2021-07-24 21:11:47 -07:00

789 lines
23 KiB
C++

//====== Copyright 1996-2005, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#include "matsys_controls/mdlpicker.h"
#include "tier1/keyvalues.h"
#include "tier1/utldict.h"
#include "filesystem.h"
#include "studio.h"
#include "matsys_controls/matsyscontrols.h"
#include "matsys_controls/mdlpanel.h"
#include "vgui_controls/Splitter.h"
#include "vgui_controls/ComboBox.h"
#include "vgui_controls/Button.h"
#include "vgui_controls/PropertySheet.h"
#include "vgui_controls/MessageBox.h"
#include "vgui_controls/PropertyPage.h"
#include "vgui_controls/CheckButton.h"
#include "vgui_controls/DirectorySelectDialog.h"
#include "vgui/IVGui.h"
#include "vgui/IInput.h"
#include "vgui/ISurface.h"
#include "vgui/Cursor.h"
#include "matsys_controls/assetpicker.h"
#include "matsys_controls/colorpickerpanel.h"
#include "dmxloader/dmxloader.h"
#include "utlbuffer.h"
#include "bitmap/tgawriter.h"
#include "tier3/tier3.h"
#include "istudiorender.h"
#include "../vgui2/src/VPanel.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
using namespace vgui;
//-----------------------------------------------------------------------------
//
// MDL Picker
//
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Sort by MDL name
//-----------------------------------------------------------------------------
static int __cdecl MDLBrowserSortFunc( vgui::ListPanel *pPanel, const ListPanelItem &item1, const ListPanelItem &item2 )
{
const char *string1 = item1.kv->GetString("mdl");
const char *string2 = item2.kv->GetString("mdl");
return stricmp( string1, string2 );
}
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
CMDLPicker::CMDLPicker( vgui::Panel *pParent, int nFlags ) :
BaseClass( pParent, "MDL Files", "mdl", "models", "mdlName" )
{
m_hSelectedMDL = MDLHANDLE_INVALID;
m_nFlags = nFlags; // remember what we show and what not
m_pRenderPage = NULL;
m_pSequencesPage = NULL;
m_pActivitiesPage = NULL;
m_pSkinsPage = NULL;
m_pInfoPage = NULL;
m_pSequencesList = NULL;
m_pActivitiesList = NULL;
// Horizontal splitter for mdls
m_pFileBrowserSplitter = new Splitter( this, "FileBrowserSplitter", SPLITTER_MODE_VERTICAL, 1 );
float flFractions[] = { 0.33f, 0.67f };
m_pFileBrowserSplitter->RespaceSplitters( flFractions );
vgui::Panel *pSplitterLeftSide = m_pFileBrowserSplitter->GetChild( 0 );
vgui::Panel *pSplitterRightSide = m_pFileBrowserSplitter->GetChild( 1 );
// Standard browser controls
pSplitterLeftSide->RequestFocus();
CreateStandardControls( pSplitterLeftSide, false );
// property sheet - revisions, changes, etc.
