51 lines
1.9 KiB
C
51 lines
1.9 KiB
C
//========= Copyright Š 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef CHOREOVIEWCOLORS_H
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#define CHOREOVIEWCOLORS_H
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#ifdef _WIN32
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#pragma once
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#endif
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// Defines colors for choreo view
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#define COLOR_CHOREO_BACKGROUND Color( 240, 240, 220 )
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#define COLOR_CHOREO_DARKBACKGROUND Color( 230, 230, 200 )
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#define COLOR_CHOREO_TEXT Color( 0, 0, 0 )
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#define COLOR_CHOREO_LIGHTTEXT Color( 180, 180, 120 )
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#define COLOR_CHOREO_EVENT Color( 250, 100, 100 )
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#define COLOR_CHOREO_EVENT_TRIGGERED Color( 32, 130, 150 )
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#define COLOR_CHOREO_EVENT_SELECTED Color( 220, 150, 150 )
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#define COLOR_CHOREO_DIVIDER Color( 63, 63, 63 )
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#define COLOR_CHOREO_ACTORNAME Color( 80, 150, 150 )
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#define COLOR_CHOREO_ACTORNAME_INACTIVE Color( 150, 150, 150 )
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#define COLOR_CHOREO_ACTORLINE Color( 200, 200, 175 )
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#define COLOR_CHOREO_CHANNELNAME Color( 150, 150, 100 )
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#define COLOR_CHOREO_CHANNELLINE Color( 63, 63, 31 )
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#define COLOR_CHOREO_SEGMENTDIVIDER Color( 63, 120, 255 )
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#define COLOR_CHOREO_SEGMENTDIVIDER_BG Color( 170, 190, 230 )
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#define COLOR_CHOREO_LOOPPOINT Color( 255, 120, 255 )
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#define COLOR_CHOREO_LOOPPOINT_BG Color( 255, 100, 150 )
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#define COLOR_CHOREO_LOOPPOINT_START_BG Color( 255, 150, 150 )
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#define COLOR_CHOREO_STOPPOINT Color( 255, 31, 31 )
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#define COLOR_CHOREO_STOPPOINT_BG Color( 255, 0, 0 )
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#define COLOR_CHOREO_PLAYBACKTICK Color( 180, 31, 31 )
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#define COLOR_CHOREO_TIMELINE Color( 31, 31, 127 )
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#define COLOR_CHOREO_ENDTIME Color( 0, 0, 255 )
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#define COLOR_CHOREO_PLAYBACKTICKTEXT Color( 127, 0, 0 )
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#define COLOR_CHOREO_TICKAB Color( 31, 120, 31 )
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#define COLOR_INFO_BACKGROUND Color( 240, 240, 240 )
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#define COLOR_INFO_TEXT Color( 63, 31, 0 )
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#define COLOR_INFO_BORDER Color( 100, 100, 250 )
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#endif // CHOREOVIEWCOLORS_H
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