csgo-2018-source/datamodel/dmelement.cpp
2021-07-24 21:11:47 -07:00

1466 lines
42 KiB
C++

//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#include "datamodel/dmelement.h"
#include "tier0/dbg.h"
#include "datamodel.h"
#include "tier1/utllinkedlist.h"
#include "tier1/utlbuffer.h"
#include "datamodel/dmattribute.h"
#include "Color.h"
#include "mathlib/mathlib.h"
#include "mathlib/vmatrix.h"
#include "datamodel/dmelementfactoryhelper.h"
#include "datamodel/dmattributevar.h"
#include "dmattributeinternal.h"
#include "DmElementFramework.h"
#include <ctype.h>
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// helper class to allow CDmeHandle access to g_pDataModelImp
//-----------------------------------------------------------------------------
void CDmeElementRefHelper::Ref( DmElementHandle_t hElement, HandleType_t handleType )
{
g_pDataModelImp->OnElementReferenceAdded( hElement, handleType );
}
void CDmeElementRefHelper::Unref( DmElementHandle_t hElement, HandleType_t handleType )
{
g_pDataModelImp->OnElementReferenceRemoved( hElement, handleType );
}
// turn memdbg off temporarily so we can get at placement new
#include "tier0/memdbgoff.h"
DEFINE_FIXEDSIZE_ALLOCATOR( DmAttributeList_t, 1024, CUtlMemoryPool::GROW_SLOW );
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// element reference struct - containing attribute referrers and handle refcount
//-----------------------------------------------------------------------------
void DmElementReference_t::AddAttribute( CDmAttribute *pAttribute )
{
if ( m_attributes.m_hAttribute != DMATTRIBUTE_HANDLE_INVALID )
{
DmAttributeList_t *pLink = new DmAttributeList_t; // TODO - create a fixed size allocator for these
pLink->m_hAttribute = m_attributes.m_hAttribute;
pLink->m_pNext = m_attributes.m_pNext;
m_attributes.m_pNext = pLink;
}
m_attributes.m_hAttribute = pAttribute->GetHandle();
}
void DmElementReference_t::RemoveAttribute( CDmAttribute *pAttribute )
{
DmAttributeHandle_t hAttribute = pAttribute->GetHandle();
if ( m_attributes.m_hAttribute == hAttribute )
{
DmAttributeList_t *pNext = m_attributes.m_pNext;
if ( pNext )
{
m_attributes.m_hAttribute = pNext->m_hAttribute;
m_attributes.m_pNext = pNext->m_pNext;
delete pNext;
}
else
{
m_attributes.m_hAttribute = DMATTRIBUTE_HANDLE_INVALID;
}
return;
}
for ( DmAttributeList_t *pLink = &m_attributes; pLink->m_pNext; pLink = pLink->m_pNext )
{
DmAttributeList_t *pNext = pLink->m_pNext;
if ( pNext->m_hAttribute == hAttribute )
{
pLink->m_pNext = pNext->m_pNext;
delete pNext; // TODO - create a fixed size allocator for these
return;
}
}
Assert( 0 );
}
bool DmElementReference_t::FindAttribute( CDmAttribute *pAttribute )
{
DmAttributeHandle_t hAttribute = pAttribute->GetHandle();
for ( DmAttributeList_t *pLink = &m_attributes; pLink; pLink = pLink->m_pNext )
{
if ( pLink->m_hAttribute == hAttribute )
return true;
}
return false;
}
//-----------------------------------------------------------------------------
// Class factory
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmElement, CDmElement );
//-----------------------------------------------------------------------------
// For backward compat: DmeElement -> creates a CDmElement class
//-----------------------------------------------------------------------------
CDmElementFactory< CDmElement > g_CDmeElement_Factory( "DmElement" );
CDmElementFactoryHelper g_CDmeElement_Helper( "DmeElement", &g_CDmeElement_Factory, true );
//-----------------------------------------------------------------------------
// Constructor, destructor
//-----------------------------------------------------------------------------
CDmElement::CDmElement( DmElementHandle_t handle, const char *pElementType, const DmObjectId_t &id, const char *pElementName, DmFileId_t fileid ) :
m_ref( handle ), m_Type( g_pDataModel->GetSymbol( pElementType ) ), m_fileId( fileid ),
m_pAttributes( NULL ), m_bDirty( false ), m_bOnChangedCallbacksEnabled( false ), m_nParityBits( 0 ), m_bOnlyInUndo( false )
{
MEM_ALLOC_CREDIT();
g_pDataModelImp->AddElementToFile( m_ref.m_hElement, m_fileId );
{
DMX_PROFILE_SCOPE( CDmElement_m_Name_InitAndSet );
m_Name.InitAndSet( this, "name", pElementName, FATTRIB_TOPOLOGICAL );
}
CopyUniqueId( id, &m_Id );
}
CDmElement::~CDmElement()
{
g_pDataModelImp->RemoveElementFromFile( m_ref.m_hElement, m_fileId );
}
void CDmElement::PerformConstruction()
{
OnConstruction();
}
void CDmElement::PerformDestruction()
{
OnDestruction();
}
//-----------------------------------------------------------------------------
// Purpose: Deletes all attributes
//-----------------------------------------------------------------------------
void CDmElement::Purge()
{
// Don't create "undo" records for attribute changes here, since
// the entire element is getting deleted...
