mirror of
https://github.com/alliedmodders/hl2sdk.git
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939 lines
33 KiB
C
939 lines
33 KiB
C
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef IDATAMODEL_H
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#define IDATAMODEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "tier1/interface.h"
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#include "tier1/utlvector.h"
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#include "tier1/utlsymbol.h"
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#include "appframework/IAppSystem.h"
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#include "datamodel/dmattributetypes.h"
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//-----------------------------------------------------------------------------
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// Forward declarations:
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//-----------------------------------------------------------------------------
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class CDmAttribute;
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class CDmElement;
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class IDmeOperator;
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class IElementForKeyValueCallback;
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struct DmValueBase_t;
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class CUtlBuffer;
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class KeyValues;
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class CUtlSymbolTable;
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class CUtlCharConversion;
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//-----------------------------------------------------------------------------
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// data file format info
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//-----------------------------------------------------------------------------
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#define DMX_LEGACY_VERSION_STARTING_TOKEN "<!-- DMXVersion"
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#define DMX_LEGACY_VERSION_ENDING_TOKEN "-->"
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#define DMX_VERSION_STARTING_TOKEN "<!-- dmx"
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#define DMX_VERSION_ENDING_TOKEN "-->"
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#define GENERIC_DMX_FORMAT "dmx"
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enum
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{
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DMX_MAX_FORMAT_NAME_MAX_LENGTH = 64,
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DMX_MAX_HEADER_LENGTH = 40 + 2 * DMX_MAX_FORMAT_NAME_MAX_LENGTH,
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};
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struct DmxHeader_t
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{
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char encodingName[ DMX_MAX_FORMAT_NAME_MAX_LENGTH ];
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int nEncodingVersion;
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char formatName[ DMX_MAX_FORMAT_NAME_MAX_LENGTH ];
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int nFormatVersion;
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DmxHeader_t() : nEncodingVersion( -1 ), nFormatVersion( -1 )
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{
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encodingName[ 0 ] = formatName[ 0 ] = '\0';
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}
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};
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//-----------------------------------------------------------------------------
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// element framework phases
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//-----------------------------------------------------------------------------
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enum DmPhase_t
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{
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PH_EDIT,
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PH_EDIT_APPLY,
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PH_EDIT_RESOLVE,
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PH_DEPENDENCY,
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PH_OPERATE,
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PH_OPERATE_RESOLVE,
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PH_OUTPUT,
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};
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//-----------------------------------------------------------------------------
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// file id - also used to refer to elements that don't have file associations
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//-----------------------------------------------------------------------------
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enum DmFileId_t
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{
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DMFILEID_INVALID = 0xffffffff
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};
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//-----------------------------------------------------------------------------
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// Handle to an CDmAttribute
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//-----------------------------------------------------------------------------
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enum DmAttributeHandle_t
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{
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DMATTRIBUTE_HANDLE_INVALID = 0xffffffff
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};
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//-----------------------------------------------------------------------------
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// Handle to an DmAttributeList_t
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//-----------------------------------------------------------------------------
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enum DmAttributeReferenceIterator_t
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{
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DMATTRIBUTE_REFERENCE_ITERATOR_INVALID = 0
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};
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//-----------------------------------------------------------------------------
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// element framework interface
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//-----------------------------------------------------------------------------
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abstract_class IDmElementFramework : public IAppSystem
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{
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public:
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// Methods of IAppSystem
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virtual bool Connect( CreateInterfaceFn factory ) = 0;
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virtual void Disconnect() = 0;
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virtual void *QueryInterface( const char *pInterfaceName ) = 0;
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virtual InitReturnVal_t Init() = 0;
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virtual void Shutdown() = 0;
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virtual DmPhase_t GetPhase() = 0;
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virtual void SetOperators( const CUtlVector< IDmeOperator* > &operators ) = 0;
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virtual void BeginEdit() = 0; // ends in edit phase, forces apply/resolve if from edit phase
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virtual void Operate( bool bResolve ) = 0; // ends in output phase
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virtual void Resolve() = 0;
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};
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//-----------------------------------------------------------------------------
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// Used only by aplpications to hook in the element framework
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//-----------------------------------------------------------------------------
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#define VDMELEMENTFRAMEWORK_VERSION "VDmElementFrameworkVersion001"
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//-----------------------------------------------------------------------------
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// Main interface
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//-----------------------------------------------------------------------------
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extern IDmElementFramework *g_pDmElementFramework;
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//-----------------------------------------------------------------------------
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// datamodel operator interface - for all elements that need to be sorted in the operator dependency graph
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//-----------------------------------------------------------------------------
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abstract_class IDmeOperator
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{
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public:
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virtual bool IsDirty() = 0; // ie needs to operate
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virtual void Operate() = 0;
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virtual void GetInputAttributes ( CUtlVector< CDmAttribute * > &attrs ) = 0;
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virtual void GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs ) = 0;
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};
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//-----------------------------------------------------------------------------
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// Class factory methods:
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//-----------------------------------------------------------------------------
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class IDmElementFactory
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{
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public:
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// Creation, destruction
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virtual CDmElement* Create( DmElementHandle_t handle, const char *pElementType, const char *pElementName, DmFileId_t fileid, const DmObjectId_t &id ) = 0;
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virtual void Destroy( DmElementHandle_t hElement ) = 0;
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};
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//-----------------------------------------------------------------------------
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// Various serialization methods can be installed into the data model factory
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//-----------------------------------------------------------------------------
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enum DmConflictResolution_t
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{
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CR_DELETE_NEW,
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CR_DELETE_OLD,
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CR_COPY_NEW,
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CR_FORCE_COPY,
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};
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// convert files to elements and back
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// current file encodings supported: binary, xml, xml_flat, keyvalues2, keyvalues2_flat, keyvalues (vmf/vmt/actbusy), text? (qc/obj)
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class IDmSerializer
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{
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public:
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virtual const char *GetName() const = 0;
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virtual const char *GetDescription() const = 0;
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virtual bool IsBinaryFormat() const = 0;
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virtual bool StoresVersionInFile() const = 0;
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virtual int GetCurrentVersion() const = 0;
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// Write into the UtlBuffer, return true if successful
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// if we decide to implement non-identity conversions between formats on write, then the source and dest format will need to be passed in here
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virtual bool Serialize( CUtlBuffer &buf, CDmElement *pRoot ) = 0;
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// Read from the UtlBuffer, return true if successful, and return the read-in root in ppRoot.
