2013-06-27 06:22:04 +08:00
|
|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
|
|
//
|
|
|
|
// Purpose:
|
|
|
|
//
|
|
|
|
// $NoKeywords: $
|
|
|
|
//=============================================================================//
|
|
|
|
|
|
|
|
#ifndef SECTIONEDLISTPANEL_H
|
|
|
|
#define SECTIONEDLISTPANEL_H
|
|
|
|
|
|
|
|
#ifdef _WIN32
|
|
|
|
#pragma once
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#include <utlvector.h>
|
|
|
|
#include <utllinkedlist.h>
|
|
|
|
#include <vgui/VGUI.h>
|
|
|
|
#include <vgui_controls/Panel.h>
|
|
|
|
#include <vgui_controls/PHandle.h>
|
|
|
|
#include <vgui_controls/Label.h>
|
|
|
|
|
|
|
|
namespace vgui
|
|
|
|
{
|
|
|
|
|
|
|
|
class SectionedListPanel;
|
|
|
|
class SectionedListPanelHeader;
|
|
|
|
class CItemButton;
|
|
|
|
|
|
|
|
// sorting function, should return true if itemID1 should be displayed before itemID2
|
|
|
|
typedef bool (*SectionSortFunc_t)(SectionedListPanel *list, int itemID1, int itemID2);
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose: List panel control that is divided up into discrete sections
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
class SectionedListPanel : public Panel
|
|
|
|
{
|
|
|
|
DECLARE_CLASS_SIMPLE( SectionedListPanel, Panel );
|
|
|
|
|
|
|
|
public:
|
|
|
|
SectionedListPanel(vgui::Panel *parent, const char *name);
|
|
|
|
~SectionedListPanel();
|
|
|
|
|
|
|
|
// adds a new section; returns false if section already exists
|
|
|
|
virtual void AddSection(int sectionID, const char *name, SectionSortFunc_t sortFunc = NULL);
|
|
|
|
virtual void AddSection(int sectionID, const wchar_t *name, SectionSortFunc_t sortFunc = NULL);
|
|
|
|
virtual void AddSection(int sectionID, SectionedListPanelHeader *pHeader, SectionSortFunc_t sortFunc = NULL);
|
|
|
|
|
|
|
|
// clears all the sections - leaves the items in place
|
|
|
|
virtual void RemoveAllSections();
|
|
|
|
|
|
|
|
// modifies section info
|
|
|
|
virtual void SetSectionFgColor(int sectionID, Color color);
|
|
|
|
virtual void SetSectionDividerColor( int sectionID, Color color);
|
|
|
|
// forces a section to always be visible
|
|
|
|
virtual void SetSectionAlwaysVisible(int sectionID, bool visible = true);
|
|
|
|
virtual void SetSectionMinimumHeight(int sectionID, int iMinimumHeight);
|
|
|
|
|
|
|
|
// adds a new column to a section
|
|
|
|
enum ColumnFlags_e
|
|
|
|
{
|
|
|
|
HEADER_IMAGE = 0x01, // set if the header for the column is an image instead of text
|
|
|
|
COLUMN_IMAGE = 0x02, // set if the column contains an image instead of text (images are looked up by index from the ImageList) (see SetImageList below)
|
|
|
|
COLUMN_BRIGHT = 0x04, // set if the column text should be the bright color
|
|
|
|
COLUMN_CENTER = 0x08, // set to center the text/image in the column
|
|
|
|
COLUMN_RIGHT = 0x10, // set to right-align the text in the column
|
|
|
|
};
|
|
|
|
virtual bool AddColumnToSection(int sectionID, const char *columnName, const char *columnText, int columnFlags, int width, HFont fallbackFont = INVALID_FONT );
|
|
|
|
virtual bool AddColumnToSection(int sectionID, const char *columnName, const wchar_t *columnText, int columnFlags, int width, HFont fallbackFont = INVALID_FONT );
|
|
|
|
|
|
|
|
// modifies the text in an existing column
|
|
|
|
virtual bool ModifyColumn(int sectionID, const char *columnName, const wchar_t *columnText);
|
|
|
|
|
|
|
|
// adds an item to the list; returns the itemID of the new item
|
|
|
|
virtual int AddItem(int sectionID, const KeyValues *data);
|
|
|
|
|
|
|
|
// modifies an existing item; returns false if the item does not exist
|
|
|
|
virtual bool ModifyItem(int itemID, int sectionID, const KeyValues *data);
|
|
|
|
|
|
|
|
// removes an item from the list; returns false if the item does not exist or is already removed
|
|
|
|
virtual bool RemoveItem(int itemID);
