INTEGER_BITS_MP ) + 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
intval = ReadUBitLong( COORD_INTEGER_BITS ) + 1;
|
||||
}
|
||||
}
|
||||
|
||||
// If there's a fraction, read it in
|
||||
fractval = ReadUBitLong( coordType == kCW_LowPrecision ? COORD_FRACTIONAL_BITS_MP_LOWPRECISION : COORD_FRACTIONAL_BITS );
|
||||
|
||||
// Calculate the correct floating point value
|
||||
value = intval + ((float)fractval * ( coordType == kCW_LowPrecision ? COORD_RESOLUTION_LOWPRECISION : COORD_RESOLUTION ) );
|
||||
}
|
||||
|
||||
// Fixup the sign if negative.
|
||||
if ( signbit )
|
||||
value = -value;
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
void CBitRead::ReadBitVec3Coord( Vector& fa )
|
||||
{
|
||||
int xflag, yflag, zflag;
|
||||
|
||||
// This vector must be initialized! Otherwise, If any of the flags aren't set,
|
||||
// the corresponding component will not be read and will be stack garbage.
|
||||
fa.Init( 0, 0, 0 );
|
||||
|
||||
xflag = ReadOneBit();
|
||||
yflag = ReadOneBit();
|
||||
zflag = ReadOneBit();
|
||||
|
||||
if ( xflag )
|
||||
fa[0] = ReadBitCoord();
|
||||
if ( yflag )
|
||||
fa[1] = ReadBitCoord();
|
||||
if ( zflag )
|
||||
fa[2] = ReadBitCoord();
|
||||
}
|
||||
|
||||
float CBitRead::ReadBitNormal (void)
|
||||
{
|
||||
// Read the sign bit
|
||||
int signbit = ReadOneBit();
|
||||
|
||||
// Read the fractional part
|
||||
unsigned int fractval = ReadUBitLong( NORMAL_FRACTIONAL_BITS );
|
||||
|
||||
// Calculate the correct floating point value
|
||||
float value = (float)fractval * NORMAL_RESOLUTION;
|
||||
|
||||
// Fixup the sign if negative.
|
||||
if ( signbit )
|
||||
value = -value;
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
void CBitRead::ReadBitVec3Normal( Vector& fa )
|
||||
{
|
||||
int xflag = ReadOneBit();
|
||||
int yflag = ReadOneBit();
|
||||
|
||||
if (xflag)
|
||||
fa[0] = ReadBitNormal();
|
||||
else
|
||||
fa[0] = 0.0f;
|
||||
|
||||
if (yflag)
|
||||
fa[1] = ReadBitNormal();
|
||||
else
|
||||
fa[1] = 0.0f;
|
||||
|
||||
// The first two imply the third (but not its sign)
|
||||
int znegative = ReadOneBit();
|
||||
|
||||
float fafafbfb = fa[0] * fa[0] + fa[1] * fa[1];
|
||||
if (fafafbfb < 1.0f)
|
||||
fa[2] = sqrt( 1.0f - fafafbfb );
|
||||
else
|
||||
fa[2] = 0.0f;
|
||||
|
||||
if (znegative)
|
||||
fa[2] = -fa[2];
|
||||
}
|
||||
|
||||
void CBitRead::ReadBitAngles( QAngle& fa )
|
||||
{
|
||||
Vector tmp;
|
||||
ReadBitVec3Coord( tmp );
|
||||
fa.Init( tmp.x, tmp.y, tmp.z );
|
||||
}
|
278
tier1/processor_detect.cpp
Normal file
278
tier1/processor_detect.cpp
Normal file
@ -0,0 +1,278 @@
|
||||
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose: win32 dependant ASM code for CPU capability detection
|
||||
//
|
||||
// $Workfile: $
|
||||
// $NoKeywords: $
|
||||
//=============================================================================//
|
||||
|
||||
#if defined _LINUX || defined __APPLE__
|
||||
|
||||
#include "processor_detect_linux.cpp"
|
||||
|
||||
#elif defined( _X360 )
|
||||
|
||||
bool CheckMMXTechnology(void) { return false; }
|
||||
bool CheckSSETechnology(void) { return false; }
|
||||
bool CheckSSE2Technology(void) { return false; }
|
||||
bool Check3DNowTechnology(void) { return false; }
|
||||
|
||||
#elif defined( _WIN32 ) && !defined( _X360 ) && !defined( COMPILER_MSVC64 )
|
||||
|
||||
#pragma optimize( "", off )
|
||||
#pragma warning( disable: 4800 ) //'int' : forcing value to bool 'true' or 'false' (performance warning)
|
||||
|
||||
// stuff from windows.h
|
||||
#ifndef EXCEPTION_EXECUTE_HANDLER
|
||||
#define EXCEPTION_EXECUTE_HANDLER 1
|
||||
#endif
|
||||
|
||||
bool CheckMMXTechnology(void)
|
||||
{
|
||||
int retval = true;
|
||||
unsigned int RegEDX = 0;
|
||||
|
||||
#ifdef CPUID
|
||||
_asm pushad;
|
||||
#endif
|
||||
|
||||
__try
|
||||
{
|
||||
_asm
|
||||
{
|
||||
#ifdef CPUID
|
||||
xor edx, edx // Clue the compiler that EDX is about to be used.
|
||||
#endif
|
||||
mov eax, 1 // set up CPUID to return processor version and features
|
||||
// 0 = vendor string, 1 = version info, 2 = cache info
|
||||
CPUID // code bytes = 0fh, 0a2h
|
||||
mov RegEDX, edx // features returned in edx
|
||||
}
|
||||
}
|
||||
__except(EXCEPTION_EXECUTE_HANDLER)
|
||||
{
|
||||
retval = false;
|
||||
}
|
||||
|
||||
// If CPUID not supported, then certainly no MMX extensions.
|
||||
if (retval)
|
||||
{
|
||||
if (RegEDX & 0x800000) // bit 23 is set for MMX technology
|
||||
{
|
||||
__try
|
||||
{
|
||||
// try executing the MMX instruction "emms"
|
||||
_asm EMMS
|
||||
}
|
||||
__except(EXCEPTION_EXECUTE_HANDLER)
|
||||
{
|
||||
retval = false;
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
retval = false; // processor supports CPUID but does not support MMX technology
|
||||
|
||||
// if retval == 0 here, it means the processor has MMX technology but
|
||||
// floating-point emulation is on; so MMX technology is unavailable
|
||||
}
|
||||
|
||||
#ifdef CPUID
|
||||
_asm popad;
|
||||
#endif
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
bool CheckSSETechnology(void)
|
||||
{
|
||||
int retval = true;
|
||||
unsigned int RegEDX = 0;
|
||||
|
||||
#ifdef CPUID
|
||||
_asm pushad;
|
||||
#endif
|
||||
|
||||
// Do we have support for the CPUID function?
|
||||
__try
|
||||
{
|
||||
_asm
|
||||
{
|
||||
#ifdef CPUID
|
||||
xor edx, edx // Clue the compiler that EDX is about to be used.
|
||||
#endif
|
||||
mov eax, 1 // set up CPUID to return processor version and features
|
||||
// 0 = vendor string, 1 = version info, 2 = cache info
|
||||
CPUID // code bytes = 0fh, 0a2h
|
||||
mov RegEDX, edx // features returned in edx
|
||||
}
|
||||
}
|
||||
__except(EXCEPTION_EXECUTE_HANDLER)
|
||||
{
|
||||
retval = false;
|
||||
}
|
||||
|
||||
// If CPUID not supported, then certainly no SSE extensions.
|
||||
if (retval)
|
||||
{
|
||||
// Do we have support for SSE in this processor?
|
||||
if ( RegEDX & 0x2000000L ) // bit 25 is set for SSE technology
|
||||
{
|
||||
// Make sure that SSE is supported by executing an inline SSE instruction
|
||||
|
||||
// BUGBUG, FIXME - Visual C Version 6.0 does not support SSE inline code YET (No macros from Intel either)
|
||||
// Fix this if VC7 supports inline SSE instructinons like "xorps" as shown below.
|
||||
#if 1
|
||||
__try
|
||||
{
|
||||
_asm
|
||||
{
|
||||
// Attempt execution of a SSE instruction to make sure OS supports SSE FPU context switches
|
||||
xorps xmm0, xmm0
|
||||
// This will work on Win2k+ (Including masking SSE FPU exception to "normalized" values)
|
||||
// This will work on Win98+ (But no "masking" of FPU exceptions provided)
|
||||
}
|
||||
}
|
||||
__except(EXCEPTION_EXECUTE_HANDLER)
|
||||
#endif
|
||||
|
||||
{
|
||||
retval = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
retval = false;
|
||||
}
|
||||
#ifdef CPUID
|
||||
_asm popad;
|
||||
#endif
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
bool CheckSSE2Technology(void)
|
||||
{
|
||||
int retval = true;
|
||||
unsigned int RegEDX = 0;
|
||||
|
||||
#ifdef CPUID
|
||||
_asm pushad;
|
||||
#endif
|
||||
|
||||
// Do we have support for the CPUID function?
|
||||
__try
|
||||
{
|
||||
_asm
|
||||
{
|
||||
#ifdef CPUID
|
||||
xor edx, edx // Clue the compiler that EDX is about to be used.
|
||||
#endif
|
||||
mov eax, 1 // set up CPUID to return processor version and features
|
||||
// 0 = vendor string, 1 = version info, 2 = cache info
|
||||
CPUID // code bytes = 0fh, 0a2h
|
||||
mov RegEDX, edx // features returned in edx
|
||||
}
|
||||
}
|
||||
__except(EXCEPTION_EXECUTE_HANDLER)
|
||||
{
|
||||
retval = false;
|
||||
}
|
||||
|
||||
// If CPUID not supported, then certainly no SSE extensions.
|
||||
if (retval)
|
||||
{
|
||||
// Do we have support for SSE in this processor?
|
||||
if ( RegEDX & 0x04000000 ) // bit 26 is set for SSE2 technology
|
||||
{
|
||||
// Make sure that SSE is supported by executing an inline SSE instruction
|
||||
|
||||
__try
|
||||
{
|
||||
_asm
|
||||
{
|
||||
// Attempt execution of a SSE2 instruction to make sure OS supports SSE FPU context switches
|
||||
xorpd xmm0, xmm0
|
||||
}
|
||||
}
|
||||
__except(EXCEPTION_EXECUTE_HANDLER)
|
||||
|
||||
{
|
||||
retval = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
retval = false;
|
||||
}
|
||||
#ifdef CPUID
|
||||
_asm popad;
|
||||
#endif
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
bool Check3DNowTechnology(void)
|
||||
{
|
||||
int retval = true;
|
||||
unsigned int RegEAX = 0;
|
||||
|
||||
#ifdef CPUID
|
||||
_asm pushad;
|
||||
#endif
|
||||
|
||||
// First see if we can execute CPUID at all
|
||||
__try
|
||||
{
|
||||
_asm
|
||||
{
|
||||
#ifdef CPUID
|
||||
// xor edx, edx // Clue the compiler that EDX is about to be used.
|
||||
#endif
|
||||
mov eax, 0x80000000 // setup CPUID to return whether AMD >0x80000000 function are supported.
|
||||
// 0x80000000 = Highest 0x80000000+ function, 0x80000001 = 3DNow support
|
||||
CPUID // code bytes = 0fh, 0a2h
|
||||
mov RegEAX, eax // result returned in eax
|
||||
}
|
||||
}
|
||||
__except(EXCEPTION_EXECUTE_HANDLER)
|
||||
{
|
||||
retval = false;
|
||||
}
|
||||
|
||||
// If CPUID not supported, then there is definitely no 3DNow support
|
||||
if (retval)
|
||||
{
|
||||
// Are there any "higher" AMD CPUID functions?
|
||||
if (RegEAX > 0x80000000L )
|
||||
{
|
||||
__try
|
||||
{
|
||||
_asm
|
||||
{
|
||||
mov eax, 0x80000001 // setup to test for CPU features
|
||||
CPUID // code bytes = 0fh, 0a2h
|
||||
shr edx, 31 // If bit 31 is set, we have 3DNow support!
|
||||
mov retval, edx // Save the return value for end of function
|
||||
}
|
||||
}
|
||||
__except(EXCEPTION_EXECUTE_HANDLER)
|
||||
{
|
||||
retval = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// processor supports CPUID but does not support AMD CPUID functions
|
||||
retval = false;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef CPUID
|
||||
_asm popad;
|
||||
#endif
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
#pragma optimize( "", on )
|
||||
|
||||
#endif // _WIN32
|
63
tier1/processor_detect_linux.cpp
Normal file
63
tier1/processor_detect_linux.cpp
Normal file
@ -0,0 +1,63 @@
|
||||
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose: linux dependant ASM code for CPU capability detection
|
||||
//
|
||||
// $Workfile: $
|
||||
// $NoKeywords: $
|
||||
//=============================================================================//
|
||||
|
||||
#define cpuid(in,a,b,c,d) \
|
||||
asm("pushl %%ebx\n\t" "cpuid\n\t" "movl %%ebx,%%esi\n\t" "pop %%ebx": "=a" (a), "=S" (b), "=c" (c), "=d" (d) : "a" (in));
|
||||
|
||||
bool CheckMMXTechnology(void)
|
||||
{
|
||||
#ifndef PLATFORM_64BITS
|
||||
unsigned long eax,ebx,edx,unused;
|
||||
cpuid(1,eax,ebx,unused,edx);
|
||||
|
||||
return edx & 0x800000;
|
||||
#else
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool CheckSSETechnology(void)
|
||||
{
|
||||
#ifndef PLATFORM_64BITS
|
||||
unsigned long eax,ebx,edx,unused;
|
||||
cpuid(1,eax,ebx,unused,edx);
|
||||
|
||||
return edx & 0x2000000L;
|
||||
#else
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool CheckSSE2Technology(void)
|
||||
{
|
||||
#ifndef PLATFORM_64BITS
|
||||
unsigned long eax,ebx,edx,unused;
|
||||
cpuid(1,eax,ebx,unused,edx);
|
||||
|
||||
return edx & 0x04000000;
|
||||
#else
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool Check3DNowTechnology(void)
|
||||
{
|
||||
#ifndef PLATFORM_64BITS
|
||||
unsigned long eax, unused;
|
||||
cpuid(0x80000000,eax,unused,unused,unused);
|
||||
|
||||
if ( eax > 0x80000000L )
|
||||
{
|
||||
cpuid(0x80000001,unused,unused,unused,eax);
|
||||
return ( eax & 1<<31 );
|
||||
}
|
||||
return false;
|
||||
#else
|
||||
return true;
|
||||
#endif
|
||||
}
|
42
tier1/rangecheckedvar.cpp
Normal file
42
tier1/rangecheckedvar.cpp
Normal file
@ -0,0 +1,42 @@
|
||||
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================//
|
||||
|
||||
#include "mathlib/mathlib.h"
|
||||
#include "rangecheckedvar.h"
|
||||
|
||||
// memdbgon must be the last include file in a .cpp file!!!
|
||||
#include "tier0/memdbgon.h"
|
||||
|
||||
bool g_bDoRangeChecks = true;
|
||||
|
||||
|
||||
static int g_nDisables = 0;
|
||||
|
||||
|
||||
CDisableRangeChecks::CDisableRangeChecks()
|
||||
{
|
||||
if ( !ThreadInMainThread() )
|
||||
return;
|
||||
g_nDisables++;
|
||||
g_bDoRangeChecks = false;
|
||||
}
|
||||
|
||||
|
||||
CDisableRangeChecks::~CDisableRangeChecks()
|
||||
{
|
||||
if ( !ThreadInMainThread() )
|
||||
return;
|
||||
Assert( g_nDisables > 0 );
|
||||
--g_nDisables;
|
||||
if ( g_nDisables == 0 )
|
||||
{
|
||||
g_bDoRangeChecks = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
350
tier1/stringpool.cpp
Normal file
350
tier1/stringpool.cpp
Normal file
@ -0,0 +1,350 @@
|
||||
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//===========================================================================//
|
||||
|
||||
#include "convar.h"
|
||||
#include "tier0/dbg.h"
|
||||
#include "stringpool.h"
|
||||
#include "tier1/strtools.h"
|
||||
#include "generichash.h"
|
||||
|
||||
// memdbgon must be the last include file in a .cpp file!!!
