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hl2sdk/materialsystem/stdshaders/Eyes.psh

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2014-03-01 03:08:09 +08:00
ps.1.1
;------------------------------------------------------------------------------
; Draw the eyes
; t0 - texture
; t1 - iris
; t2 - glint
;------------------------------------------------------------------------------
tex t0
tex t1
tex t2
lrp r0, t1.a, t1, t0 ; Blend in the iris with the background
mad r0.rgb, r0, v0, t2 + ; Modulate by the illumination, add in the glint
mov r0.a, t0.a