m_pPreviewSplitter = new Splitter( pSplitterRightSide, "PreviewSplitter", SPLITTER_MODE_HORIZONTAL, 1 );
vgui::Panel *pSplitterTopSide = m_pPreviewSplitter->GetChild( 0 );
vgui::Panel *pSplitterBottomSide = m_pPreviewSplitter->GetChild( 1 );
// MDL preview
m_pMDLPreview = new CMDLPanel( pSplitterTopSide, "MDLPreview" );
SetSkipChildDuringPainting( m_pMDLPreview );
m_pViewsSheet = new vgui::PropertySheet( pSplitterBottomSide, "ViewsSheet" );
m_pViewsSheet->AddActionSignalTarget( this );
// now add wanted features
if ( nFlags & PAGE_RENDER )
{
m_pRenderPage = new vgui::PropertyPage( m_pViewsSheet, "RenderPage" );
m_pRenderPage->AddActionSignalTarget( this );
m_pRenderPage->LoadControlSettingsAndUserConfig( "resource/mdlpickerrender.res" );
RefreshRenderSettings();
// ground
Button *pSelectProbe = (Button*)m_pRenderPage->FindChildByName( "ChooseLightProbe" );
pSelectProbe->AddActionSignalTarget( this );
}
if ( nFlags & PAGE_SEQUENCES )
{
m_pSequencesPage = new vgui::PropertyPage( m_pViewsSheet, "SequencesPage" );
m_pSequencesList = new vgui::ListPanel( m_pSequencesPage, "SequencesList" );
m_pSequencesList->AddColumnHeader( 0, "sequence", "sequence", 52, 0 );
m_pSequencesList->AddActionSignalTarget( this );
m_pSequencesList->SetSelectIndividualCells( true );
m_pSequencesList->SetEmptyListText("No .MDL file currently selected.");
m_pSequencesList->SetDragEnabled( true );
m_pSequencesList->SetAutoResize( Panel::PIN_TOPLEFT, Panel::AUTORESIZE_DOWNANDRIGHT, 6, 6, -6, -6 );
}
if ( nFlags & PAGE_ACTIVITIES )
{
m_pActivitiesPage = new vgui::PropertyPage( m_pViewsSheet, "ActivitiesPage" );
m_pActivitiesList = new vgui::ListPanel( m_pActivitiesPage, "ActivitiesList" );
m_pActivitiesList->AddColumnHeader( 0, "activity", "activity", 52, 0 );
m_pActivitiesList->AddActionSignalTarget( this );
m_pActivitiesList->SetSelectIndividualCells( true );
m_pActivitiesList->SetEmptyListText( "No .MDL file currently selected." );
m_pActivitiesList->SetDragEnabled( true );
m_pActivitiesList->SetAutoResize( Panel::PIN_TOPLEFT, Panel::AUTORESIZE_DOWNANDRIGHT, 6, 6, -6, -6 );
}
if ( nFlags & PAGE_SKINS )
{
m_pSkinsPage = new vgui::PropertyPage( m_pViewsSheet, "SkinsPage" );
m_pSkinsList = new vgui::ListPanel( m_pSkinsPage, "SkinsList" );
m_pSkinsList->AddColumnHeader( 0, "skin", "skin", 52, 0 );
m_pSkinsList->AddActionSignalTarget( this );
m_pSkinsList->SetSelectIndividualCells( true );
m_pSkinsList->SetEmptyListText( "No .MDL file currently selected." );
m_pSkinsList->SetDragEnabled( true );
m_pSkinsList->SetAutoResize( Panel::PIN_TOPLEFT, Panel::AUTORESIZE_DOWNANDRIGHT, 6, 6, -6, -6 );
}
if ( nFlags & PAGE_INFO )
{
m_pInfoPage = new vgui::PropertyPage( m_pViewsSheet, "InfoPage" );
m_pInfoPage->AddActionSignalTarget( this );
m_pInfoPage->LoadControlSettingsAndUserConfig( "resource/mdlpickerinfo.res" );
CheckButton * pTempCheck = (CheckButton *)m_pInfoPage->FindChildByName( "PhysicsObject" );
pTempCheck->SetDisabledFgColor1( pTempCheck->GetFgColor());
pTempCheck->SetDisabledFgColor2( pTempCheck->GetFgColor());
pTempCheck = (CheckButton *)m_pInfoPage->FindChildByName( "StaticObject" );
pTempCheck->SetDisabledFgColor1( pTempCheck->GetFgColor());
pTempCheck->SetDisabledFgColor2( pTempCheck->GetFgColor());
pTempCheck = (CheckButton *)m_pInfoPage->FindChildByName( "DynamicObject" );
pTempCheck->SetDisabledFgColor1( pTempCheck->GetFgColor());
pTempCheck->SetDisabledFgColor2( pTempCheck->GetFgColor());
m_pPropDataList = new vgui::ListPanel( m_pInfoPage, "PropData" );
m_pPropDataList->AddColumnHeader( 0, "key", "key", 250, ListPanel::COLUMN_FIXEDSIZE );