|
||||
#include "tier0/memdbgon.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Comparison function for string sorted associative data structures
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
bool StrLessSensitive( const char * const &pszLeft, const char * const &pszRight )
|
||||
{
|
||||
return ( Q_strcmp( pszLeft, pszRight) < 0 );
|
||||
}
|
||||
|
||||
bool StrLessInsensitive( const char * const &pszLeft, const char * const &pszRight )
|
||||
{
|
||||
return ( Q_stricmp( pszLeft, pszRight) < 0 );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
CStringPool::CStringPool( StringPoolCase_t caseSensitivity )
|
||||
: m_Strings( 32, 256, caseSensitivity == StringPoolCaseInsensitive ? StrLessInsensitive : StrLessSensitive )
|
||||
{
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
CStringPool::~CStringPool()
|
||||
{
|
||||
FreeAll();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
unsigned int CStringPool::Count() const
|
||||
{
|
||||
return m_Strings.Count();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------------
|
||||
const char * CStringPool::Find( const char *pszValue )
|
||||
{
|
||||
unsigned short i = m_Strings.Find(pszValue);
|
||||
if ( m_Strings.IsValidIndex(i) )
|
||||
return m_Strings[i];
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const char * CStringPool::Allocate( const char *pszValue )
|
||||
{
|
||||
char *pszNew;
|
||||
|
||||
unsigned short i = m_Strings.Find(pszValue);
|
||||
bool bNew = (i == m_Strings.InvalidIndex());
|
||||
|
||||
if ( !bNew )
|
||||
return m_Strings[i];
|
||||
|
||||
pszNew = strdup( pszValue );
|
||||
|
||||
if ( bNew )
|
||||
m_Strings.Insert( pszNew );
|
||||
|
||||
return pszNew;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void CStringPool::FreeAll()
|
||||
{
|
||||
unsigned short i = m_Strings.FirstInorder();
|
||||
while ( i != m_Strings.InvalidIndex() )
|
||||
{
|
||||
free( (void *)m_Strings[i] );
|
||||
i = m_Strings.NextInorder(i);
|
||||
}
|
||||
m_Strings.RemoveAll();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
|
||||
CCountedStringPool::CCountedStringPool( StringPoolCase_t caseSensitivity )
|
||||
{
|
||||
MEM_ALLOC_CREDIT();
|
||||
m_HashTable.EnsureCount(HASH_TABLE_SIZE);
|
||||
|
||||
for( int i = 0; i < m_HashTable.Count(); i++ )
|
||||
{
|
||||
m_HashTable[i] = INVALID_ELEMENT;
|
||||
}
|
||||
|
||||
m_FreeListStart = INVALID_ELEMENT;
|
||||
m_Elements.AddToTail();
|
||||
m_Elements[0].pString = NULL;
|
||||
m_Elements[0].nReferenceCount = 0;
|
||||
m_Elements[0].nNextElement = INVALID_ELEMENT;
|
||||
|
||||
m_caseSensitivity = caseSensitivity;
|
||||
}
|
||||
|
||||
CCountedStringPool::~CCountedStringPool()
|
||||
{
|
||||
FreeAll();
|
||||
}
|
||||
|
||||
void CCountedStringPool::FreeAll()
|
||||
{
|
||||
int i;
|
||||
|
||||
// Reset the hash table:
|
||||
for( i = 0; i < m_HashTable.Count(); i++ )
|
||||
{
|
||||
m_HashTable[i] = INVALID_ELEMENT;
|
||||
}
|
||||
|
||||
// Blow away the free list:
|
||||
m_FreeListStart = INVALID_ELEMENT;
|
||||
|
||||
for( i = 0; i < m_Elements.Count(); i++ )
|
||||
{
|
||||
if( m_Elements[i].pString )
|
||||
{
|
||||
delete [] m_Elements[i].pString;
|
||||
m_Elements[i].pString = NULL;
|
||||
m_Elements[i].nReferenceCount = 0;
|
||||
m_Elements[i].nNextElement = INVALID_ELEMENT;
|
||||
}
|
||||
}
|
||||
|
||||
// Remove all but the invalid element:
|
||||
m_Elements.RemoveAll();
|
||||
m_Elements.AddToTail();
|
||||
m_Elements[0].pString = NULL;
|
||||
m_Elements[0].nReferenceCount = 0;
|
||||
m_Elements[0].nNextElement = INVALID_ELEMENT;
|
||||
}
|
||||
|
||||
|
||||
unsigned short CCountedStringPool::FindStringHandle( const char* pIntrinsic )
|
||||
{
|
||||
if( pIntrinsic == NULL )
|
||||
return INVALID_ELEMENT;
|
||||
|
||||
unsigned short nHashBucketIndex = (m_caseSensitivity ? HashString( pIntrinsic ) : HashStringCaseless( pIntrinsic ) %HASH_TABLE_SIZE);
|
||||
unsigned short nCurrentBucket = m_HashTable[ nHashBucketIndex ];
|
||||
|
||||
// Does the bucket already exist?
|
||||
if( nCurrentBucket != INVALID_ELEMENT )
|
||||
{
|
||||
for( ; nCurrentBucket != INVALID_ELEMENT ; nCurrentBucket = m_Elements[nCurrentBucket].nNextElement )
|
||||
{
|
||||
if( !Q_stricmp( pIntrinsic, m_Elements[nCurrentBucket].pString ) )
|
||||
{
|
||||
return nCurrentBucket;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
char* CCountedStringPool::FindString( const char* pIntrinsic )
|
||||
{
|
||||
if( pIntrinsic == NULL )
|
||||
return NULL;
|
||||
|
||||
// Yes, this will be NULL on failure.
|
||||
return m_Elements[FindStringHandle(pIntrinsic)].pString;
|
||||
}
|
||||
|
||||
unsigned short CCountedStringPool::ReferenceStringHandle( const char* pIntrinsic )
|
||||
{
|
||||
if( pIntrinsic == NULL )
|
||||
return INVALID_ELEMENT;
|
||||
|
||||
unsigned short nHashBucketIndex = (m_caseSensitivity ? HashString( pIntrinsic ) : HashStringCaseless( pIntrinsic ) % HASH_TABLE_SIZE);
|
||||
unsigned short nCurrentBucket = m_HashTable[ nHashBucketIndex ];
|
||||
|
||||
// Does the bucket already exist?
|
||||
if( nCurrentBucket != INVALID_ELEMENT )
|
||||
{
|
||||
for( ; nCurrentBucket != INVALID_ELEMENT ; nCurrentBucket = m_Elements[nCurrentBucket].nNextElement )
|
||||
{
|
||||
if( !Q_stricmp( pIntrinsic, m_Elements[nCurrentBucket].pString ) )
|
||||
{
|
||||
// Anyone who hits 65k references is permanant
|
||||
if( m_Elements[nCurrentBucket].nReferenceCount < MAX_REFERENCE )
|
||||
{
|
||||
m_Elements[nCurrentBucket].nReferenceCount ++ ;
|
||||
}
|
||||
return nCurrentBucket;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if( m_FreeListStart != INVALID_ELEMENT )
|
||||
{
|
||||
nCurrentBucket = m_FreeListStart;
|
||||
m_FreeListStart = m_Elements[nCurrentBucket].nNextElement;
|
||||
}
|
||||
else
|
||||
{
|
||||
nCurrentBucket = m_Elements.AddToTail();
|
||||
}
|
||||
|
||||
m_Elements[nCurrentBucket].nReferenceCount = 1;
|
||||
|
||||
// Insert at the beginning of the bucket:
|
||||
m_Elements[nCurrentBucket].nNextElement = m_HashTable[ nHashBucketIndex ];
|
||||
m_HashTable[ nHashBucketIndex ] = nCurrentBucket;
|
||||
|
||||
m_Elements[nCurrentBucket].pString = new char[Q_strlen( pIntrinsic ) + 1];
|
||||
Q_strcpy( m_Elements[nCurrentBucket].pString, pIntrinsic );
|
||||
|
||||
return nCurrentBucket;
|
||||
}
|
||||
|
||||
|
||||
char* CCountedStringPool::ReferenceString( const char* pIntrinsic )
|
||||
{
|
||||
if(!pIntrinsic)
|
||||
return NULL;
|
||||
|
||||
return m_Elements[ReferenceStringHandle( pIntrinsic)].pString;
|
||||
}
|
||||
|
||||
void CCountedStringPool::DereferenceString( const char* pIntrinsic )
|
||||
{
|
||||
// If we get a NULL pointer, just return
|
||||
if (!pIntrinsic)
|
||||
return;
|
||||
|
||||
unsigned short nHashBucketIndex = (m_caseSensitivity ? HashString( pIntrinsic ) : HashStringCaseless( pIntrinsic ) % m_HashTable.Count());
|
||||
unsigned short nCurrentBucket = m_HashTable[ nHashBucketIndex ];
|
||||
|
||||
// If there isn't anything in the bucket, just return.
|
||||
if ( nCurrentBucket == INVALID_ELEMENT )
|
||||
return;
|
||||
|
||||
for( unsigned short previous = INVALID_ELEMENT; nCurrentBucket != INVALID_ELEMENT ; nCurrentBucket = m_Elements[nCurrentBucket].nNextElement )
|
||||
{
|
||||
if( !Q_stricmp( pIntrinsic, m_Elements[nCurrentBucket].pString ) )
|
||||
{
|
||||
// Anyone who hits 65k references is permanant
|
||||
if( m_Elements[nCurrentBucket].nReferenceCount < MAX_REFERENCE )
|
||||
{
|
||||
m_Elements[nCurrentBucket].nReferenceCount --;
|
||||
}
|
||||
|
||||
if( m_Elements[nCurrentBucket].nReferenceCount == 0 )
|
||||
{
|
||||
if( previous == INVALID_ELEMENT )
|
||||
{
|
||||
m_HashTable[nHashBucketIndex] = m_Elements[nCurrentBucket].nNextElement;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Elements[previous].nNextElement = m_Elements[nCurrentBucket].nNextElement;
|
||||
}
|
||||
|
||||
delete [] m_Elements[nCurrentBucket].pString;
|
||||
m_Elements[nCurrentBucket].pString = NULL;
|
||||
m_Elements[nCurrentBucket].nReferenceCount = 0;
|
||||
|
||||
m_Elements[nCurrentBucket].nNextElement = m_FreeListStart;
|
||||
m_FreeListStart = nCurrentBucket;
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
previous = nCurrentBucket;
|
||||
}
|
||||
}
|
||||
|
||||
char* CCountedStringPool::HandleToString( unsigned short handle )
|
||||
{
|
||||
return m_Elements[handle].pString;
|
||||
}
|
||||
|
||||
unsigned CCountedStringPool::Hash( const char *pszKey )
|
||||
{
|
||||
if (m_caseSensitivity == StringPoolCaseSensitive)
|
||||
return HashString( pszKey );
|
||||
|
||||
return HashStringCaseless( pszKey );
|
||||
}
|
||||
|
||||
void CCountedStringPool::SpewStrings()
|
||||
{
|
||||
int i;
|
||||
for ( i = 0; i < m_Elements.Count(); i++ )
|
||||
{
|
||||
char* string = m_Elements[i].pString;
|
||||
|
||||
Msg("String %d: ref:%d %s", i, m_Elements[i].nReferenceCount, string == NULL? "EMPTY - ok for slot zero only!" : string);
|
||||
}
|
||||
|
||||
Msg("\n%d total counted strings.", m_Elements.Count());
|
||||
}
|
||||
|
||||
#ifdef _DEBUG1111
|
||||
CON_COMMAND( test_stringpool, "Tests the class CStringPool" )
|
||||
{
|
||||
CStringPool pool;
|
||||
|
||||
Assert(pool.Count() == 0);
|
||||
|
||||
pool.Allocate("test");
|
||||
Assert(pool.Count() == 1);
|
||||
|
||||
pool.Allocate("test");
|
||||
Assert(pool.Count() == 1);
|
||||
|
||||
pool.Allocate("test2");
|
||||
Assert(pool.Count() == 2);
|
||||
|
||||
Assert( pool.Find("test2") != NULL );
|
||||
Assert( pool.Find("TEST") != NULL );
|
||||
Assert( pool.Find("Test2") != NULL );
|
||||
Assert( pool.Find("test") != NULL );
|
||||
|
||||
pool.FreeAll();
|
||||
Assert(pool.Count() == 0);
|
||||
|
||||
Msg("Pass.");
|
||||
}
|
||||
#endif
|
2017
tier1/strtools.cpp
Normal file
2017
tier1/strtools.cpp
Normal file
File diff suppressed because it is too large
Load Diff
568
tier1/tier1-2005.vcproj
Normal file
568
tier1/tier1-2005.vcproj
Normal file
@ -0,0 +1,568 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="8.00"
|
||||
Name="tier1"
|
||||
ProjectGUID="{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}"
|
||||
RootNamespace="tier1"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory=".\Debug"
|
||||
IntermediateDirectory=".\Debug"
|
||||
ConfigurationType="4"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
CommandLine=""
|
||||
ExcludedFromBuild="false"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UseUnicodeResponseFiles="false"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\public;..\public\tier0;..\public\tier1"
|
||||
PreprocessorDefinitions="WIN32;_WIN32;_DEBUG;DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;TIER1_STATIC_LIB"
|
||||
StringPooling="true"
|
||||
MinimalRebuild="true"
|
||||
ExceptionHandling="0"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
BufferSecurityCheck="false"
|
||||
FloatingPointModel="2"
|
||||
TreatWChar_tAsBuiltInType="true"
|
||||
ForceConformanceInForLoopScope="true"
|
||||
RuntimeTypeInfo="true"
|
||||
OpenMP="false"
|
||||
UsePrecompiledHeader="0"
|
||||
ExpandAttributedSource="false"
|
||||
AssemblerOutput="0"
|
||||
AssemblerListingLocation="$(IntDir)/"
|
||||
ObjectFile="$(IntDir)/"
|
||||
ProgramDataBaseFileName="$(IntDir)/"
|
||||
GenerateXMLDocumentationFiles="false"
|
||||
BrowseInformation="0"
|
||||
BrowseInformationFile="$(IntDir)/"
|
||||
WarningLevel="4"
|
||||
Detect64BitPortabilityProblems="true"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="2"
|
||||
ErrorReporting="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
CommandLine=""
|
||||
ExcludedFromBuild="false"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
UseUnicodeResponseFiles="false"
|
||||
AdditionalDependencies="Rpcrt4.lib"
|
||||
OutputFile="..\lib\public\tier1.lib"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
SuppressStartupBanner="true"
|
||||
OutputFile="$(OutDir)/tier1.bsc"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
ExcludedFromBuild="false"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory=".\Release"
|
||||
IntermediateDirectory=".\Release"
|
||||
ConfigurationType="4"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
CommandLine=""
|
||||
ExcludedFromBuild="false"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UseUnicodeResponseFiles="false"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..\public;..\public\tier0;..\public\tier1"
|
||||
PreprocessorDefinitions="WIN32;_WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;TIER1_STATIC_LIB"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="0"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="false"
|
||||
EnableFunctionLevelLinking="true"
|
||||
FloatingPointModel="2"
|
||||
TreatWChar_tAsBuiltInType="true"
|
||||
ForceConformanceInForLoopScope="true"
|
||||
RuntimeTypeInfo="true"
|
||||
OpenMP="false"
|
||||
UsePrecompiledHeader="0"
|
||||
ExpandAttributedSource="false"
|
||||
AssemblerOutput="0"
|
||||
AssemblerListingLocation="$(IntDir)/"
|
||||
ObjectFile="$(IntDir)/"
|
||||
ProgramDataBaseFileName="$(IntDir)/"
|
||||
GenerateXMLDocumentationFiles="false"
|
||||
BrowseInformation="0"
|
||||
BrowseInformationFile="$(IntDir)/"
|
||||
WarningLevel="4"
|
||||
Detect64BitPortabilityProblems="true"
|
||||
DebugInformationFormat="1"
|
||||
CompileAs="2"
|
||||
ErrorReporting="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
CommandLine=""
|
||||
ExcludedFromBuild="false"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
UseUnicodeResponseFiles="false"
|
||||
AdditionalDependencies="Rpcrt4.lib"
|
||||
OutputFile="..\lib\public\tier1.lib"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
SuppressStartupBanner="true"
|
||||
OutputFile="$(OutDir)/tier1.bsc"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
ExcludedFromBuild="false"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\bitbuf.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\byteswap.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\characterset.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\checksum_crc.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\checksum_md5.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\commandbuffer.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\convar.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\datamanager.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\diff.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\generichash.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\interface.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\KeyValues.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\mempool.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\memstack.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\NetAdr.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\newbitbuf.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\processor_detect.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ExceptionHandling="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ExceptionHandling="1"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\rangecheckedvar.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\stringpool.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\strtools.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\tier1.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\tokenreader.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\uniqueid.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\utlbuffer.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\utlbufferutil.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\utlstring.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\utlsymbol.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\public\tier1\bitbuf.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\byteswap.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\callqueue.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\characterset.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\checksum_crc.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\checksum_md5.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\CommandBuffer.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\convar.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\datamanager.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\datamap.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\delegates.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\diff.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\fmtstr.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\functors.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\generichash.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\iconvar.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\interface.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\KeyValues.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\lzmaDecoder.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\lzss.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\mempool.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\memstack.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\netadr.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\processor_detect.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\rangecheckedvar.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\refcount.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\smartptr.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\stringpool.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\strtools.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\tier1.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\tokenreader.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\uniqueid.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\utlbidirectionalset.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\utlblockmemory.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\utlbuffer.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\utlbufferutil.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\utldict.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\utlenvelope.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\utlfixedmemory.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\utlhandletable.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\utlhash.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\utllinkedlist.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\utlmap.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\utlmemory.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\utlmultilist.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\utlpriorityqueue.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\utlqueue.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\utlrbtree.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\UtlSortVector.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\utlstack.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\utlstring.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\UtlStringMap.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\utlsymbol.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\public\tier1\utlvector.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\common\xbox\xboxstubs.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
29
tier1/tier1.cpp
Normal file
29
tier1/tier1.cpp
Normal file
@ -0,0 +1,29 @@
|
||||
//===== Copyright © 2005-2005, Valve Corporation, All rights reserved. ======//
|
||||
//
|
||||
// Purpose: A higher level link library for general use in the game and tools.