CDisableUndoScopeGuard guard;
while ( m_pAttributes )
{
#if defined( _DEBUG )
// So you can see what attribute is being destroyed
const char *pName = m_pAttributes->GetName();
NOTE_UNUSED( pName );
#endif
CDmAttribute *pNext = m_pAttributes->NextAttribute();
CDmAttribute::DestroyAttribute( m_pAttributes );
m_pAttributes = pNext;
}
g_pDataModelImp->NotifyState( NOTIFY_CHANGE_TOPOLOGICAL );
}
void CDmElement::SetId( const DmObjectId_t &id )
{
CopyUniqueId( id, &m_Id );
}
//-----------------------------------------------------------------------------
// RTTI implementation
//-----------------------------------------------------------------------------
void CDmElement::SetTypeSymbol( CUtlSymbolLarge sym )
{
m_classType = sym;
}
bool CDmElement::IsA( CUtlSymbolLarge typeSymbol ) const
{
// NOTE: This pattern here is used to avoid a zillion virtual function
// calls in the implementation of IsA. The IsA_Implementation is
// all static function calls.
return IsA_Implementation( typeSymbol );
}
int CDmElement::GetInheritanceDepth( CUtlSymbolLarge typeSymbol ) const
{
// NOTE: This pattern here is used to avoid a zillion virtual function
// calls in the implementation of IsA. The IsA_Implementation is
// all static function calls.
return GetInheritanceDepth_Implementation( typeSymbol, 0 );
}
// Helper for GetInheritanceDepth
int CDmElement::GetInheritanceDepth( const char *pTypeName ) const
{
CUtlSymbolLarge typeSymbol = g_pDataModel->GetSymbol( pTypeName );
return GetInheritanceDepth( typeSymbol );
}
//-----------------------------------------------------------------------------
// Is the element dirty?
//-----------------------------------------------------------------------------
bool CDmElement::IsDirty() const
{
return m_bDirty;
}
void CDmElement::MarkDirty( bool bDirty )
{
if ( bDirty && !m_bDirty )
{
g_pDmElementFrameworkImp->AddElementToDirtyList( m_ref.m_hElement );
}
m_bDirty = bDirty;
}
void CDmElement::MarkAttributesClean()
{
for ( CDmAttribute *pAttr = m_pAttributes; pAttr; pAttr = pAttr->NextAttribute() )
{
// No Undo for flag changes
pAttr->RemoveFlag( FATTRIB_DIRTY );
}
}
void CDmElement::DisableOnChangedCallbacks()
{
m_bOnChangedCallbacksEnabled = false;
}
void CDmElement::EnableOnChangedCallbacks()
{
m_bOnChangedCallbacksEnabled = true;
}
bool CDmElement::AreOnChangedCallbacksEnabled()
{
return m_bOnChangedCallbacksEnabled;
}
void CDmElement::FinishUnserialization()
{
for( CDmAttribute *pAttribute = m_pAttributes; pAttribute; pAttribute = pAttribute->NextAttribute() )
{
pAttribute->OnUnserializationFinished();
}
// loop referencing attributes, and call OnAttributeChanged on them as well
if ( m_ref.m_attributes.m_hAttribute != DMATTRIBUTE_HANDLE_INVALID )
{
for ( DmAttributeList_t *pAttrLink = &m_ref.m_attributes; pAttrLink; pAttrLink = pAttrLink->m_pNext )
{
CDmAttribute *pAttr = g_pDataModel->GetAttribute( pAttrLink->m_hAttribute );
if ( !pAttr || pAttr->GetOwner()->GetFileId() == m_fileId )
continue; // attributes in this file will already have OnAttributeChanged called on them
pAttr->OnUnserializationFinished();
}
}
// Mostly used for backward compatibility reasons
CDmElement *pElement = g_pDataModel->GetElement( m_ref.m_hElement );
pElement->OnElementUnserialized();
// Force a resolve also, and set it up to remove it from the dirty list
// after unserialization is complete
pElement->Resolve();
MarkDirty( false );
MarkAttributesClean();
g_pDataModelImp->NotifyState( NOTIFY_CHANGE_TOPOLOGICAL );
}
// Should only be called from datamodel, who will take care of changing the fileset entry as well
void CDmElement::ChangeHandle( DmElementHandle_t handle )
{
m_ref.m_hElement = handle;
}
// returns element reference struct w/ list of referrers and handle count
DmElementReference_t *CDmElement::GetReference()
{
return &m_ref;
}
void CDmElement::SetReference( const DmElementReference_t &ref )
{
Assert( !m_ref.IsWeaklyReferenced() );
m_ref = ref;
}
int CDmElement::EstimateMemoryUsage( CUtlHash< DmElementHandle_t > &visited, TraversalDepth_t depth, int *pCategories )
{
if ( visited.Find( m_ref.m_hElement ) != visited.InvalidHandle() )
return 0;
visited.Insert( m_ref.m_hElement );
int nDataModelUsage = g_pDataModelImp->EstimateMemoryOverhead( );
int nReferenceUsage = m_ref.EstimateMemoryOverhead();
CDmElement *pElement = g_pDataModel->GetElement( m_ref.m_hElement );
int nInternalUsage = sizeof( *this ) - sizeof( CUtlSymbolLarge ); // NOTE: The utlSymbolLarge is the 'name' attribute var
int nOuterUsage = pElement->AllocatedSize() - nInternalUsage;
Assert( nOuterUsage >= 0 );
if ( pCategories )
{
pCategories[MEMORY_CATEGORY_OUTER] += nOuterUsage;
pCategories[MEMORY_CATEGORY_DATAMODEL] += nDataModelUsage;
pCategories[MEMORY_CATEGORY_REFERENCES] += nReferenceUsage;
pCategories[MEMORY_CATEGORY_ELEMENT_INTERNAL] += nInternalUsage;
}
int nAttributeDataUsage = 0;
for ( CDmAttribute *pAttr = m_pAttributes; pAttr; pAttr = pAttr->NextAttribute() )
{
nAttributeDataUsage += pAttr->EstimateMemoryUsageInternal( visited, depth, pCategories );
}
return nInternalUsage + nDataModelUsage + nReferenceUsage + nOuterUsage + nAttributeDataUsage;
}
//-----------------------------------------------------------------------------
// parity methods for marking elements during traversal
//-----------------------------------------------------------------------------
bool CDmElement::GetParity( int bit /*=0*/ ) const
{
return ( m_nParityBits & ( 1 << bit ) ) != 0;
}
void CDmElement::SetParity( bool bParity, int bit /*=0*/ )
{
m_nParityBits = bParity ? m_nParityBits | ( 1 << bit ) : m_nParityBits & ~( 1 << bit );
}
void CDmElement::SetParity( bool bParity, TraversalDepth_t depth, int bit /*=0*/ )
{
if ( GetParity( bit ) == bParity )
return;
SetParity( bParity, bit );
for ( const CDmAttribute *pAttr = FirstAttribute(); pAttr != NULL; pAttr = pAttr->NextAttribute() )
{
if ( !ShouldTraverse( pAttr, depth ) )
continue;
if ( pAttr->GetType() == AT_ELEMENT )
{
CDmElement *pChild = pAttr->GetValueElement<CDmElement>();
if ( !pChild )
continue;
pChild->SetParity( bParity, depth, bit );
}
else if ( pAttr->GetType() == AT_ELEMENT_ARRAY )
{
const CDmrElementArrayConst<> elementArrayAttr( pAttr );
int nChildren = elementArrayAttr.Count();
for ( int i = 0; i < nChildren; ++i )
{
CDmElement *pChild = elementArrayAttr[ i ];
if ( !pChild )
continue;
pChild->SetParity( bParity, depth, bit );
}
}
}
}
bool CDmElement::IsOnlyInUndo() const
{
return m_bOnlyInUndo;
}
void CDmElement::SetOnlyInUndo( bool bOnlyInUndo )
{
m_bOnlyInUndo = bOnlyInUndo;
}
//-----------------------------------------------------------------------------
// returns the first path to the element found traversing all element/element array attributes - not necessarily the shortest
//-----------------------------------------------------------------------------
// do we want a true visited set to avoid retraversing the same subtree over and over again?