m_pPropDataList->AddColumnHeader( 1, "value", "value", 52, 0 );
m_pPropDataList->AddActionSignalTarget( this );
m_pPropDataList->SetSelectIndividualCells( false );
m_pPropDataList->SetEmptyListText( "No prop_data available." );
m_pPropDataList->SetDragEnabled( true );
m_pPropDataList->SetAutoResize( Panel::PIN_TOPLEFT, Panel::AUTORESIZE_DOWNANDRIGHT, 6, 72, -6, -6 );
RefreshRenderSettings();
}
// Load layout settings; has to happen before pinning occurs in code
LoadControlSettingsAndUserConfig( "resource/mdlpicker.res" );
// Pages must be added after control settings are set up
if ( m_pRenderPage )
{
m_pViewsSheet->AddPage( m_pRenderPage, "Render" );
}
if ( m_pSequencesPage )
{
m_pViewsSheet->AddPage( m_pSequencesPage, "Sequences" );
}
if ( m_pActivitiesPage )
{
m_pViewsSheet->AddPage( m_pActivitiesPage, "Activities" );
}
if ( m_pSkinsPage )
{
m_pViewsSheet->AddPage( m_pSkinsPage, "Skins" );
}
if ( m_pInfoPage )
{
m_pViewsSheet->AddPage( m_pInfoPage, "Info" );
}
}
void CMDLPicker::RefreshRenderSettings()
{
vgui::CheckButton *pToggle;
if ( !m_pRenderPage )
return;
// ground
pToggle = (vgui::CheckButton*)m_pRenderPage->FindChildByName("NoGround");
pToggle->AddActionSignalTarget( this );
m_pMDLPreview->SetGroundGrid( !pToggle->IsSelected() );
// collision
pToggle = (vgui::CheckButton*)m_pRenderPage->FindChildByName("Collision");
pToggle->AddActionSignalTarget( this );
m_pMDLPreview->SetCollsionModel( pToggle->IsSelected() );
// wireframe
pToggle = (vgui::CheckButton*)m_pRenderPage->FindChildByName("Wireframe");
pToggle->AddActionSignalTarget( this );
m_pMDLPreview->SetWireFrame( pToggle->IsSelected() );
// lockview
pToggle = (vgui::CheckButton*)m_pRenderPage->FindChildByName("LockView");
pToggle->AddActionSignalTarget( this );
m_pMDLPreview->SetLockView( pToggle->IsSelected() );
// look at camera
pToggle = (vgui::CheckButton*)m_pRenderPage->FindChildByName("LookAtCamera");
pToggle->AddActionSignalTarget( this );
m_pMDLPreview->SetLookAtCamera( pToggle->IsSelected() );
}
//-----------------------------------------------------------------------------
// Purpose: Destructor
//-----------------------------------------------------------------------------
CMDLPicker::~CMDLPicker()
{
}
//-----------------------------------------------------------------------------
// Performs layout
//-----------------------------------------------------------------------------
void CMDLPicker::PerformLayout()
{
// NOTE: This call should cause auto-resize to occur
// which should fix up the width of the panels
BaseClass::PerformLayout();
int w, h;
GetSize( w, h );
// Layout the mdl splitter
m_pFileBrowserSplitter->SetBounds( 0, 0, w, h );
}
//-----------------------------------------------------------------------------
// Buttons on various pages
//-----------------------------------------------------------------------------
void CMDLPicker::OnAssetSelected( KeyValues *pParams )
{
const char *pAsset = pParams->GetString( "asset" );
char pProbeBuf[MAX_PATH];
Q_snprintf( pProbeBuf, sizeof(pProbeBuf), "materials/lightprobes/%s", pAsset );
BeginDMXContext();
CDmxElement *pLightProbe = NULL;
bool bOk = UnserializeDMX( pProbeBuf, "GAME", true, &pLightProbe );
if ( !pLightProbe || !bOk )
{
char pBuf[1024];
Q_snprintf( pBuf, sizeof(pBuf), "Error loading lightprobe file '%s'!\n", pProbeBuf );
vgui::MessageBox *pMessageBox = new vgui::MessageBox( "Error Loading File!\n", pBuf, GetParent() );
pMessageBox->DoModal( );
EndDMXContext( true );
return;
}
m_pMDLPreview->SetLightProbe( pLightProbe );