|
||||
//
|
||||
//===========================================================================//
|
||||
|
||||
#include <tier1/tier1.h>
|
||||
#include "tier0/dbg.h"
|
||||
#include "interfaces/interfaces.h"
|
||||
|
||||
// for utlsortvector.h
|
||||
#ifndef _WIN32
|
||||
void *g_pUtlSortVectorQSortContext = NULL;
|
||||
#endif
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Call this to connect to all tier 1 libraries.
|
||||
// It's up to the caller to check the globals it cares about to see if ones are missing
|
||||
//-----------------------------------------------------------------------------
|
||||
void ConnectTier1Libraries( CreateInterfaceFn *pFactoryList, int nFactoryCount )
|
||||
{
|
||||
ConnectInterfaces( pFactoryList, nFactoryCount);
|
||||
}
|
||||
|
||||
void DisconnectTier1Libraries()
|
||||
{
|
||||
DisconnectInterfaces();
|
||||
}
|
28
tier1/tier1.sln
Normal file
28
tier1/tier1.sln
Normal file
@ -0,0 +1,28 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2013
|
||||
VisualStudioVersion = 12.0.31101.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tier1", "tier1.vcxproj", "{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}.Debug|x64.Build.0 = Debug|x64
|
||||
{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}.Release|Win32.Build.0 = Release|Win32
|
||||
{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}.Release|x64.ActiveCfg = Release|x64
|
||||
{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
409
tier1/tier1.vcxproj
Normal file
409
tier1/tier1.vcxproj
Normal file
@ -0,0 +1,409 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>tier1</ProjectName>
|
||||
<ProjectGuid>{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}</ProjectGuid>
|
||||
<RootNamespace>tier1</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\lib\public\</OutDir>
|
||||
<PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PreBuildEventUseInBuild>
|
||||
<PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</PreBuildEventUseInBuild>
|
||||
<PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PreLinkEventUseInBuild>
|
||||
<PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</PreLinkEventUseInBuild>
|
||||
<PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PostBuildEventUseInBuild>
|
||||
<PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</PostBuildEventUseInBuild>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\lib\public\</OutDir>
|
||||
<PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</PreBuildEventUseInBuild>
|
||||
<PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</PreBuildEventUseInBuild>
|
||||
<PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</PreLinkEventUseInBuild>
|
||||
<PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</PreLinkEventUseInBuild>
|
||||
<PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</PostBuildEventUseInBuild>
|
||||
<PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</PostBuildEventUseInBuild>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<OutDir>..\lib\public\win64\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<OutDir>..\lib\public\win64\</OutDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<PreBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\public;..\public\tier0;..\public\tier1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_HAS_ITERATOR_DEBUGGING=0;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;WIN32;_WIN32;COMPILER_MSVC;COMPILER_MSVC32;_DEBUG;DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;TIER1_STATIC_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<ExceptionHandling>
|
||||
</ExceptionHandling>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
|
||||
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<OpenMPSupport>false</OpenMPSupport>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<ExpandAttributedSource>false</ExpandAttributedSource>
|
||||
<AssemblerOutput>
|
||||
</AssemblerOutput>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
|
||||
<GenerateXMLDocumentationFiles>false</GenerateXMLDocumentationFiles>
|
||||
<BrowseInformation>
|
||||
</BrowseInformation>
|
||||
<BrowseInformationFile>$(IntDir)</BrowseInformationFile>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<ErrorReporting>Prompt</ErrorReporting>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
</ClCompile>
|
||||
<PreLinkEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreLinkEvent>
|
||||
<Lib>
|
||||
<UseUnicodeResponseFiles>false</UseUnicodeResponseFiles>
|
||||
<AdditionalDependencies>Rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Lib>
|
||||
<Xdcmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Xdcmake>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>$(OutDir)tier1.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<PreBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\public;..\public\tier0;..\public\tier1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_HAS_ITERATOR_DEBUGGING=0;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;WIN32;_WIN32;COMPILER_MSVC;COMPILER_MSVC32;_DEBUG;DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;TIER1_STATIC_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>
|
||||
</ExceptionHandling>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
|
||||
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<OpenMPSupport>false</OpenMPSupport>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<ExpandAttributedSource>false</ExpandAttributedSource>
|
||||
<AssemblerOutput>
|
||||
</AssemblerOutput>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
|
||||
<GenerateXMLDocumentationFiles>false</GenerateXMLDocumentationFiles>
|
||||
<BrowseInformation>
|
||||
</BrowseInformation>
|
||||
<BrowseInformationFile>$(IntDir)</BrowseInformationFile>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<ErrorReporting>Prompt</ErrorReporting>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
</ClCompile>
|
||||
<PreLinkEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreLinkEvent>
|
||||
<Lib>
|
||||
<UseUnicodeResponseFiles>false</UseUnicodeResponseFiles>
|
||||
<AdditionalDependencies>Rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Lib>
|
||||
<Xdcmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Xdcmake>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>$(OutDir)tier1.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<PreBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<AdditionalIncludeDirectories>..\public;..\public\tier0;..\public\tier1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_HAS_ITERATOR_DEBUGGING=0;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;WIN32;_WIN32;COMPILER_MSVC;COMPILER_MSVC32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;TIER1_STATIC_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>
|
||||
</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
|
||||
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<OpenMPSupport>false</OpenMPSupport>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<ExpandAttributedSource>false</ExpandAttributedSource>
|
||||
<AssemblerOutput>
|
||||
</AssemblerOutput>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
|
||||
<GenerateXMLDocumentationFiles>false</GenerateXMLDocumentationFiles>
|
||||
<BrowseInformation>
|
||||
</BrowseInformation>
|
||||
<BrowseInformationFile>$(IntDir)</BrowseInformationFile>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<ErrorReporting>Prompt</ErrorReporting>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<UndefinePreprocessorDefinitions>
|
||||
</UndefinePreprocessorDefinitions>
|
||||
<AdditionalOptions>/Zo %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<PreLinkEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreLinkEvent>
|
||||
<Lib>
|
||||
<UseUnicodeResponseFiles>false</UseUnicodeResponseFiles>
|
||||
<AdditionalDependencies>Rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Lib>
|
||||
<Xdcmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Xdcmake>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>$(OutDir)tier1.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<PreBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<AdditionalIncludeDirectories>..\public;..\public\tier0;..\public\tier1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_HAS_ITERATOR_DEBUGGING=0;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;WIN64;_WIN64;COMPILER_MSVC;COMPILER_MSVC64;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;TIER1_STATIC_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>
|
||||
</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
|
||||
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<OpenMPSupport>false</OpenMPSupport>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<ExpandAttributedSource>false</ExpandAttributedSource>
|
||||
<AssemblerOutput>
|
||||
</AssemblerOutput>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
|
||||
<GenerateXMLDocumentationFiles>false</GenerateXMLDocumentationFiles>
|
||||
<BrowseInformation>
|
||||
</BrowseInformation>
|
||||
<BrowseInformationFile>$(IntDir)</BrowseInformationFile>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<ErrorReporting>Prompt</ErrorReporting>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<UndefinePreprocessorDefinitions>
|
||||
</UndefinePreprocessorDefinitions>
|
||||
<AdditionalOptions>/Zo %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<PreLinkEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreLinkEvent>
|
||||
<Lib>
|
||||
<UseUnicodeResponseFiles>false</UseUnicodeResponseFiles>
|
||||
<AdditionalDependencies>Rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Lib>
|
||||
<Xdcmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Xdcmake>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>$(OutDir)tier1.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="bitbuf.cpp" />
|
||||
<ClCompile Include="byteswap.cpp" />
|
||||
<ClCompile Include="characterset.cpp" />
|
||||
<ClCompile Include="checksum_crc.cpp" />
|
||||
<ClCompile Include="checksum_md5.cpp" />
|
||||
<ClCompile Include="commandbuffer.cpp" />
|
||||
<ClCompile Include="convar.cpp" />
|
||||
<ClCompile Include="datamanager.cpp" />
|
||||
<ClCompile Include="diff.cpp" />
|
||||
<ClCompile Include="generichash.cpp" />
|
||||
<ClCompile Include="KeyValues.cpp" />
|
||||
<ClCompile Include="mempool.cpp" />
|
||||
<ClCompile Include="memstack.cpp" />
|
||||
<ClCompile Include="NetAdr.cpp" />
|
||||
<ClCompile Include="newbitbuf.cpp" />
|
||||
<ClCompile Include="processor_detect.cpp">
|
||||
<ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Sync</ExceptionHandling>
|
||||
<ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Sync</ExceptionHandling>
|
||||
<ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Sync</ExceptionHandling>
|
||||
<ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Sync</ExceptionHandling>
|
||||
</ClCompile>
|
||||
<ClCompile Include="rangecheckedvar.cpp" />
|
||||
<ClCompile Include="stringpool.cpp" />
|
||||
<ClCompile Include="strtools.cpp" />
|
||||
<ClCompile Include="tier1.cpp" />
|
||||
<ClCompile Include="uniqueid.cpp" />
|
||||
<ClCompile Include="utlbuffer.cpp" />
|
||||
<ClCompile Include="utlbufferutil.cpp" />
|
||||
<ClCompile Include="utlstring.cpp" />
|
||||
<ClCompile Include="utlsymbol.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\public\tier1\bitbuf.h" />
|
||||
<ClInclude Include="..\public\tier1\byteswap.h" />
|
||||
<ClInclude Include="..\public\tier1\callqueue.h" />
|
||||
<ClInclude Include="..\public\tier1\characterset.h" />
|
||||
<ClInclude Include="..\public\tier1\checksum_crc.h" />
|
||||
<ClInclude Include="..\public\tier1\checksum_md5.h" />
|
||||
<ClInclude Include="..\public\tier1\CommandBuffer.h" />
|
||||
<ClInclude Include="..\public\tier1\convar.h" />
|
||||
<ClInclude Include="..\public\tier1\datamanager.h" />
|
||||
<ClInclude Include="..\public\datamap.h" />
|
||||
<ClInclude Include="..\public\tier1\delegates.h" />
|
||||
<ClInclude Include="..\public\tier1\diff.h" />
|
||||
<ClInclude Include="..\public\tier1\fmtstr.h" />
|
||||
<ClInclude Include="..\public\tier1\functors.h" />
|
||||
<ClInclude Include="..\public\tier1\generichash.h" />
|
||||
<ClInclude Include="..\public\tier1\iconvar.h" />
|
||||
<ClInclude Include="..\public\tier1\KeyValues.h" />
|
||||
<ClInclude Include="..\public\tier1\lzmaDecoder.h" />
|
||||
<ClInclude Include="..\public\tier1\lzss.h" />
|
||||
<ClInclude Include="..\public\tier1\mempool.h" />
|
||||
<ClInclude Include="..\public\tier1\memstack.h" />
|
||||
<ClInclude Include="..\public\tier1\netadr.h" />
|
||||
<ClInclude Include="..\public\tier1\processor_detect.h" />
|
||||
<ClInclude Include="..\public\tier1\rangecheckedvar.h" />
|
||||
<ClInclude Include="..\public\tier1\refcount.h" />
|
||||
<ClInclude Include="..\public\tier1\smartptr.h" />
|
||||
<ClInclude Include="..\public\tier1\stringpool.h" />
|
||||
<ClInclude Include="..\public\tier1\strtools.h" />
|
||||
<ClInclude Include="..\public\tier1\tier1.h" />
|
||||
<ClInclude Include="..\public\tier1\uniqueid.h" />
|
||||
<ClInclude Include="..\public\tier1\utlbidirectionalset.h" />
|
||||
<ClInclude Include="..\public\tier1\utlblockmemory.h" />
|
||||
<ClInclude Include="..\public\tier1\utlbuffer.h" />
|
||||
<ClInclude Include="..\public\tier1\utlbufferutil.h" />
|
||||
<ClInclude Include="..\public\tier1\utldict.h" />
|
||||
<ClInclude Include="..\public\tier1\utlenvelope.h" />
|
||||
<ClInclude Include="..\public\tier1\utlfixedmemory.h" />
|
||||
<ClInclude Include="..\public\tier1\utlhandletable.h" />
|
||||
<ClInclude Include="..\public\tier1\utlhash.h" />
|
||||
<ClInclude Include="..\public\tier1\utllinkedlist.h" />
|
||||
<ClInclude Include="..\public\tier1\utlmap.h" />
|
||||
<ClInclude Include="..\public\tier1\utlmemory.h" />
|
||||
<ClInclude Include="..\public\tier1\utlmultilist.h" />
|
||||
<ClInclude Include="..\public\tier1\utlpriorityqueue.h" />
|
||||
<ClInclude Include="..\public\tier1\utlqueue.h" />
|
||||
<ClInclude Include="..\public\tier1\utlrbtree.h" />
|
||||
<ClInclude Include="..\public\tier1\UtlSortVector.h" />
|
||||
<ClInclude Include="..\public\tier1\utlstack.h" />
|
||||
<ClInclude Include="..\public\tier1\utlstring.h" />
|
||||
<ClInclude Include="..\public\tier1\UtlStringMap.h" />
|
||||
<ClInclude Include="..\public\tier1\utlsymbol.h" />
|
||||
<ClInclude Include="..\public\tier1\utlvector.h" />
|
||||
<ClInclude Include="..\common\xbox\xboxstubs.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
251
tier1/tier1.vcxproj.filters
Normal file
251
tier1/tier1.vcxproj.filters
Normal file
@ -0,0 +1,251 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{aba1d919-d95c-4c3f-a495-be0375bab184}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{0295d938-2af6-4393-9785-4b7b122313c9}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="bitbuf.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="byteswap.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="characterset.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="checksum_crc.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="checksum_md5.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="commandbuffer.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="convar.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="datamanager.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="diff.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="generichash.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="KeyValues.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="mempool.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="memstack.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="NetAdr.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="newbitbuf.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="processor_detect.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="rangecheckedvar.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="stringpool.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="strtools.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="tier1.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="uniqueid.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="utlbuffer.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="utlbufferutil.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="utlstring.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="utlsymbol.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\public\tier1\bitbuf.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\byteswap.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\callqueue.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\characterset.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\checksum_crc.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\checksum_md5.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\CommandBuffer.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\convar.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\datamanager.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\datamap.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\delegates.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\diff.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\fmtstr.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\functors.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\generichash.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\iconvar.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\KeyValues.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\lzmaDecoder.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\lzss.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\mempool.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\memstack.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\netadr.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\processor_detect.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\rangecheckedvar.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\refcount.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\smartptr.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\stringpool.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\strtools.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\tier1.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\uniqueid.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\utlbidirectionalset.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\utlblockmemory.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\utlbuffer.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\utlbufferutil.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\utldict.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\utlenvelope.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\utlfixedmemory.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\utlhandletable.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\utlhash.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\utllinkedlist.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\utlmap.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\utlmemory.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\utlmultilist.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\utlpriorityqueue.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\utlqueue.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\utlrbtree.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\UtlSortVector.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\utlstack.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\utlstring.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\UtlStringMap.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\utlsymbol.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\public\tier1\utlvector.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\common\xbox\xboxstubs.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
480
tier1/tokenreader.cpp
Normal file
480
tier1/tokenreader.cpp
Normal file
@ -0,0 +1,480 @@
|
||||
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//===========================================================================//
|
||||
|
||||
#include <ctype.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "tokenreader.h"
|
||||
#include "tier0/platform.h"
|
||||
#include "tier1/strtools.h"
|
||||
#include "tier0/dbg.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//-----------------------------------------------------------------------------
|
||||
TokenReader::TokenReader(void)
|
||||
{
|
||||
m_szFilename[0] = '\0';
|
||||
m_nLine = 1;
|
||||
m_nErrorCount = 0;
|
||||
m_bStuffed = false;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
// Input : *pszFilename -
|
||||
// Output : Returns true on success, false on failure.
