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hl2sdk/public/lumpfiles.h

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2013-06-27 06:22:04 +08:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef LUMPFILES_H
#define LUMPFILES_H
#ifdef _WIN32
#pragma once
#endif
#define MAX_LUMPFILES 128
//-----------------------------------------------------------------------------
// Lump files
//-----------------------------------------------------------------------------
void GenerateLumpFileName( const char *bspfilename, char *lumpfilename, int iBufferSize, int iIndex );
#endif // LUMPFILES_H