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hl2sdk/game/client/c_func_brush.h

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//========= Copyright <20> 1996-2008, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//=============================================================================//
#ifndef C_FUNC_BRUSH_H
#define C_FUNC_BRUSH_H
#ifdef _WIN32
#pragma once
#endif
class C_FuncBrush : public C_BaseEntity
{
public:
DECLARE_CLASS( C_FuncBrush, C_BaseEntity );
DECLARE_CLIENTCLASS();
void OnDataChanged( DataUpdateType_t type );
private:
};
#endif // C_FUNC_BRUSH_H