|
||||
//-----------------------------------------------------------------------------
|
||||
bool TokenReader::Open(const char *pszFilename)
|
||||
{
|
||||
open(pszFilename, std::ios::in | std::ios::binary );
|
||||
Q_strncpy(m_szFilename, pszFilename, sizeof( m_szFilename ) );
|
||||
m_nLine = 1;
|
||||
m_nErrorCount = 0;
|
||||
m_bStuffed = false;
|
||||
return(is_open() != 0);
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//-----------------------------------------------------------------------------
|
||||
void TokenReader::Close()
|
||||
{
|
||||
close();
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
// Input : *error -
|
||||
// Output : const char
|
||||
//-----------------------------------------------------------------------------
|
||||
const char *TokenReader::Error(char *error, ...)
|
||||
{
|
||||
static char szErrorBuf[256];
|
||||
Q_snprintf(szErrorBuf, sizeof( szErrorBuf ), "File %s, line %d: ", m_szFilename, m_nLine);
|
||||
Q_strncat(szErrorBuf, error, sizeof( szErrorBuf ), COPY_ALL_CHARACTERS );
|
||||
m_nErrorCount++;
|
||||
return(szErrorBuf);
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
// Input : pszStore -
|
||||
// nSize -
|
||||
// Output : Returns true on success, false on failure.
|
||||
//-----------------------------------------------------------------------------
|
||||
trtoken_t TokenReader::GetString(char *pszStore, int nSize)
|
||||
{
|
||||
if (nSize <= 0)
|
||||
{
|
||||
return TOKENERROR;
|
||||
}
|
||||
|
||||
char szBuf[1024];
|
||||
|
||||
//
|
||||
// Until we reach the end of this string or run out of room in
|
||||
// the destination buffer...
|
||||
//
|
||||
while (true)
|
||||
{
|
||||
//
|
||||
// Fetch the next batch of text from the file.
|
||||
//
|
||||
get(szBuf, sizeof(szBuf), '\"');
|
||||
if (eof())
|
||||
{
|
||||
return TOKENEOF;
|
||||
}
|
||||
|
||||
if (fail())
|
||||
{
|
||||
// Just means nothing was read (empty string probably "")
|
||||
clear();
|
||||
}
|
||||
|
||||
//
|
||||
// Transfer the text to the destination buffer.
|
||||
//
|
||||
char *pszSrc = szBuf;
|
||||
while ((*pszSrc != '\0') && (nSize > 1))
|
||||
{
|
||||
if (*pszSrc == 0x0d)
|
||||
{
|
||||
//
|
||||
// Newline encountered before closing quote -- unterminated string.
|
||||
//
|
||||
*pszStore = '\0';
|
||||
return TOKENSTRINGTOOLONG;
|
||||
}
|
||||
else if (*pszSrc != '\\')
|
||||
{
|
||||
*pszStore = *pszSrc;
|
||||
pszSrc++;
|
||||
}
|
||||
else
|
||||
{
|
||||
//
|
||||
// Backslash sequence - replace with the appropriate character.
|
||||
//
|
||||
pszSrc++;
|
||||
|
||||
if (*pszSrc == 'n')
|
||||
{
|
||||
*pszStore = '\n';
|
||||
}
|
||||
|
||||
pszSrc++;
|
||||
}
|
||||
|
||||
pszStore++;
|
||||
nSize--;
|
||||
}
|
||||
|
||||
if (*pszSrc != '\0')
|
||||
{
|
||||
//
|
||||
// Ran out of room in the destination buffer. Skip to the close-quote,
|
||||
// terminate the string, and exit.
|
||||
//
|
||||
ignore(1024, '\"');
|
||||
*pszStore = '\0';
|
||||
return TOKENSTRINGTOOLONG;
|
||||
}
|
||||
|
||||
//
|
||||
// Check for closing quote.
|
||||
//
|
||||
if (peek() == '\"')
|
||||
{
|
||||
//
|
||||
// Eat the close quote and any whitespace.
|
||||
//
|
||||
get();
|
||||
|
||||
bool bCombineStrings = SkipWhiteSpace();
|
||||
|
||||
//
|
||||
// Combine consecutive quoted strings if the combine strings character was
|
||||
// encountered between the two strings.
|
||||
//
|
||||
if (bCombineStrings && (peek() == '\"'))
|
||||
{
|
||||
//
|
||||
// Eat the open quote and keep parsing this string.
|
||||
//
|
||||
get();
|
||||
}
|
||||
else
|
||||
{
|
||||
//
|
||||
// Done with this string, terminate the string and exit.
|
||||
//
|
||||
*pszStore = '\0';
|
||||
return STRING;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Returns the next token, allocating enough memory to store the token
|
||||
// plus a terminating NULL.
|
||||
// Input : pszStore - Pointer to a string that will be allocated.
|
||||
// Output : Returns the type of token that was read, or TOKENERROR.
|
||||
//-----------------------------------------------------------------------------
|
||||
trtoken_t TokenReader::NextTokenDynamic(char **ppszStore)
|
||||
{
|
||||
char szTempBuffer[8192];
|
||||
trtoken_t eType = NextToken(szTempBuffer, sizeof(szTempBuffer));
|
||||
|
||||
int len = Q_strlen(szTempBuffer) + 1;
|
||||
*ppszStore = new char [len];
|
||||
Assert( *ppszStore );
|
||||
Q_strncpy(*ppszStore, szTempBuffer, len );
|
||||
|
||||
return(eType);
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Returns the next token.
|
||||
// Input : pszStore - Pointer to a string that will receive the token.
|
||||
// Output : Returns the type of token that was read, or TOKENERROR.
|
||||
//-----------------------------------------------------------------------------
|
||||
trtoken_t TokenReader::NextToken(char *pszStore, int nSize)
|
||||
{
|
||||
char *pStart = pszStore;
|
||||
|
||||
if (!is_open())
|
||||
{
|
||||
return TOKENEOF;
|
||||
}
|
||||
|
||||
//
|
||||
// If they stuffed a token, return that token.
|
||||
//
|
||||
if (m_bStuffed)
|
||||
{
|
||||
m_bStuffed = false;
|
||||
Q_strncpy( pszStore, m_szStuffed, nSize );
|
||||
return m_eStuffed;
|
||||
}
|
||||
|
||||
SkipWhiteSpace();
|
||||
|
||||
if (eof())
|
||||
{
|
||||
return TOKENEOF;
|
||||
}
|
||||
|
||||
if (fail())
|
||||
{
|
||||
return TOKENEOF;
|
||||
}
|
||||
|
||||
char ch = get();
|
||||
|
||||
//
|
||||
// Look for all the valid operators.
|
||||
//
|
||||
switch (ch)
|
||||
{
|
||||
case '@':
|
||||
case ',':
|
||||
case '!':
|
||||
case '+':
|
||||
case '&':
|
||||
case '*':
|
||||
case '$':
|
||||
case '.':
|
||||
case '=':
|
||||
case ':':
|
||||
case '[':
|
||||
case ']':
|
||||
case '(':
|
||||
case ')':
|
||||
case '{':
|
||||
case '}':
|
||||
case '\\':
|
||||
{
|
||||
pszStore[0] = ch;
|
||||
pszStore[1] = 0;
|
||||
return OPERATOR;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Look for the start of a quoted string.
|
||||
//
|
||||
if (ch == '\"')
|
||||
{
|
||||
return GetString(pszStore, nSize);
|
||||
}
|
||||
|
||||
//
|
||||
// Integers consist of numbers with an optional leading minus sign.
|
||||
//
|
||||
if (isdigit(ch) || (ch == '-'))
|
||||
{
|
||||
do
|
||||
{
|
||||
if ( (pszStore - pStart + 1) < nSize )
|
||||
{
|
||||
*pszStore = ch;
|
||||
pszStore++;
|
||||
}
|
||||
|
||||
ch = get();
|
||||
if (ch == '-')
|
||||
{
|
||||
return TOKENERROR;
|
||||
}
|
||||
} while (isdigit(ch));
|
||||
|
||||
//
|
||||
// No identifier characters are allowed contiguous with numbers.
|
||||
//
|
||||
if (isalpha(ch) || (ch == '_'))
|
||||
{
|
||||
return TOKENERROR;
|
||||
}
|
||||
|
||||
//
|
||||
// Put back the non-numeric character for the next call.
|
||||
//
|
||||
putback(ch);
|
||||
*pszStore = '\0';
|
||||
return INTEGER;
|
||||
}
|
||||
|
||||
//
|
||||
// Identifiers consist of a consecutive string of alphanumeric
|
||||
// characters and underscores.
|
||||
//
|
||||
while ( isalpha(ch) || isdigit(ch) || (ch == '_') )
|
||||
{
|
||||
if ( (pszStore - pStart + 1) < nSize )
|
||||
{
|
||||
*pszStore = ch;
|
||||
pszStore++;
|
||||
}
|
||||
|
||||
ch = get();
|
||||
}
|
||||
|
||||
//
|
||||
// Put back the non-identifier character for the next call.
|
||||
//
|
||||
putback(ch);
|
||||
*pszStore = '\0';
|
||||
return IDENT;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
// Input : ttype -
|
||||
// *pszToken -
|
||||
//-----------------------------------------------------------------------------
|
||||
void TokenReader::IgnoreTill(trtoken_t ttype, const char *pszToken)
|
||||
{
|
||||
trtoken_t _ttype;
|
||||
char szBuf[1024];
|
||||
|
||||
while(1)
|
||||
{
|
||||
_ttype = NextToken(szBuf, sizeof(szBuf));
|
||||
if(_ttype == TOKENEOF)
|
||||
return;
|
||||
if(_ttype == ttype)
|
||||
{
|
||||
if(IsToken(pszToken, szBuf))
|
||||
{
|
||||
Stuff(ttype, pszToken);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
// Input : ttype -
|
||||
// pszToken -
|
||||
//-----------------------------------------------------------------------------
|
||||
void TokenReader::Stuff(trtoken_t eType, const char *pszToken)
|
||||
{
|
||||
m_eStuffed = eType;
|
||||
Q_strncpy(m_szStuffed, pszToken, sizeof( m_szStuffed ) );
|
||||
m_bStuffed = true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
// Input : ttype -
|
||||
// pszToken -
|
||||
// Output : Returns true on success, false on failure.
|
||||
//-----------------------------------------------------------------------------
|
||||
bool TokenReader::Expecting(trtoken_t ttype, const char *pszToken)
|
||||
{
|
||||
char szBuf[1024];
|
||||
if (NextToken(szBuf, sizeof(szBuf)) != ttype || !IsToken(pszToken, szBuf))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
// Input : pszStore -
|
||||
// Output :
|
||||
//-----------------------------------------------------------------------------
|
||||
trtoken_t TokenReader::PeekTokenType(char *pszStore, int maxlen )
|
||||
{
|
||||
if (!m_bStuffed)
|
||||
{
|
||||
m_eStuffed = NextToken(m_szStuffed, sizeof(m_szStuffed));
|
||||
m_bStuffed = true;
|
||||
}
|
||||
|
||||
if (pszStore)
|
||||
{
|
||||
Q_strncpy(pszStore, m_szStuffed, maxlen );
|
||||
}
|
||||
|
||||
return(m_eStuffed);
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Gets the next non-whitespace character from the file.
|
||||
// Input : ch - Receives the character.
|
||||
// Output : Returns true if the whitespace contained the combine strings
|
||||
// character '\', which is used to merge consecutive quoted strings.
|
||||
//-----------------------------------------------------------------------------
|
||||
bool TokenReader::SkipWhiteSpace(void)
|
||||
{
|
||||
bool bCombineStrings = false;
|
||||
|
||||
while (true)
|
||||
{
|
||||
char ch = get();
|
||||
|
||||
if ((ch == ' ') || (ch == '\t') || (ch == '\r') || (ch == 0))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (ch == '+')
|
||||
{
|
||||
bCombineStrings = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (ch == '\n')
|
||||
{
|
||||
m_nLine++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (eof())
|
||||
{
|
||||
return(bCombineStrings);
|
||||
}
|
||||
|
||||
//
|
||||
// Check for the start of a comment.
|
||||
//
|
||||
if (ch == '/')
|
||||
{
|
||||
if (peek() == '/')
|
||||
{
|
||||
ignore(1024, '\n');
|
||||
m_nLine++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//
|
||||
// It is a worthy character. Put it back.
|
||||
//
|
||||
putback(ch);
|
||||
return(bCombineStrings);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
94
tier1/undiff.cpp
Normal file
94
tier1/undiff.cpp
Normal file
@ -0,0 +1,94 @@
|
||||
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// UnDiff - Apply difference block
|
||||
//
|
||||
//=============================================================================//
|
||||
|
||||
#include "tier0/platform.h"
|
||||
#include "tier0/dbg.h"
|
||||
#include "tier1/diff.h"
|
||||
#include "mathlib/mathlib.h"
|
||||
|
||||
// memdbgon must be the last include file in a .cpp file!!!
