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hl2sdk/common/userid.h

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2013-06-28 05:27:15 +08:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef USERID_H
#define USERID_H
#ifdef _WIN32
#pragma once
#endif
#if !defined( INCLUDED_STEAM_STEAMUSERIDTYPES_H )
#include "SteamCommon.h"
#endif
#define IDTYPE_WON 0
#define IDTYPE_STEAM 1
#define IDTYPE_VALVE 2
#define IDTYPE_HLTV 3
#define IDTYPE_REPLAY 4
typedef struct USERID_s
{
int idtype;
union
{
TSteamGlobalUserID steamid;
} uid;
// unsigned int clientip;
} USERID_t;
#endif // USERID_H