csgo-2018-source/hammer/shell.cpp
2021-07-24 21:11:47 -07:00

548 lines
17 KiB
C++

//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose: Handles parsing and routing of shell commands to their handlers.
//
// $NoKeywords: $
//=============================================================================//
#include "stdafx.h"
#include "MainFrm.h"
#include "MapDoc.h"
#include "MapEntity.h"
#include "Shell.h"
#include "hammer.h"
#include "filesystem_helpers.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
//-----------------------------------------------------------------------------
// Shell command handler function pointer.
//-----------------------------------------------------------------------------
typedef bool (CShell::*ShellHandlerFunc_t)(const char *pszCommand, const char *pszArguments);
//-----------------------------------------------------------------------------
// Dispatch table entry.
//-----------------------------------------------------------------------------
struct ShellDispatchTable_t
{
const char *pszCommand; // Name of command associated with this entry.
ShellHandlerFunc_t pfnHandler; // Function handler for the command.
};
//-----------------------------------------------------------------------------
// Dispatch table for shell commands.
//-----------------------------------------------------------------------------
ShellDispatchTable_t CShell::m_DispatchTable[] =
{
{ "session_begin", &CShell::BeginSession },
{ "session_end", &CShell::EndSession },
{ "entity_create", &CShell::EntityCreate },
{ "entity_delete", &CShell::EntityDelete },
{ "entity_set_keyvalue", &CShell::EntitySetKeyValue },
{ "entity_rotate_incremental", &CShell::EntityRotateIncremental },
{ "map_check_version", &CShell::CheckMapVersion },
{ "node_create", &CShell::NodeCreate },
{ "node_delete", &CShell::NodeDelete },
{ "nodelink_create", &CShell::NodeLinkCreate },
{ "nodelink_delete", &CShell::NodeLinkDelete },
{ "release_video_memory", &CShell::ReleaseVideoMemory },
{ "grab_video_memory", &CShell::GrabVideoMemory },
};
//-----------------------------------------------------------------------------
// Purpose: Constructor.
//-----------------------------------------------------------------------------
CShell::CShell(void)
{
m_pDoc = NULL;
}
//-----------------------------------------------------------------------------
// Purpose: Destructor.
//-----------------------------------------------------------------------------
CShell::~CShell(void)
{
}
//-----------------------------------------------------------------------------
// Purpose: Initiates a shell editing session.
// Input : pszCommand - Should be "session_begin".
// pszArguments - Filename and file version in the engine.
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CShell::BeginSession(const char *pszCommand, const char *pszArguments)
{
if ((m_pDoc != NULL) && !m_pDoc->IsShellSessionActive())
{
if (DoVersionCheck(pszArguments))
{
m_pDoc->BeginShellSession();
return(true);
}
}
return(false);
}
//-----------------------------------------------------------------------------
// Purpose: Verifies that the map begine edited in the engine is the same name
// and version as the active document. This prevents problems with
// editing out of sync versions of the map via the engine.
// Input : pszCommand - Should be "map_check_version".
// pszArguments - Filename and file version in the engine.
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CShell::CheckMapVersion(const char *pszCommand, const char *pszArguments)
{
if ((m_pDoc != NULL) && m_pDoc->IsShellSessionActive())
{
return(DoVersionCheck(pszArguments));
}
return(false);
}
//-----------------------------------------------------------------------------
// Purpose: Verifies that the map being edited in the engine is the same name
// and version as the active document. This prevents problems with
// editing out of sync versions of the map via the engine.
// Input : pszCommand -
// pszArguments -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CShell::DoVersionCheck(const char *pszArguments)
{
if (m_pDoc != NULL)
{
char szEngineMapPath[MAX_PATH];
int nEngineMapVersion;
if (sscanf(pszArguments, "%s %d", szEngineMapPath, &nEngineMapVersion) == 2)
{
char szEngineMapName[MAX_PATH];
_splitpath(szEngineMapPath, NULL, NULL, szEngineMapName, NULL);
char szDocName[MAX_PATH];
_splitpath(m_pDoc->GetPathName(), NULL, NULL, szDocName, NULL);
int nDocVersion = m_pDoc->GetDocVersion();
if (!stricmp(szDocName, szEngineMapName) && (nDocVersion == nEngineMapVersion))
{
return(true);
}
}
}
return(false);
}
//-----------------------------------------------------------------------------
// Purpose: Verifies that the map begine edited in the engine is the same name
// and version as the active document. This prevents problems with
// editing out of sync versions of the map via the engine.
