1928 lines
53 KiB
C++
1928 lines
53 KiB
C++
//========= Copyright 1996-2008, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: A collection of utility classes to simplify file I/O, and
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// as much as possible contain portability problems. Here avoiding
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// including windows.h.
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//
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//=============================================================================
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#if defined(_WIN32)
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#undef _WIN32_WINNT
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#define _WIN32_WINNT 0x0502 // ReadDirectoryChangesW
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#endif
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#include <sys/stat.h>
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#if defined(OSX)
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#include <CoreServices/CoreServices.h>
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#include <sys/types.h>
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#include <dirent.h>
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#include <sys/time.h>
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#endif
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#define ASYNC_FILEIO
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#if defined( LINUX ) || defined ( OSX )
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// Linux hasn't got a good AIO library that we have found yet, so lets punt for now
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#undef ASYNC_FILEIO
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#endif
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#if defined(_WIN32)
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//#include <direct.h>
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#include <io.h>
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// unset to force to use stdio implementation
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#define WIN32_FILEIO
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#if defined(ASYNC_FILEIO)
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#if defined(_WIN32) && !defined(WIN32_FILEIO)
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#error "trying to use async io without win32 filesystem API usage, that isn't doable"
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#endif
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#endif
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#else /* not defined (_WIN32) */
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#include <utime.h>
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#include <dirent.h>
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#include <unistd.h> // for unlink
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#include <limits.h> // defines PATH_MAX
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#include <alloca.h> // 'cause we like smashing the stack
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#if defined( _PS3 )
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#include <fcntl.h>
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#else
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#include <sys/fcntl.h>
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#include <sys/statvfs.h>
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#endif
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#include <sched.h>
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#define int64 int64_t
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// On OSX the native API file offset is always 64-bit
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// and things like stat64 are deprecated.
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// PS3 doesn't have anything other than the native API.
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#if defined(OSX) || defined(_PS3)
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typedef off_t offBig_t;
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typedef struct stat statBig_t;
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typedef struct statvfs statvfsBig_t;
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typedef struct dirent direntBig_t;
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#define openBig open
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#define lseekBig lseek
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#define preadBig pread
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#define pwriteBig pwrite
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#define statBig stat
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#define lstatBig lstat
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#define readdirBig readdir
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#define scandirBig scandir
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#define alphasortBig alphasort
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#define fopenBig fopen
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#define fseekBig fseeko
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#define ftellBig ftello
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#define ftruncateBig ftruncate
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#define fstatBig fstat
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#define statvfsBig statvfs
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#define mmapBig mmap
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#else
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// Use the 64-bit file I/O API.
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typedef off64_t offBig_t;
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typedef struct stat64 statBig_t;
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typedef struct statvfs64 statvfsBig_t;
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typedef struct dirent64 direntBig_t;
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#define openBig open64
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#define lseekBig lseek64
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#define preadBig pread64
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#define pwriteBig pwrite64
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#define statBig stat64
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#define lstatBig lstat64
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#define readdirBig readdir64
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#define scandirBig scandir64
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#define alphasortBig alphasort64
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#define fopenBig fopen64
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#define fseekBig fseeko64
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#define ftellBig ftello64
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#define ftruncateBig ftruncate64
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#define fstatBig fstat64
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#define statvfsBig statvfs64
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#define mmapBig mmap64
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#endif
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struct _finddata_t
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{
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_finddata_t()
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{
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name[0] = '\0';
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dirBase[0] = '\0';
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curName = 0;
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numNames = 0;
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namelist = NULL;
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}
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// public data
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char name[PATH_MAX]; // the file name returned from the call
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char dirBase[PATH_MAX];
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offBig_t size;
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mode_t attrib;
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time_t time_write;
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time_t time_create;
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int curName;
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int numNames;
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direntBig_t **namelist;
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};
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#define _A_SUBDIR S_IFDIR
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// FUTURE map _A_HIDDEN via checking filename against .*
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#define _A_HIDDEN 0
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// FUTURE check 'read only' by checking mode against S_IRUSR
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#define _A_RDONLY 0
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// no files under posix are 'system' or 'archive'
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#define _A_SYSTEM 0
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#define _A_ARCH 0
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int _findfirst( const char *pchBasePath, struct _finddata_t *pFindData );
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int _findnext( const int64 hFind, struct _finddata_t *pFindData );
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bool _findclose( int64 hFind );
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static int FileSelect( const char *name, const char *mask );
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#endif
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#include "tier1/fileio.h"
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#include "tier1/utlbuffer.h"
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#include "tier1/strtools.h"
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#include <errno.h>
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#include "vstdlib/vstrtools.h"
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#if defined( WIN32_FILEIO )
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#include "winlite.h"
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#endif
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#if defined( ASYNC_FILEIO )
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#ifdef _WIN32
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#include "winlite.h"
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#elif defined(_PS3)
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// bugbug ps3 - see some aio files under libfs.. skipping for the moment
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#elif defined(POSIX)
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#include <aio.h>
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#else
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#error "aio please"
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#endif
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#endif
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#if defined ( POSIX )
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#define INVALID_HANDLE_VALUE NULL
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#define _rmdir rmdir
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#if !defined( _PS3 )
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#define _S_IREAD S_IREAD
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#define _S_IWRITE S_IWRITE
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#else
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#define _S_IREAD S_IRUSR
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#define _S_IWRITE S_IWUSR
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#endif
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#endif
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#define PvAlloc( cub ) malloc( cub )
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#define PvRealloc( pv, cub ) realloc( pv, cub )
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#define FreePv( pv ) free( pv )
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//-----------------------------------------------------------------------------
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// Purpose: Constructor from UTF8
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//-----------------------------------------------------------------------------
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CPathString::CPathString( const char *pchUTF8Path )
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{
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// Need to first turn into an absolute path, so \\?\ pre-pended paths will be ok
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m_pchUTF8Path = new char[ MAX_UNICODE_PATH_IN_UTF8 ];
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m_pwchWideCharPathPrepended = NULL;
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// First, convert to absolute path, which also does Q_FixSlashes for us.
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Q_MakeAbsolutePath( m_pchUTF8Path, MAX_UNICODE_PATH * 4, pchUTF8Path );
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// Second, fix any double slashes
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V_FixDoubleSlashes( m_pchUTF8Path );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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CPathString::~CPathString()
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{
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if ( m_pwchWideCharPathPrepended )
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{
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delete[] m_pwchWideCharPathPrepended;
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m_pwchWideCharPathPrepended = NULL;
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}
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if ( m_pchUTF8Path )
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{
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delete[] m_pchUTF8Path;
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m_pchUTF8Path = NULL;
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Access UTF8 path
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//-----------------------------------------------------------------------------
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const char * CPathString::GetUTF8Path()
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{
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return m_pchUTF8Path;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gets wchar_t based path, with \\?\ pre-pended (allowing long paths
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// on Win32, should only be used with unicode extended path aware filesystem calls)
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//-----------------------------------------------------------------------------
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const wchar_t *CPathString::GetWCharPathPrePended()
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{
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PopulateWCharPath();
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return m_pwchWideCharPathPrepended;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Builds wchar path string
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//-----------------------------------------------------------------------------
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void CPathString::PopulateWCharPath()
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{
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if ( m_pwchWideCharPathPrepended )
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return;
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// Check if the UTF8 path starts with \\, which on Win32 means it's a UNC path, and then needs a different prefix
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if ( m_pchUTF8Path[0] == '\\' && m_pchUTF8Path[1] == '\\' )
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{
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m_pwchWideCharPathPrepended = new wchar_t[MAX_UNICODE_PATH+8];
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Q_memcpy( m_pwchWideCharPathPrepended, L"\\\\?\\UNC\\", 8*sizeof(wchar_t) );
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#ifdef DBGFLAG_ASSERT
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int cchResult =
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#endif
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Q_UTF8ToUnicode( m_pchUTF8Path+2, m_pwchWideCharPathPrepended+8, MAX_UNICODE_PATH*sizeof(wchar_t) );
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Assert( cchResult );
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// Be sure we NULL terminate within our allocated region incase Q_UTF8ToUnicode failed, though we're already in bad shape then.
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m_pwchWideCharPathPrepended[MAX_UNICODE_PATH+7] = 0;
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}
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else
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{
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m_pwchWideCharPathPrepended = new wchar_t[MAX_UNICODE_PATH+4];
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Q_memcpy( m_pwchWideCharPathPrepended, L"\\\\?\\", 4*sizeof(wchar_t) );
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#ifdef DBGFLAG_ASSERT
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int cchResult =
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#endif
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Q_UTF8ToUnicode( m_pchUTF8Path, m_pwchWideCharPathPrepended+4, MAX_UNICODE_PATH*sizeof(wchar_t) );
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Assert( cchResult );
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// Be sure we NULL terminate within our allocated region incase Q_UTF8ToUnicode failed, though we're already in bad shape then.
