1
0
mirror of https://github.com/alliedmodders/hl2sdk.git synced 2024-12-23 01:59:43 +08:00
hl2sdk/materialsystem/stdshaders/vertexlit_notexture.psh

14 lines
369 B
Plaintext
Raw Permalink Normal View History

2014-03-01 03:08:09 +08:00
ps.1.1
;------------------------------------------------------------------------------
; Draw a texture . . woo hoo!
; t0 - texture
;
; The texture coordinates need to be defined as follows:
; tc0 - texcoords
;------------------------------------------------------------------------------
mov r0, v0
mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)