70 lines
1.3 KiB
C++
70 lines
1.3 KiB
C++
#pragma once
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#include "resource.h"
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#include "utlvector.h"
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#include "VGuiWnd.h"
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#include "matsys_controls\baseassetpicker.h"
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namespace vgui
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{
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class TextEntry;
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class Splitter;
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class Button;
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}
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class CModelBrowserPanel;
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class CMDLPicker;
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#define ID_FIND_ASSET 100
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class CModelBrowser : public CDialog
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{
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DECLARE_DYNAMIC(CModelBrowser)
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public:
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CModelBrowser(CWnd* pParent = NULL); // standard constructor
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virtual ~CModelBrowser();
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void SetUsedModelList( CUtlVector<AssetUsageInfo_t> &usedModels );
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void SetModelName( const char *pModelName );
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void GetModelName( char *pModelName, int length );
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void GetSkin( int &nSkin );
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void SetSkin( int nSkin );
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// Dialog Data
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enum { IDD = IDD_MODEL_BROWSER };
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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virtual BOOL PreTranslateMessage( MSG* pMsg );
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DECLARE_MESSAGE_MAP()
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public:
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afx_msg void OnSize(UINT nType, int cx, int cy);
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afx_msg void OnDestroy();
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afx_msg BOOL OnEraseBkgnd(CDC* pDC);
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virtual BOOL OnInitDialog();
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void UpdateStatusLine();
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void SaveLoadSettings( bool bSave );
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void Resize( void );
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CVGuiPanelWnd m_VGuiWindow;
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CMDLPicker *m_pPicker;
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vgui::Button *m_pButtonOK;
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vgui::Button *m_pButtonCancel;
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vgui::TextEntry *m_pStatusLine;
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void Show();
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void Hide();
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};
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