csgo-2018-source/mdlobjects/dmedefinebonelist.cpp
2021-07-24 21:11:47 -07:00

38 lines
1.1 KiB
C++

//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. =====//
//
// A list of DmeSequences's
//
//===========================================================================//
#include "datamodel/dmelementfactoryhelper.h"
#include "mdlobjects/dmedefinebone.h"
#include "mdlobjects/dmedefinebonelist.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Expose this class to the scene database
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeDefineBoneList, CDmeDefineBoneList );
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CDmeDefineBoneList::OnConstruction()
{
m_DefineBones.Init( this, "defineBones" );
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CDmeDefineBoneList::OnDestruction()
{
}