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m_pwchWideCharPathPrepended[MAX_UNICODE_PATH+3] = 0;
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Helper on PS3 to find next entry that matches the provided pattern
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//-----------------------------------------------------------------------------
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#if defined( _PS3 )
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bool CDirIterator::BFindNextPS3()
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{
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while (true)
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{
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uint32 unDataCount = 0;
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if (cellFsGetDirectoryEntries( m_hFind, m_pDirEntry, sizeof(CellFsDirectoryEntry), &unDataCount ) != CELL_FS_SUCCEEDED || unDataCount == 0)
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return false;
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// if we found a new file/directory, need to make sure it matches our desired pattern
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if (FileSelect( m_pDirEntry->entry_name.d_name, m_strPattern.String() ) != 0)
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return true;
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}
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}
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#endif
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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#if defined( _PS3 )
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CDirIterator::CDirIterator( const char *pchPath, const char *pchPattern )
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{
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// init for failure
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m_bOpenHandle = false;
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m_bNoFiles = true;
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m_bUsedFirstFile = true;
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// always create a new entry.. matches win32/posix (guessing so BCurrent functions won't crash?)
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m_pDirEntry = new CellFsDirectoryEntry;
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memset( m_pDirEntry, 0, sizeof(CellFsDirectoryEntry) );
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if (!pchPath || !pchPattern)
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return;
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// fix up path
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CPathString strPath( pchPath );
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// save pattern
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m_strPattern = pchPattern;
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// we have a path.. init
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CellFsErrno e = cellFsOpendir( strPath.GetUTF8Path(), &m_hFind );
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if (e != CELL_FS_SUCCEEDED)
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return;
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m_bOpenHandle = true;
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// find first entry
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if (!BFindNextPS3())
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return;
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// found at least 1 file
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m_bNoFiles = false;
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// if we're pointing at . or .., set it as used
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// so we'll look for the next item when BNextFile() is called
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m_bUsedFirstFile = !BValidFilename();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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CDirIterator::~CDirIterator()
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{
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if (m_bOpenHandle)
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cellFsClosedir( m_hFind );
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if (m_pDirEntry)
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delete m_pDirEntry;
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}
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#else
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CDirIterator::CDirIterator( const char *pchPath, const char *pchPattern )
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{
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CPathString strPath( pchPath );
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m_pFindData = NULL;
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// +2 so we can potentially add path separator as well as null termination
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char *pchPathAndPattern = new char[Q_strlen( strPath.GetUTF8Path() ) + Q_strlen( pchPattern ) + 2];
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// be resilient about whether the caller passes us a path with a terminal path separator or not.
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// put in the path
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if (pchPath)
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{
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Q_strncpy( pchPathAndPattern, strPath.GetUTF8Path(), Q_strlen( strPath.GetUTF8Path() ) + 1 );
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// identify whether we've got a terminal separator. add one if not.
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char *pchRest = pchPathAndPattern + Q_strlen( pchPathAndPattern ) - 1;
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if (*pchRest != CORRECT_PATH_SEPARATOR)
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{
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*++pchRest = CORRECT_PATH_SEPARATOR;
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}
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pchRest++;
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// now put in the search pattern.
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Q_strncpy( pchRest, pchPattern, Q_strlen( pchPattern ) + 1 );
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Init( pchPathAndPattern );
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}
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else
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{
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pchPathAndPattern[0] = 0;
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m_bNoFiles = true;
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m_bUsedFirstFile = true;
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#if defined(_WIN32)
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m_hFind = INVALID_HANDLE_VALUE;
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m_pFindData = new WIN32_FIND_DATAW;
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m_rgchFileName[0] = 0;
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#else
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m_hFind = -1;
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m_pFindData = new _finddata_t;
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#endif
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memset( m_pFindData, 0, sizeof(*m_pFindData) );
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}
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delete[] pchPathAndPattern;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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CDirIterator::CDirIterator( const char *pchSearchPath )
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{
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Init( pchSearchPath );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Initialize iteration structure
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//-----------------------------------------------------------------------------
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void CDirIterator::Init( const char *pchSearchPath )
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{
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CPathString strBasePath( pchSearchPath );
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#if defined(_WIN32)
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m_pFindData = new WIN32_FIND_DATAW;
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memset( m_pFindData, 0, sizeof(*m_pFindData) );
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m_rgchFileName[0] = 0;
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m_hFind = FindFirstFileW( strBasePath.GetWCharPathPrePended(), m_pFindData );
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bool bSuccess = (m_hFind != INVALID_HANDLE_VALUE);
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// Conversion should never fail with valid filenames...
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if (bSuccess && !Q_UnicodeToUTF8( m_pFindData->cFileName, m_rgchFileName, sizeof(m_rgchFileName) ))
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{
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AssertMsg( false, "Q_UnicodeToUTF8 failed on m_pFindData->cFileName in CDirIterator" );
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bSuccess = false;
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}
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#else
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m_pFindData = new _finddata_t;
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memset( m_pFindData, 0, sizeof(*m_pFindData) );
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m_hFind = _findfirst( strBasePath.GetUTF8Path(), m_pFindData );
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bool bSuccess = (m_hFind != -1);
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#endif
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if (!bSuccess)
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{
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m_bNoFiles = true;
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m_bUsedFirstFile = true;
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}
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else
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{
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m_bNoFiles = false;
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// if we're pointing at . or .., set it as used
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// so we'll look for the next item when BNextFile() is called
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m_bUsedFirstFile = !BValidFilename();
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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CDirIterator::~CDirIterator()
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{
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#if defined(_WIN32)
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if (m_hFind != INVALID_HANDLE_VALUE)
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{
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FindClose( m_hFind );
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}
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delete m_pFindData;
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#else
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if (m_hFind != -1)
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{
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_findclose( m_hFind );
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}
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if (m_pFindData)
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{
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for (int i = 0; i < m_pFindData->numNames; i++)
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{
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// scandir allocates with malloc, so free with free
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free( m_pFindData->namelist[i] );
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}
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free( m_pFindData->namelist );
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delete m_pFindData;
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}
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#endif
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}
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#endif // _PS3
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//-----------------------------------------------------------------------------
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// Purpose: Check for successful construction
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//-----------------------------------------------------------------------------
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bool CDirIterator::IsValid() const
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{
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#if defined(_WIN32)
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return m_hFind != INVALID_HANDLE_VALUE;
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#elif defined(_PS3)
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return m_bOpenHandle;
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#else
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return m_hFind != -1;
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#endif
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}
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//-----------------------------------------------------------------------------
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// Purpose: Filter out . and ..
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//-----------------------------------------------------------------------------
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bool CDirIterator::BValidFilename()
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{
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#if defined( _WIN32 )
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const char *pch = m_rgchFileName;
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#elif defined( _PS3 )
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const char *pch = m_pDirEntry->entry_name.d_name;
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#else
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const char *pch = m_pFindData->name;
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#endif
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if ((pch[0] == '.' && pch[1] == 0) ||
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(pch[0] == '.' && pch[1] == '.' && pch[2] == 0))
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return false;
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: returns true if there is a file to read
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//-----------------------------------------------------------------------------
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bool CDirIterator::BNextFile()
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{
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if (m_bNoFiles)
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return false;
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// use the first result
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if (!m_bUsedFirstFile)
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{
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m_bUsedFirstFile = true;
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return true;
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}
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// find the next item
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for (;;)
|
|
{
|
|
#if defined( _WIN32 )
|
|
bool bFound = (FindNextFileW( m_hFind, m_pFindData ) != FALSE);
|
|
// Conversion should never fail with valid filenames...
|
|
if (bFound && !Q_UnicodeToUTF8( m_pFindData->cFileName, m_rgchFileName, sizeof(m_rgchFileName) ))
|
|
{
|
|
AssertMsg( false, "Q_UnicodeToUTF8 failed on m_pFindData->cFileName in CDirIterator" );
|
|
bFound = false;
|
|
}
|
|
#elif defined( _PS3 )
|
|
bool bFound = BFindNextPS3();
|
|
#else
|
|
bool bFound = (_findnext( m_hFind, m_pFindData ) == 0);
|
|
#endif
|
|
|
|
if (!bFound)
|
|
{
|
|
// done
|
|
m_bNoFiles = true;
|
|
return false;
|
|
}
|
|
|
|
// skip over the '.' and '..' paths
|
|
if (!BValidFilename())
|
|
continue;
|
|
|
|
break;
|
|
}
|
|
|
|
// have one more file
|
|
return true;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns name (filename portion only) of the current file.
