mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-01-08 10:13:28 +08:00
59 lines
1.6 KiB
C
59 lines
1.6 KiB
C
|
//===== Copyright <20> 2005-2005, Valve Corporation, All rights reserved. ======//
|
|||
|
//
|
|||
|
// Purpose: A higher level link library for general use in the game and tools.
|
|||
|
//
|
|||
|
//===========================================================================//
|
|||
|
|
|||
|
|
|||
|
#ifndef TIER3_H
|
|||
|
#define TIER3_H
|
|||
|
|
|||
|
#if defined( _WIN32 )
|
|||
|
#pragma once
|
|||
|
#endif
|
|||
|
|
|||
|
#include "tier2/tier2.h"
|
|||
|
|
|||
|
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
// Call this to connect to/disconnect from all tier 3 libraries.
|
|||
|
// It's up to the caller to check the globals it cares about to see if ones are missing
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
void ConnectTier3Libraries( CreateInterfaceFn *pFactoryList, int nFactoryCount );
|
|||
|
void DisconnectTier3Libraries();
|
|||
|
|
|||
|
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
// Helper empty implementation of an IAppSystem for tier3 libraries
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
template< class IInterface, int ConVarFlag = 0 >
|
|||
|
class CTier3AppSystem : public CTier2AppSystem< IInterface, ConVarFlag >
|
|||
|
{
|
|||
|
typedef CTier2AppSystem< IInterface, ConVarFlag > BaseClass;
|
|||
|
|
|||
|
public:
|
|||
|
virtual bool Connect( CreateInterfaceFn factory )
|
|||
|
{
|
|||
|
if ( !BaseClass::Connect( factory ) )
|
|||
|
return false;
|
|||
|
|
|||
|
ConnectTier3Libraries( &factory, 1 );
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
virtual void Disconnect()
|
|||
|
{
|
|||
|
DisconnectTier3Libraries();
|
|||
|
BaseClass::Disconnect();
|
|||
|
}
|
|||
|
|
|||
|
virtual AppSystemTier_t GetTier()
|
|||
|
{
|
|||
|
return APP_SYSTEM_TIER3;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
|
|||
|
#endif // TIER3_H
|
|||
|
|