|
||||
#include "tier0/memdbgon.h"
|
||||
|
||||
void ApplyDiffs(uint8 const *OldBlock, uint8 const *DiffList,
|
||||
int OldSize, int DiffListSize, int &ResultListSize,uint8 *Output,uint32 OutSize)
|
||||
{
|
||||
uint8 const *copy_src=OldBlock;
|
||||
uint8 const *end_of_diff_list=DiffList+DiffListSize;
|
||||
uint8 const *obuf=Output;
|
||||
while(DiffList<end_of_diff_list)
|
||||
{
|
||||
// printf("dptr=%x ",DiffList-d);
|
||||
uint8 op=*(DiffList++);
|
||||
if (op==0)
|
||||
{
|
||||
uint16 copy_sz=DiffList[0]+256*DiffList[1];
|
||||
int copy_ofs=DiffList[2]+DiffList[3]*256;
|
||||
if (copy_ofs>32767)
|
||||
copy_ofs|=0xffff0000;
|
||||
// printf("long cp from %x to %x len=%d\n", copy_src+copy_ofs-OldBlock,Output-obuf,copy_sz);
|
||||
|
||||
memcpy(Output,copy_src+copy_ofs,copy_sz);
|
||||
Output+=copy_sz;
|
||||
copy_src=copy_src+copy_ofs+copy_sz;
|
||||
DiffList+=4;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (op & 0x80)
|
||||
{
|
||||
int copy_sz=op & 0x7f;
|
||||
int copy_ofs;
|
||||
if (copy_sz==0)
|
||||
{
|
||||
copy_sz=DiffList[0];
|
||||
if (copy_sz==0)
|
||||
{
|
||||
// big raw copy
|
||||
copy_sz=DiffList[1]+256*DiffList[2]+65536*DiffList[3];
|
||||
memcpy(Output,DiffList+4,copy_sz);
|
||||
// printf("big rawcopy to %x len=%d\n", Output-obuf,copy_sz);
|
||||
|
||||
DiffList+=copy_sz+4;
|
||||
Output+=copy_sz;
|
||||
}
|
||||
else
|
||||
{
|
||||
copy_ofs=DiffList[1]+(DiffList[2]*256);
|
||||
if (copy_ofs>32767)
|
||||
copy_ofs|=0xffff0000;
|
||||
// printf("long ofs cp from %x to %x len=%d\n", copy_src+copy_ofs-OldBlock,Output-obuf,copy_sz);
|
||||
|
||||
memcpy(Output,copy_src+copy_ofs,copy_sz);
|
||||
Output+=copy_sz;
|
||||
copy_src=copy_src+copy_ofs+copy_sz;
|
||||
DiffList+=3;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
copy_ofs=DiffList[0];
|
||||
if (copy_ofs>127)
|
||||
copy_ofs|=0xffffff80;
|
||||
// printf("cp from %x to %x len=%d\n", copy_src+copy_ofs-OldBlock,Output-obuf,copy_sz);
|
||||
|
||||
memcpy(Output,copy_src+copy_ofs,copy_sz);
|
||||
Output+=copy_sz;
|
||||
copy_src=copy_src+copy_ofs+copy_sz;
|
||||
DiffList++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// printf("raw copy %d to %x\n",op & 127,Output-obuf);
|
||||
memcpy(Output,DiffList,op & 127);
|
||||
Output+=op & 127;
|
||||
DiffList+=(op & 127);
|
||||
}
|
||||
}
|
||||
}
|
||||
ResultListSize=Output-obuf;
|
||||
|
||||
}
|
177
tier1/uniqueid.cpp
Normal file
177
tier1/uniqueid.cpp
Normal file
@ -0,0 +1,177 @@
|
||||
//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//
|
||||
// Unique ID generation
|
||||
//=============================================================================//
|
||||
|
||||
#include "tier0/platform.h"
|
||||
|
||||
#ifdef IS_WINDOWS_PC
|
||||
#include <Rpc.h> // UUIDCreate
|
||||
#else
|
||||
#include "checksum_crc.h"
|
||||
#endif
|
||||
#include "tier1/uniqueid.h"
|
||||
#include "tier1/utlbuffer.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Creates a new unique id
|
||||
//-----------------------------------------------------------------------------
|
||||
void CreateUniqueId( UniqueId_t *pDest )
|
||||
{
|
||||
#ifdef IS_WINDOWS_PC
|
||||
Assert( sizeof( UUID ) == sizeof( *pDest ) );
|
||||
UuidCreate( (UUID *)pDest );
|
||||
#else
|
||||
// X360/linux TBD: Need a real UUID Implementation
|
||||
Q_memset( pDest, 0, sizeof( UniqueId_t ) );
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Creates a new unique id from a string representation of one
|
||||
//-----------------------------------------------------------------------------
|
||||
bool UniqueIdFromString( UniqueId_t *pDest, const char *pBuf, int nMaxLen )
|
||||
{
|
||||
if ( nMaxLen == 0 )
|
||||
{
|
||||
nMaxLen = Q_strlen( pBuf );
|
||||
}
|
||||
|
||||
char *pTemp = (char*)stackalloc( nMaxLen + 1 );
|
||||
V_strncpy( pTemp, pBuf, nMaxLen + 1 );
|
||||
--nMaxLen;
|
||||
while( (nMaxLen >= 0) && isspace( pTemp[nMaxLen] ) )
|
||||
{
|
||||
--nMaxLen;
|
||||
}
|
||||
pTemp[ nMaxLen + 1 ] = 0;
|
||||
|
||||
while( *pTemp && isspace( *pTemp ) )
|
||||
{
|
||||
++pTemp;
|
||||
}
|
||||
|
||||
#ifdef IS_WINDOWS_PC
|
||||
Assert( sizeof( UUID ) == sizeof( *pDest ) );
|
||||
|
||||
if ( RPC_S_OK != UuidFromString( (unsigned char *)pTemp, (UUID *)pDest ) )
|
||||
{
|
||||
InvalidateUniqueId( pDest );
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
// X360TBD: Need a real UUID Implementation
|
||||
// For now, use crc to generate a unique ID from the UUID string.
|
||||
Q_memset( pDest, 0, sizeof( UniqueId_t ) );
|
||||
if ( nMaxLen > 0 )
|
||||
{
|
||||
CRC32_t crc;
|
||||
CRC32_Init( &crc );
|
||||
CRC32_ProcessBuffer( &crc, pBuf, nMaxLen );
|
||||
CRC32_Final( &crc );
|
||||
Q_memcpy( pDest, &crc, sizeof( CRC32_t ) );
|
||||
}
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Sets an object ID to be an invalid state
|
||||
//-----------------------------------------------------------------------------
|
||||
void InvalidateUniqueId( UniqueId_t *pDest )
|
||||
{
|
||||
Assert( pDest );
|
||||
memset( pDest, 0, sizeof( UniqueId_t ) );
|
||||
}
|
||||
|
||||
bool IsUniqueIdValid( const UniqueId_t &id )
|
||||
{
|
||||
UniqueId_t invalidId;
|
||||
memset( &invalidId, 0, sizeof( UniqueId_t ) );
|
||||
return !IsUniqueIdEqual( invalidId, id );
|
||||
}
|
||||
|
||||
bool IsUniqueIdEqual( const UniqueId_t &id1, const UniqueId_t &id2 )
|
||||
{
|
||||
return memcmp( &id1, &id2, sizeof( UniqueId_t ) ) == 0;
|
||||
}
|
||||
|
||||
void UniqueIdToString( const UniqueId_t &id, char *pBuf, int nMaxLen )
|
||||
{
|
||||
pBuf[ 0 ] = 0;
|
||||
|
||||
// X360TBD: Need a real UUID Implementation
|
||||
#ifdef IS_WINDOWS_PC
|
||||
UUID *self = ( UUID * )&id;
|
||||
|
||||
unsigned char *outstring = NULL;
|
||||
|
||||
UuidToString( self, &outstring );
|
||||
if ( outstring && *outstring )
|
||||
{
|
||||
Q_strncpy( pBuf, (const char *)outstring, nMaxLen );
|
||||
RpcStringFree( &outstring );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void CopyUniqueId( const UniqueId_t &src, UniqueId_t *pDest )
|
||||
{
|
||||
memcpy( pDest, &src, sizeof( UniqueId_t ) );
|
||||
}
|
||||
|
||||
bool Serialize( CUtlBuffer &buf, const UniqueId_t &src )
|
||||
{
|
||||
// X360TBD: Need a real UUID Implementation
|
||||
#ifdef IS_WINDOWS_PC
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
UUID *pId = ( UUID * )&src;
|
||||
|
||||
unsigned char *outstring = NULL;
|
||||
|
||||
UuidToString( pId, &outstring );
|
||||
if ( outstring && *outstring )
|
||||
{
|
||||
buf.PutString( (const char *)outstring );
|
||||
RpcStringFree( &outstring );
|
||||
}
|
||||
else
|
||||
{
|
||||
buf.PutChar( '\0' );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
buf.Put( &src, sizeof(UniqueId_t) );
|
||||
}
|
||||
return buf.IsValid();
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool Unserialize( CUtlBuffer &buf, UniqueId_t &dest )
|
||||
{
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
int nTextLen = buf.PeekStringLength();
|
||||
char *pBuf = (char*)stackalloc( nTextLen );
|
||||
buf.GetString( pBuf, nTextLen );
|
||||
UniqueIdFromString( &dest, pBuf, nTextLen );
|
||||
}
|
||||
else
|
||||
{
|
||||
buf.Get( &dest, sizeof(UniqueId_t) );
|
||||
}
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
|
||||
|
1753
tier1/utlbuffer.cpp
Normal file
1753
tier1/utlbuffer.cpp
Normal file
File diff suppressed because it is too large
Load Diff
562
tier1/utlbufferutil.cpp
Normal file
562
tier1/utlbufferutil.cpp
Normal file
@ -0,0 +1,562 @@
|
||||
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
|
||||
//
|
||||
// $Header: $
|
||||
// $NoKeywords: $
|
||||
//
|
||||
// Serialization buffer
|
||||
//===========================================================================//
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (disable : 4514)
|
||||
#endif
|
||||
|
||||
#include "tier1/utlbufferutil.h"
|
||||
#include "tier1/utlbuffer.h"
|
||||
#include "mathlib/vector.h"
|
||||
#include "mathlib/vector2d.h"
|
||||
#include "mathlib/vector4d.h"
|
||||
#include "mathlib/vmatrix.h"
|
||||
#include "Color.h"
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
#include <ctype.h>
|
||||
#include <stdlib.h>
|
||||
#include <limits.h>
|
||||
#include "tier1/utlbinaryblock.h"
|
||||
#include "tier1/utlstring.h"
|
||||
#include "tier1/strtools.h"
|
||||
#include "tier1/characterset.h"
|
||||
|
||||
// memdbgon must be the last include file in a .cpp file!!!
|
||||
#include "tier0/memdbgon.h"
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// For serialization, set the delimiter rules
|
||||
//-----------------------------------------------------------------------------
|
||||
CUtlCharConversion *s_pConv = NULL;
|
||||
const char *s_pUtlBufferUtilArrayDelim = NULL;
|
||||
void SetSerializationDelimiter( CUtlCharConversion *pConv )
|
||||
{
|
||||
s_pConv = pConv;
|
||||
}
|
||||
|
||||
void SetSerializationArrayDelimiter( const char *pDelimiter )
|
||||
{
|
||||
s_pUtlBufferUtilArrayDelim = pDelimiter;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Serialize a floating point number in text mode in a readably friendly fashion
|
||||
//-----------------------------------------------------------------------------
|
||||
static void SerializeFloat( CUtlBuffer &buf, float f )
|
||||
{
|
||||
Assert( buf.IsText() );
|
||||
|
||||
// FIXME: Print this in a way that we never lose precision
|
||||
char pTemp[256];
|
||||
int nLen = Q_snprintf( pTemp, sizeof(pTemp), "%.10f", f );
|
||||
while ( nLen > 0 && pTemp[nLen-1] == '0' )
|
||||
{
|
||||
--nLen;
|
||||
pTemp[nLen] = 0;
|
||||
}
|
||||
if ( nLen > 0 && pTemp[nLen-1] == '.' )
|
||||
{
|
||||
--nLen;
|
||||
pTemp[nLen] = 0;
|
||||
}
|
||||
buf.PutString( pTemp );
|
||||
}
|
||||
|
||||
static void SerializeFloats( CUtlBuffer &buf, int nCount, const float *pFloats )
|
||||
{
|
||||
for ( int i = 0; i < nCount; ++i )
|
||||
{
|
||||
SerializeFloat( buf, pFloats[i] );
|
||||
if ( i != nCount-1 )
|
||||
{
|
||||
buf.PutChar( ' ' );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Serialization methods for basic types
|
||||
//-----------------------------------------------------------------------------
|
||||
bool Serialize( CUtlBuffer &buf, const bool &src )
|
||||
{
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
buf.Printf( "%d", src );
|
||||
}
|
||||
else
|
||||
{
|
||||
buf.PutChar( src );
|
||||
}
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
bool Unserialize( CUtlBuffer &buf, bool &dest )
|
||||
{
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
int nValue = 0;
|
||||
int nRetVal = buf.Scanf( "%d", &nValue );
|
||||
dest = ( nValue != 0 );
|
||||
return (nRetVal == 1) && buf.IsValid();
|
||||
}
|
||||
|
||||
dest = ( buf.GetChar( ) != 0 );
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
|
||||
bool Serialize( CUtlBuffer &buf, const int &src )
|
||||
{
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
buf.Printf( "%d", src );
|
||||
}
|
||||
else
|
||||
{
|
||||
buf.PutInt( src );
|
||||
}
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
bool Unserialize( CUtlBuffer &buf, int &dest )
|
||||
{
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
int nRetVal = buf.Scanf( "%d", &dest );
|
||||
return (nRetVal == 1) && buf.IsValid();
|
||||
}
|
||||
|
||||
dest = buf.GetInt( );
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
bool Serialize( CUtlBuffer &buf, const float &src )
|
||||
{
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
SerializeFloat( buf, src );
|
||||
}
|
||||
else
|
||||
{
|
||||
buf.PutFloat( src );
|
||||
}
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
bool Unserialize( CUtlBuffer &buf, float &dest )
|
||||
{
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
// FIXME: Print this in a way that we never lose precision
|
||||
int nRetVal = buf.Scanf( "%f", &dest );
|
||||
return (nRetVal == 1) && buf.IsValid();
|
||||
}
|
||||
|
||||
dest = buf.GetFloat( );
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Attribute types related to vector math
|
||||
//-----------------------------------------------------------------------------
|
||||
bool Serialize( CUtlBuffer &buf, const Vector2D &src )
|
||||
{
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
SerializeFloats( buf, 2, src.Base() );
|
||||
}
|
||||
else
|
||||
{
|
||||
buf.PutFloat( src.x );
|