|
|
// Name is emitted in UTF-8 encoding.
|
|
// NOTE: This method returns a pointer into a static buffer, either a member
|
|
// or the buffer inside the _finddata_t.
|
|
//-----------------------------------------------------------------------------
|
|
const char *CDirIterator::CurrentFileName()
|
|
{
|
|
#if defined( _WIN32 )
|
|
return m_rgchFileName;
|
|
#elif defined( _PS3 )
|
|
return m_pDirEntry->entry_name.d_name;
|
|
#else
|
|
return m_pFindData->name;
|
|
#endif
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns size of the file
|
|
//-----------------------------------------------------------------------------
|
|
int64 CDirIterator::CurrentFileLength() const
|
|
{
|
|
#if defined( _WIN32 )
|
|
LARGE_INTEGER li = { { m_pFindData->nFileSizeLow, m_pFindData->nFileSizeHigh } };
|
|
return li.QuadPart;
|
|
#elif defined( _PS3 )
|
|
return m_pDirEntry->attribute.st_size;
|
|
#else
|
|
return (int64)m_pFindData->size;
|
|
#endif
|
|
}
|
|
|
|
#if defined( _WIN32 )
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: utility for converting a system filetime to a regular time
|
|
//-----------------------------------------------------------------------------
|
|
time64_t FileTimeToUnixTime( FILETIME filetime )
|
|
{
|
|
long long int t = filetime.dwHighDateTime;
|
|
t <<= 32;
|
|
t += (unsigned long)filetime.dwLowDateTime;
|
|
t -= 116444736000000000LL;
|
|
return t / 10000000;
|
|
}
|
|
#endif
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns last write time of the file
|
|
//-----------------------------------------------------------------------------
|
|
time64_t CDirIterator::CurrentFileWriteTime() const
|
|
{
|
|
#if defined( _WIN32 )
|
|
return FileTimeToUnixTime( m_pFindData->ftLastWriteTime );
|
|
#elif defined( _PS3 )
|
|
return m_pDirEntry->attribute.st_mtime;
|
|
#else
|
|
return m_pFindData->time_write;
|
|
#endif
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the creation time of the file
|
|
//-----------------------------------------------------------------------------
|
|
time64_t CDirIterator::CurrentFileCreateTime() const
|
|
{
|
|
#if defined( _WIN32 )
|
|
return FileTimeToUnixTime( m_pFindData->ftCreationTime );
|
|
#elif defined( _PS3 )
|
|
return m_pDirEntry->attribute.st_ctime;
|
|
#else
|
|
return m_pFindData->time_create;
|
|
#endif
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns whether current item under examination is a directory
|
|
//-----------------------------------------------------------------------------
|
|
bool CDirIterator::BCurrentIsDir() const
|
|
{
|
|
#if defined( _WIN32 )
|
|
return (m_pFindData->dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0;
|
|
#elif defined( _PS3 )
|
|
return (m_pDirEntry->attribute.st_mode & CELL_FS_S_IFDIR ? true : false);
|
|
#else
|
|
return (m_pFindData->attrib & _A_SUBDIR ? true : false);
|
|
#endif
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns whether current item under examination is a hidden file
|
|
//-----------------------------------------------------------------------------
|
|
bool CDirIterator::BCurrentIsHidden() const
|
|
{
|
|
#if defined( _WIN32 )
|
|
return (m_pFindData->dwFileAttributes & FILE_ATTRIBUTE_HIDDEN) != 0;
|
|
#elif defined( _PS3 )
|
|
return false;
|
|
#else
|
|
return (m_pFindData->attrib & _A_HIDDEN ? true : false);
|
|
#endif
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns whether current item under examination is read-only
|
|
//-----------------------------------------------------------------------------
|
|
bool CDirIterator::BCurrentIsReadOnly() const
|
|
{
|
|
#if defined( _WIN32 )
|
|
return (m_pFindData->dwFileAttributes & FILE_ATTRIBUTE_READONLY) != 0;
|
|
#elif defined( _PS3 )
|
|
// assume this is windows version of read only.. can execute. Is it writable?
|
|
return (m_pDirEntry->attribute.st_mode & CELL_FS_S_IWUSR == 0);
|
|
#else
|
|
return (m_pFindData->attrib & _A_RDONLY ? true : false);
|
|
#endif
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns whether current item under examination is marked as a system file
|
|
//-----------------------------------------------------------------------------
|
|
bool CDirIterator::BCurrentIsSystem() const
|
|
{
|
|
#if defined( _WIN32 )
|
|
return (m_pFindData->dwFileAttributes & FILE_ATTRIBUTE_SYSTEM) != 0;
|
|
#elif defined( _PS3 )
|
|
return false;
|
|
#else
|
|
return (m_pFindData->attrib & _A_SYSTEM ? true : false);
|
|
#endif
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns whether current item under examination is marked for archiving
|
|
//-----------------------------------------------------------------------------
|
|
bool CDirIterator::BCurrentIsMarkedForArchive() const
|
|
{
|
|
#if defined( _WIN32 )
|
|
return (m_pFindData->dwFileAttributes & FILE_ATTRIBUTE_ARCHIVE) != 0;
|
|
#elif defined( _PS3 )
|
|
return false;
|
|
#else
|
|
return (m_pFindData->attrib & _A_ARCH ? true : false);
|
|
#endif
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Constructor
|
|
//-----------------------------------------------------------------------------
|
|
CFileWriter::CFileWriter( bool bAsync )
|
|
{
|
|
#ifdef ASYNC_FILEIO
|
|
m_bDefaultAsync = bAsync;
|
|
#else
|
|
m_bDefaultAsync = false;
|
|
#endif
|
|
m_hFileDest = INVALID_HANDLE_VALUE;
|
|
m_bAsync = m_bDefaultAsync;
|
|
m_cPendingCallbacksFromOtherThreads = 0;
|
|
m_cubOutstanding = 0;
|
|
m_cubWritten = 0;
|
|
m_unThreadID = 0;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Destructor
|
|
//-----------------------------------------------------------------------------
|
|
CFileWriter::~CFileWriter()
|
|
{
|
|
Close();
|
|
}
|
|
|
|
|
|
#ifdef ASYNC_FILEIO
|
|
#ifdef _WIN32
|
|
// our own version of overlapped structure passed through async writes
|
|
struct FileWriterOverlapped_t : public OVERLAPPED
|
|
{
|
|
CFileWriter *m_pFileWriter;
|
|
void *m_pvData;
|
|
size_t m_cubData;
|
|
};
|
|
#elif defined(_PS3)
|
|
// bugbug ps3 - impement?