EndDMXContext( true );
}
//-----------------------------------------------------------------------------
// Buttons on various pages
//-----------------------------------------------------------------------------
void CMDLPicker::OnCommand( const char *pCommand )
{
if ( !Q_stricmp( pCommand, "ChooseLightProbe" ) )
{
CAssetPickerFrame *pPicker = new CAssetPickerFrame( this, "Select Light Probe (.prb) File",
"Light Probe", "prb", "materials/lightprobes", "lightprobe" );
pPicker->DoModal();
return;
}
BaseClass::OnCommand( pCommand );
}
//-----------------------------------------------------------------------------
// Purpose: rebuilds the list of activities
//-----------------------------------------------------------------------------
void CMDLPicker::RefreshActivitiesAndSequencesList()
{
m_pActivitiesList->RemoveAll();
m_pSequencesList->RemoveAll();
m_pMDLPreview->SetSequence( 0, false );
if ( m_hSelectedMDL == MDLHANDLE_INVALID )
{
m_pActivitiesList->SetEmptyListText("No .MDL file currently selected");
m_pSequencesList->SetEmptyListText("No .MDL file currently selected");
return;
}
m_pActivitiesList->SetEmptyListText(".MDL file contains no activities");
m_pSequencesList->SetEmptyListText(".MDL file contains no sequences");
studiohdr_t *hdr = vgui::MDLCache()->GetStudioHdr( m_hSelectedMDL );
CUtlDict<int, unsigned short> activityNames( true, 0, hdr->GetNumSeq() );
for (int j = 0; j < hdr->GetNumSeq(); j++)
{
if ( /*g_viewerSettings.showHidden ||*/ !(hdr->pSeqdesc(j).flags & STUDIO_HIDDEN))
{
const char *pActivityName = hdr->pSeqdesc(j).pszActivityName();
if ( pActivityName && pActivityName[0] )
{
// Multiple sequences can have the same activity name; only add unique activity names
if ( activityNames.Find( pActivityName ) == activityNames.InvalidIndex() )
{
KeyValues *pkv = new KeyValues("node", "activity", pActivityName );
int nItemID = m_pActivitiesList->AddItem( pkv, 0, false, false );
KeyValues *pDrag = new KeyValues( "drag", "text", pActivityName );
pDrag->SetString( "texttype", "activityName" );
pDrag->SetString( "mdl", vgui::MDLCache()->GetModelName( m_hSelectedMDL ) );
m_pActivitiesList->SetItemDragData( nItemID, pDrag );
activityNames.Insert( pActivityName, j );
}
}
const char *pSequenceName = hdr->pSeqdesc(j).pszLabel();
if ( pSequenceName && pSequenceName[0] )
{
KeyValues *pkv = new KeyValues("node", "sequence", pSequenceName);
int nItemID = m_pSequencesList->AddItem( pkv, 0, false, false );
KeyValues *pDrag = new KeyValues( "drag", "text", pSequenceName );
pDrag->SetString( "texttype", "sequenceName" );
pDrag->SetString( "mdl", vgui::MDLCache()->GetModelName( m_hSelectedMDL ) );
m_pSequencesList->SetItemDragData( nItemID, pDrag );
}
}
}
}
//-----------------------------------------------------------------------------
// A MDL was selected
//-----------------------------------------------------------------------------
void CMDLPicker::OnSelectedAssetPicked( const char *pMDLName )
{
char pRelativePath[MAX_PATH];
if ( pMDLName )
{
Q_snprintf( pRelativePath, sizeof(pRelativePath), "models\\%s", pMDLName );
SelectMDL( pRelativePath );
}
else
{
SelectMDL( NULL );
}
}
//-----------------------------------------------------------------------------
// Allows external apps to select a MDL
//-----------------------------------------------------------------------------
void CMDLPicker::SelectMDL( const char *pRelativePath )
{
MDLHandle_t hSelectedMDL = pRelativePath ? vgui::MDLCache()->FindMDL( pRelativePath ) : MDLHANDLE_INVALID;
// We didn't change models after all...
