mirror of
https://github.com/alliedmodders/hl2sdk.git
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72 lines
1.3 KiB
C++
72 lines
1.3 KiB
C++
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "cbase.h"
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#include "bonelist.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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CBoneList::CBoneList()
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{
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m_bShouldDelete = false;
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m_nBones = 0;
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Q_memset( m_vecPos, 0, sizeof( m_vecPos ) );
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Q_memset( m_quatRot, 0, sizeof( m_quatRot ) );
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}
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void CBoneList::Release()
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{
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if (m_bShouldDelete )
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{
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delete this;
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}
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else
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{
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Warning( "Called Release() on CBoneList not allocated via Alloc() method\n" );
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}
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}
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CBoneList *CBoneList::Alloc()
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{
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CBoneList *newList = new CBoneList;
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Assert( newList );
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if ( newList )
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{
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newList->m_bShouldDelete = true;
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}
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return newList;
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}
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CFlexList::CFlexList()
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{
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m_bShouldDelete = false;
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m_nNumFlexes = 0;
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Q_memset( m_flexWeights, 0, sizeof( m_flexWeights ) );
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}
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void CFlexList::Release()
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{
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if (m_bShouldDelete )
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{
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delete this;
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}
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else
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{
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Warning( "Called Release() on CFlexList not allocated via Alloc() method\n" );
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}
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}
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CFlexList *CFlexList::Alloc()
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{
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CFlexList *newList = new CFlexList;
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Assert( newList );
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if ( newList )
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{
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newList->m_bShouldDelete = true;
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}
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return newList;
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}
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