mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-01-05 17:13:36 +08:00
59 lines
902 B
C
59 lines
902 B
C
|
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
|||
|
//
|
|||
|
// Purpose:
|
|||
|
//
|
|||
|
//=============================================================================//
|
|||
|
|
|||
|
#ifndef HUDTEXTUREHANDLE_H
|
|||
|
#define HUDTEXTUREHANDLE_H
|
|||
|
#ifdef _WIN32
|
|||
|
#pragma once
|
|||
|
#endif
|
|||
|
|
|||
|
class CHudTexture;
|
|||
|
|
|||
|
class CHudTextureHandle
|
|||
|
{
|
|||
|
public:
|
|||
|
CHudTextureHandle()
|
|||
|
{
|
|||
|
m_pValue = NULL;
|
|||
|
}
|
|||
|
|
|||
|
// Assign a value to the handle.
|
|||
|
const CHudTextureHandle& operator=( const CHudTexture *t )
|
|||
|
{
|
|||
|
m_pValue = (CHudTexture *)t;
|
|||
|
}
|
|||
|
|
|||
|
void Set( CHudTexture *t )
|
|||
|
{
|
|||
|
m_pValue = t;
|
|||
|
}
|
|||
|
|
|||
|
CHudTexture *Get()
|
|||
|
{
|
|||
|
return m_pValue;
|
|||
|
}
|
|||
|
|
|||
|
operator CHudTexture*()
|
|||
|
{
|
|||
|
return m_pValue;
|
|||
|
}
|
|||
|
|
|||
|
operator CHudTexture*() const
|
|||
|
{
|
|||
|
return m_pValue;
|
|||
|
}
|
|||
|
|
|||
|
CHudTexture *operator->() const
|
|||
|
{
|
|||
|
return m_pValue;
|
|||
|
}
|
|||
|
|
|||
|
private:
|
|||
|
CHudTexture *m_pValue;
|
|||
|
};
|
|||
|
|
|||
|
#endif // HUDTEXTUREHANDLE_H
|