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hl2sdk/materialsystem/stdshaders/stdshader_dx9_30.txt

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//
// vs 3.0 ps 3.0 shaders collection
//
// These shaders are forced to compile as shader model 3.0
// using the new compiler.
// _ps30.vcs
// _vs30.vcs
//
// There are no examples of such shaders in the SDK, but add yours here.