mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2024-12-23 01:59:43 +08:00
19 lines
553 B
Plaintext
19 lines
553 B
Plaintext
|
ps.1.1
|
||
|
|
||
|
;------------------------------------------------------------------------------
|
||
|
; Draw a texture . . woo hoo!
|
||
|
; t0 - texture
|
||
|
;
|
||
|
; The texture coordinates need to be defined as follows:
|
||
|
; tc0 - texcoords
|
||
|
;------------------------------------------------------------------------------
|
||
|
|
||
|
tex t0
|
||
|
tex t1
|
||
|
tex t2
|
||
|
mul r0, t0, v0 ; base times vertex color (with alpha)
|
||
|
mul r0.rgb, t1, r0 ; fold in lightmap (color only)
|
||
|
mul_x2 r1.rgb, r0, t2 ; detail texture
|
||
|
lrp r0.rgb, c2, r1, r0
|
||
|
mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
|