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42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
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//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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// Purpose:
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//
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//===========================================================================//
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#include "cbase.h"
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#include <KeyValues.h>
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class C_FuncRotating : public C_BaseEntity
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{
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public:
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DECLARE_CLASS( C_FuncRotating, C_BaseEntity );
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DECLARE_CLIENTCLASS();
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C_FuncRotating();
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private:
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};
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extern void RecvProxy_SimulationTime( const CRecvProxyData *pData, void *pStruct, void *pOut );
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IMPLEMENT_CLIENTCLASS_DT( C_FuncRotating, DT_FuncRotating, CFuncRotating )
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RecvPropVector( RECVINFO_NAME( m_vecNetworkOrigin, m_vecOrigin ) ),
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RecvPropQAngles( RECVINFO_NAME( m_angNetworkAngles, m_angRotation ) ),
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RecvPropInt( RECVINFO(m_flSimulationTime), 0, RecvProxy_SimulationTime ),
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END_RECV_TABLE()
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_FuncRotating::C_FuncRotating()
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{
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}
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