// for most dag trees, it's probably a perf loss, since multiple instances are rare, (and searching the visited set costs log(n))
// for trees that include channels, it's probably a perf win, since many channels link into the same element most of the time
bool CDmElement::FindElement( const CDmElement *pElement, CUtlVector< ElementPathItem_t > &elementPath, TraversalDepth_t depth ) const
{
if ( this == pElement )
return true;
ElementPathItem_t search( GetHandle() );
if ( elementPath.Find( search ) != elementPath.InvalidIndex() )
return false;
int idx = elementPath.AddToTail( search );
ElementPathItem_t &pathItem = elementPath[ idx ];
for ( const CDmAttribute *pAttr = FirstAttribute(); pAttr != NULL; pAttr = pAttr->NextAttribute() )
{
if ( !ShouldTraverse( pAttr, depth ) )
continue;
if ( pAttr->GetType() == AT_ELEMENT )
{
pathItem.hAttribute = const_cast< CDmAttribute* >( pAttr )->GetHandle();
pathItem.nIndex = -1;
CDmElement *pChild = pAttr->GetValueElement<CDmElement>();
if ( pChild && pChild->FindElement( pElement, elementPath, depth ) )
return true;
}
else if ( pAttr->GetType() == AT_ELEMENT_ARRAY )
{
pathItem.hAttribute = const_cast< CDmAttribute* >( pAttr )->GetHandle();
CDmrElementArrayConst<> elementArrayAttr( pAttr );
int nChildren = elementArrayAttr.Count();
for ( int i = 0; i < nChildren; ++i )
{
pathItem.nIndex = i;
CDmElement *pChild = elementArrayAttr[ i ];
if ( pChild && pChild->FindElement( pElement, elementPath, depth ) )
return true;
}
}
}
elementPath.Remove( idx );
return false;
}
bool CDmElement::FindReferer( DmElementHandle_t hElement, CUtlVector< ElementPathItem_t > &elementPath, TraversalDepth_t depth /* = TD_SHALLOW */ ) const
{
DmElementHandle_t hThis = GetHandle();
DmAttributeReferenceIterator_t hAttr = g_pDataModel->FirstAttributeReferencingElement( hThis );
for ( ; hAttr != DMATTRIBUTE_REFERENCE_ITERATOR_INVALID; hAttr = g_pDataModel->NextAttributeReferencingElement( hAttr ) )
{
CDmAttribute *pAttr = g_pDataModel->GetAttribute( hAttr );
if ( !pAttr )
continue;
if ( !ShouldTraverse( pAttr, depth ) )
continue;
DmElementHandle_t hOwner = pAttr->GetOwner()->GetHandle();
if ( elementPath.Find( ElementPathItem_t( hOwner ) ) != elementPath.InvalidIndex() )
return false;
int i = elementPath.AddToTail();
ElementPathItem_t &item = elementPath[ i ];
item.hElement = hOwner;
item.hAttribute = pAttr->GetHandle();
item.nIndex = -1;
if ( pAttr->GetType() == AT_ELEMENT_ARRAY )
{
CDmrElementArray<> array( pAttr );
item.nIndex = array.Find( hThis );
}
if ( hOwner == hElement )
return true;
CDmElement *pOwner = GetElement< CDmElement >( hOwner );
if ( pOwner->FindReferer( hElement, elementPath, depth ) )
return true;
elementPath.Remove( i );
}
return false;
}
void CDmElement::RemoveAllReferencesToElement( CDmElement *pElement )
{
for ( CDmAttribute *pAttr = FirstAttribute(); pAttr != NULL; pAttr = pAttr->NextAttribute() )
{
if ( pAttr->GetType() == AT_ELEMENT )
{
CDmElement *pChild = pAttr->GetValueElement<CDmElement>();
if ( pChild == pElement )
{
pAttr->SetValue( DMELEMENT_HANDLE_INVALID );
}
}
else if ( pAttr->GetType() == AT_ELEMENT_ARRAY )
{
CDmrElementArray<> elementArrayAttr( pAttr );
int nChildren = elementArrayAttr.Count();
for ( int i = nChildren - 1; i >= 0; --i )
{
CDmElement *pChild = elementArrayAttr[ i ];
if ( pChild == pElement )
{
elementArrayAttr.Remove( i );
}
}
}
}
}
int CDmElement::EstimateMemoryUsage( TraversalDepth_t depth /* = TD_DEEP */ )
{
return g_pDataModel->EstimateMemoryUsage( GetHandle(), depth );
}
//-----------------------------------------------------------------------------
//
// Implementation Undo for copied objects
//
//-----------------------------------------------------------------------------
CDmElement* CDmElement::CopyInternal( TraversalDepth_t depth /* = TD_DEEP */ ) const
{
CDmElement *pCopy = GetElement< CDmElement >( g_pDataModel->CreateElement( GetType(), GetName(), GetFileId() ) );
if ( pCopy )
{
CopyAttributesTo( pCopy, depth );
}
return pCopy;
}
//-----------------------------------------------------------------------------
// Copy - implementation of shallow and deep element copying
// - allows attributes to be marked to always (or never) copy
//-----------------------------------------------------------------------------
void CDmElement::CopyAttributesTo( CDmElement *pCopy, TraversalDepth_t depth ) const
{
CDisableUndoScopeGuard sg;
CUtlMap< DmElementHandle_t, DmElementHandle_t, int > refmap( DefLessFunc( DmElementHandle_t ) );
CopyAttributesTo( pCopy, refmap, depth );
CUtlHashFast< DmElementHandle_t > visited;
uint nPow2Size = 1;
while( nPow2Size < refmap.Count() )
{
nPow2Size <<= 1;
}
visited.Init( nPow2Size );
pCopy->FixupReferences( visited, refmap, depth );
}
