.. | ||
ast | ||
BUILD | ||
config.go | ||
decode.go | ||
encode.go | ||
error.go | ||
LICENSE | ||
parse.go | ||
parse.peg | ||
parse.peg.go | ||
README.md | ||
util.go |
TOML parser and encoder library for Golang
TOML parser and encoder library for Golang.
This library is compatible with TOML version v0.4.0.
Installation
go get -u github.com/naoina/toml
Usage
The following TOML save as example.toml
.
# This is a TOML document. Boom.
title = "TOML Example"
[owner]
name = "Lance Uppercut"
dob = 1979-05-27T07:32:00-08:00 # First class dates? Why not?
[database]
server = "192.168.1.1"
ports = [ 8001, 8001, 8002 ]
connection_max = 5000
enabled = true
[servers]
# You can indent as you please. Tabs or spaces. TOML don't care.
[servers.alpha]
ip = "10.0.0.1"
dc = "eqdc10"
[servers.beta]
ip = "10.0.0.2"
dc = "eqdc10"
[clients]
data = [ ["gamma", "delta"], [1, 2] ]
# Line breaks are OK when inside arrays
hosts = [
"alpha",
"omega"
]
Then above TOML will mapping to tomlConfig
struct using toml.Unmarshal
.
package main
import (
"io/ioutil"
"os"
"time"
"github.com/naoina/toml"
)
type tomlConfig struct {
Title string
Owner struct {
Name string
Dob time.Time
}
Database struct {
Server string
Ports []int
ConnectionMax uint
Enabled bool
}
Servers map[string]ServerInfo
Clients struct {
Data [][]interface{}
Hosts []string
}
}
type ServerInfo struct {
IP net.IP
DC string
}
func main() {
f, err := os.Open("example.toml")
if err != nil {
panic(err)
}
defer f.Close()
var config Config
if err := toml.NewDecoder(f).Decode(&config); err != nil {
panic(err)
}
// then to use the unmarshaled config...
fmt.Println("IP of server 'alpha':", config.Servers["alpha"].IP)
}
Mappings
A key and value of TOML will map to the corresponding field. The fields of struct for mapping must be exported.
The rules of the mapping of key are following:
Exact matching
timeout_seconds = 256
type Config struct {
Timeout_seconds int
}
Camelcase matching
server_name = "srv1"
type Config struct {
ServerName string
}
Uppercase matching
ip = "10.0.0.1"
type Config struct {
IP string
}
See the following examples for the value mappings.
String
val = "string"
type Config struct {
Val string
}
Integer
val = 100
type Config struct {
Val int
}
All types that can be used are following:
- int8 (from
-128
to127
) - int16 (from
-32768
to32767
) - int32 (from
-2147483648
to2147483647
) - int64 (from
-9223372036854775808
to9223372036854775807
) - int (same as
int32
on 32bit environment, orint64
on 64bit environment) - uint8 (from
0
to255
) - uint16 (from
0
to65535
) - uint32 (from
0
to4294967295
) - uint64 (from
0
to18446744073709551615
) - uint (same as
uint
on 32bit environment, oruint64
on 64bit environment)
Float
val = 3.1415
type Config struct {
Val float32
}
All types that can be used are following:
- float32
- float64
Boolean
val = true
type Config struct {
Val bool
}
Datetime
val = 2014-09-28T21:27:39Z
type Config struct {
Val time.Time
}
Array
val = ["a", "b", "c"]
type Config struct {
Val []string
}
Also following examples all can be mapped:
val1 = [1, 2, 3]
val2 = [["a", "b"], ["c", "d"]]
val3 = [[1, 2, 3], ["a", "b", "c"]]
val4 = [[1, 2, 3], [["a", "b"], [true, false]]]
type Config struct {
Val1 []int
Val2 [][]string
Val3 [][]interface{}
Val4 [][]interface{}
}
Table
[server]
type = "app"
[server.development]
ip = "10.0.0.1"
[server.production]
ip = "10.0.0.2"
type Config struct {
Server map[string]Server
}
type Server struct {
IP string
}
You can also use the following struct instead of map of struct.
type Config struct {
Server struct {
Development Server
Production Server
}
}
type Server struct {
IP string
}
Array of Tables
[[fruit]]
name = "apple"
[fruit.physical]
color = "red"
shape = "round"
[[fruit.variety]]
name = "red delicious"
[[fruit.variety]]
name = "granny smith"
[[fruit]]
name = "banana"
[[fruit.variety]]
name = "plantain"
type Config struct {
Fruit []struct {
Name string
Physical struct {
Color string
Shape string
}
Variety []struct {
Name string
}
}
}
Using the encoding.TextUnmarshaler
interface
Package toml supports encoding.TextUnmarshaler
(and encoding.TextMarshaler
). You can
use it to apply custom marshaling rules for certain types. The UnmarshalText
method is
called with the value text found in the TOML input. TOML strings are passed unquoted.
duration = "10s"
import time
type Duration time.Duration
// UnmarshalText implements encoding.TextUnmarshaler
func (d *Duration) UnmarshalText(data []byte) error {
duration, err := time.ParseDuration(string(data))
if err == nil {
*d = Duration(duration)
}
return err
}
// MarshalText implements encoding.TextMarshaler
func (d Duration) MarshalText() ([]byte, error) {
return []byte(time.Duration(d).String()), nil
}
type ConfigWithDuration struct {
Duration Duration
}
Using the toml.UnmarshalerRec
interface
You can also override marshaling rules specifically for TOML using the UnmarshalerRec
and MarshalerRec
interfaces. These are useful if you want to control how structs or
arrays are handled. You can apply additional validation or set unexported struct fields.
Note: encoding.TextUnmarshaler
and encoding.TextMarshaler
should be preferred for
simple (scalar) values because they're also compatible with other formats like JSON or
YAML.
See the UnmarshalerRec example.
Using the toml.Unmarshaler
interface
If you want to deal with raw TOML syntax, use the Unmarshaler
and Marshaler
interfaces. Their input and output is raw TOML syntax. As such, these interfaces are
useful if you want to handle TOML at the syntax level.
API documentation
See Godoc.
License
MIT