38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. =====//
|
|
//
|
|
// A list of DmeMaterialGroups's - QC $texturegroup
|
|
//
|
|
//===========================================================================//
|
|
|
|
|
|
#include "datamodel/dmelementfactoryhelper.h"
|
|
#include "mdlobjects/dmematerialgroup.h"
|
|
#include "mdlobjects/dmematerialgrouplist.h"
|
|
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Expose this class to the scene database
|
|
//-----------------------------------------------------------------------------
|
|
IMPLEMENT_ELEMENT_FACTORY( DmeMaterialGroupList, CDmeMaterialGroupList );
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
void CDmeMaterialGroupList::OnConstruction()
|
|
{
|
|
m_MaterialGroups.Init( this, "materialGroups" );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
void CDmeMaterialGroupList::OnDestruction()
|
|
{
|
|
}
|