|
|
#elif defined(POSIX)
|
|
// our own version of overlapped structure passed through async writes
|
|
struct FileWriterOverlapped_t : public aiocb
|
|
{
|
|
CFileWriter *m_pFileWriter;
|
|
void *m_pvData;
|
|
size_t m_cubData;
|
|
};
|
|
#else
|
|
#error "struct me"
|
|
#endif
|
|
#endif
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: sets which file to write to
|
|
//-----------------------------------------------------------------------------
|
|
bool CFileWriter::BSetFile( const char *pchFile, bool bAllowOpenExisting )
|
|
{
|
|
CPathString strPath( pchFile );
|
|
|
|
// make sure the full path to file exists
|
|
CUtlString strCopyUTF8 = strPath.GetUTF8Path();
|
|
Q_StripFilename( const_cast<char*>(strCopyUTF8.Access()) );
|
|
CreateDirRecursive( strCopyUTF8.Access() );
|
|
|
|
Close();
|
|
m_bAsync = m_bDefaultAsync;
|
|
m_cubWritten = 0;
|
|
m_cubOutstanding = 0;
|
|
m_unThreadID = 0;
|
|
m_cPendingCallbacksFromOtherThreads = 0;
|
|
|
|
#ifdef _WIN32
|
|
DWORD dwFlags = FILE_ATTRIBUTE_NORMAL;
|
|
if ( m_bAsync )
|
|
dwFlags |= FILE_FLAG_OVERLAPPED;
|
|
|
|
// First try to open existing file, if specified that we should allow that
|
|
if ( bAllowOpenExisting )
|
|
{
|
|
m_hFileDest = ::CreateFileW( strPath.GetWCharPathPrePended(), GENERIC_WRITE, FILE_SHARE_READ, NULL, OPEN_EXISTING, dwFlags, NULL );
|
|
if ( m_hFileDest == INVALID_HANDLE_VALUE )
|
|
{
|
|
// clear overlapped and try again
|
|
dwFlags &= ~FILE_FLAG_OVERLAPPED;
|
|
m_hFileDest = ::CreateFileW( strPath.GetWCharPathPrePended(), GENERIC_WRITE, FILE_SHARE_READ, NULL, OPEN_EXISTING, dwFlags, NULL );
|
|
if ( m_hFileDest != INVALID_HANDLE_VALUE )
|
|
{
|
|
m_bAsync = false;
|
|
}
|
|
}
|
|
|
|
if ( m_hFileDest != INVALID_HANDLE_VALUE )
|
|
{
|
|
LARGE_INTEGER liOffset;
|
|
liOffset.QuadPart = 0;
|
|
LARGE_INTEGER liFilePtr;
|
|
|
|
::SetFilePointerEx( m_hFileDest, liOffset, &liFilePtr, FILE_END );
|
|
m_cubWritten = liFilePtr.QuadPart;
|
|
}
|
|
}
|
|
|
|
// If we didn't already open existing, then move on to creation
|
|
if ( m_hFileDest == INVALID_HANDLE_VALUE )
|
|
{
|
|
// make sure the full path to file exists
|
|
CUtlString strPathCopyUTF8 = strPath.GetUTF8Path();
|
|
Q_StripFilename( const_cast<char*>(strPathCopyUTF8.Access()) );
|
|
CreateDirRecursive( strPathCopyUTF8.Access() );
|
|
|
|
// Reset back to try overlapped below incase we tried without above
|
|
if ( m_bAsync )
|
|
dwFlags |= FILE_FLAG_OVERLAPPED;
|
|
|
|
m_hFileDest = ::CreateFileW( strPath.GetWCharPathPrePended(), GENERIC_WRITE, FILE_SHARE_READ, NULL, CREATE_ALWAYS, dwFlags, NULL );
|
|
|
|
if ( m_hFileDest == INVALID_HANDLE_VALUE )
|
|
{
|
|
// clear overlapped and try again
|
|
m_bAsync = false;
|
|
dwFlags &= ~FILE_FLAG_OVERLAPPED;
|
|
m_hFileDest = ::CreateFileW( strPath.GetWCharPathPrePended(), GENERIC_WRITE, FILE_SHARE_READ, NULL, CREATE_ALWAYS, dwFlags, NULL );
|
|
if ( m_hFileDest == INVALID_HANDLE_VALUE )
|
|
return false;
|
|
}
|
|
}
|
|
|
|
#elif defined(POSIX)
|
|
|
|
int flags = O_WRONLY;
|
|
if ( bAllowOpenExisting )
|
|
flags |= O_CREAT;
|
|
else
|
|
flags |= O_CREAT | O_TRUNC;
|
|
|
|
m_hFileDest = (HANDLE)open( strPath.GetUTF8Path(), flags, S_IRWXU );
|
|
if ( bAllowOpenExisting )
|
|
{
|
|
off_t offset = lseek( (intptr_t)m_hFileDest, 0, SEEK_END );
|
|
m_cubWritten = offset;
|
|
}
|
|
#else
|
|
#error
|
|
#endif
|
|
|
|
m_unThreadID = ThreadGetCurrentId();
|
|
return ( m_hFileDest != INVALID_HANDLE_VALUE );
|
|
}
|
|
|
|
|
|
void CFileWriter::Sleep( uint nMSec )
|
|
{
|
|
#ifdef _WIN32
|
|
::SleepEx( nMSec, TRUE );
|
|
#elif PLATFORM_PS3
|
|
sys_timer_usleep( nMSec * 1000 );
|
|
#elif defined(POSIX)
|
|
if ( nMSec == 0 )
|
|
sched_yield();
|
|
else
|
|
usleep( nMSec * 1000 );
|
|
#else
|
|
#error
|
|
#endif
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Seeks to a specific location in the file
|
|
//-----------------------------------------------------------------------------
|
|
bool CFileWriter::Seek( uint64 offset, ESeekOrigin eOrigin )
|
|
{
|
|
if ( m_bAsync )
|
|
{
|
|
AssertMsg( false, "Seeking to a position not supported with async io" );
|
|
return false;
|
|
}
|
|
|
|
bool bSuccess = false;
|
|
|
|
#ifdef _WIN32
|
|
DWORD dwMoveMethod = FILE_BEGIN;
|
|
switch( eOrigin )
|
|
{
|
|
case k_ESeekCur:
|
|
dwMoveMethod = FILE_CURRENT;
|
|
break;
|
|
case k_ESeekEnd:
|
|
dwMoveMethod = FILE_END;
|
|
break;
|
|
default:
|
|
dwMoveMethod = FILE_BEGIN;
|
|
}
|
|
|
|
LARGE_INTEGER largeIntOffset;
|
|
largeIntOffset.QuadPart = offset;
|
|
|
|
if ( ::SetFilePointerEx( m_hFileDest, largeIntOffset, NULL, dwMoveMethod ) )
|
|
bSuccess = true;
|
|
|
|
#elif defined(POSIX)
|
|
int orgin = SEEK_SET;
|
|
switch( eOrigin )
|
|
{
|
|
case k_ESeekCur:
|
|
orgin = SEEK_CUR;
|
|
break;
|
|
case k_ESeekEnd:
|
|
orgin = SEEK_END;
|
|
break;
|
|
default:
|
|
orgin = SEEK_SET;
|
|
}
|
|
|
|
// fseeko will work on 64 bit file offsets if _FILE_OFFSET_BITS 64 is defined, is this the best way
|
|
// to do this on posix builds?
|
|
bSuccess = lseek( (intptr_t)m_hFileDest, (off_t)offset, orgin ) != -1;
|
|
#else
|
|
#error
|
|
#endif
|
|
|
|
return bSuccess;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: posts a buffer to be written to the file
|
|
//-----------------------------------------------------------------------------
|
|
bool CFileWriter::Write( const void *pvData, uint32 cubData )
|
|
{
|
|
if ( cubData == 0 )
|
|
return true;
|
|
|
|
#if defined( _PS3 )
|
|
if ( write( (int)m_hFileDest, pvData, cubData ) == cubData )
|
|
return true;
|
|
|
|
return false;
|
|
#else
|
|
BOOL bRet = 0;
|
|
#ifdef ASYNC_FILEIO
|
|
if ( m_bAsync )
|
|
{
|
|
// get any outstanding write callbacks
|
|
if ( m_cubOutstanding > 0 )
|
|
{
|
|
::SleepEx( 0, TRUE );
|
|
}
|
|
|
|
// make sure we don't have too much data outstanding
|
|
while ( m_cubOutstanding > (10*k_nMegabyte) )
|
|
{
|
|
::SleepEx( 10, TRUE );
|
|
}
|
|
|
|
// build the overlapped info that will get passed through the write
|
|
FileWriterOverlapped_t *pFileWriterOverlapped = new FileWriterOverlapped_t;
|
|
memset( pFileWriterOverlapped, 0x0, sizeof(FileWriterOverlapped_t) );
|
|
pFileWriterOverlapped->m_pFileWriter = this;
|
|
pFileWriterOverlapped->m_pvData = PvAlloc( cubData );
|
|
pFileWriterOverlapped->m_cubData = cubData;
|
|
memcpy( pFileWriterOverlapped->m_pvData, pvData, cubData );
|
|
|
|
// work out where to write to
|
|
#ifdef _WIN32
|
|
pFileWriterOverlapped->Offset = ( uint32 ) ( m_cubWritten & 0xffffffff );
|
|
pFileWriterOverlapped->OffsetHigh = ( uint32 ) ( m_cubWritten >> 32 );
|
|
#elif defined(POSIX)
|
|
pFileWriterOverlapped->aio_offset = m_cubWritten;
|
|
pFileWriterOverlapped->aio_buf = pFileWriterOverlapped->m_pvData;
|
|