// Input : pszCommand - Should be "session_end".
// pszArguments - Filename and file version in the engine.
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CShell::EndSession(const char *pszCommand, const char *pszArguments)
{
if ((m_pDoc != NULL) && m_pDoc->IsShellSessionActive())
{
m_pDoc->EndShellSession();
return(true);
}
return(false);
}
//-----------------------------------------------------------------------------
// Purpose: Creates an entity of a given class at a specified location.
// Input : pszCommand - Should be "entity_create".
// pszArguments - Class name of entity and x, y, z coordinate at which
// to create it.
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CShell::EntityCreate(const char *pszCommand, const char *pszArguments)
{
if ((m_pDoc != NULL) && m_pDoc->IsShellSessionActive())
{
float x;
float y;
float z;
char szClassName[MAX_PATH];
if (sscanf(pszArguments, "%s %f %f %f", szClassName, &x, &y, &z) == 4)
{
bool bCreated = (m_pDoc->CreateEntity(szClassName, x, y, z) != NULL);
return(bCreated);
}
}
return(false);
}
//-----------------------------------------------------------------------------
// Purpose: Deletes an entity by class name and origin.
// Input : pszCommand - Should be "entity_delete".
// pszArguments - Class name of entity and x, y, z coordinates.
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CShell::EntityDelete(const char *pszCommand, const char *pszArguments)
{
if ((m_pDoc != NULL) && m_pDoc->IsShellSessionActive())
{
float x;
float y;
float z;
char szClassName[MAX_PATH];
if (sscanf(pszArguments, "%s %f %f %f", szClassName, &x, &y, &z) == 4)
{
bool bDeleted = m_pDoc->DeleteEntity(szClassName, x, y, z);
return(bDeleted);
}
}
return(false);
}
static void RotateMapEntity( CMapEntity *pEntity, const QAngle &rotation )
{
Vector origin;
pEntity->GetOrigin( origin );
QAngle hammerRotate;
hammerRotate.Init( rotation.z, -rotation.x, rotation.y );
pEntity->TransRotate( origin, hammerRotate );
}
bool CShell::EntityRotateIncremental(const char *pszCommand, const char *pszArguments)
{
if ((m_pDoc != NULL) && m_pDoc->IsShellSessionActive())
{
const int NUM_ROTATE_INCREMENTAL_ARGS = 7;
float x;
float y;
float z;
QAngle rotation;
char szArgs[NUM_ROTATE_INCREMENTAL_ARGS][512]; // classname, x, y, z, ax, ay, az
char token[1024];
const char *pBuffer = pszArguments;
int arg = 0;
while ( pBuffer && arg < NUM_ROTATE_INCREMENTAL_ARGS )
{
pBuffer = ParseFile( pBuffer, token, NULL );
if ( pBuffer )
{
Q_strncpy( szArgs[arg], token, ARRAYSIZE(szArgs[arg]) );
arg++;
}
}
if ( arg == NUM_ROTATE_INCREMENTAL_ARGS )
{
x = atof(szArgs[1]);
y = atof(szArgs[2]);
z = atof(szArgs[3]);
CMapEntity *pEntity = m_pDoc->FindEntity(szArgs[0], x, y, z);
if (pEntity != NULL)
{
rotation.x = atof(szArgs[4]);
rotation.y = atof(szArgs[5]);
rotation.z = atof(szArgs[6]);
RotateMapEntity( pEntity, rotation );
return true;
}
}
}
return false;
}
//-----------------------------------------------------------------------------
// Purpose: Sets a keyvalue on an entity, searching by classname & origin
// Input : pszCommand - Should be "entity_delete".