if ( hSelectedMDL == m_hSelectedMDL )
{
// vgui::MDLCache()->FindMDL adds a reference by default we don't use, release it again
if ( hSelectedMDL != MDLHANDLE_INVALID )
{
vgui::MDLCache()->Release( hSelectedMDL );
}
return;
}
m_hSelectedMDL = hSelectedMDL;
if ( vgui::MDLCache()->IsErrorModel( m_hSelectedMDL ) )
{
m_hSelectedMDL = MDLHANDLE_INVALID;
}
m_pMDLPreview->SetMDL( m_hSelectedMDL );
m_pMDLPreview->LookAtMDL();
if ( m_nFlags & ( PAGE_SKINS ) )
{
UpdateSkinsList();
}
if ( m_nFlags & ( PAGE_INFO ) )
{
UpdateInfoTab();
}
if ( m_nFlags & (PAGE_ACTIVITIES|PAGE_SEQUENCES) )
{
RefreshActivitiesAndSequencesList();
}
// vgui::MDLCache()->FindMDL adds a reference by default we don't use, release it again
if ( hSelectedMDL != MDLHANDLE_INVALID )
{
vgui::MDLCache()->Release( hSelectedMDL );
}
PostActionSignal( new KeyValues( "MDLPreviewChanged", "mdl", pRelativePath ? pRelativePath : "" ) );
}
//-----------------------------------------------------------------------------
// Purpose: updates revision view on a file being selected
//-----------------------------------------------------------------------------
void CMDLPicker::OnCheckButtonChecked(KeyValues *kv)
{
// RefreshMDLList();
BaseClass::OnCheckButtonChecked( kv );
RefreshRenderSettings();
}
void CMDLPicker::GetSelectedMDLName( char *pBuffer, int nMaxLen )
{
Assert( nMaxLen > 0 );
if ( GetSelectedAssetCount() > 0 )
{
Q_snprintf( pBuffer, nMaxLen, "models\\%s", GetSelectedAsset( ) );
}
else
{
pBuffer[0] = 0;
}
}
//-----------------------------------------------------------------------------
// Gets the selected activity/sequence
//-----------------------------------------------------------------------------
int CMDLPicker::GetSelectedPage( )
{
if ( m_pSequencesPage && ( m_pViewsSheet->GetActivePage() == m_pSequencesPage ) )
return PAGE_SEQUENCES;
if ( m_pActivitiesPage && ( m_pViewsSheet->GetActivePage() == m_pActivitiesPage ) )
return PAGE_ACTIVITIES;
return PAGE_NONE;
}
const char *CMDLPicker::GetSelectedSequenceName()
{
if ( !m_pSequencesPage )
return NULL;
int nIndex = m_pSequencesList->GetSelectedItem( 0 );
if ( nIndex >= 0 )
{
KeyValues *pkv = m_pSequencesList->GetItem( nIndex );
return pkv->GetString( "sequence", NULL );
}
return NULL;
}
const char *CMDLPicker::GetSelectedActivityName()
{
if ( !m_pActivitiesPage )
return NULL;
int nIndex = m_pActivitiesList->GetSelectedItem( 0 );
if ( nIndex >= 0 )
{
KeyValues *pkv = m_pActivitiesList->GetItem( nIndex );
return pkv->GetString( "activity", NULL );
}
return NULL;
}
int CMDLPicker::GetSelectedSkin()
{
if ( !m_pSkinsPage )
return NULL;
int nIndex = m_pSkinsList->GetSelectedItem( 0 );
if ( nIndex >= 0 )
{
return nIndex;
}
return NULL;
}
//-----------------------------------------------------------------------------
// Plays the selected activity
//-----------------------------------------------------------------------------
void CMDLPicker::SelectActivity( const char *pActivityName )
{
studiohdr_t *pstudiohdr = vgui::MDLCache()->GetStudioHdr( m_hSelectedMDL );
for ( int i = 0; i < pstudiohdr->GetNumSeq(); i++ )
{
mstudioseqdesc_t &seqdesc = pstudiohdr->pSeqdesc( i );
if ( stricmp( seqdesc.pszActivityName(), pActivityName ) == 0 )
{
// FIXME: Add weighted sequence selection logic?