//-----------------------------------------------------------------------------
// Copy an element-type attribute
//-----------------------------------------------------------------------------
void CDmElement::CopyElementAttribute( const CDmAttribute *pSrcAttr, CDmAttribute *pDestAttr, CRefMap &refmap, TraversalDepth_t depth ) const
{
DmElementHandle_t hSrc = pSrcAttr->GetValue<DmElementHandle_t>();
CDmElement *pSrc = GetElement< CDmElement >( hSrc );
if ( pSrc == NULL )
{
pDestAttr->SetValue( DMELEMENT_HANDLE_INVALID );
return;
}
if ( pSrc->IsShared() )
{
pDestAttr->SetValue( pSrcAttr );
return;
}
int idx = refmap.Find( hSrc );
if ( idx != refmap.InvalidIndex() )
{
pDestAttr->SetValue( refmap[ idx ] );
return;
}
if ( ShouldTraverse( pSrcAttr, depth ) )
{
DmElementHandle_t hDest = pDestAttr->GetValue<DmElementHandle_t>();
if ( hDest == DMELEMENT_HANDLE_INVALID )
{
hDest = g_pDataModel->CreateElement( pSrc->GetType(), pSrc->GetName(), pSrc->GetFileId() );
pDestAttr->SetValue( hDest );
}
CDmElement *pDest = GetElement< CDmElement >( hDest );
pSrc->CopyAttributesTo( pDest, refmap, depth );
return;
}
pDestAttr->SetValue( pSrcAttr );
}
//-----------------------------------------------------------------------------
// Copy an element array-type attribute
//-----------------------------------------------------------------------------
void CDmElement::CopyElementArrayAttribute( const CDmAttribute *pAttr, CDmAttribute *pCopyAttr, CRefMap &refmap, TraversalDepth_t depth ) const
{
CDmrElementArrayConst<> srcAttr( pAttr );
CDmrElementArray<> destAttr( pCopyAttr );
destAttr.RemoveAll(); // automatically releases each handle
bool bCopy = ShouldTraverse( pAttr, depth );
int n = srcAttr.Count();
destAttr.EnsureCapacity( n );
for ( int i = 0; i < n; ++i )
{
DmElementHandle_t hSrc = srcAttr.GetHandle( i );
CDmElement *pSrc = srcAttr[i];
if ( pSrc == NULL )
{
destAttr.AddToTail( DMELEMENT_HANDLE_INVALID );
continue;
}
if ( pSrc->IsShared() )
{
destAttr.AddToTail( srcAttr[ i ] );
continue;
}
int idx = refmap.Find( hSrc );
if ( idx != refmap.InvalidIndex() )
{
destAttr.AddToTail( refmap[ idx ] );
continue;
}
if ( bCopy )
{
DmElementHandle_t hDest = g_pDataModel->CreateElement( pSrc->GetType(), pSrc->GetName(), pSrc->GetFileId() );
destAttr.AddToTail( hDest );
CDmElement *pDest = GetElement< CDmElement >( hDest );
pSrc->CopyAttributesTo( pDest, refmap, depth );
continue;
}
destAttr.AddToTail( srcAttr[ i ] );
}
}
//-----------------------------------------------------------------------------
// internal recursive copy method
// builds refmap of old element's handle -> copy's handle, and uses it to fixup references
//-----------------------------------------------------------------------------
void CDmElement::CopyAttributesTo( CDmElement *pCopy, CRefMap &refmap, TraversalDepth_t depth ) const
{
refmap.Insert( this->GetHandle(), pCopy->GetHandle() );
// loop attrs, copying - element (and element array) attrs can be marked to always copy deep(er)
for ( const CDmAttribute *pAttr = FirstAttribute(); pAttr != NULL; pAttr = pAttr->NextAttribute() )
{
DmAttributeType_t type = pAttr->GetType();
const char *pAttrName = pAttr->GetName();
CDmAttribute *pCopyAttr = pCopy->GetAttribute( pAttrName );
if ( pCopyAttr == NULL )
{
pCopyAttr = pCopy->AddAttribute( pAttrName, type );
int flags = pAttr->GetFlags();
Assert( ( flags & FATTRIB_EXTERNAL ) == 0 );
flags &= ~FATTRIB_EXTERNAL;
pCopyAttr->ClearFlags();
pCopyAttr->AddFlag( flags );
}
// Temporarily remove the read-only flag from the copy while we copy into it
bool bReadOnly = pCopyAttr->IsFlagSet( FATTRIB_READONLY );
if ( bReadOnly )
{
pCopyAttr->RemoveFlag( FATTRIB_READONLY );
}
if ( type == AT_ELEMENT )
{
CopyElementAttribute( pAttr, pCopyAttr, refmap, depth );
}
else if ( type == AT_ELEMENT_ARRAY )
{
CopyElementArrayAttribute( pAttr, pCopyAttr, refmap, depth );
}
else
{
pCopyAttr->SetValue( pAttr );
}
if ( bReadOnly )
{
pCopyAttr->AddFlag( FATTRIB_READONLY );
}
}
}
//-----------------------------------------------------------------------------
// FixupReferences
// fixes up any references that Copy wasn't able to figure out
// example:
// during a shallow copy, a channel doesn't copy its target element,
// but the targets parent might decide to copy it, (later on in the travesal)
// so the channel needs to change to refer to the copy
//-----------------------------------------------------------------------------
void CDmElement::FixupReferences( CUtlHashFast< DmElementHandle_t > &visited, const CRefMap &refmap, TraversalDepth_t depth )
{
if ( visited.Find( GetHandle() ) != visited.InvalidHandle() )
return;
visited.Insert( GetHandle(), DMELEMENT_HANDLE_INVALID ); // ignore data arguement - we're just using it as a set
// loop attrs, copying - element (and element array) attrs can be marked to always copy deep(er)