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virtual bool Unserialize( CUtlBuffer &buf, const char *pEncodingName, int nEncodingVersion,
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const char *pSourceFormatName, int nSourceFormatVersion,
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DmFileId_t fileid, DmConflictResolution_t idConflictResolution, CDmElement **ppRoot ) = 0;
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};
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// convert legacy elements to non-legacy elements
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// legacy formats include: sfm_vN, binary_vN, keyvalues2_v1, keyvalues2_flat_v1, xml, xml_flat
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// where N is a version number (1..9 for sfm, 1..2 for binary)
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class IDmLegacyUpdater
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{
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public:
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virtual const char *GetName() const = 0;
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virtual bool IsLatestVersion() const = 0;
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// Updates ppRoot to first non-legacy generic dmx format, returns false if the conversion fails
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virtual bool Update( CDmElement **ppRoot ) = 0;
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};
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// converts old elements to new elements
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// current formats include: sfm session, animset presets, particle definitions, exported maya character, etc.
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class IDmFormatUpdater
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{
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public:
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virtual const char *GetName() const = 0;
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virtual const char *GetDescription() const = 0;
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virtual const char *GetExtension() const = 0;
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virtual int GetCurrentVersion() const = 0;
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virtual const char *GetDefaultEncoding() const = 0;
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// Converts pSourceRoot from nSourceVersion to the current version, returns false if the conversion fails
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virtual bool Update( CDmElement **pRoot, int nSourceVersion ) = 0;
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};
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//-----------------------------------------------------------------------------
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// Interface for callbacks to supply element types for specific keys inside keyvalues files
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//-----------------------------------------------------------------------------
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class IElementForKeyValueCallback
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{
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public:
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virtual const char *GetElementForKeyValue( const char *pszKeyName, int iNestingLevel ) = 0;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Optional helper passed in with clipboard data which is called when it's time to clean up the clipboard data in case the application
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// had some dynamically allocated data attached to a KV SetPtr object...
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//-----------------------------------------------------------------------------
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abstract_class IClipboardCleanup
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{
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public:
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virtual void ReleaseClipboardData( CUtlVector< KeyValues * >& list ) = 0;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Can be installed to be called back when data changes
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//-----------------------------------------------------------------------------
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enum DmNotifySource_t
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{
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// Sources
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NOTIFY_SOURCE_APPLICATION = 0,
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NOTIFY_SOURCE_UNDO,
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NOTIFY_SOURCE_FIRST_DME_CONTROL_SOURCE = 4, // Sources from dme_controls starts here
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NOTIFY_SOURCE_FIRST_APPLICATION_SOURCE = 8, // Sources from applications starts here
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};
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enum DmNotifyFlags_t
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{
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// Does this dirty the document?
