2013-07-04 11:20:31 -07:00
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//-----------------------------------------------------------------------------
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// HEIGHT2NORMAL.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR "..\.."
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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2013-09-02 11:39:10 -07:00
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$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
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2013-07-04 11:20:31 -07:00
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE,..\common"
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2014-02-28 14:08:09 -05:00
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$PreprocessorDefinitions "_HAS_ITERATOR_DEBUGGING=0;_WIN32;_CONSOLE;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;%(PreprocessorDefinitions)"
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2013-07-04 11:20:31 -07:00
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}
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}
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$Project "Height2normal"
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{
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$Folder "Source Files"
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{
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-$File "$SRCDIR\public\tier0\memoverride.cpp"
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$File "height2normal.cpp"
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}
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$Folder "Header Files"
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{
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$File "$SRCDIR\public\tier1\interface.h"
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$File "$SRCDIR\public\tier1\utlbuffer.h"
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}
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$Folder "Link Libraries"
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{
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2013-09-02 11:39:10 -07:00
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$Lib bitmap
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$Lib mathlib
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$Lib tier2
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2013-07-04 11:20:31 -07:00
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}
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}
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