m_pMDLPreview->SetSequence( i, false );
break;
}
}
PostActionSignal( new KeyValues( "SequenceSelectionChanged", "activity", pActivityName ) );
}
//-----------------------------------------------------------------------------
// Plays the selected sequence
//-----------------------------------------------------------------------------
void CMDLPicker::SelectSequence( const char *pSequenceName )
{
studiohdr_t *pstudiohdr = vgui::MDLCache()->GetStudioHdr( m_hSelectedMDL );
for (int i = 0; i < pstudiohdr->GetNumSeq(); i++)
{
mstudioseqdesc_t &seqdesc = pstudiohdr->pSeqdesc( i );
if ( !Q_stricmp( seqdesc.pszLabel(), pSequenceName ) )
{
m_pMDLPreview->SetSequence( i, false );
break;
}
}
PostActionSignal( new KeyValues( "SequenceSelectionChanged", "sequence", pSequenceName ) );
}
void CMDLPicker::SelectSkin( int nSkin )
{
m_pMDLPreview->SetSkin( nSkin );
PostActionSignal( new KeyValues( "SkinSelectionChanged", "skin", nSkin));
}
//-----------------------------------------------------------------------------
// Purpose: Updates preview when an item is selected
//-----------------------------------------------------------------------------
void CMDLPicker::OnItemSelected( KeyValues *kv )
{
Panel *pPanel = (Panel *)kv->GetPtr("panel", NULL);
if ( m_pSequencesList && (pPanel == m_pSequencesList ) )
{
const char *pSequenceName = GetSelectedSequenceName();
if ( pSequenceName )
{
SelectSequence( pSequenceName );
}
return;
}
if ( m_pActivitiesList && ( pPanel == m_pActivitiesList ) )
{
const char *pActivityName = GetSelectedActivityName();
if ( pActivityName )
{
SelectActivity( pActivityName );
}
return;
}
if ( m_pSkinsList && ( pPanel == m_pSkinsList ) )
{
int nSelectedSkin = GetSelectedSkin();
SelectSkin( nSelectedSkin );
return;
}
BaseClass::OnItemSelected( kv );
}
//-----------------------------------------------------------------------------
// Purpose: Called when a page is shown
//-----------------------------------------------------------------------------
void CMDLPicker::OnPageChanged( )
{
if ( m_pSequencesPage && ( m_pViewsSheet->GetActivePage() == m_pSequencesPage ) )
{
m_pSequencesList->RequestFocus();
const char *pSequenceName = GetSelectedSequenceName();
if ( pSequenceName )
{
SelectSequence( pSequenceName );
}
return;
}
if ( m_pActivitiesPage && ( m_pViewsSheet->GetActivePage() == m_pActivitiesPage ) )
{
m_pActivitiesList->RequestFocus();
const char *pActivityName = GetSelectedActivityName();
if ( pActivityName )
{
SelectActivity( pActivityName );
}
return;
}
}
//-----------------------------------------------------------------------------
//
// Purpose: Modal picker frame
//
//-----------------------------------------------------------------------------
CMDLPickerFrame::CMDLPickerFrame( vgui::Panel *pParent, const char *pTitle, int nFlags ) :
BaseClass( pParent )
{
SetAssetPicker( new CMDLPicker( this, nFlags ) );
LoadControlSettingsAndUserConfig( "resource/mdlpickerframe.res" );
SetTitle( pTitle, false );
}
CMDLPickerFrame::~CMDLPickerFrame()
{
}
//-----------------------------------------------------------------------------
