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Update IVEngineServer.
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@ -57,6 +57,8 @@ class CStandardSendProxies;
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class IAchievementMgr;
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class CGamestatsData;
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class CSteamID;
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class IReplaySystem;
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class IServer;
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typedef struct player_info_s player_info_t;
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@ -395,7 +397,9 @@ public:
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virtual int GetAllClusterBounds( bbox_t *pBoxes, int maxboxes ) = 0;
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virtual edict_t *CreateFakeClientEx( const char *netname, bool bUnknown ) = 0;
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virtual int GetServerVersion() const = 0;
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virtual void *GetReplay() = 0;
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virtual float GetServerTime() const = 0;
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virtual IServer *GetIServer() = 0;
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virtual IReplaySystem *GetReplay() = 0;
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};
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abstract_class IServerGCLobby
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