for ( CDmAttribute *pAttr = FirstAttribute(); pAttr != NULL; pAttr = pAttr->NextAttribute() )
{
DmAttributeType_t type = pAttr->GetType();
bool bCopy = ShouldTraverse( pAttr, depth );
if ( type == AT_ELEMENT )
{
DmElementHandle_t handle = pAttr->GetValue<DmElementHandle_t>();
int idx = refmap.Find( handle );
if ( idx == refmap.InvalidIndex() )
{
CDmElement *pElement = GetElement< CDmElement >( handle );
if ( pElement == NULL || !bCopy )
continue;
pElement->FixupReferences( visited, refmap, depth );
}
else
{
pAttr->SetValue( refmap[ idx ] );
}
}
else if ( type == AT_ELEMENT_ARRAY )
{
CDmrElementArray<> attrArray( pAttr );
int nElements = attrArray.Count();
for ( int i = 0; i < nElements; ++i )
{
DmElementHandle_t handle = attrArray.GetHandle( i );
int idx = refmap.Find( handle );
if ( idx == refmap.InvalidIndex() )
{
CDmElement *pElement = GetElement< CDmElement >( handle );
if ( pElement == NULL || !bCopy )
continue;
pElement->FixupReferences( visited, refmap, depth );
}
else
{
attrArray.SetHandle( i, refmap[ idx ] );
}
}
}
}
}
//-----------------------------------------------------------------------------
// Change type (only possible when versioning file formats)
//-----------------------------------------------------------------------------
void CDmElement::SetType( const char *pType )
{
if ( !g_pDataModelImp->IsCreatingUntypedElements() )
{
Warning( "Unable to set type unless you're creating untyped elements!\n" );
return;
}
m_Type = g_pDataModel->GetSymbol( pType );
}
//-----------------------------------------------------------------------------
// owning file
//-----------------------------------------------------------------------------
void CDmElement::SetFileId( DmFileId_t fileid )
{
g_pDataModelImp->RemoveElementFromFile( m_ref.m_hElement, m_fileId );
m_fileId = fileid;
g_pDataModelImp->AddElementToFile( m_ref.m_hElement, fileid );
}
//-----------------------------------------------------------------------------
// recursively set fileid's, with option to only change elements in the matched file
//-----------------------------------------------------------------------------
void CDmElement::SetFileId( DmFileId_t fileid, TraversalDepth_t depth, bool bOnlyIfMatch /* = false */ )
{
if ( depth != TD_NONE )
{
CUtlHashFast< DmElementHandle_t > visited;
visited.Init( 4096 ); // this will make visited behave reasonably (perf-wise) for trees w/ around 4k elements in them
SetFileId_R( visited, fileid, depth, GetFileId(), bOnlyIfMatch );
}
else
{
SetFileId( fileid );
}
}
void CDmElement::SetFileId_R( CUtlHashFast< DmElementHandle_t > &visited, DmFileId_t fileid, TraversalDepth_t depth, DmFileId_t match, bool bOnlyIfMatch )
{
if ( bOnlyIfMatch && match != GetFileId() )
return;
if ( visited.Find( GetHandle() ) != visited.InvalidHandle() )
return;
visited.Insert( GetHandle(), DMELEMENT_HANDLE_INVALID ); // ignore data arguement - we're just using it as a set
SetFileId( fileid );
for ( CDmAttribute *pAttr = FirstAttribute(); pAttr != NULL; pAttr = pAttr->NextAttribute() )
{
DmAttributeType_t type = pAttr->GetType();
if ( !ShouldTraverse( pAttr, depth ) )
continue;
if ( type == AT_ELEMENT )
{
CDmElement *pElement = pAttr->GetValueElement<CDmElement>();
if ( pElement )
{
pElement->SetFileId_R( visited, fileid, depth, match, bOnlyIfMatch );
}
}
else if ( type == AT_ELEMENT_ARRAY )
{
CDmrElementArray<> attrArray( pAttr );
int nElements = attrArray.Count();
for ( int i = 0; i < nElements; ++i )
{
CDmElement *pElement = attrArray[ i ];
if ( pElement )
{
pElement->SetFileId_R( visited, fileid, depth, match, bOnlyIfMatch );
}
}
}
}
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
DmElementHandle_t CDmElement::GetHandle() const
{
Assert( m_ref.m_hElement != DMELEMENT_HANDLE_INVALID );
return m_ref.m_hElement;
}
//-----------------------------------------------------------------------------
// Iteration
//-----------------------------------------------------------------------------
int CDmElement::AttributeCount() const
{
int nAttrs = 0;
for ( CDmAttribute *pAttr = m_pAttributes; pAttr; pAttr = pAttr->NextAttribute() )
{
++nAttrs;
}
return nAttrs;
}
CDmAttribute* CDmElement::FirstAttribute()
{
return m_pAttributes;
}
const CDmAttribute* CDmElement::FirstAttribute() const
{
return m_pAttributes;
}
bool CDmElement::HasAttribute( const char *pAttributeName, DmAttributeType_t type ) const
{
CDmAttribute *pAttribute = FindAttribute( pAttributeName );
if ( !pAttribute )
return false;
return ( type == AT_UNKNOWN || ( pAttribute->GetType() == type ) );
}
//-----------------------------------------------------------------------------
//
// Implementation of Undo for adding or removing an attribute to or from and
// element.
