mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2024-12-23 01:59:43 +08:00
47 lines
1.0 KiB
C
47 lines
1.0 KiB
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
// wadlib.h
|
||
|
|
||
|
//
|
||
|
// wad reading
|
||
|
//
|
||
|
|
||
|
#define CMP_NONE 0
|
||
|
#define CMP_LZSS 1
|
||
|
|
||
|
#define TYP_NONE 0
|
||
|
#define TYP_LABEL 1
|
||
|
#define TYP_LUMPY 64 // 64 + grab command number
|
||
|
|
||
|
#ifndef WADTYPES_H
|
||
|
#include "wadtypes.h"
|
||
|
#endif
|
||
|
|
||
|
extern lumpinfo_t *lumpinfo; // location of each lump on disk
|
||
|
extern int numlumps;
|
||
|
extern wadinfo_t header;
|
||
|
|
||
|
void W_OpenWad (char *filename);
|
||
|
int W_CheckNumForName (char *name);
|
||
|
int W_GetNumForName (char *name);
|
||
|
int W_LumpLength (int lump);
|
||
|
void W_ReadLumpNum (int lump, void *dest);
|
||
|
void *W_LoadLumpNum (int lump);
|
||
|
void *W_LoadLumpName (char *name);
|
||
|
|
||
|
void CleanupName (char *in, char *out);
|
||
|
|
||
|
//
|
||
|
// wad creation
|
||
|
//
|
||
|
void NewWad (char *pathname, qboolean bigendien);
|
||
|
void AddLump (char *name, void *buffer, int length, int type, int compress);
|
||
|
void WriteWad (int wad3);
|
||
|
|