csgo-2018-source/launcher/prx.cpp
2021-07-24 21:11:47 -07:00

45 lines
1.1 KiB
C++

#include "platform.h"
#include "basetypes.h"
#include "dbg.h"
#include "logging.h"
#include <cellstatus.h>
#include <sys/prx.h>
#include "ps3/ps3_helpers.h"
#ifdef _DEBUG
#define launcher_ps3 launcher_dbg
#else
#define launcher_ps3 launcher_rel
#endif
PS3_PRX_SYS_MODULE_INFO_FULLMACROREPLACEMENTHELPER( launcher );
SYS_MODULE_START( _launcher_ps3_prx_entry );
int LauncherMain( int argc, char **argv );
void Launcher_ShutdownCallback()
{
LoggingSystem_ResetCurrentLoggingState(); // tear down all logging listeners
}
// An exported function is needed to generate the project's PRX stub export library
extern "C" int _launcher_ps3_prx_entry( unsigned int args, void *pArg )
{
Assert( args >= sizeof( PS3_LoadLauncher_Parameters_t ) );
PS3_LoadLauncher_Parameters_t *pParams = reinterpret_cast< PS3_LoadLauncher_Parameters_t * >( pArg );
Assert( pParams->cbSize >= sizeof( PS3_LoadLauncher_Parameters_t ) );
pParams->pfnLauncherMain = LauncherMain;
// Return tier0 shutdown callback
pParams->pfnLauncherShutdown = Launcher_ShutdownCallback;
return SYS_PRX_RESIDENT;
}