||||
buf.PutFloat( src.y );
|
||||
}
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
bool Unserialize( CUtlBuffer &buf, Vector2D &dest )
|
||||
{
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
// FIXME: Print this in a way that we never lose precision
|
||||
int nRetVal = buf.Scanf( "%f %f", &dest.x, &dest.y );
|
||||
return (nRetVal == 2) && buf.IsValid();
|
||||
}
|
||||
|
||||
dest.x = buf.GetFloat( );
|
||||
dest.y = buf.GetFloat( );
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
bool Serialize( CUtlBuffer &buf, const Vector &src )
|
||||
{
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
SerializeFloats( buf, 3, src.Base() );
|
||||
}
|
||||
else
|
||||
{
|
||||
buf.PutFloat( src.x );
|
||||
buf.PutFloat( src.y );
|
||||
buf.PutFloat( src.z );
|
||||
}
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
bool Unserialize( CUtlBuffer &buf, Vector &dest )
|
||||
{
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
// FIXME: Print this in a way that we never lose precision
|
||||
int nRetVal = buf.Scanf( "%f %f %f", &dest.x, &dest.y, &dest.z );
|
||||
return (nRetVal == 3) && buf.IsValid();
|
||||
}
|
||||
|
||||
dest.x = buf.GetFloat( );
|
||||
dest.y = buf.GetFloat( );
|
||||
dest.z = buf.GetFloat( );
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
bool Serialize( CUtlBuffer &buf, const Vector4D &src )
|
||||
{
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
SerializeFloats( buf, 4, src.Base() );
|
||||
}
|
||||
else
|
||||
{
|
||||
buf.PutFloat( src.x );
|
||||
buf.PutFloat( src.y );
|
||||
buf.PutFloat( src.z );
|
||||
buf.PutFloat( src.w );
|
||||
}
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
bool Unserialize( CUtlBuffer &buf, Vector4D &dest )
|
||||
{
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
// FIXME: Print this in a way that we never lose precision
|
||||
int nRetVal = buf.Scanf( "%f %f %f %f", &dest.x, &dest.y, &dest.z, &dest.w );
|
||||
return (nRetVal == 4) && buf.IsValid();
|
||||
}
|
||||
|
||||
dest.x = buf.GetFloat( );
|
||||
dest.y = buf.GetFloat( );
|
||||
dest.z = buf.GetFloat( );
|
||||
dest.w = buf.GetFloat( );
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
bool Serialize( CUtlBuffer &buf, const QAngle &src )
|
||||
{
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
SerializeFloats( buf, 3, src.Base() );
|
||||
}
|
||||
else
|
||||
{
|
||||
buf.PutFloat( src.x );
|
||||
buf.PutFloat( src.y );
|
||||
buf.PutFloat( src.z );
|
||||
}
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
bool Unserialize( CUtlBuffer &buf, QAngle &dest )
|
||||
{
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
// FIXME: Print this in a way that we never lose precision
|
||||
int nRetVal = buf.Scanf( "%f %f %f", &dest.x, &dest.y, &dest.z );
|
||||
return (nRetVal == 3) && buf.IsValid();
|
||||
}
|
||||
|
||||
dest.x = buf.GetFloat( );
|
||||
dest.y = buf.GetFloat( );
|
||||
dest.z = buf.GetFloat( );
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
bool Serialize( CUtlBuffer &buf, const Quaternion &src )
|
||||
{
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
SerializeFloats( buf, 4, &src.x );
|
||||
}
|
||||
else
|
||||
{
|
||||
buf.PutFloat( src.x );
|
||||
buf.PutFloat( src.y );
|
||||
buf.PutFloat( src.z );
|
||||
buf.PutFloat( src.w );
|
||||
}
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
bool Unserialize( CUtlBuffer &buf, Quaternion &dest )
|
||||
{
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
// FIXME: Print this in a way that we never lose precision
|
||||
int nRetVal = buf.Scanf( "%f %f %f %f", &dest.x, &dest.y, &dest.z, &dest.w );
|
||||
return (nRetVal == 4) && buf.IsValid();
|
||||
}
|
||||
|
||||
dest.x = buf.GetFloat( );
|
||||
dest.y = buf.GetFloat( );
|
||||
dest.z = buf.GetFloat( );
|
||||
dest.w = buf.GetFloat( );
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
bool Serialize( CUtlBuffer &buf, const VMatrix &src )
|
||||
{
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
buf.Printf( "\n" );
|
||||
SerializeFloats( buf, 4, src[0] );
|
||||
buf.Printf( "\n" );
|
||||
SerializeFloats( buf, 4, src[1] );
|
||||
buf.Printf( "\n" );
|
||||
SerializeFloats( buf, 4, src[2] );
|
||||
buf.Printf( "\n" );
|
||||
SerializeFloats( buf, 4, src[3] );
|
||||
buf.Printf( "\n" );
|
||||
}
|
||||
else
|
||||
{
|
||||
buf.Put( &src, sizeof(VMatrix) );
|
||||
}
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
bool Unserialize( CUtlBuffer &buf, VMatrix &dest )
|
||||
{
|
||||
if ( !buf.IsValid() )
|
||||
return false;
|
||||
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
int nRetVal = buf.Scanf( "%f %f %f %f %f %f %f %f %f %f %f %f %f %f %f %f",
|
||||
&dest[ 0 ][ 0 ], &dest[ 0 ][ 1 ], &dest[ 0 ][ 2 ], &dest[ 0 ][ 3 ],
|
||||
&dest[ 1 ][ 0 ], &dest[ 1 ][ 1 ], &dest[ 1 ][ 2 ], &dest[ 1 ][ 3 ],
|
||||
&dest[ 2 ][ 0 ], &dest[ 2 ][ 1 ], &dest[ 2 ][ 2 ], &dest[ 2 ][ 3 ],
|
||||
&dest[ 3 ][ 0 ], &dest[ 3 ][ 1 ], &dest[ 3 ][ 2 ], &dest[ 3 ][ 3 ] );
|
||||
return (nRetVal == 16);
|
||||
}
|
||||
|
||||
buf.Get( &dest, sizeof(VMatrix) );
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Color attribute
|
||||
//-----------------------------------------------------------------------------
|
||||
bool Serialize( CUtlBuffer &buf, const Color &src )
|
||||
{
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
buf.Printf( "%d %d %d %d", src[0], src[1], src[2], src[3] );
|
||||
}
|
||||
else
|
||||
{
|
||||
buf.PutUnsignedChar( src[0] );
|
||||
buf.PutUnsignedChar( src[1] );
|
||||
buf.PutUnsignedChar( src[2] );
|
||||
buf.PutUnsignedChar( src[3] );
|
||||
}
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
bool Unserialize( CUtlBuffer &buf, Color &dest )
|
||||
{
|
||||
if ( buf.IsText() )
|
||||
{
|
||||
int r = 0, g = 0, b = 0, a = 255;
|
||||
int nRetVal = buf.Scanf( "%d %d %d %d", &r, &g, &b, &a );
|
||||
dest.SetColor( r, g, b, a );
|
||||
return (nRetVal == 4) && buf.IsValid();
|
||||
}
|
||||
|
||||
dest[0] = buf.GetUnsignedChar( );
|
||||
dest[1] = buf.GetUnsignedChar( );
|
||||
dest[2] = buf.GetUnsignedChar( );
|
||||
dest[3] = buf.GetUnsignedChar( );
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
/*
|
||||
//-----------------------------------------------------------------------------
|
||||
// Object ID attribute
|
||||
//-----------------------------------------------------------------------------
|
||||
bool Serialize( CUtlBuffer &buf, const DmObjectId_t &src )
|
||||
{
|
||||
return g_pDataModel->Serialize( buf, src );
|
||||
}
|
||||
|
||||
bool Unserialize( CUtlBuffer &buf, DmObjectId_t &dest )
|
||||
{
|
||||
return g_pDataModel->Unserialize( buf, &dest );
|
||||
}
|
||||
*/
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Binary buffer attribute
|
||||
//-----------------------------------------------------------------------------
|
||||
bool Serialize( CUtlBuffer &buf, const CUtlBinaryBlock &src )
|
||||
{
|
||||
int nLength = src.Length();
|
||||
if ( !buf.IsText() )
|
||||
{
|
||||
buf.PutInt( nLength );
|
||||
if ( nLength != 0 )
|
||||
{
|
||||
buf.Put( src.Get(), nLength );
|
||||
}
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
// Writes out uuencoded binaries
|
||||
for ( int i = 0; i < nLength; ++i )
|
||||
{
|
||||
if ( (i % 40) == 0 )
|
||||
{
|
||||
buf.PutChar( '\n' );
|
||||
}
|
||||
|
||||
char b1 = src[i] & 0xF;
|
||||
char b2 = src[i] >> 4;
|
||||
|
||||
char c1 = ( b1 <= 9 ) ? b1 + '0' : b1 - 10 + 'A';
|
||||
char c2 = ( b2 <= 9 ) ? b2 + '0' : b2 - 10 + 'A';
|
||||
|
||||
buf.PutChar( c2 );
|
||||
buf.PutChar( c1 );
|
||||
}
|
||||
|
||||
buf.PutChar( '\n' );
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
static int CountBinaryBytes( CUtlBuffer &buf, int *pEndGet )
|
||||
{
|
||||
// This counts the number of bytes in the uuencoded text
|
||||
int nStartGet = buf.TellGet();
|
||||
buf.EatWhiteSpace();
|
||||
*pEndGet = buf.TellGet();
|
||||
int nByteCount = 0;
|
||||
while ( buf.IsValid() )
|
||||
{
|
||||
char c1 = buf.GetChar();
|
||||
char c2 = buf.GetChar();
|
||||
|
||||
bool bIsNum1 = ( c1 >= '0' ) && ( c1 <= '9' );
|
||||
bool bIsNum2 = ( c2 >= '0' ) && ( c2 <= '9' );
|
||||
|
||||
bool bIsAlpha1 = (( c1 >= 'A' ) && ( c1 <= 'F' )) || (( c1 >= 'a' ) && ( c1 <= 'f' ));
|
||||
bool bIsAlpha2 = (( c2 >= 'A' ) && ( c2 <= 'F' )) || (( c2 >= 'a' ) && ( c2 <= 'f' ));
|
||||
|
||||
if ( !(bIsNum1 || bIsAlpha1) || !(bIsNum2 || bIsAlpha2) )
|
||||
break;
|
||||
|
||||
buf.EatWhiteSpace();
|
||||
*pEndGet = buf.TellGet();
|
||||
++nByteCount;
|
||||
}
|
||||
buf.SeekGet( CUtlBuffer::SEEK_HEAD, nStartGet );
|
||||
return nByteCount;
|
||||
}
|
||||
|
||||
inline static unsigned char HexCharToInt( int c1 )
|
||||
{
|
||||
if (( c1 >= '0' ) && ( c1 <= '9' ))
|
||||
return c1 - '0';
|
||||
|
||||
if (( c1 >= 'A' ) && ( c1 <= 'F' ))
|
||||
return 10 + c1 - 'A';
|
||||
|
||||
if (( c1 >= 'a' ) && ( c1 <= 'f' ))
|
||||
return 10 + c1 - 'a';
|
||||
|
||||
return 0xFF;
|
||||
}
|
||||
|
||||
bool Unserialize( CUtlBuffer &buf, CUtlBinaryBlock &dest )
|
||||
{
|
||||
if ( !buf.IsText() )
|
||||
{
|
||||
int nLen = buf.GetInt( );
|
||||
dest.SetLength( nLen );
|
||||
if ( dest.Length() != 0 )
|
||||
{
|
||||
buf.Get( dest.Get(), dest.Length() );
|
||||
}
|
||||
|
||||
if ( nLen != dest.Length() )
|
||||
{
|
||||
buf.SeekGet( CUtlBuffer::SEEK_CURRENT, nLen - dest.Length() );
|
||||
return false;
|
||||
}
|
||||
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
int nEndGet;
|
||||
int nByteCount = CountBinaryBytes( buf, &nEndGet );
|
||||
if ( nByteCount < 0 )
|
||||
return false;
|
||||
|
||||
buf.EatWhiteSpace();
|
||||
int nDest = 0;
|
||||
dest.SetLength( nByteCount );
|
||||
while( buf.TellGet() < nEndGet )
|
||||
{
|
||||
char c1 = buf.GetChar();
|
||||
char c2 = buf.GetChar();
|
||||
|
||||
unsigned char b1 = HexCharToInt( c1 );
|
||||
unsigned char b2 = HexCharToInt( c2 );
|
||||
if ( b1 == 0xFF || b2 == 0xFF )
|
||||
return false;
|
||||
|
||||
dest[ nDest++ ] = b2 | ( b1 << 4 );
|
||||
buf.EatWhiteSpace();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// String attribute
|
||||
//-----------------------------------------------------------------------------
|
||||
bool Serialize( CUtlBuffer &buf, const CUtlString &src )
|
||||
{
|
||||
buf.PutDelimitedString( s_pConv, src.Get() );
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
bool Unserialize( CUtlBuffer &buf, CUtlString &dest )
|
||||
{
|
||||
int nLen = buf.PeekDelimitedStringLength( s_pConv );
|
||||
dest.SetLength( nLen - 1 ); // -1 because the length returned includes space for \0
|
||||
buf.GetDelimitedString( s_pConv, dest.GetForModify(), nLen );
|
||||
return buf.IsValid();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
767
tier1/utlstring.cpp
Normal file
767
tier1/utlstring.cpp
Normal file
@ -0,0 +1,767 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#define __STDC_LIMIT_MACROS
|
||||
#include <stdint.h>
|
||||
|
||||
#include "tier1/utlstring.h"
|
||||
#include "tier1/strtools.h"
|
||||
#include <ctype.h>
|
||||
|
||||
// NOTE: This has to be the last file included!
|
||||
#include "tier0/memdbgon.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Simple string class.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Either allocates or reallocates memory to the length
|
||||
//
|
||||
// Allocated space for length characters. It automatically adds space for the
|
||||
// nul and the cached length at the start of the memory block. Will adjust
|
||||
// m_pString and explicitly set the nul at the end before returning.
|
||||
void *CUtlString::AllocMemory( uint32 length )
|
||||
{
|
||||
void *pMemoryBlock;
|
||||
if ( m_pString )
|
||||
{
|
||||
pMemoryBlock = realloc( m_pString, length + 1 );
|
||||
}
|
||||
else
|
||||
{
|
||||
pMemoryBlock = malloc( length + 1 );
|
||||
}
|
||||
m_pString = (char*)pMemoryBlock;
|
||||
m_pString[ length ] = 0;
|
||||
|
||||
return pMemoryBlock;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void CUtlString::SetDirect( const char *pValue, int nChars )
|
||||
{
|
||||
if ( pValue && nChars > 0 )
|
||||
{
|
||||
if ( pValue == m_pString )
|
||||
{
|
||||
AssertMsg( nChars == Q_strlen(m_pString), "CUtlString::SetDirect does not support resizing strings in place." );
|
||||
return; // Do nothing. Realloc in AllocMemory might move pValue's location resulting in a bad memcpy.