// pszArguments - Class name of entity and x, y, z coordinates.
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CShell::EntitySetKeyValue(const char *pszCommand, const char *pszArguments)
{
if ((m_pDoc != NULL) && m_pDoc->IsShellSessionActive())
{
const int NUM_KEY_VALUE_ARGS = 6;
float x;
float y;
float z;
char szArgs[NUM_KEY_VALUE_ARGS][512]; // classname, x, y, z, key, value
char token[1024];
const char *pBuffer = pszArguments;
int arg = 0;
while ( pBuffer && arg < NUM_KEY_VALUE_ARGS )
{
pBuffer = ParseFile( pBuffer, token, NULL );
if ( pBuffer )
{
Q_strncpy( szArgs[arg], token, ARRAYSIZE(szArgs[arg]) );
arg++;
}
}
if ( arg == NUM_KEY_VALUE_ARGS )
{
x = atof(szArgs[1]);
y = atof(szArgs[2]);
z = atof(szArgs[3]);
CMapEntity *pEntity = m_pDoc->FindEntity(szArgs[0], x, y, z);
if (pEntity != NULL)
{
if ( !Q_stricmp( szArgs[4], "origin" ) )
{
Vector origin;
sscanf(szArgs[5], "%f %f %f", &origin[0], &origin[1], &origin[2]);
Vector oldOrigin;
pEntity->GetOrigin( oldOrigin );
pEntity->TransMove(origin - oldOrigin);
}
else if ( pEntity->IsSolidClass() && !Q_stricmp( szArgs[4], "angles" ) )
{
QAngle angles;
sscanf(szArgs[5], "%f %f %f", &angles[0], &angles[1], &angles[2]);
// build a relative transform from the previous state to the current state
// NOTE: This only works once since solid classes destructively modify transform info (GetAngles always returns identity)
// NOTE: Use rotateIncremental instead!
QAngle oldAngles;
pEntity->GetAngles( oldAngles );
if ( oldAngles != angles )
{
QAngle xformAngles;
RotationDelta( oldAngles, angles, &xformAngles );
RotateMapEntity( pEntity, xformAngles );
}
}
else
{
pEntity->SetKeyValue( szArgs[4], szArgs[5] );
}
return true;
}
}
}
return false;
}
//-----------------------------------------------------------------------------
// Purpose: Creates a navigation node of a given class at a specified location.
// Input : pszCommand - Should be "node_create".
// pszArguments - Class name of node to create, ID to assign it, and
// x, y, z coordinate at which to create the node.
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CShell::NodeCreate(const char *pszCommand, const char *pszArguments)
{
if ((m_pDoc != NULL) && m_pDoc->IsShellSessionActive())
{
float x;
float y;
float z;
int nID;
char szClassName[MAX_PATH];
if (sscanf(pszArguments, "%s %d %f %f %f", szClassName, &nID, &x, &y, &z) == 5)
{
m_pDoc->SetNextNodeID(nID);
m_pDoc->CreateEntity(szClassName, x, y, z);
return(true);
}
}
return(false);
}
//-----------------------------------------------------------------------------
// Purpose: Deletes a navigation node by ID.
// Input : pszCommand - Should be "node_delete".
// pszArguments - Unique node ID of node to delete.
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CShell::NodeDelete(const char *pszCommand, const char *pszArguments)
{
bool bFound = false;
if ((m_pDoc != NULL) && m_pDoc->IsShellSessionActive())
{
char szID[80];
if (sscanf(pszArguments, "%s", szID) == 1)
{
CMapEntityList Found;
if (m_pDoc->FindEntitiesByKeyValue(Found, "nodeid", szID, false))
{
FOR_EACH_OBJ( Found, pos )
{
CMapEntity *pEntity = Found.Element(pos);
m_pDoc->DeleteObject(pEntity);
bFound = true;
}
}
}
}
return(bFound);
}
//-----------------------------------------------------------------------------
// Purpose: Creates a navigation node of a given class at a specified location.