//
//-----------------------------------------------------------------------------
class CUndoAttributeAddRemove : public CUndoElement
{
typedef CUndoElement BaseClass;
public:
CUndoAttributeAddRemove( CDmElement *pElement, CDmAttribute *pAttribute, bool bRemove )
: BaseClass( "CUndoAttributeAddRemove" ),
m_bRemove( bRemove ),
m_bHoldingPtr( bRemove ),
m_hElement( pElement->GetHandle() ),
m_pAttribute( pAttribute )
{
m_symAttribute = g_pDataModel->GetSymbol( pAttribute->GetName() );
Assert( pElement && pElement->GetFileId() != DMFILEID_INVALID );
}
~CUndoAttributeAddRemove()
{
if ( m_bHoldingPtr && m_pAttribute )
{
CDmAttributeAccessor::DestroyAttribute( m_pAttribute );
}
}
virtual void Undo()
{
// Remove the attribute if this is an add undo, or add the attribute if a remove undo.
AddOrRemoveAttributeFromElement( m_bRemove );
}
virtual void Redo()
{
// Add the attribute if this an add undo, or remove the attribute if this a remove undo.
AddOrRemoveAttributeFromElement( !m_bRemove );
}
virtual const char *GetDesc()
{
static char buf[ 128 ];
const char *base = BaseClass::GetDesc();
Q_snprintf( buf, sizeof( buf ), "%s(%s)", base, m_symAttribute.String() );
return buf;
}
private:
void AddOrRemoveAttributeFromElement( bool bAdd )
{
CDmElement *pElement = GetElement();
if ( pElement == NULL )
return;
if ( bAdd )
{
CDmeElementAccessor::AddAttributeByPtr( pElement, m_pAttribute );
m_bHoldingPtr = false;
}
else
{
CDmeElementAccessor::RemoveAttributeByPtrNoDelete( pElement, m_pAttribute );
m_bHoldingPtr = true;
}
}
CDmElement *GetElement() const
{
return g_pDataModel->GetElement( m_hElement );
}
const bool m_bRemove;
bool m_bHoldingPtr;
const DmElementHandle_t m_hElement;
CUtlSymbolLarge m_symAttribute;
CDmAttribute *const m_pAttribute;
};
//-----------------------------------------------------------------------------
// Containing object
//-----------------------------------------------------------------------------
void CDmElement::RemoveAttributeByPtrNoDelete( CDmAttribute *ptr )
{
for ( CDmAttribute **ppAttr = &m_pAttributes; *ppAttr; ppAttr = ( *ppAttr )->GetNextAttributeRef() )
{
if ( ptr == *ppAttr )
{
MarkDirty();
ptr->InvalidateHandle();
*ppAttr = ( *ppAttr )->NextAttribute();
g_pDataModelImp->NotifyState( NOTIFY_CHANGE_TOPOLOGICAL );
return;
}
}
}
//-----------------------------------------------------------------------------
// Attribute removal
//-----------------------------------------------------------------------------
void CDmElement::RemoveAttribute( CDmAttribute **pAttrRef )
{
CDmAttribute *pAttrToDelete = *pAttrRef;
// Removal of external attributes is verboten
Assert( !pAttrToDelete->IsFlagSet( FATTRIB_EXTERNAL ) );
if( pAttrToDelete->IsFlagSet( FATTRIB_EXTERNAL ) )
return;
// This will cause element attributes to be properly removed from the attribute
// reference list of the element they refer to, resolving issues where dead
// attributes would be encountered when walking the of referring elements.
pAttrToDelete->SetToDefaultValue();
MarkDirty();
// UNDO Hook
bool storedbyundo = false;
if ( g_pDataModel->UndoEnabledForElement( this ) )
{
MEM_ALLOC_CREDIT_CLASS();
CUndoAttributeAddRemove *pUndo = new CUndoAttributeAddRemove( this, pAttrToDelete, true );
g_pDataModel->AddUndoElement( pUndo );
storedbyundo = true;
}
*pAttrRef = ( *pAttrRef )->NextAttribute();
if ( !storedbyundo )
{
CDmAttribute::DestroyAttribute( pAttrToDelete );
}
g_pDataModelImp->NotifyState( NOTIFY_CHANGE_TOPOLOGICAL );
}
void CDmElement::RemoveAttribute( const char *pAttributeName )
{
CUtlSymbolLarge find = g_pDataModel->GetSymbol( pAttributeName );
for ( CDmAttribute **ppAttr = &m_pAttributes; *ppAttr; ppAttr = ( *ppAttr )->GetNextAttributeRef() )
{
if ( find == ( *ppAttr )->GetNameSymbol() )
{
RemoveAttribute( ppAttr );
return;
}
}
}
void CDmElement::RemoveAttributeByPtr( CDmAttribute *pAttribute )
{
Assert( pAttribute );
for ( CDmAttribute **ppAttr = &m_pAttributes; *ppAttr; ppAttr = ( *ppAttr )->GetNextAttributeRef() )
{
if ( pAttribute == *ppAttr )
{
RemoveAttribute( ppAttr );
return;
}
}
}
//-----------------------------------------------------------------------------
// Sets an attribute from a string
//-----------------------------------------------------------------------------
void CDmElement::SetValueFromString( const char *pAttributeName, const char *pValue )
{
CDmAttribute *pAttribute = FindAttribute( pAttributeName );
if ( pAttribute )
{
pAttribute->SetValueFromString( pValue );
}
}
//-----------------------------------------------------------------------------
// Writes an attribute as a string
//-----------------------------------------------------------------------------
const char *CDmElement::GetValueAsString( const char *pAttributeName, char *pBuffer, size_t nBufLen ) const
{
Assert( pBuffer );