pFileWriterOverlapped->aio_nbytes = pFileWriterOverlapped->m_cubData;
|
|
pFileWriterOverlapped->aio_fildes = (int)m_hFileDest;
|
|
|
|
/* Link the AIO request with a thread callback */
|
|
pFileWriterOverlapped->aio_sigevent.sigev_notify = SIGEV_THREAD;
|
|
pFileWriterOverlapped->aio_sigevent.sigev_notify_function = &CFileWriter::ThreadedWriteFileCompletionFunc;
|
|
pFileWriterOverlapped->aio_sigevent.sigev_notify_attributes = NULL;
|
|
pFileWriterOverlapped->aio_sigevent.sigev_value.sival_ptr = pFileWriterOverlapped;
|
|
|
|
#else
|
|
#error
|
|
#endif
|
|
|
|
|
|
#ifdef _WIN32
|
|
// post write
|
|
bRet = ::WriteFileEx( m_hFileDest, pFileWriterOverlapped->m_pvData, cubData, pFileWriterOverlapped, &CFileWriter::ThreadedWriteFileCompletionFunc );
|
|
|
|
#elif defined(POSIX)
|
|
bRet = aio_write( pFileWriterOverlapped );
|
|
bRet = !bRet; // aio_read returns 0 on success, this func returns success if bRet != 0
|
|
#else
|
|
#error
|
|
#endif
|
|
if ( bRet )
|
|
{
|
|
ThreadInterlockedExchangeAdd( &m_cubOutstanding, cubData );
|
|
|
|
if ( ThreadGetCurrentId() != m_unThreadID )
|
|
{
|
|
// this is not the main thread so we have to wait here
|
|
ThreadInterlockedIncrement( &m_cPendingCallbacksFromOtherThreads );
|
|
|
|
while ( m_cPendingCallbacksFromOtherThreads )
|
|
{
|
|
// we have to wait here since the OS can signal us only
|
|
// on this current thread
|
|
::SleepEx( 10, TRUE );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
#endif // ASYNC_FILEIO
|
|
{
|
|
#ifdef _WIN32
|
|
// normal write
|
|
DWORD dwBytesWritten = 0;
|
|
::WriteFile( m_hFileDest, pvData, cubData, &dwBytesWritten, NULL );
|
|
bRet = ( dwBytesWritten == cubData );
|
|
#elif defined(POSIX)
|
|
bRet = write( (intptr_t)m_hFileDest, pvData, cubData );
|
|
#else
|
|
#error
|
|
#endif
|
|
}
|
|
|
|
// increment
|
|
m_cubWritten += cubData;
|
|
|
|
return ( bRet != 0 );
|
|
#endif // _PS3
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Convenient printf with no dynamic memory allocation
|
|
//-----------------------------------------------------------------------------
|
|
int CFileWriter::Printf( char *pDest, int bufferLen, char const *pFormat, ... )
|
|
{
|
|
va_list marker;
|
|
|
|
va_start( marker, pFormat );
|
|
// _vsnprintf will not write a terminator if the output string uses the entire buffer you provide
|
|
int len = _vsnprintf( pDest, bufferLen-1, pFormat, marker );
|
|
va_end( marker );
|
|
|
|
// Len < 0 represents an overflow on windows; len > buffer length on posix
|
|
if (( len < 0 ) || (len >= bufferLen ) )
|
|
{
|
|
len = bufferLen-1;
|
|
}
|
|
pDest[len] = 0;
|
|
|
|
if ( !Write( pDest, len ) )
|
|
return 0;
|
|
|
|
return len;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: ensures any writes have been completed
|
|
//-----------------------------------------------------------------------------
|
|
void CFileWriter::Flush()
|
|
{
|
|
#ifdef WIN32
|
|
FlushFileBuffers( m_hFileDest );
|
|
#endif
|
|
|
|
if ( m_unThreadID == ThreadGetCurrentId() )
|
|
{
|
|
// wait for all writes to be complete
|
|
int cWaits = 0;
|
|
const int k_nMaxWaits = 60000; /* roughly one minute */
|
|
|
|
while ( m_cubOutstanding && cWaits < k_nMaxWaits )
|
|
{
|
|
Sleep( 10 );
|
|
cWaits++;
|
|
}
|
|
AssertMsg1( cWaits < k_nMaxWaits, "Waited 60k iterations in CFileWriter::Flush - m_cubOutstanding = %u", m_cubOutstanding );
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: check if file is open
|
|
//-----------------------------------------------------------------------------
|
|
bool CFileWriter::BFileOpen()
|
|
{
|
|
if ( m_hFileDest != INVALID_HANDLE_VALUE )
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: closes the file
|
|
//-----------------------------------------------------------------------------
|
|
void CFileWriter::Close()
|
|
{
|
|
if ( m_hFileDest != INVALID_HANDLE_VALUE )
|
|
{
|
|
Flush();
|
|
|
|
// temp handle to avoid double close in threaded environment
|
|
HANDLE hFileDest = m_hFileDest;
|
|
m_hFileDest = INVALID_HANDLE_VALUE;
|
|
#ifdef _WIN32
|
|
::CloseHandle( hFileDest );
|
|
#elif defined(POSIX)
|
|
close( (intptr_t)hFileDest );
|
|
#else
|
|
#error
|
|
#endif
|
|
}
|
|
|
|
// Close has to be called from thread that called BSetFile
|
|
Assert( m_cPendingCallbacksFromOtherThreads == 0 );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: async callback for when a file write has completed
|
|
//-----------------------------------------------------------------------------
|
|
#ifdef ASYNC_FILEIO
|
|
#ifdef _WIN32
|
|
void CFileWriter::ThreadedWriteFileCompletionFunc( unsigned long dwErrorCode, unsigned long dwBytesTransfered, struct _OVERLAPPED *pOverlapped )
|
|
{
|
|
FileWriterOverlapped_t *pFileWriterOverlapped = (FileWriterOverlapped_t *)pOverlapped;
|
|
ThreadInterlockedExchangeAdd( &pFileWriterOverlapped->m_pFileWriter->m_cubOutstanding, (int)(0-pFileWriterOverlapped->m_cubData) );
|
|
if ( pFileWriterOverlapped->m_pFileWriter->m_unThreadID != ThreadGetCurrentId() )
|
|
{
|
|
// this was not the main thread, reduce counter
|
|
ThreadInterlockedDecrement( &pFileWriterOverlapped->m_pFileWriter->m_cPendingCallbacksFromOtherThreads );
|
|
}
|
|
FreePv( pFileWriterOverlapped->m_pvData );
|
|
delete pFileWriterOverlapped;
|
|
|
|
|
|
}
|
|
#elif defined( _PS3 )
|
|
// bugbug PS3
|
|
#elif defined(POSIX)
|
|
void CFileWriter::ThreadedWriteFileCompletionFunc( sigval sigval )
|
|
{
|
|
FileWriterOverlapped_t *pFileWriterOverlapped = (FileWriterOverlapped_t *)sigval.sival_ptr;
|
|
if ( aio_error( pFileWriterOverlapped ) == 0 )
|
|
{
|
|
uint nBytesWrite = aio_return( pFileWriterOverlapped );
|
|
Assert( nBytesWrite == pFileWriterOverlapped->m_cubData );
|
|
|
|
pFileWriterOverlapped->m_pFileWriter->m_cOutstandingWrites--;
|
|
pFileWriterOverlapped->m_pFileWriter->m_cubOutstanding += ( 0 - pFileWriterOverlapped->m_cubData );
|
|
FreePv( pFileWriterOverlapped->m_pvData );
|
|
delete pFileWriterOverlapped;
|
|
}
|
|
}
|
|
#else
|
|
#error
|
|
#endif
|
|
#endif // ASYNC_FILEIO
|
|
|
|
|
|
#ifdef WIN32
|
|
struct DirWatcherOverlapped : public OVERLAPPED
|
|
{
|
|
CDirWatcher *m_pDirWatcher;
|
|
};
|
|
#endif
|
|
|
|
#if !defined(_PS3) && !defined(_X360)
|
|
// a buffer full of file names
|
|
static const int k_cubDirWatchBufferSize = 8 * 1024;
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: directory watching
|
|
//-----------------------------------------------------------------------------
|
|
CDirWatcher::CDirWatcher()
|
|
{
|
|
m_hFile = NULL;
|
|
m_pOverlapped = NULL;
|
|
m_pFileInfo = NULL;
|
|
#ifdef OSX
|
|
m_WatcherStream = 0;
|
|
#endif
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: directory watching
|
|
//-----------------------------------------------------------------------------