|
|
|
|
|
|
|
|
// clears the list
|
|
|
|
virtual void RemoveAll() { DeleteAllItems(); }
|
|
|
|
// DeleteAllItems() is deprecated, use RemoveAll();
|
|
|
|
virtual void DeleteAllItems();
|
|
|
|
|
|
|
|
// set the text color of an item
|
|
|
|
virtual void SetItemFgColor(int itemID, Color color);
|
|
|
|
//=============================================================================
|
|
|
|
// HPE_BEGIN:
|
|
|
|
// [menglish] Getters and setters for several item and section objects
|
|
|
|
//=============================================================================
|
|
|
|
virtual void SetItemBgColor( int itemID, Color color );
|
|
|
|
virtual int GetColumnIndexByName(int sectionID, char* name);
|
|
|
|
virtual int GetLineSpacing() { return m_iLineSpacing; }
|
|
|
|
//=============================================================================
|
|
|
|
// HPE_END
|
|
|
|
//=============================================================================
|
|
|
|
virtual void SetItemFont( int itemID, HFont font );
|
|
|
|
virtual void SetItemEnabled( int itemID, bool bEnabled );
|
|
|
|
|
|
|
|
/* MESSAGES SENT:
|
|
|
|
"RowSelected"
|
|
|
|
"itemID" - the selected item id, -1 if nothing selected
|
|
|
|
|
|
|
|
// when an item has been clicked on
|
|
|
|
"RowContextMenu" "itemID"
|
|
|
|
"RowLeftClick" "itemID"
|
|
|
|
"RowDoubleLeftClick" "itemID"
|
|
|
|
*/
|
|
|
|
|
|
|
|
// returns the number of columns in a section
|
|
|
|
virtual int GetColumnCountBySection(int sectionID);
|
|
|
|
|
|
|
|
// returns the name of a column by section and column index; returns NULL if there are no more columns
|
|
|
|
// valid range of columnIndex is [0, GetColumnCountBySection)
|
|
|
|
virtual const char *GetColumnNameBySection(int sectionID, int columnIndex);
|
|
|
|
virtual const wchar_t *GetColumnTextBySection(int sectionID, int columnIndex);
|
|
|
|
virtual int GetColumnFlagsBySection(int sectionID, int columnIndex);
|
|
|
|
virtual int GetColumnWidthBySection(int sectionID, int columnIndex);
|
|
|
|
virtual HFont GetColumnFallbackFontBySection( int sectionID, int columnIndex );
|
|
|
|
|
|
|
|
// returns the id of the currently selected item, -1 if nothing is selected
|
|
|
|
virtual int GetSelectedItem();
|
|
|
|
|
|
|
|
// sets which item is currently selected
|
|
|
|
virtual void SetSelectedItem(int itemID);
|
|
|
|
|
|
|
|
// remove selection
|
|
|
|
virtual void ClearSelection( void );
|
|
|
|
|
|
|
|
// returns the data of a selected item
|
|
|
|
// InvalidateItem(itemID) needs to be called if the KeyValues are modified
|
|
|
|
virtual KeyValues *GetItemData(int itemID);
|
|
|
|
|
|
|
|
// returns what section an item is in
|
|
|
|
virtual int GetItemSection(int itemID);
|
|
|
|
|
|
|
|
// forces an item to redraw (use when keyvalues have been modified)
|
|
|
|
virtual void InvalidateItem(int itemID);
|
|
|
|
|
|
|
|
// returns true if the itemID is valid for use
|
|
|
|
virtual bool IsItemIDValid(int itemID);
|
|
|
|
virtual int GetHighestItemID();
|
|
|
|
|
|
|
|
// returns the number of items (ignoring section dividers)
|
|
|
|
virtual int GetItemCount();
|
|
|
|
|
|
|
|
// returns the item ID from the row, again ignoring section dividers - valid from [0, GetItemCount )
|
|
|
|
virtual int GetItemIDFromRow(int row);
|
|
|
|
|
|
|
|
// returns the row that this itemID occupies. -1 if the itemID is invalid
|
|
|
|
virtual int GetRowFromItemID(int itemID);
|
|
|
|
|
|
|
|
// gets the local coordinates of a cell
|
|
|
|
virtual bool GetCellBounds(int itemID, int column, int &x, int &y, int &wide, int &tall);
|
|
|
|
|
|
|
|
// Gets the coordinates of a section header
|
|
|
|
virtual bool GetSectionHeaderBounds(int sectionID, int &x, int &y, int &wide, int &tall);
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
// HPE_BEGIN:
|
|
|
|
// [menglish] Get the bounds of an item or column.