const CDmAttribute *pAttribute = FindAttribute( pAttributeName );
if ( pAttribute )
return pAttribute->GetValueAsString( pBuffer, nBufLen );
pBuffer[ 0 ] = 0;
return pBuffer;
}
//-----------------------------------------------------------------------------
// Adds, removes attributes
//-----------------------------------------------------------------------------
void CDmElement::AddAttributeByPtr( CDmAttribute *ptr )
{
MarkDirty();
for ( CDmAttribute *pAttr = m_pAttributes; pAttr; pAttr = pAttr->NextAttribute() )
{
if ( pAttr == ptr )
{
Assert( 0 );
return;
}
}
*( ptr->GetNextAttributeRef() ) = m_pAttributes;
m_pAttributes = ptr;
g_pDataModelImp->NotifyState( NOTIFY_CHANGE_TOPOLOGICAL );
}
CDmAttribute *CDmElement::CreateAttribute( const char *pAttributeName, DmAttributeType_t type )
{
Assert( !HasAttribute( pAttributeName ) );
MarkDirty( );
CDmAttribute *pAttribute = NULL;
{
CDisableUndoScopeGuard guard;
pAttribute = CDmAttribute::CreateAttribute( this, type, pAttributeName );
*( pAttribute->GetNextAttributeRef() ) = m_pAttributes;
m_pAttributes = pAttribute;
}
if ( g_pDataModel->UndoEnabledForElement( this ) )
{
MEM_ALLOC_CREDIT_CLASS();
CUndoAttributeAddRemove *pUndo = new CUndoAttributeAddRemove( this, pAttribute, false );
g_pDataModel->AddUndoElement( pUndo );
}
g_pDataModelImp->NotifyState( NOTIFY_CHANGE_TOPOLOGICAL );
return pAttribute;
}
CDmAttribute* CDmElement::AddExternalAttribute( const char *pAttributeName, DmAttributeType_t type, void *pMemory )
{
DMX_PROFILE_SCOPE( AddExternalAttribute );
{
DMX_PROFILE_SCOPE( AddExternalAttribute_MarkDirty );
MarkDirty( );
}
// Add will only add the attribute doesn't already exist
{
DMX_PROFILE_SCOPE( AddExternalAttribute_HasAttribute );
if ( HasAttribute( pAttributeName ) )
{
Assert( 0 );
return NULL;
}
}
CDmAttribute *pAttribute = NULL;
{
CDisableUndoScopeGuard guard;
{
DMX_PROFILE_SCOPE( AddExternalAttribute_CreateExternalAttribute );
pAttribute = CDmAttribute::CreateExternalAttribute( this, type, pAttributeName, pMemory );
}
*( pAttribute->GetNextAttributeRef() ) = m_pAttributes;
m_pAttributes = pAttribute;
}
{
DMX_PROFILE_SCOPE( AddExternalAttribute_CheckUndo );
if ( g_pDataModel->UndoEnabledForElement( this ) )
{
MEM_ALLOC_CREDIT_CLASS();
CUndoAttributeAddRemove *pUndo = new CUndoAttributeAddRemove( this, pAttribute, false );
g_pDataModel->AddUndoElement( pUndo );
}
}
g_pDataModelImp->NotifyState( NOTIFY_CHANGE_TOPOLOGICAL );
return pAttribute;
}
//-----------------------------------------------------------------------------
// Find an attribute in the list
//-----------------------------------------------------------------------------
CDmAttribute *CDmElement::FindAttribute( const char *pAttributeName ) const
{
CUtlSymbolLarge find = g_pDataModel->GetSymbol( pAttributeName );
for ( CDmAttribute *pAttr = m_pAttributes; pAttr; pAttr = pAttr->NextAttribute() )
{
if ( find == pAttr->GetNameSymbol() )
return pAttr;
}
return NULL;
}
//-----------------------------------------------------------------------------
// attribute renaming
//-----------------------------------------------------------------------------
void CDmElement::RenameAttribute( const char *pAttributeName, const char *pNewName )
{
CDmAttribute *pAttr = FindAttribute( pAttributeName );
if ( pAttr )
{
pAttr->SetName( pNewName );
}
}
//-----------------------------------------------------------------------------
// allows elements to chain OnAttributeChanged up to their parents (or at least, referrers)
//-----------------------------------------------------------------------------
void InvokeOnAttributeChangedOnReferrers( DmElementHandle_t hElement, CDmAttribute *pChangedAttr )
{
DmAttributeReferenceIterator_t ai = g_pDataModel->FirstAttributeReferencingElement( hElement );
for ( ; ai != DMATTRIBUTE_REFERENCE_ITERATOR_INVALID; ai = g_pDataModel->NextAttributeReferencingElement( ai ) )
{
CDmAttribute *pAttr = g_pDataModel->GetAttribute( ai );
Assert( pAttr );
if ( !pAttr )
continue;
if ( pAttr->IsFlagSet( FATTRIB_NEVERCOPY ) )
continue;
CDmElement *pOwner = pAttr->GetOwner();
Assert( pOwner );
if ( !pOwner )
continue;
pOwner->OnAttributeChanged( pChangedAttr );
}
}
//-----------------------------------------------------------------------------
// Destroys an element and all elements it refers to via attributes
//-----------------------------------------------------------------------------
void DestroyElement( CDmElement *pElement, TraversalDepth_t depth )
{
if ( !pElement )
return;
DmElementHandle_t hElement = pElement->GetHandle();
CDmAttribute* pAttribute;
for ( pAttribute = pElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
{
if ( !ShouldTraverse( pAttribute, depth ) )
continue;
g_pDataModelImp->MarkHandleInvalid( hElement ); // prevents recursing through this element again
switch( pAttribute->GetType() )
{
case AT_ELEMENT:
{