|
|
CDirWatcher::~CDirWatcher()
|
|
{
|
|
#ifdef WIN32
|
|
if ( m_pOverlapped )
|
|
{
|
|
// mark the overlapped structure as gone
|
|
DirWatcherOverlapped *pDirWatcherOverlapped = (DirWatcherOverlapped *)m_pOverlapped;
|
|
pDirWatcherOverlapped->m_pDirWatcher = NULL;
|
|
}
|
|
|
|
if ( m_hFile )
|
|
{
|
|
// make sure we flush any pending I/O's on the handle
|
|
::CancelIo( m_hFile );
|
|
::SleepEx( 0, TRUE );
|
|
// close the handle
|
|
::CloseHandle( m_hFile );
|
|
}
|
|
#elif defined(OSX)
|
|
if ( m_WatcherStream )
|
|
{
|
|
FSEventStreamStop( (FSEventStreamRef)m_WatcherStream );
|
|
FSEventStreamInvalidate( (FSEventStreamRef)m_WatcherStream );
|
|
FSEventStreamRelease( (FSEventStreamRef)m_WatcherStream );
|
|
m_WatcherStream = 0;
|
|
}
|
|
#endif
|
|
if ( m_pFileInfo )
|
|
{
|
|
free( m_pFileInfo );
|
|
}
|
|
if ( m_pOverlapped )
|
|
{
|
|
free( m_pOverlapped );
|
|
}
|
|
}
|
|
|
|
|
|
#ifdef WIN32
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: callback watch
|
|
// gets called on the same thread whenever a SleepEx() occurs
|
|
//-----------------------------------------------------------------------------
|
|
class CDirWatcherFriend
|
|
{
|
|
public:
|
|
static void WINAPI DirWatchCallback( DWORD dwErrorCode, DWORD dwNumberOfBytesTransfered, OVERLAPPED *pOverlapped )
|
|
{
|
|
DirWatcherOverlapped *pDirWatcherOverlapped = (DirWatcherOverlapped *)pOverlapped;
|
|
|
|
// see if we've been cancelled
|
|
if ( !pDirWatcherOverlapped->m_pDirWatcher )
|
|
return;
|
|
|
|
// parse and pass back
|
|
if ( dwNumberOfBytesTransfered > sizeof(FILE_NOTIFY_INFORMATION) )
|
|
{
|
|
FILE_NOTIFY_INFORMATION *pFileNotifyInformation = (FILE_NOTIFY_INFORMATION *)pDirWatcherOverlapped->m_pDirWatcher->m_pFileInfo;
|
|
do
|
|
{
|
|
// null terminate the string and turn it to UTF-8
|
|
int cNumWChars = pFileNotifyInformation->FileNameLength / sizeof(wchar_t);
|
|
wchar_t *pwchT = new wchar_t[cNumWChars + 1];
|
|
memcpy( pwchT, pFileNotifyInformation->FileName, pFileNotifyInformation->FileNameLength );
|
|
pwchT[cNumWChars] = 0;
|
|
CStrAutoEncode strAutoEncode( pwchT );
|
|
|
|
// add it to our list
|
|
pDirWatcherOverlapped->m_pDirWatcher->AddFileToChangeList( strAutoEncode.ToString() );
|
|
delete[] pwchT;
|
|
if ( pFileNotifyInformation->NextEntryOffset == 0 )
|
|
break;
|
|
|
|
// move to the next file
|
|
pFileNotifyInformation = (FILE_NOTIFY_INFORMATION *)(((byte*)pFileNotifyInformation) + pFileNotifyInformation->NextEntryOffset);
|
|
} while ( 1 );
|
|
}
|
|
|
|
|
|
// watch again
|
|
pDirWatcherOverlapped->m_pDirWatcher->PostDirWatch();
|
|
}
|
|
};
|
|
#elif defined(OSX)
|
|
void CheckDirectoryForChanges( const char *path_buff, CDirWatcher *pDirWatch, bool bRecurse )
|
|
{
|
|
DIR *dir = opendir(path_buff);
|
|
char fullpath[MAX_PATH];
|
|
struct dirent *dirent;
|
|
struct timespec ts = { 0, 0 };
|
|
bool bTimeSet = false;
|
|
|
|
while ( (dirent = readdir(dir)) != NULL )
|
|
{
|
|
if (strcmp(dirent->d_name, ".") == 0 || strcmp(dirent->d_name, "..") == 0)
|
|
continue;
|
|
|
|
snprintf( fullpath, PATH_MAX, "%s/%s", path_buff, dirent->d_name );
|
|
|
|
struct stat st;
|
|
if (lstat(fullpath, &st) != 0)
|
|
continue;
|
|
|
|
if ( S_ISDIR(st.st_mode) && bRecurse )
|
|
{
|
|
CheckDirectoryForChanges( fullpath, pDirWatch, bRecurse );
|
|
}
|
|
else if ( st.st_mtimespec.tv_sec > pDirWatch->m_modTime.tv_sec ||
|
|
( st.st_mtimespec.tv_sec == pDirWatch->m_modTime.tv_sec && st.st_mtimespec.tv_nsec > pDirWatch->m_modTime.tv_nsec ) )
|
|
{
|
|
ts = st.st_mtimespec;
|
|
bTimeSet = true;
|
|
// the win32 size only sends up the dir relative to the watching dir, so replicate that here
|
|
pDirWatch->AddFileToChangeList( fullpath + pDirWatch->m_BaseDir.Length() + 1 );
|
|
}
|
|
}
|
|
|
|
if ( bTimeSet )
|
|
pDirWatch->m_modTime = ts;
|
|
closedir(dir);
|
|
}
|
|
|
|
static void fsevents_callback( ConstFSEventStreamRef streamRef, void *clientCallBackInfo, size_t numEvents,void *eventPaths,
|
|
const FSEventStreamEventFlags eventMasks[], const FSEventStreamEventId eventIDs[] )
|
|
{
|
|
char path_buff[PATH_MAX];
|
|
for (int i=0; i < numEvents; i++)
|
|
{
|
|
char **paths = (char **)eventPaths;
|
|
|
|
strcpy(path_buff, paths[i]);
|
|
int len = strlen(path_buff);
|
|
if (path_buff[len-1] == '/')
|
|
{
|
|
// chop off a trailing slash
|
|
path_buff[--len] = '\0';
|
|
}
|
|
|
|
bool bRecurse = false;
|
|
|
|
if (eventMasks[i] & kFSEventStreamEventFlagMustScanSubDirs
|
|
|| eventMasks[i] & kFSEventStreamEventFlagUserDropped
|
|
|| eventMasks[i] & kFSEventStreamEventFlagKernelDropped)
|
|
{
|
|
bRecurse = true;
|
|
}
|
|
|
|
CDirWatcher *pDirWatch = (CDirWatcher *)clientCallBackInfo;
|
|
// make sure its in our subdir
|
|
if ( !V_strnicmp( path_buff, pDirWatch->m_BaseDir.String(), pDirWatch->m_BaseDir.Length() ) )
|
|
CheckDirectoryForChanges( path_buff, pDirWatch, bRecurse );
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
#endif
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: only one directory can be watched at a time
|
|
//-----------------------------------------------------------------------------
|
|
void CDirWatcher::SetDirToWatch( const char *pchDir )
|
|
{
|
|
if ( !pchDir || !*pchDir )
|
|
return;
|
|
|
|
CPathString strPath( pchDir );
|
|
#ifdef WIN32
|
|
// open the directory
|
|
m_hFile = ::CreateFileW( strPath.GetWCharPathPrePended(), FILE_LIST_DIRECTORY, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED | FILE_FLAG_BACKUP_SEMANTICS, NULL );
|
|
|
|
// create our buffers
|
|
m_pFileInfo = malloc( k_cubDirWatchBufferSize );
|
|
m_pOverlapped = malloc( sizeof( DirWatcherOverlapped ) );
|
|
|
|
// post a watch
|
|
PostDirWatch();
|
|
#elif defined(OSX)
|
|
CFStringRef mypath = CFStringCreateWithCString( NULL, strPath.GetUTF8Path(), kCFStringEncodingMacRoman );
|
|
if ( !mypath )
|
|
{
|
|
Assert( !"Failed to CFStringCreateWithCString watcher path" );
|
|
return;
|
|
}
|
|
|
|
CFArrayRef pathsToWatch = CFArrayCreate(NULL, (const void **)&mypath, 1, NULL);
|
|
FSEventStreamContext callbackInfo = {0, this, NULL, NULL, NULL};
|
|
CFAbsoluteTime latency = 1.0; // Latency in seconds
|
|
|
|
m_WatcherStream = (void *)FSEventStreamCreate(NULL,
|
|
&fsevents_callback,
|
|
&callbackInfo,
|
|
pathsToWatch,
|
|
kFSEventStreamEventIdSinceNow,
|
|
latency,
|
|
kFSEventStreamCreateFlagNoDefer
|
|
);
|
|
|
|
FSEventStreamScheduleWithRunLoop( (FSEventStreamRef)m_WatcherStream, CFRunLoopGetCurrent(), kCFRunLoopDefaultMode);
|
|
CFRelease(pathsToWatch );
|
|
CFRelease( mypath );
|
|
|
|
FSEventStreamStart( (FSEventStreamRef)m_WatcherStream );
|
|
|
|
char szFullPath[MAX_PATH];
|
|
Q_MakeAbsolutePath( szFullPath, sizeof(szFullPath), pchDir );
|
|
m_BaseDir = szFullPath;
|
|
|
|
struct timeval tv;
