38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. =====//
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//
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// A list of DmeSequences's
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//
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//===========================================================================//
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#include "datamodel/dmelementfactoryhelper.h"
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#include "mdlobjects/dmedefinebone.h"
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#include "mdlobjects/dmedefinebonelist.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Expose this class to the scene database
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//-----------------------------------------------------------------------------
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IMPLEMENT_ELEMENT_FACTORY( DmeDefineBoneList, CDmeDefineBoneList );
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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void CDmeDefineBoneList::OnConstruction()
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{
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m_DefineBones.Init( this, "defineBones" );
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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void CDmeDefineBoneList::OnDestruction()
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{
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}
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