// Input : pszCommand - Should be "nodelink_create".
// pszArguments - Node ids of start and end nodes, space delimited.
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CShell::NodeLinkCreate(const char *pszCommand, const char *pszArguments)
{
if ((m_pDoc != NULL) && m_pDoc->IsShellSessionActive())
{
char szIDStart[80];
char szIDEnd[80];
if (sscanf(pszArguments, "%s %s", szIDStart, szIDEnd) == 2)
{
//
// It doesn't matter where we place it because it will move to the midpoint of the
// start and end entities.
//
CMapEntity *pEntity = m_pDoc->CreateEntity("info_node_link", 0, 0, 0);
if (pEntity != NULL)
{
pEntity->SetKeyValue("startnode", szIDStart);
pEntity->SetKeyValue("endnode", szIDEnd);
return(true);
}
}
}
return(false);
}
//-----------------------------------------------------------------------------
// Purpose: Deletes a navigation node by class name and ID.
// Input : pszCommand - Should be "node_delete".
// pszArguments - Class name of node and unique node ID.
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CShell::NodeLinkDelete(const char *pszCommand, const char *pszArguments)
{
bool bFound = false;
if ((m_pDoc != NULL) && m_pDoc->IsShellSessionActive())
{
char szIDStart[80];
char szIDEnd[80];
if (sscanf(pszArguments, "%s %s", szIDStart, szIDEnd) == 2)
{
//
// Look for info_node_link entities with the appropriate start/end keys.
//
CMapEntityList Found;
if (m_pDoc->FindEntitiesByClassName(Found, "info_node_link", false))
{
FOR_EACH_OBJ( Found, pos )
{
CMapEntity *pEntity = Found.Element(pos);
const char *pszNode1 = pEntity->GetKeyValue("startnode");
const char *pszNode2 = pEntity->GetKeyValue("endnode");
if ((pszNode1 != NULL) && (pszNode2 != NULL))
{
if (((!stricmp(pszNode1, szIDStart)) && (!stricmp(pszNode2, szIDEnd))) ||
((!stricmp(pszNode1, szIDEnd)) && (!stricmp(pszNode2, szIDStart))))
{
m_pDoc->DeleteObject(pEntity);
bFound = true;
}
}
}
}
}
}
return(bFound);
}
//-----------------------------------------------------------------------------
// Purpose: Releases all video memory
// Input : pszCommand - Should be "release_video_memory".
// pszArguments - None.
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CShell::ReleaseVideoMemory(const char *pszCommand, const char *pszArguments)
{
APP()->ReleaseVideoMemory();
APP()->SuppressVideoAllocation(true);
return(true);
}
//-----------------------------------------------------------------------------
// Purpose: Indicates it's safe to grab video memory
// Input : pszCommand - Should be "grab_video_memory".
// pszArguments - None.
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CShell::GrabVideoMemory(const char *pszCommand, const char *pszArguments)
{
APP()->SuppressVideoAllocation(false);
return(true);
}
//-----------------------------------------------------------------------------
// Purpose: Attempts to fund a command in the dispatch table, then routes the
// command and its arguments to the handler, if found.
// Input : pszCommand - Command and arguments.
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CShell::RunCommand(const char *pszCommand)
{
for (int nCommand = 0; nCommand < sizeof(m_DispatchTable) / sizeof(m_DispatchTable[0]); nCommand++)
{
int nCommandLen = strlen(m_DispatchTable[nCommand].pszCommand);
if (!_strnicmp(pszCommand, m_DispatchTable[nCommand].pszCommand, nCommandLen))
{
return((this->*m_DispatchTable[nCommand].pfnHandler)(m_DispatchTable[nCommand].pszCommand, &pszCommand[nCommandLen]));
}
}
return(false);
}
//-----------------------------------------------------------------------------
// Purpose: Sets the map document that this shell should operate on.
// Input : pDoc - Pointer to document.
//-----------------------------------------------------------------------------
void CShell::SetDocument(CMapDoc *pDoc)
{
m_pDoc = pDoc;
}