|
||||
}
|
||||
|
||||
Assert( nChars <= Min<int>( strnlen(pValue, nChars) + 1, nChars ) );
|
||||
AllocMemory( nChars );
|
||||
Q_memcpy( m_pString, pValue, nChars );
|
||||
}
|
||||
else
|
||||
{
|
||||
Purge();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
void CUtlString::Set( const char *pValue )
|
||||
{
|
||||
int length = pValue ? V_strlen( pValue ) : 0;
|
||||
SetDirect( pValue, length );
|
||||
}
|
||||
|
||||
// Sets the length (used to serialize into the buffer )
|
||||
void CUtlString::SetLength( int nLen )
|
||||
{
|
||||
if ( nLen > 0 )
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
int prevLen = m_pString ? Length() : 0;
|
||||
#endif
|
||||
AllocMemory( nLen );
|
||||
#ifdef _DEBUG
|
||||
if ( nLen > prevLen )
|
||||
{
|
||||
V_memset( m_pString + prevLen, 0xEB, nLen - prevLen );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
Purge();
|
||||
}
|
||||
}
|
||||
|
||||
const char *CUtlString::Get( ) const
|
||||
{
|
||||
if (!m_pString)
|
||||
{
|
||||
return "";
|
||||
}
|
||||
return m_pString;
|
||||
}
|
||||
|
||||
char *CUtlString::GetForModify()
|
||||
{
|
||||
if ( !m_pString )
|
||||
{
|
||||
// In general, we optimise away small mallocs for empty strings
|
||||
// but if you ask for the non-const bytes, they must be writable
|
||||
// so we can't return "" here, like we do for the const version - jd
|
||||
void *pMemoryBlock = malloc( 1 );
|
||||
m_pString = (char *)pMemoryBlock;
|
||||
*m_pString = 0;
|
||||
}
|
||||
|
||||
return m_pString;
|
||||
}
|
||||
|
||||
char CUtlString::operator[]( int i ) const
|
||||
{
|
||||
if ( !m_pString )
|
||||
return '\0';
|
||||
|
||||
if ( i >= Length() )
|
||||
{
|
||||
return '\0';
|
||||
}
|
||||
|
||||
return m_pString[i];
|
||||
}
|
||||
|
||||
void CUtlString::Clear()
|
||||
{
|
||||
Purge();
|
||||
}
|
||||
|
||||
void CUtlString::Purge()
|
||||
{
|
||||
free( m_pString );
|
||||
m_pString = NULL;
|
||||
}
|
||||
|
||||
bool CUtlString::IsEqual_CaseSensitive( const char *src ) const
|
||||
{
|
||||
if ( !src )
|
||||
{
|
||||
return (Length() == 0);
|
||||
}
|
||||
return ( V_strcmp( Get(), src ) == 0 );
|
||||
}
|
||||
|
||||
bool CUtlString::IsEqual_CaseInsensitive( const char *src ) const
|
||||
{
|
||||
if ( !src )
|
||||
{
|
||||
return (Length() == 0);
|
||||
}
|
||||
return ( V_stricmp( Get(), src ) == 0 );
|
||||
}
|
||||
|
||||
|
||||
void CUtlString::ToLower()
|
||||
{
|
||||
if ( !m_pString )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
V_strlower( m_pString );
|
||||
}
|
||||
|
||||
void CUtlString::ToUpper()
|
||||
{
|
||||
if ( !m_pString )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
V_strupr( m_pString );
|
||||
}
|
||||
|
||||
CUtlString &CUtlString::operator=( const CUtlString &src )
|
||||
{
|
||||
SetDirect( src.Get(), src.Length() );
|
||||
return *this;
|
||||
}
|
||||
|
||||
CUtlString &CUtlString::operator=( const char *src )
|
||||
{
|
||||
Set( src );
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool CUtlString::operator==( const CUtlString &src ) const
|
||||
{
|
||||
if ( IsEmpty() )
|
||||
{
|
||||
if ( src.IsEmpty() )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( src.IsEmpty() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Q_strcmp( m_pString, src.m_pString ) == 0;
|
||||
}
|
||||
}
|
||||
|
||||
CUtlString &CUtlString::operator+=( const CUtlString &rhs )
|
||||
{
|
||||
const int lhsLength( Length() );
|
||||
const int rhsLength( rhs.Length() );
|
||||
|
||||
if (!rhsLength)
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
|
||||
const int requestedLength( lhsLength + rhsLength );
|
||||
|
||||
AllocMemory( requestedLength );
|
||||
Q_memcpy( m_pString + lhsLength, rhs.m_pString, rhsLength );
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
CUtlString &CUtlString::operator+=( const char *rhs )
|
||||
{
|
||||
const int lhsLength( Length() );
|
||||
const int rhsLength( V_strlen( rhs ) );
|
||||
const int requestedLength( lhsLength + rhsLength );
|
||||
|
||||
if (!requestedLength)
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
|
||||
AllocMemory( requestedLength );
|
||||
Q_memcpy( m_pString + lhsLength, rhs, rhsLength );
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
CUtlString &CUtlString::operator+=( char c )
|
||||
{
|
||||
const int lhsLength( Length() );
|
||||
|
||||
AllocMemory( lhsLength + 1 );
|
||||
m_pString[ lhsLength ] = c;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
CUtlString &CUtlString::operator+=( int rhs )
|
||||
{
|
||||
Assert( sizeof( rhs ) == 4 );
|
||||
|
||||
char tmpBuf[ 12 ]; // Sufficient for a signed 32 bit integer [ -2147483648 to +2147483647 ]
|
||||
V_snprintf( tmpBuf, sizeof( tmpBuf ), "%d", rhs );
|
||||
tmpBuf[ sizeof( tmpBuf ) - 1 ] = '\0';
|
||||
|
||||
return operator+=( tmpBuf );
|
||||
}
|
||||
|
||||
CUtlString &CUtlString::operator+=( double rhs )
|
||||
{
|
||||
char tmpBuf[ 256 ]; // How big can doubles be??? Dunno.
|
||||
V_snprintf( tmpBuf, sizeof( tmpBuf ), "%lg", rhs );
|
||||
tmpBuf[ sizeof( tmpBuf ) - 1 ] = '\0';
|
||||
|
||||
return operator+=( tmpBuf );
|
||||
}
|
||||
|
||||
bool CUtlString::MatchesPattern( const CUtlString &Pattern, int nFlags ) const
|
||||
{
|
||||
const char *pszSource = String();
|
||||
const char *pszPattern = Pattern.String();
|
||||
bool bExact = true;
|
||||
|
||||
while( 1 )
|
||||
{
|
||||
if ( ( *pszPattern ) == 0 )
|
||||
{
|
||||
return ( (*pszSource ) == 0 );
|
||||
}
|
||||
|
||||
if ( ( *pszPattern ) == '*' )
|
||||
{
|
||||
pszPattern++;
|
||||
|
||||
if ( ( *pszPattern ) == 0 )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
bExact = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
int nLength = 0;
|
||||
|
||||
while( ( *pszPattern ) != '*' && ( *pszPattern ) != 0 )
|
||||
{
|
||||
nLength++;
|
||||
pszPattern++;
|
||||
}
|
||||
|
||||
while( 1 )
|
||||
{
|
||||
const char *pszStartPattern = pszPattern - nLength;
|
||||
const char *pszSearch = pszSource;
|
||||
|
||||
for( int i = 0; i < nLength; i++, pszSearch++, pszStartPattern++ )
|
||||
{
|
||||
if ( ( *pszSearch ) == 0 )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if ( ( *pszSearch ) != ( *pszStartPattern ) )
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if ( pszSearch - pszSource == nLength )
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if ( bExact == true )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if ( ( nFlags & PATTERN_DIRECTORY ) != 0 )
|
||||
{
|
||||
if ( ( *pszPattern ) != '/' && ( *pszSource ) == '/' )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
pszSource++;
|
||||
}
|
||||
|
||||
pszSource += nLength;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int CUtlString::Format( const char *pFormat, ... )
|
||||
{
|
||||
va_list marker;
|
||||
|
||||
va_start( marker, pFormat );
|
||||
int len = FormatV( pFormat, marker );
|
||||
va_end( marker );
|
||||
|
||||
return len;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
// This can be called from functions that take varargs.
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
|
||||
int CUtlString::FormatV( const char *pFormat, va_list marker )
|
||||
{
|
||||
char tmpBuf[ 4096 ]; //< Nice big 4k buffer, as much memory as my first computer had, a Radio Shack Color Computer
|
||||
|
||||
//va_start( marker, pFormat );
|
||||
int len = V_vsprintf_safe( tmpBuf, pFormat, marker );
|
||||
//va_end( marker );
|
||||
Set( tmpBuf );
|
||||
return len;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Strips the trailing slash
|
||||
//-----------------------------------------------------------------------------
|
||||
void CUtlString::StripTrailingSlash()
|
||||
{
|
||||
if ( IsEmpty() )
|
||||
return;
|
||||
|
||||
int nLastChar = Length() - 1;
|
||||
char c = m_pString[ nLastChar ];
|
||||
if ( c == '\\' || c == '/' )
|
||||
{
|
||||
SetLength( nLastChar );
|
||||
}
|
||||
}
|
||||
|
||||
void CUtlString::FixSlashes( char cSeparator/*=CORRECT_PATH_SEPARATOR*/ )
|
||||
{
|
||||
if ( m_pString )
|
||||
{
|
||||
V_FixSlashes( m_pString, cSeparator );
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Trim functions
|
||||
//-----------------------------------------------------------------------------
|
||||
void CUtlString::TrimLeft( char cTarget )
|
||||
{
|
||||
int nIndex = 0;
|
||||
|
||||
if ( IsEmpty() )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
while( m_pString[nIndex] == cTarget )
|
||||
{
|
||||
++nIndex;
|
||||
}
|
||||
|
||||
// We have some whitespace to remove
|
||||
if ( nIndex > 0 )
|
||||
{
|
||||
memcpy( m_pString, &m_pString[nIndex], Length() - nIndex );
|
||||
SetLength( Length() - nIndex );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CUtlString::TrimLeft( const char *szTargets )
|
||||
{
|
||||
int i;
|
||||
|
||||
if ( IsEmpty() )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for( i = 0; m_pString[i] != 0; i++ )
|
||||
{
|
||||
bool bWhitespace = false;
|
||||
|
||||
for( int j = 0; szTargets[j] != 0; j++ )
|
||||
{
|
||||
if ( m_pString[i] == szTargets[j] )
|
||||
{
|
||||
bWhitespace = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if ( !bWhitespace )
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// We have some whitespace to remove
|
||||
if ( i > 0 )
|
||||
{
|
||||
memcpy( m_pString, &m_pString[i], Length() - i );
|
||||
SetLength( Length() - i );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CUtlString::TrimRight( char cTarget )
|
||||
{
|
||||
const int nLastCharIndex = Length() - 1;
|
||||
int nIndex = nLastCharIndex;
|
||||
|
||||
while ( nIndex >= 0 && m_pString[nIndex] == cTarget )
|
||||
{
|
||||
--nIndex;
|
||||
}
|
||||
|
||||
// We have some whitespace to remove
|
||||
if ( nIndex < nLastCharIndex )
|
||||
{
|
||||
m_pString[nIndex + 1] = 0;
|
||||
SetLength( nIndex + 2 );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CUtlString::TrimRight( const char *szTargets )
|
||||
{
|
||||
const int nLastCharIndex = Length() - 1;
|
||||
int i;
|
||||
|
||||
for( i = nLastCharIndex; i > 0; i-- )
|
||||
{
|
||||
bool bWhitespace = false;
|
||||
|
||||
for( int j = 0; szTargets[j] != 0; j++ )
|
||||
{
|
||||
if ( m_pString[i] == szTargets[j] )
|
||||
{
|
||||
bWhitespace = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if ( !bWhitespace )
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// We have some whitespace to remove
|
||||
if ( i < nLastCharIndex )
|
||||
{
|
||||
m_pString[i + 1] = 0;
|
||||
SetLength( i + 2 );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CUtlString::Trim( char cTarget )
|
||||
{
|
||||
TrimLeft( cTarget );
|
||||
TrimRight( cTarget );
|
||||
}
|
||||
|
||||
|
||||
void CUtlString::Trim( const char *szTargets )
|
||||
{
|
||||
TrimLeft( szTargets );
|
||||
TrimRight( szTargets );
|
||||
}
|
||||
|
||||
|
||||
CUtlString CUtlString::Slice( int32 nStart, int32 nEnd ) const
|
||||
{
|
||||
int length = Length();
|
||||
if ( length == 0 )
|
||||
{
|
||||
return CUtlString();
|
||||
}
|
||||
|
||||
if ( nStart < 0 )
|
||||
nStart = length - (-nStart % length);
|
||||
else if ( nStart >= length )
|
||||
nStart = length;
|
||||
|
||||
if ( nEnd == INT32_MAX )
|
||||
nEnd = length;
|
||||
else if ( nEnd < 0 )
|
||||
nEnd = length - (-nEnd % length);
|
||||
else if ( nEnd >= length )
|
||||
nEnd = length;
|
||||
|
||||
if ( nStart >= nEnd )
|
||||
return CUtlString();
|
||||
|
||||
const char *pIn = String();
|
||||
|
||||
CUtlString ret;
|
||||
ret.SetDirect( pIn + nStart, nEnd - nStart );
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Grab a substring starting from the left or the right side.
|
||||
CUtlString CUtlString::Left( int32 nChars ) const
|
||||
{
|
||||
return Slice( 0, nChars );
|
||||
}
|
||||
|
||||
CUtlString CUtlString::Right( int32 nChars ) const
|
||||
{
|
||||
return Slice( -nChars );
|
||||
}
|
||||
|
||||
CUtlString CUtlString::Replace( char cFrom, char cTo ) const
|
||||
{
|
||||
if (!m_pString)
|
||||
{
|
||||
return CUtlString();
|
||||
}
|
||||
|
||||
CUtlString ret = *this;
|
||||
int len = ret.Length();
|
||||
for ( int i=0; i < len; i++ )
|
||||
{
|
||||
if ( ret.m_pString[i] == cFrom )
|
||||
ret.m_pString[i] = cTo;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
CUtlString CUtlString::Replace( const char *pszFrom, const char *pszTo ) const
|
||||
{
|
||||
Assert( pszTo ); // Can be 0 length, but not null
|
||||
Assert( pszFrom && *pszFrom ); // Must be valid and have one character.
|
||||
|
||||
|
||||
const char *pos = V_strstr( String(), pszFrom );
|
||||
if ( !pos )
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
|
||||
const char *pFirstFound = pos;
|
||||
|
||||
// count number of search string
|
||||
int nSearchCount = 0;
|
||||
int nSearchLength = V_strlen( pszFrom );
|
||||
while ( pos )
|
||||
{
|
||||
nSearchCount++;
|
||||
int nSrcOffset = ( pos - String() ) + nSearchLength;
|
||||
pos = V_strstr( String() + nSrcOffset, pszFrom );
|
||||
}
|
||||
|
||||
// allocate the new string
|
||||
int nReplaceLength = V_strlen( pszTo );
|
||||
int nAllocOffset = nSearchCount * ( nReplaceLength - nSearchLength );
|
||||
size_t srcLength = Length();
|
||||
CUtlString strDest;
|
||||
size_t destLength = srcLength + nAllocOffset;
|
||||
strDest.SetLength( destLength );
|
||||
|
||||
// find and replace the search string
|
||||
pos = pFirstFound;
|
||||
int nDestOffset = 0;
|
||||
int nSrcOffset = 0;
|
||||
while ( pos )
|
||||
{
|
||||
// Found an instance
|
||||
int nCurrentSearchOffset = pos - String();
|
||||
int nCopyLength = nCurrentSearchOffset - nSrcOffset;
|
||||
V_strncpy( strDest.GetForModify() + nDestOffset, String() + nSrcOffset, nCopyLength + 1 );
|
||||
nDestOffset += nCopyLength;
|
||||
V_strncpy( strDest.GetForModify() + nDestOffset, pszTo, nReplaceLength + 1 );
|
||||
nDestOffset += nReplaceLength;
|
||||
|
||||
nSrcOffset = nCurrentSearchOffset + nSearchLength;
|
||||
pos = V_strstr( String() + nSrcOffset, pszFrom );
|
||||
}
|
||||
|
||||
// making sure that the left over string from the source is the same size as the left over dest buffer
|
||||
Assert( destLength - nDestOffset == srcLength - nSrcOffset );
|
||||
if ( destLength - nDestOffset > 0 )
|
||||
{
|
||||
V_strncpy( strDest.GetForModify() + nDestOffset, String() + nSrcOffset, destLength - nDestOffset + 1 );
|
||||
}
|
||||
|
||||
return strDest;
|
||||
}
|
||||
|
||||
CUtlString CUtlString::AbsPath( const char *pStartingDir ) const
|
||||
{
|
||||
char szNew[MAX_PATH];
|
||||
V_MakeAbsolutePath( szNew, sizeof( szNew ), this->String(), pStartingDir );
|
||||
return CUtlString( szNew );
|
||||
}
|
||||
|
||||
CUtlString CUtlString::UnqualifiedFilename() const
|
||||
{
|
||||
const char *pFilename = V_UnqualifiedFileName( this->String() );
|
||||
return CUtlString( pFilename );
|
||||
}
|
||||
|
||||
CUtlString CUtlString::DirName() const
|
||||
{
|
||||
CUtlString ret( this->String() );
|
||||
V_StripLastDir( (char*)ret.Get(), ret.Length() + 1 );
|
||||
V_StripTrailingSlash( (char*)ret.Get() );
|
||||
return ret;
|
||||
}
|
||||
|
||||
CUtlString CUtlString::StripExtension() const
|
||||
{
|
||||
char szTemp[MAX_PATH];
|
||||
V_StripExtension( String(), szTemp, sizeof( szTemp ) );
|
||||
return CUtlString( szTemp );
|
||||
}
|
||||
|
||||
CUtlString CUtlString::StripFilename() const
|
||||
{
|
||||
const char *pFilename = V_UnqualifiedFileName( Get() ); // NOTE: returns 'Get()' on failure, never NULL
|
||||
int nCharsToCopy = pFilename - Get();
|
||||
CUtlString result;
|
||||
result.SetDirect( Get(), nCharsToCopy );
|
||||
result.StripTrailingSlash();
|
||||
return result;
|
||||
}
|
||||
|
||||
CUtlString CUtlString::GetBaseFilename() const
|
||||
{
|
||||
char szTemp[MAX_PATH];
|
||||
V_FileBase( String(), szTemp, sizeof( szTemp ) );
|
||||
return CUtlString( szTemp );
|
||||
}
|
||||
|
||||
CUtlString CUtlString::GetExtension() const
|
||||
{
|
||||
char szTemp[MAX_PATH];
|
||||
V_ExtractFileExtension( String(), szTemp, sizeof( szTemp ) );
|
||||
return CUtlString( szTemp );
|
||||
}
|
||||
|
||||
|
||||
CUtlString CUtlString::PathJoin( const char *pStr1, const char *pStr2 )
|
||||
{
|
||||
char szPath[MAX_PATH];
|
||||
V_ComposeFileName( pStr1, pStr2, szPath, sizeof( szPath ) );
|
||||
return CUtlString( szPath );
|
||||
}
|
||||
|
||||
CUtlString CUtlString::operator+( const char *pOther ) const
|
||||
{
|
||||
CUtlString s = *this;
|
||||
s += pOther;
|
||||
return s;
|
||||
}
|
||||
|
||||
CUtlString CUtlString::operator+( const CUtlString &other ) const
|
||||
{
|
||||
CUtlString s = *this;
|
||||
s += other;
|
||||
return s;
|
||||
}
|
||||
|
||||
CUtlString CUtlString::operator+( int rhs ) const
|
||||
{
|
||||
CUtlString ret = *this;
|
||||
ret += rhs;
|
||||
return ret;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: concatenate the provided string to our current content
|
||||
//-----------------------------------------------------------------------------
|
||||
void CUtlString::Append( const char *pchAddition )
|
||||
{
|
||||
(*this) += pchAddition;
|
||||
}
|
||||
|
||||
void CUtlString::Append( const char *pchAddition, int nChars )
|
||||
{
|
||||
nChars = Min<int>( nChars, V_strlen( pchAddition ) );
|
||||
|
||||
const int lhsLength( Length() );
|
||||
const int rhsLength( nChars );
|
||||
const int requestedLength( lhsLength + rhsLength );
|
||||
|
||||
AllocMemory( requestedLength );
|
||||
const int allocatedLength( requestedLength );
|
||||
const int copyLength( allocatedLength - lhsLength < rhsLength ? allocatedLength - lhsLength : rhsLength );
|
||||
memcpy( GetForModify() + lhsLength, pchAddition, copyLength );
|
||||
m_pString[ allocatedLength ] = '\0';
|
||||
}
|
||||
|
||||
// Shared static empty string.