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NOTIFY_SOURCE_BITS = 8,
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NOTIFY_SETDIRTYFLAG = (1<<NOTIFY_SOURCE_BITS),
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// Type of change (note NOTIFY_CHANGE_TOPOLOGICAL/NOTIFY_CHANGE_ATTRIBUTE_VALUE/NOTIFY_CHANGE_ATTRIBUTE_ARRAY_SIZE
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// are set by the Datamodel itself)
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NOTIFY_CHANGE_TOPOLOGICAL = (1<<(NOTIFY_SOURCE_BITS+4)), // Element created, destroyed, element attribute or element array attribute value changed
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NOTIFY_CHANGE_ATTRIBUTE_VALUE = (1<<(NOTIFY_SOURCE_BITS+5)), // Non-element attribute value changed
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NOTIFY_CHANGE_ATTRIBUTE_ARRAY_SIZE = (1<<(NOTIFY_SOURCE_BITS+6)), // Non-element array attribute added or removed
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NOTIFY_CHANGE_OTHER = (1<<(NOTIFY_SOURCE_BITS+7)), // Non attribute related change (a change in UI, for example)
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NOTIFY_CHANGE_MASK = ( NOTIFY_CHANGE_TOPOLOGICAL | NOTIFY_CHANGE_ATTRIBUTE_VALUE | NOTIFY_CHANGE_ATTRIBUTE_ARRAY_SIZE | NOTIFY_CHANGE_OTHER ),
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};
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abstract_class IDmNotify
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{
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public:
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// See DmNotifySource_t and DmNotifyFlags_t
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virtual void NotifyDataChanged( const char *pReason, int nNotifySource, int nNotifyFlags ) = 0;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Helper for debugging undo system
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//-----------------------------------------------------------------------------
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struct UndoInfo_t
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{
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bool terminator;
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const char *desc;
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const char *undo;
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const char *redo;
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int numoperations;
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};
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//-----------------------------------------------------------------------------
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// Interface for undo
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//-----------------------------------------------------------------------------
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abstract_class IUndoElement
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{
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public:
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virtual void Undo() = 0;
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virtual void Redo() = 0;
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virtual const char *UndoDesc() const = 0;
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virtual const char *RedoDesc() const = 0;
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virtual const char *GetDesc() const = 0;
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virtual void Release() = 0;
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protected:
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virtual bool IsEndOfStream() const = 0;
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virtual void SetEndOfStream( bool end ) = 0;
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virtual ~IUndoElement() { }
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friend class CUndoManager;
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};
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//-----------------------------------------------------------------------------
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// traversal depth for copy, search, and other element/attribute traversals
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//-----------------------------------------------------------------------------
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enum TraversalDepth_t
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{
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TD_ALL, // traverse all attributes
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TD_DEEP, // traverse attributes with FATTRIB_NEVERCOPY clear
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TD_SHALLOW, // traverse attributes with FATTRIB_MUSTCOPY set
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TD_NONE, // don't traverse any attributes
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};
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//-----------------------------------------------------------------------------
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// Main interface for creation of all IDmeElements:
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//-----------------------------------------------------------------------------
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class IDataModel : public IAppSystem
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{
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public:
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// Installs factories used to instance elements
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virtual void AddElementFactory( const char *pElementTypeName, IDmElementFactory *pFactory ) = 0;
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// This factory will be used to instance all elements whose type name isn't found.
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virtual void SetDefaultElementFactory( IDmElementFactory *pFactory ) = 0;
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virtual int GetFirstFactory() const = 0;
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virtual int GetNextFactory( int index ) const = 0;
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virtual bool IsValidFactory( int index ) const = 0;
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virtual const char *GetFactoryName( int index ) const = 0;
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// create/destroy element methods - proxies to installed element factories
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virtual DmElementHandle_t CreateElement( UtlSymId_t typeSymbol, const char *pElementName, DmFileId_t fileid = DMFILEID_INVALID, const DmObjectId_t *pObjectID = NULL ) = 0;
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virtual DmElementHandle_t CreateElement( const char *pTypeName, const char *pElementName, DmFileId_t fileid = DMFILEID_INVALID, const DmObjectId_t *pObjectID = NULL ) = 0;
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virtual void DestroyElement( DmElementHandle_t hElement ) = 0;
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// element handle related methods
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virtual CDmElement* GetElement ( DmElementHandle_t hElement ) const = 0;
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virtual UtlSymId_t GetElementType ( DmElementHandle_t hElement ) const = 0;
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virtual const char* GetElementName ( DmElementHandle_t hElement ) const = 0;
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virtual const DmObjectId_t& GetElementId ( DmElementHandle_t hElement ) const = 0;
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virtual const char* GetAttributeNameForType( DmAttributeType_t attType ) const = 0;
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virtual DmAttributeType_t GetAttributeTypeForName( const char *name ) const = 0;
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// Adds various serializers and updaters
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virtual void AddSerializer( IDmSerializer *pSerializer ) = 0;
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virtual void AddLegacyUpdater( IDmLegacyUpdater *pUpdater ) = 0;
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virtual void AddFormatUpdater( IDmFormatUpdater *pUpdater ) = 0;
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// file format methods
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virtual const char* GetFormatExtension( const char *pFormatName ) = 0;
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virtual const char* GetFormatDescription( const char *pFormatName ) = 0;
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virtual int GetFormatCount() const = 0;
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virtual const char * GetFormatName( int i ) const = 0;
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virtual const char * GetDefaultEncoding( const char *pFormatName ) = 0;
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// file encoding methods
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virtual int GetEncodingCount() const = 0;
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virtual const char * GetEncodingName( int i ) const = 0;
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virtual bool IsEncodingBinary( const char *pEncodingName ) const = 0;
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virtual bool DoesEncodingStoreVersionInFile( const char *pEncodingName ) const = 0;
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// For serialization, set the delimiter rules
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// These methods are meant to be used by importer/exporters
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virtual void SetSerializationDelimiter( CUtlCharConversion *pConv ) = 0;
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virtual void SetSerializationArrayDelimiter( const char *pDelimiter ) = 0;
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// used to skip auto-creation of child elements during unserialization
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virtual bool IsUnserializing() = 0;
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// Serialization of a element tree into a utlbuffer
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virtual bool Serialize( CUtlBuffer &outBuf, const char *pEncodingName, const char *pFormatName, DmElementHandle_t hRoot ) = 0;
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// Unserializes, returns the root of the unserialized tree in hRoot
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// The file name passed in is simply for error messages and fileid creation
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virtual bool Unserialize( CUtlBuffer &inBuf, const char *pEncodingName, const char *pSourceFormatName, const char *pFormatHint,
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const char *pFileName, DmConflictResolution_t idConflictResolution, DmElementHandle_t &hRoot ) = 0;
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// converts from elements from old file formats to elements for the current file format
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virtual bool UpdateUnserializedElements( const char *pSourceFormatName, int nSourceFormatVersion,
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DmFileId_t fileid, DmConflictResolution_t idConflictResolution, CDmElement **ppRoot ) = 0;
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// force creation of untyped elements, ignoring type
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virtual void OnlyCreateUntypedElements( bool bEnable ) = 0;
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// Finds a serializer by name
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virtual IDmSerializer* FindSerializer( const char *pEncodingName ) const = 0;
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virtual IDmLegacyUpdater* FindLegacyUpdater( const char *pLegacyFormatName ) const = 0;
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virtual IDmFormatUpdater* FindFormatUpdater( const char *pFormatName ) const = 0;
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// saves element tree to a file
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virtual bool SaveToFile( const char *pFileName, const char *pPathID, const char *pEncodingName, const char *pFormatName, CDmElement *pRoot ) = 0;
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// restores file into an element tree
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// NOTE: Format name is only used here for those formats which don't store
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// the format name in the file. Use NULL for those formats which store the
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// format name in the file.