|
|
gettimeofday( &tv, NULL );
|
|
TIMEVAL_TO_TIMESPEC( &tv, &m_modTime );
|
|
|
|
#else
|
|
Assert( !"Impl me" );
|
|
#endif
|
|
}
|
|
|
|
|
|
#ifdef WIN32
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: used by callback functions to push a file onto the list
|
|
//-----------------------------------------------------------------------------
|
|
void CDirWatcher::PostDirWatch()
|
|
{
|
|
memset( m_pOverlapped, 0, sizeof(DirWatcherOverlapped) );
|
|
DirWatcherOverlapped *pDirWatcherOverlapped = (DirWatcherOverlapped *)m_pOverlapped;
|
|
pDirWatcherOverlapped->m_pDirWatcher = this;
|
|
|
|
DWORD dwBytes;
|
|
::ReadDirectoryChangesW( m_hFile, m_pFileInfo, k_cubDirWatchBufferSize, TRUE, FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_FILE_NAME, &dwBytes, (OVERLAPPED *)m_pOverlapped, &CDirWatcherFriend::DirWatchCallback );
|
|
}
|
|
#endif
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: used by callback functions to push a file onto the list
|
|
//-----------------------------------------------------------------------------
|
|
void CDirWatcher::AddFileToChangeList( const char *pchFile )
|
|
{
|
|
// make sure it isn't already in the list
|
|
FOR_EACH_LL( m_listChangedFiles, i )
|
|
{
|
|
if ( !Q_stricmp( m_listChangedFiles[i], pchFile ) )
|
|
return;
|
|
}
|
|
|
|
m_listChangedFiles.AddToTail( pchFile );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: retrieve any changes
|
|
//-----------------------------------------------------------------------------
|
|
bool CDirWatcher::GetChangedFile( CUtlString *psFile )
|
|
{
|
|
#ifdef WIN32
|
|
// this will trigger any pending directory reads
|
|
// this does get hit other places in the code; so the callback can happen at any time
|
|
::SleepEx( 0, TRUE );
|
|
#endif
|
|
|
|
if ( !m_listChangedFiles.Count() )
|
|
return false;
|
|
|
|
*psFile = m_listChangedFiles[m_listChangedFiles.Head()];
|
|
m_listChangedFiles.Remove( m_listChangedFiles.Head() );
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
#ifdef DBGFLAG_VALIDATE
|
|
void CDirWatcher::Validate( CValidator &validator, const char *pchName )
|
|
{
|
|
VALIDATE_SCOPE();
|
|
|
|
validator.ClaimMemory( m_pOverlapped );
|
|
validator.ClaimMemory( m_pFileInfo );
|
|
ValidateObj( m_listChangedFiles );
|
|
FOR_EACH_LL( m_listChangedFiles, i )
|
|
{
|
|
ValidateObj( m_listChangedFiles[i] );
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#endif // _PS3 || _X360
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: utility function to create dirs & subdirs
|
|
//-----------------------------------------------------------------------------
|
|
bool CreateDirRecursive( const char *pchPathIn )
|
|
{
|
|
CPathString strPath( pchPathIn );
|
|
|
|
// Cast away const, we're going to modify in place even though that's kind of evil
|
|
char *path = (char *)strPath.GetUTF8Path();
|
|
|
|
// Does it already exist?
|
|
if ( BFileExists( path ) )
|
|
return true;
|
|
|
|
// Walk backwards to first non-existing dir that we find
|
|
char *s = path + Q_strlen(path) - 1;
|
|
|
|
while ( s > path )
|
|
{
|
|
if ( *s == CORRECT_PATH_SEPARATOR )
|
|
{
|
|
*s = '\0';
|
|
bool bExists = BFileExists( path );
|
|
*s = CORRECT_PATH_SEPARATOR;
|
|
|
|
if ( bExists )
|
|
{
|
|
++s;
|
|
break;
|
|
}
|
|
}
|
|
--s;
|
|
}
|
|
|
|
// and then move forwards from there
|
|
|
|
while ( *s )
|
|
{
|
|
if ( *s == CORRECT_PATH_SEPARATOR )
|
|
{
|
|
*s = '\0';
|
|
BCreateDirectory( path );
|
|
*s = CORRECT_PATH_SEPARATOR;
|
|
}
|
|
s++;
|
|
}
|
|
|
|
if ( !BCreateDirectory( path ) )
|
|
{
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Creates the directory, returning true if it is created, or if it already existed
|
|
//-----------------------------------------------------------------------------
|
|
bool BCreateDirectory( const char *path )
|
|
{
|
|
CPathString pathStr( path );
|
|
#ifdef WIN32
|
|
if ( ::CreateDirectoryW( pathStr.GetWCharPathPrePended(), NULL ) )
|
|
return true;
|
|
|
|
if ( ::GetLastError() == ERROR_ALREADY_EXISTS )
|
|
return true;
|
|
|
|
return false;
|
|
#else
|
|
int i = mkdir( pathStr.GetUTF8Path(), S_IRWXU | S_IRWXG | S_IRWXO );
|
|
if ( i == 0 )
|
|
return true;
|
|
if ( errno == EEXIST )
|
|
return true;
|
|
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: make a file writable
|
|
//-----------------------------------------------------------------------------
|
|
bool MakeFileWriteable( const char *pszFileNameIn )
|
|
{
|
|
CPathString strPath( pszFileNameIn );
|
|
#if defined( WIN32_FILEIO )
|
|
DWORD dwFileAttributes = ::GetFileAttributesW( strPath.GetWCharPathPrePended() );
|
|
|
|
if (dwFileAttributes != INVALID_FILE_ATTRIBUTES)
|
|
{
|
|
// remove flags that make it read only, if necessary
|
|
if (dwFileAttributes & (FILE_ATTRIBUTE_HIDDEN | FILE_ATTRIBUTE_READONLY))
|
|
{
|
|
dwFileAttributes &= ~(FILE_ATTRIBUTE_HIDDEN | FILE_ATTRIBUTE_READONLY);
|
|
::SetFileAttributesW( strPath.GetWCharPathPrePended(), dwFileAttributes );
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
#else
|
|
statBig_t statBuf;
|
|
if (statBig( strPath.GetUTF8Path(), &statBuf ) != 0)
|
|
return false;
|
|
if (statBuf.st_mode & _S_IWRITE)
|
|
return true;
|
|
int ret = chmod( strPath.GetUTF8Path(), statBuf.st_mode | _S_IWRITE );
|
|
return (ret == 0);
|
|
#endif
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: deletes a file
|
|
//-----------------------------------------------------------------------------
|
|
bool UnlinkFile( const char *pchFileIn )
|
|
{
|
|
CPathString strPath( pchFileIn );
|
|
#ifdef _WIN32
|
|
if (::DeleteFileW( strPath.GetWCharPathPrePended() ))
|
|
return true;
|
|
|
|
return false;
|
|
#else
|
|
return (0 == _unlink( strPath.GetUTF8Path() ));
|
|
#endif
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Checks if a file exists
|
|
// Input: pchFileName - file name to check existence of (UTF8 - unqualified, relative, or fully qualified)
|
|
// Output: true if successful (file did not exist, or it existed and was deleted);
|
|
// false if unsuccessful (file existed but could not be deleted)
|
|
//-----------------------------------------------------------------------------
|
|
bool BFileExists( const char *pchFileNameIn )
|
|
{
|
|
CPathString strPath( pchFileNameIn );
|
|
|
|
#if defined( WIN32_FILEIO )
|
|
// Checking file attributes is fastest way to determine existence
|
|
return (INVALID_FILE_ATTRIBUTES != ::GetFileAttributesW( strPath.GetWCharPathPrePended() ));
|
|
#else
|
|
statBig_t buf;
|
|
return (0 == statBig( strPath.GetUTF8Path(), &buf ));
|
|
#endif
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Deletes a file if it exists. If the file is read-only, will attempt
|
|
// to change file attributes and delete it.
