40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "stdafx.h"
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#include "MapHelper.h"
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#include "mapworld.h"
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#include "globalfunctions.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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//-----------------------------------------------------------------------------
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// Purpose: Returns the appropriate object to the selection code.
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// Input : dwFlags - selectPicky or selectNormal
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// Output : Returns a pointer to the object that should be selected, based on
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// the selection mode.
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//-----------------------------------------------------------------------------
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CMapClass *CMapHelper::PrepareSelection(SelectMode_t eSelectMode)
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{
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//
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// If we have a parent that is not the world, select our parent.
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//
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if (m_pParent && !IsWorldObject(m_pParent))
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{
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return GetParent()->PrepareSelection(eSelectMode);
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}
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//
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// We should never have a helper as a child of the world!
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//
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Assert(false);
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return NULL;
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}
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