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virtual DmFileId_t RestoreFromFile( const char *pFileName, const char *pPathID, const char *pFormatHint, CDmElement **ppRoot, DmConflictResolution_t idConflictResolution = CR_DELETE_NEW, DmxHeader_t *pHeaderOut = NULL ) = 0;
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// Sets the name of the DME element to create in keyvalues serialization
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virtual void SetKeyValuesElementCallback( IElementForKeyValueCallback *pCallbackInterface ) = 0;
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||
|
virtual const char *GetKeyValuesElementName( const char *pszKeyName, int iNestingLevel ) = 0;
|
||
|
|
||
|
// Global symbol table for the datamodel system
|
||
|
virtual UtlSymId_t GetSymbol( const char *pString ) = 0;
|
||
|
virtual const char * GetString( UtlSymId_t sym ) const = 0;
|
||
|
|
||
|
// Returns the total number of elements allocated at the moment
|
||
|
virtual int GetMaxNumberOfElements() = 0;
|
||
|
virtual int GetElementsAllocatedSoFar() = 0;
|
||
|
virtual int GetAllocatedAttributeCount() = 0;
|
||
|
virtual int GetAllocatedElementCount() = 0;
|
||
|
virtual DmElementHandle_t FirstAllocatedElement() = 0;
|
||
|
virtual DmElementHandle_t NextAllocatedElement( DmElementHandle_t it ) = 0;
|
||
|
|
||
|
// estimate memory usage
|
||
|
virtual int EstimateMemoryUsage( DmElementHandle_t hElement, TraversalDepth_t depth ) = 0;
|
||
|
|
||
|
// Undo/Redo support
|
||
|
virtual void SetUndoEnabled( bool enable ) = 0;
|
||
|
virtual bool IsUndoEnabled() const = 0;
|
||
|
virtual bool UndoEnabledForElement( const CDmElement *pElement ) const = 0;
|
||
|
virtual bool IsDirty() const = 0;
|
||
|
virtual bool CanUndo() const = 0;
|
||
|
virtual bool CanRedo() const = 0;
|
||
|
// If chaining ID is != 0 and the next StartUndo uses the same ID, then the operations will be chained together into a single undo operation
|
||
|
virtual void StartUndo( char const *undodesc, char const *redodesc, int nChainingID = 0 ) = 0;
|
||
|
virtual void FinishUndo() = 0;
|
||
|
virtual void AbortUndoableOperation() = 0; // called instead of FinishUndo, essentially performs and Undo() and WipeRedo() if any undo items have been added to the stack
|
||
|
virtual void ClearRedo() = 0;
|
||
|
virtual const char *GetUndoDesc() = 0;
|
||
|
virtual const char *GetRedoDesc() = 0;
|
||
|
// From the UI, perform the Undo operation
|
||
|
virtual void Undo() = 0;
|
||
|
virtual void Redo() = 0;
|
||
|
virtual void TraceUndo( bool state ) = 0; // if true, undo records spew as they are added
|
||
|
|
||
|
// Wipes out all Undo data
|
||
|
virtual void ClearUndo() = 0;
|
||
|
|
||
|
virtual void GetUndoInfo( CUtlVector< UndoInfo_t >& list ) = 0;
|
||
|
|
||
|
virtual void AddUndoElement( IUndoElement *pElement ) = 0;
|
||
|
virtual UtlSymId_t GetUndoDescInternal( const char *context ) = 0;
|
||
|
virtual UtlSymId_t GetRedoDescInternal( const char *context ) = 0;
|
||
|
|
||
|
virtual void EmptyClipboard() = 0;
|
||
|
virtual void SetClipboardData( CUtlVector< KeyValues * >& data, IClipboardCleanup *pfnOptionalCleanuFunction = 0 ) = 0;
|
||
|
virtual void AddToClipboardData( KeyValues *add ) = 0;
|
||
|
virtual void GetClipboardData( CUtlVector< KeyValues * >& data ) = 0;
|
||
|
virtual bool HasClipboardData() const = 0;
|
||
|
|
||
|
// Handles to attributes
|
||
|
virtual CDmAttribute * GetAttribute( DmAttributeHandle_t h ) = 0;
|
||
|
virtual bool IsAttributeHandleValid( DmAttributeHandle_t h ) const = 0;
|
||
|
|
||
|
// file id reference methods
|
||
|
virtual int NumFileIds() = 0;
|
||
|
virtual DmFileId_t GetFileId( int i ) = 0;
|
||
|
virtual DmFileId_t FindOrCreateFileId( const char *pFilename ) = 0;
|
||
|
virtual void RemoveFileId( DmFileId_t fileid ) = 0;
|
||
|
virtual DmFileId_t GetFileId( const char *pFilename ) = 0;
|
||
|
virtual const char * GetFileName( DmFileId_t fileid ) = 0;
