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hl2sdk/cl_dll/c_effects.h

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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef C_EFFECTS_H
#define C_EFFECTS_H
#ifdef _WIN32
#pragma once
#endif
// Draw rain effects.
void DrawPrecipitation();
#endif // C_EFFECTS_H