1
0
mirror of https://github.com/alliedmodders/hl2sdk.git synced 2024-12-23 01:59:43 +08:00
hl2sdk/game/client/animatedtextureproxy.cpp

32 lines
831 B
C++
Raw Permalink Normal View History

2013-06-27 06:22:04 +08:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "baseanimatedtextureproxy.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
class CAnimatedTextureProxy : public CBaseAnimatedTextureProxy
{
public:
CAnimatedTextureProxy() {}
virtual ~CAnimatedTextureProxy() {}
virtual float GetAnimationStartTime( void* pBaseEntity );
};
EXPOSE_INTERFACE( CAnimatedTextureProxy, IMaterialProxy, "AnimatedTexture" IMATERIAL_PROXY_INTERFACE_VERSION );
#ifdef _WIN32
2013-06-27 06:22:04 +08:00
#pragma warning (disable : 4100)
#endif
2013-06-27 06:22:04 +08:00
float CAnimatedTextureProxy::GetAnimationStartTime( void* pBaseEntity )
{
return 0;
}