|
||
|
virtual void SetFileName( DmFileId_t fileid, const char *pFileName ) = 0;
|
||
|
virtual const char * GetFileFormat( DmFileId_t fileid ) = 0;
|
||
|
virtual void SetFileFormat( DmFileId_t fileid, const char *pFormat ) = 0;
|
||
|
virtual DmElementHandle_t GetFileRoot( DmFileId_t fileid ) = 0;
|
||
|
virtual void SetFileRoot( DmFileId_t fileid, DmElementHandle_t hRoot ) = 0;
|
||
|
virtual bool IsFileLoaded( DmFileId_t fileid ) = 0;
|
||
|
virtual void MarkFileLoaded( DmFileId_t fileid ) = 0;
|
||
|
virtual void UnloadFile( DmFileId_t fileid ) = 0;
|
||
|
virtual int NumElementsInFile( DmFileId_t fileid ) = 0;
|
||
|
|
||
|
virtual void DontAutoDelete( DmElementHandle_t hElement ) = 0;
|
||
|
|
||
|
// handle validity methods - these shouldn't really be here, but the undo system needs them...
|
||
|
virtual void MarkHandleInvalid( DmElementHandle_t hElement ) = 0;
|
||
|
virtual void MarkHandleValid( DmElementHandle_t hElement ) = 0;
|
||
|
|
||
|
virtual DmElementHandle_t FindElement( const DmObjectId_t &id ) = 0;
|
||
|
|
||
|
virtual DmAttributeReferenceIterator_t FirstAttributeReferencingElement( DmElementHandle_t hElement ) = 0;
|
||
|
virtual DmAttributeReferenceIterator_t NextAttributeReferencingElement( DmAttributeReferenceIterator_t hAttrIter ) = 0;
|
||
|
virtual CDmAttribute * GetAttribute( DmAttributeReferenceIterator_t hAttrIter ) = 0;
|
||
|
|
||
|
// Install, remove notify callbacks associated w/ undo contexts
|
||
|
virtual bool InstallNotificationCallback( IDmNotify *pNotify ) = 0;
|
||
|
virtual void RemoveNotificationCallback( IDmNotify *pNotify ) = 0;
|
||
|
virtual bool IsSuppressingNotify( ) const = 0;
|
||
|
virtual void SetSuppressingNotify( bool bSuppress ) = 0;
|
||
|
virtual void PushNotificationScope( const char *pReason, int nNotifySource, int nNotifyFlags ) = 0;
|
||
|
virtual void PopNotificationScope( bool bAbort = false ) = 0;
|
||
|
virtual const char *GetUndoString( UtlSymId_t sym ) = 0;
|
||
|
|
||
|
virtual bool HasElementFactory( const char *pElementType ) const = 0;
|
||
|
|
||
|
// Call before you make any undo records
|
||
|
virtual void SetUndoDepth( int nSize ) = 0;
|
||
|
|
||
|
// Displats memory stats to the console
|
||
|
virtual void DisplayMemoryStats() = 0;
|
||
|
};
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Used only by applications to hook in the data model
|
||
|
//-----------------------------------------------------------------------------
|
||
|
#define VDATAMODEL_INTERFACE_VERSION "VDataModelVersion001"
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Main interface accessor
|
||
|
//-----------------------------------------------------------------------------
|
||
|
extern IDataModel *g_pDataModel;
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Allows clients to implement customized undo elements
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CUndoElement : public IUndoElement
|
||
|
{
|
||
|
public:
|
||
|
CUndoElement( const char *pDesc )
|
||
|
{
|
||
|
m_UndoDesc = g_pDataModel->GetUndoDescInternal( pDesc );
|
||
|
m_RedoDesc = g_pDataModel->GetRedoDescInternal( pDesc );
|
||
|
m_pDesc = pDesc;
|
||
|
m_bEndOfStream = false;
|
||
|
}
|
||
|
|
||
|
virtual void Release()
|
||
|
{
|
||
|
delete this;
|
||
|
}
|
||
|
|
||
|
virtual const char *UndoDesc() const
|
||
|
{
|
||
|
return g_pDataModel->GetUndoString( m_UndoDesc );
|
||
|
}
|
||
|
|
||
|
virtual const char *RedoDesc() const
|
||
|
{
|
||
|
return g_pDataModel->GetUndoString( m_RedoDesc );
|
||
|
}
|
||
|
|
||
|
virtual const char *GetDesc() const
|
||
|
{
|
||
|
return m_pDesc;
|
||
|
}
|
||
|
|
||
|
protected:
|
||
|
virtual bool IsEndOfStream() const
|
||
|
{
|
||
|
return m_bEndOfStream;
|
||
|
}
|
||
|
|
||
|
virtual void SetEndOfStream( bool end )
|
||
|
{
|
||
|
m_bEndOfStream = end;
|
||
|
}
|
||
|
|
||
|
const char *m_pDesc;
|
||
|
CUtlSymbol m_UndoDesc;
|
||