CDmElement *pChild = pAttribute->GetValueElement<CDmElement>();
DestroyElement( pChild, depth );
}
break;
case AT_ELEMENT_ARRAY:
{
CDmrElementArray<> array( pAttribute );
int nElements = array.Count();
for ( int i = 0; i < nElements; ++i )
{
CDmElement *pChild = array[ i ];
DestroyElement( pChild, depth );
}
}
break;
}
g_pDataModelImp->MarkHandleValid( hElement );
}
g_pDataModel->DestroyElement( hElement );
}
//-----------------------------------------------------------------------------
//
// generic element tree traversal helper class
//
//-----------------------------------------------------------------------------
CElementTreeTraversal::CElementTreeTraversal( CDmElement *pRoot, const char *pAttrName )
{
Reset( pRoot, pAttrName );
}
void CElementTreeTraversal::Reset( CDmElement *pRoot, const char *pAttrName )
{
m_state.RemoveAll();
m_state.AddToTail( State_t( pRoot, NOT_VISITED ) );
m_pAttrName = pAttrName;
}
CDmElement *CElementTreeTraversal::Next( bool bSkipChildren /*= false*/ )
{
if ( m_state.Count() == 1 && m_state[ 0 ].nIndex == NOT_VISITED )
{
m_state[ 0 ].nIndex = VISITING;
return m_state[ 0 ].pElement;
}
if ( bSkipChildren )
{
m_state.Remove( m_state.Count() - 1 );
}
while ( int nCount = m_state.Count() )
{
State_t &state = m_state[ nCount - 1 ];
Assert( state.pElement );
if ( !state.pElement )
return NULL;
CDmrElementArray<> children( state.pElement, m_pAttrName );
if ( children.IsValid() )
{
int nChildren = children.Count();
while ( ++state.nIndex < nChildren )
{
if ( CDmElement *pElement = children[ state.nIndex ] )
{
m_state.AddToTail( State_t( pElement, VISITING ) );
return pElement;
}
}
}
m_state.Remove( nCount - 1 );
}
return NULL;
}
CDmElement *CElementTreeTraversal::GetElement()
{
int nCount = m_state.Count();
if ( nCount < 1 )
return NULL;
State_t &state = m_state[ nCount - 1 ];
Assert( state.nIndex == NOT_VISITED || state.nIndex == VISITING );
return state.nIndex == NOT_VISITED ? NULL : state.pElement;
}
CDmElement *CElementTreeTraversal::GetParent( int i = 0 )
{
return i + 1 < m_state.Count() ? m_state[ m_state.Count() - i - 1 ].pElement : NULL;
}
int CElementTreeTraversal::GetChildIndex( int i )
{
return i + 1 < m_state.Count() ? m_state[ m_state.Count() - i - 1 ].nIndex : NOT_VISITED;
}
//-----------------------------------------------------------------------------
//
// element-specific unique name generation methods
//
//-----------------------------------------------------------------------------
// returns startindex if none found, 1 if only "prefix" found, and n+1 if "prefixn" found
int GenerateUniqueNameIndex( const char *prefix, const CUtlVector< DmElementHandle_t > &array, int startindex /*= 0*/ )
{
return V_GenerateUniqueNameIndex( prefix, ElementArrayNameAccessor< DmElementHandle_t >( array ), startindex );
}
bool GenerateUniqueName( char *name, int memsize, const char *prefix, const CUtlVector< DmElementHandle_t > &array )
{
return V_GenerateUniqueName( name, memsize, prefix, ElementArrayNameAccessor< DmElementHandle_t >( array ) );
}
int SplitStringIntoBaseAndIntegerSuffix( const char *pName, int len, char *pBaseName )
{
int baselen = len;
while ( baselen > 0 && V_isdigit( pName[ baselen - 1 ] ) )
{
--baselen;
}
V_strncpy( pBaseName, pName, baselen + 1 );
return ( baselen < len ) ? V_atoi( pName + baselen ) : 0;
}
void MakeElementNameUnique( CDmElement *pElement, const CUtlVector< DmElementHandle_t > &array )
{
if ( !pElement )
return;
const char *pName = pElement->GetName();
int len = V_strlen( pName );
char *pBaseName = ( char* )stackalloc( len + 1 );
int nStartingIndex = SplitStringIntoBaseAndIntegerSuffix( pName, len, pBaseName );
int i = GenerateUniqueNameIndex( pBaseName, array, nStartingIndex );
if ( i <= 0 )
{
pElement->SetName( pBaseName );
return;
}
int newlen = len + 11; // reserve at least enough space for 10 digits and a terminating '\0'
char *pNewName = ( char* )stackalloc( newlen );
Q_snprintf( pNewName, newlen, "%s%d", pBaseName, i );
pElement->SetName( pNewName );
}
void RemoveElementFromRefereringAttributes( CDmElement *pElement, bool bPreserveOrder /*= true*/ )
{
for ( DmAttributeReferenceIterator_t i = g_pDataModel->FirstAttributeReferencingElement( pElement->GetHandle() );
i != DMATTRIBUTE_REFERENCE_ITERATOR_INVALID;
i = g_pDataModel->FirstAttributeReferencingElement( pElement->GetHandle() ) ) // always re-get the FIRST attribute, since we're removing from this list
{
CDmAttribute *pAttribute = g_pDataModel->GetAttribute( i );
Assert( pAttribute );
if ( !pAttribute )
continue;
if ( IsArrayType( pAttribute->GetType() ) )
{
CDmrElementArray<> array( pAttribute );
int i = array.Find( pElement );
Assert( i != array.InvalidIndex() );
if ( bPreserveOrder )
{
array.Remove( i );
}
else
{
array.FastRemove( i );
}
}
else
{
pAttribute->SetValue( DMELEMENT_HANDLE_INVALID );
}
}
}