20 lines
447 B
Plaintext
20 lines
447 B
Plaintext
//========== Copyright (c) Valve Corporation, All rights reserved. ==========//
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#include "common_ps_fxc.h"
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struct PS_INPUT
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{
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#ifdef _PS3
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float unused; // empty structures not supported on Cg??
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#endif // _PS3
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};
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#ifdef _PS3
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float4_color_return_type main( PS_INPUT i ) : COLOR
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#else // _PS3
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HALF4 main( PS_INPUT i ) : COLOR
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#endif // !_PS3
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{
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return FinalOutput( float4( 1.0f, 1.0f, 1.0f, 1.0f ), 0, PIXEL_FOG_TYPE_NONE, TONEMAP_SCALE_NONE );
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}
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