|
CUtlSymbol m_RedoDesc;
|
||
|
bool m_bEndOfStream;
|
||
|
|
||
|
private:
|
||
|
friend class CUndoManager;
|
||
|
};
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Simple helper class
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CUndoScopeGuard
|
||
|
{
|
||
|
public:
|
||
|
explicit CUndoScopeGuard( const char *udesc, const char *rdesc = NULL )
|
||
|
{
|
||
|
m_bReleased = false;
|
||
|
m_bNotify = false;
|
||
|
m_pNotify = NULL;
|
||
|
g_pDataModel->StartUndo( udesc, rdesc ? rdesc : udesc );
|
||
|
}
|
||
|
|
||
|
explicit CUndoScopeGuard( int nChainingID, char const *udesc )
|
||
|
{
|
||
|
m_bReleased = false;
|
||
|
m_bNotify = false;
|
||
|
m_pNotify = NULL;
|
||
|
g_pDataModel->StartUndo( udesc, udesc, nChainingID );
|
||
|
}
|
||
|
|
||
|
explicit CUndoScopeGuard( int nNotifySource, int nNotifyFlags, const char *udesc, const char *rdesc = NULL, int nChainingID = 0 )
|
||
|
{
|
||
|
m_bReleased = false;
|
||
|
m_bNotify = true;
|
||
|
m_pNotify = NULL;
|
||
|
g_pDataModel->StartUndo( udesc, rdesc ? rdesc : udesc, nChainingID );
|
||
|
g_pDataModel->PushNotificationScope( udesc, nNotifySource, nNotifyFlags );
|
||
|
}
|
||
|
|
||
|
explicit CUndoScopeGuard( int nNotifySource, int nNotifyFlags, IDmNotify *pNotify, const char *udesc, const char *rdesc = NULL, int nChainingID = 0 )
|
||
|
{
|
||
|
m_bReleased = false;
|
||
|
m_bNotify = true;
|
||
|
m_pNotify = NULL;
|
||
|
g_pDataModel->StartUndo( udesc, rdesc ? rdesc : udesc, nChainingID );
|
||
|
if ( pNotify )
|
||
|
{
|
||
|
if ( g_pDataModel->InstallNotificationCallback( pNotify ) )
|
||
|
{
|
||
|
m_pNotify = pNotify;
|
||
|
}
|
||
|
}
|
||
|
g_pDataModel->PushNotificationScope( udesc, nNotifySource, nNotifyFlags );
|
||
|
}
|
||
|
|
||
|
~CUndoScopeGuard()
|
||
|
{
|
||
|
Release();
|
||
|
}
|
||
|
|
||
|
void Release()
|
||
|
{
|
||
|
if ( !m_bReleased )
|
||
|
{
|
||
|
g_pDataModel->FinishUndo();
|
||
|
if ( m_bNotify )
|
||
|
{
|
||
|
g_pDataModel->PopNotificationScope( );
|
||
|
m_bNotify = false;
|
||
|
}
|
||
|
if ( m_pNotify )
|
||
|
{
|
||
|
g_pDataModel->RemoveNotificationCallback( m_pNotify );
|
||
|
m_pNotify = NULL;
|
||
|
}
|
||
|
m_bReleased = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Abort()
|
||
|
{
|
||
|
if ( !m_bReleased )
|
||
|
{
|
||
|
g_pDataModel->AbortUndoableOperation();
|
||
|
if ( m_bNotify )
|
||
|
{
|
||
|
g_pDataModel->PopNotificationScope( true );
|
||
|
m_bNotify = false;
|
||
|
}
|
||
|
if ( m_pNotify )
|
||
|
{
|
||
|
g_pDataModel->RemoveNotificationCallback( m_pNotify );
|
||
|
m_pNotify = NULL;
|
||
|
}
|
||
|
m_bReleased = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
IDmNotify *m_pNotify;
|
||
|
bool m_bReleased;
|
||
|
bool m_bNotify;
|
||
|
};
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Simple helper class to disable Undo/Redo operations when in scope
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CChangeUndoScopeGuard
|
||
|
{
|
||
|
public:
|
||
|
CChangeUndoScopeGuard( bool bNewState )
|
||
|
{
|
||
|
m_bReleased = false;
|
||
|
m_bNotify = false;
|
||
|
m_pNotify = NULL;
|
||
|
m_bOldValue = g_pDataModel->IsUndoEnabled();
|
||
|
g_pDataModel->SetUndoEnabled( bNewState );
|
||
|
};
|
||
|
|
||
|
CChangeUndoScopeGuard( bool bNewState, const char *pDesc, int nNotifySource, int nNotifyFlags, IDmNotify *pNotify = NULL )
|
||
|
{
|
||
|
m_bReleased = false;
|
||
|
m_bOldValue = g_pDataModel->IsUndoEnabled();
|
||
|
g_pDataModel->SetUndoEnabled( bNewState );
|
||
|
|
||
|
m_bNotify = true;
|
||
|
m_pNotify = NULL;
|
||
|
if ( pNotify )
|
||
|
{
|
||
|
if ( g_pDataModel->InstallNotificationCallback( pNotify ) )
|
||
|
{
|
||
|
m_pNotify = pNotify;
|
||
|
}
|
||
|
}
|
||
|
g_pDataModel->PushNotificationScope( pDesc, nNotifySource, nNotifyFlags );
|
||
|
};
|
||
|
|
||
|
~CChangeUndoScopeGuard()
|
||
|
{
|
||
|
Release();
|
||
|
}
|
||
|
|
||
|
void Release()
|
||
|
{
|
||
|
// Releases the guard...
