csgo-2018-source/materialsystem/stdshaders/lightmappedpaint_dx9_helper.h
2021-07-24 21:11:47 -07:00

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C

//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef LIGHTMAPPEDPAINT_DX9_HELPER_H
#define LIGHTMAPPEDPAINT_DX9_HELPER_H
#include "lightmappedgeneric_dx9_helper.h"
void DrawLightmappedPaint_DX9( CBaseVSShader *pShader, IMaterialVar** params,
IShaderDynamicAPI *pShaderAPI, IShaderShadow* pShaderShadow,
LightmappedGeneric_DX9_Vars_t &info, CBasePerMaterialContextData **pContextDataPtr );
void DrawLightmappedPaint_DX9_FastPath( CBaseVSShader *pShader, IMaterialVar** params,
IShaderDynamicAPI *pShaderAPI, LightmappedGeneric_DX9_Vars_t &info, CBasePerMaterialContextData **pContextDataPtr );
#endif // LIGHTMAPPEDPAINT_DX9_HELPER_H