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
// gets the local coordinates of a cell using the max width for every column
|
|
|
|
virtual bool GetMaxCellBounds(int itemID, int column, int &x, int &y, int &wide, int &tall);
|
|
|
|
|
|
|
|
// gets the local coordinates of an item
|
|
|
|
virtual bool GetItemBounds(int itemID, int &x, int &y, int &wide, int &tall);
|
|
|
|
|
|
|
|
// [tj] Accessors for clickability
|
|
|
|
void SetClickable(bool clickable) { m_clickable = clickable; }
|
|
|
|
bool IsClickable() { return m_clickable; }
|
|
|
|
|
|
|
|
// [tj] Accessors for header drawing
|
|
|
|
void SetDrawHeaders(bool drawHeaders) { m_bDrawSectionHeaders = drawHeaders; }
|
|
|
|
bool GetDrawHeaders() { return m_bDrawSectionHeaders; }
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
// HPE_END
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
// set up a field for editing
|
|
|
|
virtual void EnterEditMode(int itemID, int column, vgui::Panel *editPanel);
|
|
|
|
|
|
|
|
// leaves editing mode
|
|
|
|
virtual void LeaveEditMode();
|
|
|
|
|
|
|
|
// returns true if we are currently in inline editing mode
|
|
|
|
virtual bool IsInEditMode();
|
|
|
|
|
|
|
|
// sets whether or not the vertical scrollbar should ever be displayed
|
|
|
|
virtual void SetVerticalScrollbar(bool state);
|
|
|
|
|
|
|
|
// returns the size required to fully draw the contents of the panel
|
|
|
|
virtual void GetContentSize(int &wide, int &tall);
|
|
|
|
|
|
|
|
// image handling
|
|
|
|
virtual void SetImageList(ImageList *imageList, bool deleteImageListWhenDone);
|
|
|
|
|
|
|
|
virtual void ScrollToItem(int iItem);
|
|
|
|
|
|
|
|
virtual void SetProportional(bool state);
|
|
|
|
|
|
|
|
HFont GetHeaderFont( void ) const;
|
|
|
|
void SetHeaderFont( HFont hFont );
|
|
|
|
HFont GetRowFont( void ) const;
|
|
|
|
void SetRowFont( HFont hFont );
|
|
|
|
void MoveSelectionDown( void );
|
|
|
|
void MoveSelectionUp( void );
|
|
|
|
|
2016-11-30 23:01:15 +08:00
|
|
|
ScrollBar *GetScrollBar( void ) { return m_pScrollBar; }
|
|
|
|
|
2013-06-27 06:22:04 +08:00
|
|
|
protected:
|
|
|
|
virtual void PerformLayout();
|
|
|
|
virtual void ApplySchemeSettings(IScheme *pScheme);
|
|
|
|
virtual void ApplySettings(KeyValues *inResourceData);
|
|
|
|
virtual void OnSizeChanged(int wide, int tall);
|
|
|
|
virtual void OnMouseWheeled(int delta);
|
|
|
|
virtual void OnMousePressed( MouseCode code);
|
|
|
|
virtual void NavigateTo( void );
|
|
|
|
virtual void OnKeyCodePressed( KeyCode code );
|
|
|
|
virtual void OnSetFocus(); // called after the panel receives the keyboard focus
|
|
|
|
|
|
|
|
public:
|
|
|
|
virtual void SetFontSection(int sectionID, HFont font);
|
|
|
|
private:
|
|
|
|
MESSAGE_FUNC( OnSliderMoved, "ScrollBarSliderMoved" );
|
|
|
|
|
|
|
|
int GetSectionTall();
|
|
|
|
void LayoutPanels(int &contentTall);
|
|
|
|
|
|
|
|