|
||
|
if ( !m_bReleased )
|
||
|
{
|
||
|
g_pDataModel->SetUndoEnabled( m_bOldValue );
|
||
|
m_bReleased = true;
|
||
|
if ( m_bNotify )
|
||
|
{
|
||
|
g_pDataModel->PopNotificationScope( );
|
||
|
m_bNotify = false;
|
||
|
}
|
||
|
if ( m_pNotify )
|
||
|
{
|
||
|
g_pDataModel->RemoveNotificationCallback( m_pNotify );
|
||
|
m_pNotify = NULL;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
IDmNotify *m_pNotify;
|
||
|
bool m_bOldValue;
|
||
|
bool m_bReleased;
|
||
|
bool m_bNotify;
|
||
|
};
|
||
|
|
||
|
class CDisableUndoScopeGuard : public CChangeUndoScopeGuard
|
||
|
{
|
||
|
typedef CChangeUndoScopeGuard BaseClass;
|
||
|
|
||
|
public:
|
||
|
CDisableUndoScopeGuard() : BaseClass( false ) { }
|
||
|
CDisableUndoScopeGuard( const char *pDesc, int nNotifySource, int nNotifyFlags, IDmNotify *pNotify = NULL ) :
|
||
|
BaseClass( false, pDesc, nNotifySource, nNotifyFlags, pNotify ) {}
|
||
|
};
|
||
|
|
||
|
class CEnableUndoScopeGuard : public CChangeUndoScopeGuard
|
||
|
{
|
||
|
typedef CChangeUndoScopeGuard BaseClass;
|
||
|
|
||
|
public:
|
||
|
CEnableUndoScopeGuard( ) : BaseClass( true ) { }
|
||
|
CEnableUndoScopeGuard( const char *pDesc, int nNotifySource, int nNotifyFlags, IDmNotify *pNotify = NULL ) :
|
||
|
BaseClass( true, pDesc, nNotifySource, nNotifyFlags, pNotify ) {}
|
||
|
};
|
||
|
|
||
|
|
||
|
#define DEFINE_SOURCE_UNDO_SCOPE_GUARD( _classnameprefix, _source ) \
|
||
|
class C ## _classnameprefix ## UndoScopeGuard : public CUndoScopeGuard \
|
||
|
{ \
|
||
|
typedef CUndoScopeGuard BaseClass; \
|
||
|
\
|
||
|
public: \
|
||
|
C ## _classnameprefix ## UndoScopeGuard( int nNotifyFlags, const char *pUndoDesc, const char *pRedoDesc = NULL, int nChainingID = 0 ) : \
|
||
|
BaseClass( _source, nNotifyFlags, pUndoDesc, pRedoDesc, nChainingID ) \
|
||
|
{ \
|
||
|
} \
|
||
|
C ## _classnameprefix ## UndoScopeGuard( int nNotifyFlags, IDmNotify *pNotify, const char *pUndoDesc, const char *pRedoDesc = NULL, int nChainingID = 0 ) : \
|
||
|
BaseClass( _source, nNotifyFlags, pNotify, pUndoDesc, pRedoDesc, nChainingID ) \
|
||
|
{ \
|
||
|
} \
|
||
|
C ## _classnameprefix ## UndoScopeGuard( int nNotifyFlags, const char *pUndoDesc, int nChainingID ) : \
|
||
|
BaseClass( _source, nNotifyFlags, pUndoDesc, pUndoDesc, nChainingID ) \
|
||
|
{ \
|
||
|
} \
|
||
|
}; \
|
||
|
class C ## _classnameprefix ## DisableUndoScopeGuard : public CDisableUndoScopeGuard \
|
||
|
{ \
|
||
|
typedef CDisableUndoScopeGuard BaseClass; \
|
||
|
\
|
||
|
public: \
|
||
|
C ## _classnameprefix ## DisableUndoScopeGuard( const char *pDesc, int nNotifyFlags, IDmNotify *pNotify = NULL ) : \
|
||
|
BaseClass( pDesc, _source, nNotifyFlags, pNotify ) \
|
||
|
{ \
|
||
|
} \
|
||
|
}; \
|
||
|
class C ## _classnameprefix ## EnableUndoScopeGuard : public CEnableUndoScopeGuard \
|
||
|
{ \
|
||
|
typedef CEnableUndoScopeGuard BaseClass; \
|
||
|
\
|
||
|
public: \
|
||
|
C ## _classnameprefix ## EnableUndoScopeGuard( const char *pDesc, int nNotifyFlags, IDmNotify *pNotify = NULL ) : \
|
||
|
BaseClass( pDesc, _source, nNotifyFlags, pNotify ) \
|
||
|
{ \
|
||
|
} \
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Simple helper class to disable NotifyDataChanged from current scope
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CNotifyScopeGuard
|
||
|
{
|
||
|
public:
|
||
|
CNotifyScopeGuard( const char *pReason, int nNotifySource, int nNotifyFlags, IDmNotify *pNotify = NULL )
|
||
|
{
|
||
|
m_bReleased = false;
|
||
|
m_pNotify = NULL;
|
||
|
g_pDataModel->PushNotificationScope( pReason, nNotifySource, nNotifyFlags );
|
||
|
if ( pNotify )
|
||
|
{
|
||
|
if ( g_pDataModel->InstallNotificationCallback( pNotify ) )
|
||
|
{
|
||
|
m_pNotify = pNotify;
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
|
||
|
~CNotifyScopeGuard()
|
||
|
{
|
||
|
Release();
|
||
|
}
|
||
|
|
||
|
void Release()
|
||
|
{
|
||
|
// Releases the guard...