|
||||
const CUtlString &CUtlString::GetEmptyString()
|
||||
{
|
||||
static const CUtlString s_emptyString;
|
||||
|
||||
return s_emptyString;
|
||||
}
|
397
tier1/utlsymbol.cpp
Normal file
397
tier1/utlsymbol.cpp
Normal file
@ -0,0 +1,397 @@
|
||||
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose: Defines a symbol table
|
||||
//
|
||||
// $Header: $
|
||||
// $NoKeywords: $
|
||||
//=============================================================================//
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (disable:4514)
|
||||
#endif
|
||||
|
||||
#include "utlsymbol.h"
|
||||
#include "KeyValues.h"
|
||||
#include "tier0/threadtools.h"
|
||||
#include "tier0/memdbgon.h"
|
||||
#include "stringpool.h"
|
||||
|
||||
// memdbgon must be the last include file in a .cpp file!!!
|
||||
#include "tier0/memdbgon.h"
|
||||
|
||||
#define INVALID_STRING_INDEX CStringPoolIndex( 0xFFFF, 0xFFFF )
|
||||
|
||||
#define MIN_STRING_POOL_SIZE 2048
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// globals
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
CUtlSymbolTableMT* CUtlSymbol::s_pSymbolTable = 0;
|
||||
bool CUtlSymbol::s_bAllowStaticSymbolTable = true;
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// symbol methods
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void CUtlSymbol::Initialize()
|
||||
{
|
||||
// If this assert fails, then the module that this call is in has chosen to disallow
|
||||
// use of the static symbol table. Usually, it's to prevent confusion because it's easy
|
||||
// to accidentally use the global symbol table when you really want to use a specific one.
|
||||
Assert( s_bAllowStaticSymbolTable );
|
||||
|
||||
// necessary to allow us to create global symbols
|
||||
static bool symbolsInitialized = false;
|
||||
if (!symbolsInitialized)
|
||||
{
|
||||
s_pSymbolTable = new CUtlSymbolTableMT;
|
||||
symbolsInitialized = true;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Singleton to delete table on exit from module
|
||||
//-----------------------------------------------------------------------------
|
||||
class CCleanupUtlSymbolTable
|
||||
{
|
||||
public:
|
||||
~CCleanupUtlSymbolTable()
|
||||
{
|
||||
delete CUtlSymbol::s_pSymbolTable;
|
||||
CUtlSymbol::s_pSymbolTable = NULL;
|
||||
}
|
||||
};
|
||||
|
||||
static CCleanupUtlSymbolTable g_CleanupSymbolTable;
|
||||
|
||||
CUtlSymbolTableMT* CUtlSymbol::CurrTable()
|
||||
{
|
||||
Initialize();
|
||||
return s_pSymbolTable;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// string->symbol->string
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
CUtlSymbol::CUtlSymbol( const char* pStr )
|
||||
{
|
||||
m_Id = CurrTable()->AddString( pStr );
|
||||
}
|
||||
|
||||
const char* CUtlSymbol::String( ) const
|
||||
{
|
||||
return CurrTable()->String(m_Id);
|
||||
}
|
||||
|
||||
void CUtlSymbol::DisableStaticSymbolTable()
|
||||
{
|
||||
s_bAllowStaticSymbolTable = false;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// checks if the symbol matches a string
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
bool CUtlSymbol::operator==( const char* pStr ) const
|
||||
{
|
||||
if (m_Id == UTL_INVAL_SYMBOL)
|
||||
return false;
|
||||
return strcmp( String(), pStr ) == 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// symbol table stuff
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
inline const char* CUtlSymbolTable::StringFromIndex( const CStringPoolIndex &index ) const
|
||||
{
|
||||
Assert( index.m_iPool < m_StringPools.Count() );
|
||||
Assert( index.m_iOffset < m_StringPools[index.m_iPool]->m_TotalLen );
|
||||
|
||||
return &m_StringPools[index.m_iPool]->m_Data[index.m_iOffset];
|
||||
}
|
||||
|
||||
|
||||
bool CUtlSymbolTable::CLess::operator()( const CStringPoolIndex &i1, const CStringPoolIndex &i2 ) const
|
||||
{
|
||||
// Need to do pointer math because CUtlSymbolTable is used in CUtlVectors, and hence
|
||||
// can be arbitrarily moved in memory on a realloc. Yes, this is portable. In reality,
|
||||
// right now at least, because m_LessFunc is the first member of CUtlRBTree, and m_Lookup
|
||||
// is the first member of CUtlSymbolTabke, this == pTable
|
||||
CUtlSymbolTable *pTable = (CUtlSymbolTable *)( (byte *)this - offsetof(CUtlSymbolTable::CTree, m_LessFunc) ) - offsetof(CUtlSymbolTable, m_Lookup );
|
||||
const char* str1 = (i1 == INVALID_STRING_INDEX) ? pTable->m_pUserSearchString :
|
||||
pTable->StringFromIndex( i1 );
|
||||
const char* str2 = (i2 == INVALID_STRING_INDEX) ? pTable->m_pUserSearchString :
|
||||
pTable->StringFromIndex( i2 );
|
||||
|
||||
if ( !pTable->m_bInsensitive )
|
||||
return strcmp( str1, str2 ) < 0;
|
||||
else
|
||||
return strcmpi( str1, str2 ) < 0;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// constructor, destructor
|
||||
//-----------------------------------------------------------------------------
|
||||
CUtlSymbolTable::CUtlSymbolTable( int growSize, int initSize, bool caseInsensitive ) :
|
||||
m_Lookup( growSize, initSize ), m_bInsensitive( caseInsensitive ), m_StringPools( 8 )
|
||||
{
|
||||
}
|
||||
|
||||
CUtlSymbolTable::~CUtlSymbolTable()
|
||||
{
|
||||
// Release the stringpool string data
|
||||
RemoveAll();
|
||||
}
|
||||
|
||||
|
||||
CUtlSymbol CUtlSymbolTable::Find( const char* pString ) const
|
||||
{
|
||||
if (!pString)
|
||||
return CUtlSymbol();
|
||||
|
||||
// Store a special context used to help with insertion
|
||||
m_pUserSearchString = pString;
|
||||
|
||||
// Passing this special invalid symbol makes the comparison function
|
||||
// use the string passed in the context
|
||||
UtlSymId_t idx = m_Lookup.Find( INVALID_STRING_INDEX );
|
||||
|
||||
#ifdef _DEBUG
|
||||
m_pUserSearchString = NULL;
|
||||
#endif
|
||||
|
||||
return CUtlSymbol( idx );
|
||||
}
|
||||
|
||||
|
||||
int CUtlSymbolTable::FindPoolWithSpace( int len ) const
|
||||
{
|
||||
for ( int i=0; i < m_StringPools.Count(); i++ )
|
||||
{
|
||||
StringPool_t *pPool = m_StringPools[i];
|
||||
|
||||
if ( (pPool->m_TotalLen - pPool->m_SpaceUsed) >= len )
|
||||
{
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Finds and/or creates a symbol based on the string
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
CUtlSymbol CUtlSymbolTable::AddString( const char* pString )
|
||||
{
|
||||
if (!pString)
|
||||
return CUtlSymbol( UTL_INVAL_SYMBOL );
|
||||
|
||||
CUtlSymbol id = Find( pString );
|
||||
|
||||
if (id.IsValid())
|
||||
return id;
|
||||
|
||||
int len = strlen(pString) + 1;
|
||||
|
||||
// Find a pool with space for this string, or allocate a new one.
|
||||
int iPool = FindPoolWithSpace( len );
|
||||
if ( iPool == -1 )
|
||||
{
|
||||
// Add a new pool.
|
||||
int newPoolSize = MAX( len, MIN_STRING_POOL_SIZE );
|
||||
StringPool_t *pPool = (StringPool_t*)malloc( sizeof( StringPool_t ) + newPoolSize - 1 );
|
||||
pPool->m_TotalLen = newPoolSize;
|
||||
pPool->m_SpaceUsed = 0;
|
||||
iPool = m_StringPools.AddToTail( pPool );
|
||||
}
|
||||
|
||||
// Copy the string in.
|
||||
StringPool_t *pPool = m_StringPools[iPool];
|
||||
Assert( pPool->m_SpaceUsed < 0xFFFF ); // This should never happen, because if we had a string > 64k, it
|
||||
// would have been given its entire own pool.
|
||||
|
||||
unsigned short iStringOffset = pPool->m_SpaceUsed;
|
||||
|
||||
memcpy( &pPool->m_Data[pPool->m_SpaceUsed], pString, len );
|
||||
pPool->m_SpaceUsed += len;
|
||||
|
||||
// didn't find, insert the string into the vector.
|
||||
CStringPoolIndex index;
|
||||
index.m_iPool = iPool;
|
||||
index.m_iOffset = iStringOffset;
|
||||
|
||||
UtlSymId_t idx = m_Lookup.Insert( index );
|
||||
return CUtlSymbol( idx );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Look up the string associated with a particular symbol
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
const char* CUtlSymbolTable::String( CUtlSymbol id ) const
|
||||
{
|
||||
if (!id.IsValid())
|
||||
return "";
|
||||
|
||||
Assert( m_Lookup.IsValidIndex((UtlSymId_t)id) );
|
||||
return StringFromIndex( m_Lookup[id] );
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Remove all symbols in the table.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void CUtlSymbolTable::RemoveAll()
|
||||
{
|
||||
m_Lookup.Purge();
|
||||
|
||||
for ( int i=0; i < m_StringPools.Count(); i++ )
|
||||
free( m_StringPools[i] );
|
||||
|
||||
m_StringPools.RemoveAll();
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
// Input : *pFileName -
|
||||
// Output : FileNameHandle_t
|
||||
//-----------------------------------------------------------------------------
|
||||
FileNameHandle_t CUtlFilenameSymbolTable::FindOrAddFileName( const char *pFileName )
|
||||
{
|
||||
if ( !pFileName )
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// find first
|
||||
FileNameHandle_t hFileName = FindFileName( pFileName );
|
||||
if ( hFileName )
|
||||
{
|
||||
return hFileName;
|
||||
}
|
||||
|
||||
// Fix slashes+dotslashes and make lower case first..
|
||||
char fn[ MAX_PATH ];
|
||||
Q_strncpy( fn, pFileName, sizeof( fn ) );
|
||||
Q_RemoveDotSlashes( fn );
|
||||
#ifdef _WIN32
|
||||
strlwr( fn );
|
||||
#endif
|
||||
|
||||
// Split the filename into constituent parts
|
||||
char basepath[ MAX_PATH ];
|
||||
Q_ExtractFilePath( fn, basepath, sizeof( basepath ) );
|
||||
char filename[ MAX_PATH ];
|
||||
Q_strncpy( filename, fn + Q_strlen( basepath ), sizeof( filename ) );
|
||||
|
||||
// not found, lock and look again
|
||||
FileNameHandleInternal_t handle;
|
||||
m_lock.LockForWrite();
|
||||
handle.path = m_StringPool.FindStringHandle( basepath );
|
||||
handle.file = m_StringPool.FindStringHandle( filename );
|
||||
if ( handle.path && handle.file )
|
||||
{
|
||||
// found
|
||||
m_lock.UnlockWrite();
|
||||
return *( FileNameHandle_t * )( &handle );
|
||||
}
|
||||
|
||||
// safely add it
|
||||
handle.path = m_StringPool.ReferenceStringHandle( basepath );
|
||||
handle.file = m_StringPool.ReferenceStringHandle( filename );
|
||||
m_lock.UnlockWrite();
|
||||
|
||||
return *( FileNameHandle_t * )( &handle );
|
||||
}
|
||||
|
||||
FileNameHandle_t CUtlFilenameSymbolTable::FindFileName( const char *pFileName )
|
||||
{
|
||||
if ( !pFileName )
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Fix slashes+dotslashes and make lower case first..
|
||||
char fn[ MAX_PATH ];
|
||||
Q_strncpy( fn, pFileName, sizeof( fn ) );
|
||||
Q_RemoveDotSlashes( fn );
|
||||
#ifdef _WIN32
|
||||
strlwr( fn );
|
||||
#endif
|
||||
|
||||
// Split the filename into constituent parts
|
||||
char basepath[ MAX_PATH ];
|
||||
Q_ExtractFilePath( fn, basepath, sizeof( basepath ) );
|
||||
char filename[ MAX_PATH ];
|
||||
Q_strncpy( filename, fn + Q_strlen( basepath ), sizeof( filename ) );
|
||||
|
||||
FileNameHandleInternal_t handle;
|
||||
|
||||
m_lock.LockForRead();
|
||||
handle.path = m_StringPool.FindStringHandle(basepath);
|
||||
handle.file = m_StringPool.FindStringHandle(filename);
|
||||
m_lock.UnlockRead();
|
||||
|
||||
if ( handle.path == 0 || handle.file == 0 )
|
||||
return NULL;
|
||||
|
||||
return *( FileNameHandle_t * )( &handle );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
// Input : handle -
|
||||
// Output : const char
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CUtlFilenameSymbolTable::String( const FileNameHandle_t& handle, char *buf, int buflen )
|
||||
{
|
||||
buf[ 0 ] = 0;
|
||||
|
||||
FileNameHandleInternal_t *internal = ( FileNameHandleInternal_t * )&handle;
|
||||
if ( !internal )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
m_lock.LockForRead();
|
||||
const char *path = m_StringPool.HandleToString(internal->path);
|
||||
const char *fn = m_StringPool.HandleToString(internal->file);
|
||||
m_lock.UnlockRead();
|
||||
|
||||
if ( !path || !fn )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Q_strncpy( buf, path, buflen );
|
||||
Q_strncat( buf, fn, buflen, COPY_ALL_CHARACTERS );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CUtlFilenameSymbolTable::RemoveAll()
|
||||
{
|
||||
m_StringPool.FreeAll();
|
||||
}
|
||||
|
||||
void CUtlFilenameSymbolTable::SpewStrings()
|
||||
{
|
||||
m_lock.LockForRead();
|
||||
m_StringPool.SpewStrings();
|
||||
m_lock.UnlockRead();
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user