csgo-2018-source/materialsystem/base_visuals_data_processor.cpp
2021-07-24 21:11:47 -07:00

19 lines
495 B
C++

//========= Copyright © 1996-2013, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "materialsystem/ivisualsdataprocessor.h"
#include "materialsystem/base_visuals_data_processor.h"
const char g_szMaterialParamNames[MATERIAL_PARAM_ID_COUNT][32] =
{
{ "$baseTexture" },
{ "$phongexponenttexture" },
{ "$bumpmap" },
{ "$anisodirtexture" },
{ "$masks1" }
};