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https://github.com/alliedmodders/hl2sdk.git
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32 lines
1.0 KiB
C++
32 lines
1.0 KiB
C++
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "dt_send.h"
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#include "server_class.h"
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#include "te_particlesystem.h"
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#include "coordsize.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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IMPLEMENT_SERVERCLASS_ST(CTEParticleSystem, DT_TEParticleSystem)
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#if defined( TF_DLL )
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SendPropFloat( SENDINFO_VECTORELEM( m_vecOrigin, 0 ), -1, SPROP_COORD_MP_INTEGRAL ),
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SendPropFloat( SENDINFO_VECTORELEM( m_vecOrigin, 1 ), -1, SPROP_COORD_MP_INTEGRAL ),
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SendPropFloat( SENDINFO_VECTORELEM( m_vecOrigin, 2 ), -1, SPROP_COORD_MP_INTEGRAL ),
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#else
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SendPropFloat( SENDINFO_VECTORELEM(m_vecOrigin, 0), -1, SPROP_COORD),
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SendPropFloat( SENDINFO_VECTORELEM(m_vecOrigin, 1), -1, SPROP_COORD),
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SendPropFloat( SENDINFO_VECTORELEM(m_vecOrigin, 2), -1, SPROP_COORD),
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#endif
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END_SEND_TABLE()
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