// Returns the index of a new item button, reusing an existing item button if possible
|
|
|
|
int GetNewItemButton();
|
|
|
|
|
|
|
|
friend class CItemButton;
|
|
|
|
void SetSelectedItem(CItemButton *item);
|
|
|
|
DHANDLE<CItemButton> m_hSelectedItem;
|
|
|
|
|
|
|
|
struct column_t
|
|
|
|
{
|
|
|
|
char m_szColumnName[32];
|
|
|
|
wchar_t m_szColumnText[64];
|
|
|
|
int m_iColumnFlags;
|
|
|
|
int m_iWidth;
|
|
|
|
HFont m_hFallbackFont;
|
|
|
|
};
|
|
|
|
struct section_t
|
|
|
|
{
|
|
|
|
int m_iID;
|
|
|
|
bool m_bAlwaysVisible;
|
|
|
|
SectionedListPanelHeader *m_pHeader;
|
|
|
|
CUtlVector<column_t> m_Columns;
|
|
|
|
SectionSortFunc_t m_pSortFunc;
|
|
|
|
int m_iMinimumHeight;
|
|
|
|
};
|
|
|
|
|
|
|
|
CUtlVector<section_t> m_Sections;
|
|
|
|
CUtlLinkedList<CItemButton *, int> m_Items;
|
|
|
|
CUtlLinkedList<CItemButton *, int> m_FreeItems;
|
|
|
|
CUtlVector<CItemButton *> m_SortedItems;
|
|
|
|
|
|
|
|
PHandle m_hEditModePanel;
|
|
|
|
int m_iEditModeItemID;
|
|
|
|
int m_iEditModeColumn;
|
|
|
|
int m_iContentHeight;
|
|
|
|
int m_iLineSpacing;
|
|
|
|
int m_iSectionGap;
|
|
|
|
|
|
|
|
int FindSectionIndexByID(int sectionID);
|
|
|
|
void ReSortList();
|
|
|
|
|
|
|
|
ScrollBar *m_pScrollBar;
|
|
|
|
ImageList *m_pImageList;
|
|
|
|
bool m_bDeleteImageListWhenDone;
|
|
|
|
bool m_bSortNeeded;
|
|
|
|
bool m_bVerticalScrollbarEnabled;
|
|
|
|
|
|
|
|
HFont m_hHeaderFont;
|
|
|
|
HFont m_hRowFont;
|
|
|
|
//=============================================================================
|
|
|
|
// HPE_BEGIN:
|
|
|
|
//=============================================================================
|
|
|
|
// [tj] Whether or not this list should respond to the mouse
|
|
|
|
bool m_clickable;
|
|
|
|
// [tj] Whether or not this list should draw the headers for the sections
|
|
|
|
bool m_bDrawSectionHeaders;
|
|
|
|
//=============================================================================
|
|
|
|
// HPE_END
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
CPanelAnimationVar( bool, m_bShowColumns, "show_columns", "false" );
|
|
|
|
};
|
|
|
|
|
|
|
|
class SectionedListPanelHeader : public Label
|
|
|
|
{
|
|
|
|
DECLARE_CLASS_SIMPLE( SectionedListPanelHeader, Label );
|
|
|
|
|
|
|
|
public:
|
|
|
|
SectionedListPanelHeader(SectionedListPanel *parent, const char *name, int sectionID);
|
|
|
|
SectionedListPanelHeader(SectionedListPanel *parent, const wchar_t *name, int sectionID);
|
|
|
|
|
|
|
|
virtual void ApplySchemeSettings(IScheme *pScheme) OVERRIDE;
|
|
|
|
virtual void Paint() OVERRIDE;
|
|
|
|
virtual void PerformLayout() OVERRIDE;
|
|
|
|
|
|
|
|
void SetColor(Color col);
|
|
|
|
void SetDividerColor(Color col );
|
|
|
|
|
|
|
|
protected:
|
|
|
|
int m_iSectionID;
|
|
|
|
Color m_SectionDividerColor;
|
|
|
|
SectionedListPanel *m_pListPanel;
|
|
|
|
};
|
|
|
|
|
|
|
|
} // namespace vgui
|
|
|
|
|
|
|
|
#endif // SECTIONEDLISTPANEL_H
|