|
|
// Input: pchFileName - file name to delete (unqualified, relative, or fully qualified)
|
|
// Output: true if successful (file did not exist, or it existed and was deleted);
|
|
// false if unsuccessful (file existed but could not be deleted)
|
|
//-----------------------------------------------------------------------------
|
|
bool BDeleteFileIfExists( const char * pchFileName )
|
|
{
|
|
// vast majority don't need to be touched/tested to delete them, so don't
|
|
// take the penalty in the common case.
|
|
if (UnlinkFile( pchFileName ))
|
|
return true;
|
|
|
|
if (BFileExists( pchFileName ))
|
|
{
|
|
MakeFileWriteable( pchFileName );
|
|
return UnlinkFile( pchFileName );
|
|
}
|
|
else
|
|
{
|
|
return true; // doesn't exist
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Removes an empty directory that works on multiple platforms.
|
|
//-----------------------------------------------------------------------------
|
|
bool BRemoveDirectory( const char *pchPathIn )
|
|
{
|
|
MakeFileWriteable( pchPathIn );
|
|
|
|
CPathString strPath( pchPathIn );
|
|
#if defined( WIN32_FILEIO )
|
|
if (::RemoveDirectoryW( strPath.GetWCharPathPrePended() ))
|
|
return true;
|
|
return false;
|
|
#else
|
|
return _rmdir( pchPathIn ) == 0;
|
|
#endif
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Removes a directory and all subdirectories and all files in those directories
|
|
//-----------------------------------------------------------------------------
|
|
bool BRemoveDirectoryRecursive( const char *pchPathIn )
|
|
{
|
|
CDirIterator dirIter( pchPathIn, "*" );
|
|
|
|
while (dirIter.BNextFile())
|
|
{
|
|
uint32 unLenPath = Q_strlen( pchPathIn ) + Q_strlen( dirIter.CurrentFileName() ) + 2;
|
|
char *pchPath = new char[unLenPath];
|
|
Q_snprintf( pchPath, unLenPath, "%s%c%s", pchPathIn, CORRECT_PATH_SEPARATOR, dirIter.CurrentFileName() );
|
|
|
|
if (dirIter.BCurrentIsDir())
|
|
{
|
|
BRemoveDirectoryRecursive( pchPath );
|
|
}
|
|
else
|
|
{
|
|
// Shouldn't have files in the root dir, delete them if found
|
|
BDeleteFileIfExists( pchPath );
|
|
}
|
|
delete[] pchPath;
|
|
}
|
|
|
|
return BRemoveDirectory( pchPathIn );
|
|
}
|
|
|
|
#ifdef POSIX
|
|
|
|
// findfirst/findnext implementation from filesystem/linux_support.[h|cpp]
|
|
// modified a bit for PS3
|
|
|
|
#if !defined(_PS3)
|
|
|
|
static char selectBuf[PATH_MAX];
|
|
|
|
#if defined(OSX) && !defined(__MAC_10_8)
|
|
static int FileSelect( direntBig_t *ent )
|
|
#elif defined(LINUX) || defined(OSX)
|
|
static int FileSelect( const direntBig_t *ent )
|
|
#else
|
|
#error
|
|
#endif
|
|
{
|
|
const char *mask = selectBuf;
|
|
const char *name = ent->d_name;
|
|
|
|
return FileSelect( name, mask );
|
|
}
|
|
|
|
#endif // !_PS3
|
|
|
|
static int FileSelect( const char *name, const char *mask )
|
|
{
|
|
//printf("Test:%s %s\n",mask,name);
|
|
|
|
if (!strcmp( name, "." ) || !strcmp( name, ".." )) return 0;
|
|
|
|
if (!strcmp( mask, "*.*" ) || !strcmp( mask, "*" )) return 1;
|
|
|
|
while (*mask && *name)
|
|
{
|
|
if (*mask == '*')
|
|
{
|
|
mask++; // move to the next char in the mask
|
|
if (!*mask) // if this is the end of the mask its a match
|
|
{
|
|
return 1;
|
|
}
|
|
while (*name && toupper( *name ) != toupper( *mask ))
|
|
{ // while the two don't meet up again
|
|
name++;
|
|
}
|
|
if (!*name)
|
|
{ // end of the name
|
|
break;
|
|
}
|
|
}
|
|
else if (*mask != '?')
|
|
{
|
|
if (toupper( *mask ) != toupper( *name ))
|
|
{ // mismatched!
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
mask++;
|
|
name++;
|
|
if (!*mask && !*name)
|
|
{ // if its at the end of the buffer
|
|
return 1;
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
else /* mask is "?", we don't care*/
|
|
{
|
|
mask++;
|
|
name++;
|
|
}
|
|
}
|
|
|
|
return(!*mask && !*name); // both of the strings are at the end
|
|
}
|
|
|
|
#if !defined(_PS3)
|
|
|
|
int FillDataStruct( _finddata_t *dat )
|
|
{
|
|
statBig_t fileStat;
|
|
|
|
if (dat->curName >= dat->numNames)
|
|
return -1;
|
|
|
|
Q_strncpy( dat->name, dat->namelist[dat->curName]->d_name, sizeof(dat->name) );
|
|
char szFullPath[MAX_PATH];
|
|
Q_snprintf( szFullPath, sizeof(szFullPath), "%s%c%s", dat->dirBase, CORRECT_PATH_SEPARATOR, dat->name );
|
|
if (statBig( szFullPath, &fileStat ) == 0)
|
|
{
|
|
dat->attrib = fileStat.st_mode;
|
|
dat->size = fileStat.st_size;
|
|
dat->time_write = fileStat.st_mtime;
|
|
dat->time_create = fileStat.st_ctime;
|
|
}
|
|
else
|
|
{
|
|
dat->attrib = 0;
|
|
dat->size = 0;
|
|
dat->time_write = 0;
|
|
dat->time_create = 0;
|
|
}
|
|
free( dat->namelist[dat->curName] );
|
|
dat->namelist[dat->curName] = NULL;
|
|
dat->curName++;
|
|
return 1;
|
|
}
|
|
|
|
int _findfirst( const char *fileName, _finddata_t *dat )
|
|
{
|
|
char nameStore[PATH_MAX];
|
|
char *dir = NULL;
|
|
int n, iret = -1;
|
|
|
|
Q_strncpy( nameStore, fileName, sizeof(nameStore) );
|
|
|
|
if (strrchr( nameStore, '/' ))
|
|
{
|
|
dir = nameStore;
|
|
while (strrchr( dir, '/' ))
|
|
{
|
|
statBig_t dirChk;
|
|
|
|
// zero this with the dir name
|
|
dir = strrchr( nameStore, '/' );
|
|
*dir = '\0';
|
|
if (dir == nameStore)
|
|
{
|
|
dir = "/";
|
|
}
|
|
else
|
|
{
|
|
dir = nameStore;
|
|
}
|
|
|
|
if (statBig( dir, &dirChk ) == 0 && S_ISDIR( dirChk.st_mode ))
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// couldn't find a dir separator...
|
|
return -1;
|
|
}
|
|
|
|
if (strlen( dir ) > 0)
|
|
{
|
|
if (strlen( dir ) == 1)
|
|
Q_strncpy( selectBuf, fileName + 1, sizeof(selectBuf) );
|
|
else
|
|
Q_strncpy( selectBuf, fileName + strlen( dir ) + 1, sizeof(selectBuf) );
|
|
|
|
n = scandirBig( dir, &dat->namelist, FileSelect, alphasortBig );
|
|
if (n < 0)
|
|
{
|
|
// silently return, nothing interesting
|
|
}
|
|
else
|
|
{
|
|
dat->curName = 0;
|
|
dat->numNames = n; // n is the number of matches
|
|
Q_strncpy( dat->dirBase, dir, sizeof(dat->dirBase) );
|
|
iret = FillDataStruct( dat );
|
|
if (iret < 0)
|
|
{
|
|
free( dat->namelist );
|
|
dat->namelist = NULL;
|
|
dat->curName = 0;
|
|
dat->numNames = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
// printf("Returning: %i \n",iret);
|
|
return iret;
|
|
}
|
|
|
|
int _findnext( int64 handle, _finddata_t *dat )
|
|
{
|
|
if (dat->curName >= dat->numNames)
|
|
{
|
|
free( dat->namelist );
|
|
dat->namelist = NULL;
|
|
dat->curName = 0;
|
|
dat->numNames = 0;
|
|
return -1; // no matches left
|
|
}
|
|
|
|
FillDataStruct( dat );
|
|
return 0;
|
|
}
|
|
|
|
bool _findclose( int64 handle )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
#endif // !_PS3
|
|
#endif
|
|
|