// Allows external apps to select a MDL
//-----------------------------------------------------------------------------
void CMDLPickerFrame::SelectMDL( const char *pRelativePath )
{
static_cast<CMDLPicker*>( GetAssetPicker() )->SelectMDL( pRelativePath );
}
int CMDLPicker::UpdateSkinsList()
{
int nNumSkins = 0;
if ( m_pSkinsList )
{
m_pSkinsList->RemoveAll();
studiohdr_t *hdr = vgui::MDLCache()->GetStudioHdr( m_hSelectedMDL );
if ( hdr )
{
nNumSkins = hdr->numskinfamilies;
for ( int i = 0; i < nNumSkins; i++ )
{
char skinText[25] = "";
sprintf( skinText, "skin%i", i );
KeyValues *pkv = new KeyValues("node", "skin", skinText );
m_pSkinsList->AddItem( pkv, 0, false, false );
}
}
}
return nNumSkins;
}
void CMDLPicker::UpdateInfoTab()
{
studiohdr_t *hdr = vgui::MDLCache()->GetStudioHdr( m_hSelectedMDL );
if ( !hdr )
return;
int nMass = hdr->mass;
Panel *pTempPanel = m_pInfoPage->FindChildByName("MassValue");
char massBuff[10];
Q_snprintf( massBuff, 10, "%d", nMass );
((vgui::Label *)pTempPanel)->SetText( massBuff );
bool bIsStatic = ( hdr->flags & STUDIOHDR_FLAGS_STATIC_PROP ) ? true : false;
bool bIsPhysics = false;
Label *pTempLabel = (Label *)m_pInfoPage->FindChildByName("StaticText");
pTempLabel->SetVisible( false );
KeyValues *pkvModelKeys = new KeyValues( "modelkeys" );
pkvModelKeys->LoadFromBuffer( "modelkeys", hdr->KeyValueText() );
KeyValues *kvPropData = pkvModelKeys->FindKey( "prop_data" );
if ( kvPropData )
{
int iPropDataCount = UpdatePropDataList( kvPropData, bIsStatic );
if( iPropDataCount )
{
bIsPhysics = true;
}
}
else
{
m_pPropDataList->RemoveAll();
}
pkvModelKeys->deleteThis();
CheckButton * pTempCheck = (CheckButton *)m_pInfoPage->FindChildByName("StaticObject");
pTempCheck->SetCheckButtonCheckable( true );
pTempCheck->SetSelected( bIsStatic );
pTempCheck->SetCheckButtonCheckable( false );
pTempCheck = (CheckButton *)m_pInfoPage->FindChildByName("PhysicsObject");
pTempCheck->SetCheckButtonCheckable( true );
pTempCheck->SetSelected( bIsPhysics );
pTempCheck->SetCheckButtonCheckable( false );
pTempCheck = (CheckButton *)m_pInfoPage->FindChildByName("DynamicObject");
pTempCheck->SetCheckButtonCheckable( true );
pTempCheck->SetSelected( !bIsPhysics );
pTempCheck->SetCheckButtonCheckable( false );
}
int CMDLPicker::UpdatePropDataList( KeyValues *pkvPropData, bool &bIsStatic )
{
int iCount = 0;
if ( m_pPropDataList )
{
m_pPropDataList->RemoveAll();
KeyValues *kvItem = pkvPropData->GetFirstSubKey();
while ( kvItem )
{
if ( kvItem->GetDataType() != KeyValues::TYPE_NONE )
{
// Special handling for some keys
if ( !Q_strcmp( kvItem->GetName(), "allowstatic" ) && !Q_strcmp( kvItem->GetString() , "1" ) )
{
if ( !bIsStatic )
{
Label *pTempLabel = (Label *)m_pInfoPage->FindChildByName( "StaticText" );
pTempLabel->SetVisible( true );
}
bIsStatic &= true;
}
KeyValues *pkv = new KeyValues("node", "key", kvItem->GetName(), "value", kvItem->GetString() );
m_pPropDataList->AddItem( pkv, 0, false, false );
iCount++;
}
kvItem = kvItem->GetNextKey();
}
}
return iCount;
}