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hl2sdk/materialsystem/stdshaders/buildhl2mpshaders.bat

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@echo off
setlocal
rem ================================
rem ==== MOD PATH CONFIGURATIONS ===
rem == Set the absolute path to your mod's game directory here ==
set GAMEDIR=%cd%\..\..\..\game\mod_hl2mp
rem == Set the relative or absolute path to Source SDK Base 2013 Singleplayer\bin ==
set SDKBINDIR=C:\SteamBetaLibrary\SteamApps\common\Source SDK Base 2013 Singleplayer\bin
rem == Set the Path to your mod's root source code ==
rem This should already be correct, accepts relative paths only!
set SOURCEDIR=..\..
rem ==== MOD PATH CONFIGURATIONS END ===
rem ====================================
call buildsdkshaders.bat