mirror of
https://github.com/alliedmodders/hl2sdk.git
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148 lines
4.8 KiB
C
148 lines
4.8 KiB
C
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef VMPI_DEFS_H
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#define VMPI_DEFS_H
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#ifdef _WIN32
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#pragma once
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#endif
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// This goes in front of all packets.
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#define VMPI_PROTOCOL_VERSION 5
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// This represents the protocol between the service and its UI.
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#define VMPI_SERVICE_UI_PROTOCOL_VERSION 1
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// NOTE: the service version (embedded in vmpi_service.exe as a resource) is the version
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// that is used to apply patches.
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#define VMPI_SERVICE_IDS_VERSION_STRING 102 // This matches IDS_VERSION_STRING in vmpi_service.exe.
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// Known packet IDs in various systems.
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#define VMPI_PACKETID_FILESYSTEM 0 // The file system reserves this packet ID.
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// All application traffic must set its first byte to something other
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// than this value.
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#define VMPI_SHARED_PACKET_ID 10
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// Turn this on, and the various service apps will log stuff.
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//#define VMPI_SERVICE_LOGS
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// This value is put in the RunningTimeMS until the job is finished. This is how
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// the job_search app knows if a job never finished.
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#define RUNNINGTIME_MS_SENTINEL 0xFEDCBAFD
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#define VMPI_SERVICE_NAME_INTERNAL "VMPI"
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#define VMPI_SERVICE_NAME "Valve MPI Service"
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// Stuff in the registry goes under here (in HKEY_LOCAL_MACHINE).
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#define VMPI_SERVICE_KEY "Software\\Valve\\VMPI"
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#define SERVICE_INSTALL_LOCATION_KEY "InstallLocation"
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// The VMPI service listens on one of these ports to talk to the UI.
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#define VMPI_SERVICE_FIRST_UI_PORT 23300
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#define VMPI_SERVICE_LAST_UI_PORT 23310
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// Port numbers that the master will use to broadcast unless -mpi_port is used.
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#define VMPI_MASTER_FIRST_PORT 23311
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#define VMPI_MASTER_LAST_PORT 23330
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// Packet IDs for vmpi_service to talk to UI clients.
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#define VMPI_SERVICE_TO_UI_CONSOLE_TEXT 0 // Print some text to the UI's console.
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#define VMPI_SERVICE_TO_UI_STATE 1 // Updates state reflecting whether it's idle, busy, etc.
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#define VMPI_SERVICE_TO_UI_PATCHING 2 // Updates state reflecting whether it's idle, busy, etc.
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#define VMPI_SERVICE_TO_UI_EXIT 3 // Updates state reflecting whether it's idle, busy, etc.
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// Application state.. these are communicated between the service and the UI.
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enum
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{
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VMPI_SERVICE_STATE_IDLE=0,
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VMPI_SERVICE_STATE_BUSY,
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VMPI_SERVICE_STATE_DISABLED
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};
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#define VMPI_SERVICE_DISABLE 2 // Stop waiting for jobs..
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#define VMPI_SERVICE_ENABLE 3
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#define VMPI_SERVICE_UPDATE_PASSWORD 4 // New password.
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#define VMPI_SERVICE_EXIT 5 // User chose "exit" from the menu. Kill the service.
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#define VMPI_SERVICE_SKIP_CSX_JOBS 6
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#define VMPI_SERVICE_SCREENSAVER_MODE 7
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// The worker service waits on this range of ports.
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#define VMPI_SERVICE_PORT 23397
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#define VMPI_LAST_SERVICE_PORT (VMPI_SERVICE_PORT + 15)
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#define VMPI_WORKER_PORT_FIRST 22340
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#define VMPI_WORKER_PORT_LAST 22350
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// The VMPI service downloader is still a worker but it uses this port range so the
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// master knows it's just downloading the exes.
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#define VMPI_SERVICE_DOWNLOADER_PORT_FIRST 22351
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#define VMPI_SERVICE_DOWNLOADER_PORT_LAST 22360
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// Give it a small range so they can have multiple masters running.
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#define VMPI_MASTER_PORT_FIRST 21140
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#define VMPI_MASTER_PORT_LAST 21145
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#define VMPI_MASTER_FILESYSTEM_BROADCAST_PORT 21146
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// Protocol.
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// The message format is:
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// - VMPI_PROTOCOL_VERSION
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// - null-terminated password string (or VMPI_PASSWORD_OVERRIDE followed by a zero to process it regardless of pw).
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// - packet ID
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// - payload
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#define VMPI_PASSWORD_OVERRIDE -111
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#define VMPI_MESSAGE_BASE 71
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// This is the broadcast message from the main (rank 0) process looking for workers.
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#define VMPI_LOOKING_FOR_WORKERS (VMPI_MESSAGE_BASE+0)
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// This is so an app can find out what machines are running the service.
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#define VMPI_PING_REQUEST (VMPI_MESSAGE_BASE+2)
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#define VMPI_PING_RESPONSE (VMPI_MESSAGE_BASE+3)
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// This tells the service to quit.
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#define VMPI_STOP_SERVICE (VMPI_MESSAGE_BASE+6)
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// This tells the service to kill any process it has running.
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#define VMPI_KILL_PROCESS (VMPI_MESSAGE_BASE+7)
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// This tells the service to patch itself.
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#define VMPI_SERVICE_PATCH (VMPI_MESSAGE_BASE+8)
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// Sent back to the master via UDP to tell it if its job has started and ended.
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#define VMPI_NOTIFY_START_STATUS (VMPI_MESSAGE_BASE+9)
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#define VMPI_NOTIFY_END_STATUS (VMPI_MESSAGE_BASE+10)
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#define VMPI_FORCE_PASSWORD_CHANGE (VMPI_MESSAGE_BASE+11)
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// These states are sent from the service to the services browser.
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#define VMPI_STATE_IDLE 0
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#define VMPI_STATE_BUSY 1
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#define VMPI_STATE_PATCHING 2
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#define VMPI_STATE_DISABLED 3
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#define VMPI_STATE_SCREENSAVER_DISABLED 4
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#define VMPI_STATE_DOWNLOADING 5
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#endif // VMPI_DEFS_H
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