|
||
|
if ( !m_bReleased )
|
||
|
{
|
||
|
g_pDataModel->PopNotificationScope( );
|
||
|
if ( m_pNotify )
|
||
|
{
|
||
|
g_pDataModel->RemoveNotificationCallback( m_pNotify );
|
||
|
m_pNotify = NULL;
|
||
|
}
|
||
|
m_bReleased = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
CNotifyScopeGuard( const CNotifyScopeGuard& g );
|
||
|
|
||
|
private:
|
||
|
IDmNotify *m_pNotify;
|
||
|
bool m_bReleased;
|
||
|
};
|
||
|
|
||
|
|
||
|
#define DEFINE_SOURCE_NOTIFY_SCOPE_GUARD( _classnameprefix, _source ) \
|
||
|
class C ## _classnameprefix ## NotifyScopeGuard : public CNotifyScopeGuard \
|
||
|
{ \
|
||
|
typedef CNotifyScopeGuard BaseClass; \
|
||
|
\
|
||
|
public: \
|
||
|
C ## _classnameprefix ## NotifyScopeGuard( const char *pReason, int nNotifyFlags, IDmNotify *pNotify = NULL ) : \
|
||
|
BaseClass( pReason, _source, nNotifyFlags, pNotify )\
|
||
|
{ \
|
||
|
} \
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Simple helper class to disable notifications when in scope
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CChangeNotifyScopeGuard
|
||
|
{
|
||
|
public:
|
||
|
CChangeNotifyScopeGuard( bool bNewState )
|
||
|
{
|
||
|
m_bReleased = false;
|
||
|
m_bOldValue = g_pDataModel->IsSuppressingNotify();
|
||
|
g_pDataModel->SetSuppressingNotify( bNewState );
|
||
|
};
|
||
|
|
||
|
~CChangeNotifyScopeGuard()
|
||
|
{
|
||
|
Release();
|
||
|
}
|
||
|
|
||
|
void Release()
|
||
|
{
|
||
|
// Releases the guard...
|
||
|
if ( !m_bReleased )
|
||
|
{
|
||
|
g_pDataModel->SetSuppressingNotify( m_bOldValue );
|
||
|
m_bReleased = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
bool m_bOldValue;
|
||
|
bool m_bReleased;
|
||
|
};
|
||
|
|
||
|
class CDisableNotifyScopeGuard : public CChangeNotifyScopeGuard
|
||
|
{
|
||
|
typedef CChangeNotifyScopeGuard BaseClass;
|
||
|
|
||
|
public:
|
||
|
CDisableNotifyScopeGuard() : BaseClass( true ) { }
|
||
|
|
||
|
private:
|
||
|
CDisableNotifyScopeGuard( const CDisableNotifyScopeGuard& g );
|
||
|
};
|
||
|
|
||
|
class CEnableNotifyScopeGuard : public CChangeNotifyScopeGuard
|
||
|
{
|
||
|
typedef CChangeNotifyScopeGuard BaseClass;
|
||
|
|
||
|
public:
|
||
|
CEnableNotifyScopeGuard( ) : BaseClass( false ) { }
|
||
|
|
||
|
private:
|
||
|
CEnableNotifyScopeGuard( const CEnableNotifyScopeGuard& g );
|
||
|
};
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Standard undo/notify guards for the application
|
||
|
//-----------------------------------------------------------------------------
|
||
|
DEFINE_SOURCE_UNDO_SCOPE_GUARD( App, NOTIFY_SOURCE_APPLICATION );
|
||
|
DEFINE_SOURCE_NOTIFY_SCOPE_GUARD( App, NOTIFY_SOURCE_APPLICATION );
|
||
|
|
||
|
|
||
|
|
||
|
#endif // IDATAMODEL_H
|