mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-01-05 17:13:36 +08:00
12 lines
398 B
C++
12 lines
398 B
C++
|
#include "BaseVSShader.h"
|
||
|
|
||
|
// This one isn't supported on dx8
|
||
|
DEFINE_FALLBACK_SHADER( SDK_DepthWrite, Wireframe )
|
||
|
|
||
|
DEFINE_FALLBACK_SHADER( SDK_EyeRefract, Eyes_dx8 )
|
||
|
DEFINE_FALLBACK_SHADER( SDK_VolumeClouds, UnlitGeneric_DX8 )
|
||
|
|
||
|
// FIXME: These aren't supported on dx8, but need to be.
|
||
|
DEFINE_FALLBACK_SHADER( SDK_EyeGlint, EyeGlint )
|
||
|
DEFINE_FALLBACK_SHADER( SDK_AfterShock, AfterShock )
|