go-common/vendor/github.com/dgryski/go-farm/farmhashcc.go
2019-04-22 02:59:20 +00:00

200 lines
4.9 KiB
Go

package farm
// This file provides a 32-bit hash equivalent to CityHash32 (v1.1.1)
// and a 128-bit hash equivalent to CityHash128 (v1.1.1). It also provides
// a seeded 32-bit hash function similar to CityHash32.
func hash32Len13to24Seed(s []byte, seed uint32) uint32 {
slen := len(s)
a := fetch32(s, -4+(slen>>1))
b := fetch32(s, 4)
c := fetch32(s, slen-8)
d := fetch32(s, (slen >> 1))
e := fetch32(s, 0)
f := fetch32(s, slen-4)
h := d*c1 + uint32(slen) + seed
a = rotate32(a, 12) + f
h = mur(c, h) + a
a = rotate32(a, 3) + c
h = mur(e, h) + a
a = rotate32(a+f, 12) + d
h = mur(b^seed, h) + a
return fmix(h)
}
func hash32Len0to4(s []byte, seed uint32) uint32 {
slen := len(s)
b := seed
c := uint32(9)
for i := 0; i < slen; i++ {
v := uint32(s[i])
b = (b * c1) + v
c ^= b
}
return fmix(mur(b, mur(uint32(slen), c)))
}
func hash128to64(x uint128) uint64 {
// Murmur-inspired hashing.
const mul uint64 = 0x9ddfea08eb382d69
a := (x.lo ^ x.hi) * mul
a ^= (a >> 47)
b := (x.hi ^ a) * mul
b ^= (b >> 47)
b *= mul
return b
}
type uint128 struct {
lo uint64
hi uint64
}
// A subroutine for CityHash128(). Returns a decent 128-bit hash for strings
// of any length representable in signed long. Based on City and Murmur.
func cityMurmur(s []byte, seed uint128) uint128 {
slen := len(s)
a := seed.lo
b := seed.hi
var c uint64
var d uint64
l := slen - 16
if l <= 0 { // len <= 16
a = shiftMix(a*k1) * k1
c = b*k1 + hashLen0to16(s)
if slen >= 8 {
d = shiftMix(a + fetch64(s, 0))
} else {
d = shiftMix(a + c)
}
} else { // len > 16
c = hashLen16(fetch64(s, slen-8)+k1, a)
d = hashLen16(b+uint64(slen), c+fetch64(s, slen-16))
a += d
for {
a ^= shiftMix(fetch64(s, 0)*k1) * k1
a *= k1
b ^= a
c ^= shiftMix(fetch64(s, 8)*k1) * k1
c *= k1
d ^= c
s = s[16:]
l -= 16
if l <= 0 {
break
}
}
}
a = hashLen16(a, c)
b = hashLen16(d, b)
return uint128{a ^ b, hashLen16(b, a)}
}
func cityHash128WithSeed(s []byte, seed uint128) uint128 {
slen := len(s)
if slen < 128 {
return cityMurmur(s, seed)
}
endIdx := ((slen - 1) / 128) * 128
lastBlockIdx := endIdx + ((slen - 1) & 127) - 127
last := s[lastBlockIdx:]
// We expect len >= 128 to be the common case. Keep 56 bytes of state:
// v, w, x, y, and z.
var v1, v2 uint64
var w1, w2 uint64
x := seed.lo
y := seed.hi
z := uint64(slen) * k1
v1 = rotate64(y^k1, 49)*k1 + fetch64(s, 0)
v2 = rotate64(v1, 42)*k1 + fetch64(s, 8)
w1 = rotate64(y+z, 35)*k1 + x
w2 = rotate64(x+fetch64(s, 88), 53) * k1
// This is the same inner loop as CityHash64(), manually unrolled.
for {
x = rotate64(x+y+v1+fetch64(s, 8), 37) * k1
y = rotate64(y+v2+fetch64(s, 48), 42) * k1
x ^= w2
y += v1 + fetch64(s, 40)
z = rotate64(z+w1, 33) * k1
v1, v2 = weakHashLen32WithSeeds(s, v2*k1, x+w1)
w1, w2 = weakHashLen32WithSeeds(s[32:], z+w2, y+fetch64(s, 16))
z, x = x, z
s = s[64:]
x = rotate64(x+y+v1+fetch64(s, 8), 37) * k1
y = rotate64(y+v2+fetch64(s, 48), 42) * k1
x ^= w2
y += v1 + fetch64(s, 40)
z = rotate64(z+w1, 33) * k1
v1, v2 = weakHashLen32WithSeeds(s, v2*k1, x+w1)
w1, w2 = weakHashLen32WithSeeds(s[32:], z+w2, y+fetch64(s, 16))
z, x = x, z
s = s[64:]
slen -= 128
if slen < 128 {
break
}
}
x += rotate64(v1+z, 49) * k0
y = y*k0 + rotate64(w2, 37)
z = z*k0 + rotate64(w1, 27)
w1 *= 9
v1 *= k0
// If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s.
for tailDone := 0; tailDone < slen; {
tailDone += 32
y = rotate64(x+y, 42)*k0 + v2
w1 += fetch64(last, 128-tailDone+16)
x = x*k0 + w1
z += w2 + fetch64(last, 128-tailDone)
w2 += v1
v1, v2 = weakHashLen32WithSeeds(last[128-tailDone:], v1+z, v2)
v1 *= k0
}
// At this point our 56 bytes of state should contain more than
// enough information for a strong 128-bit hash. We use two
// different 56-byte-to-8-byte hashes to get a 16-byte final result.
x = hashLen16(x, v1)
y = hashLen16(y+z, w1)
return uint128{hashLen16(x+v2, w2) + y,
hashLen16(x+w2, y+v2)}
}
func cityHash128(s []byte) uint128 {
slen := len(s)
if slen >= 16 {
return cityHash128WithSeed(s[16:], uint128{fetch64(s, 0), fetch64(s, 8) + k0})
}
return cityHash128WithSeed(s, uint128{k0, k1})
}
// Fingerprint128 is a 128-bit fingerprint function for byte-slices
func Fingerprint128(s []byte) (lo, hi uint64) {
h := cityHash128(s)
return h.lo, h.hi
}
// Fingerprint64 is a 64-bit fingerprint function for byte-slices
func Fingerprint64(s []byte) uint64 {
return Hash64(s)
}
// Fingerprint32 is a 32-bit fingerprint function for byte-slices
func Fingerprint32(s []byte) uint32 {
return Hash32(s)
}
// Hash128 is a 128-bit hash function for byte-slices
func Hash128(s []byte) (lo, hi uint64) {
return Fingerprint128(s)
}
// Hash128WithSeed is a 128-bit hash function for byte-slices and a 128-bit seed
func Hash128WithSeed(s []byte, seed0, seed1 uint64) (lo, hi uint64) {
h := cityHash128WithSeed(s, uint128{seed0, seed1})
return h.lo, h.hi
}