csgo-2018-source/filesystem/filetracker.h
2021-07-24 21:11:47 -07:00

391 lines
12 KiB
C++

//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#ifndef FILETRACKER_H
#define FILETRACKER_H
#ifdef _WIN32
#pragma once
#endif
#include "ifilelist.h"
#include "tier1/utldict.h"
class CBaseFileSystem;
class CFileHandle;
enum EFileFlags
{
k_eFileFlags_None = 0x0000,
k_eFileFlagsLoadedFromSteam = 0x0001,
k_eFileFlagsHasCRC = 0x0002, // m_CRC represents the most recently-loaded version of the file. This might be
// unset but m_CRC (and k_eFileFlagsGotCRCOnce) could be set, signifying that
// the file has been opened since last time we calculated the CRC but we didn't
// calculate a CRC for that file version.
k_eFileFlagsForcedLoadFromSteam = 0x0004, // Set if k_eFileFlagsLoadedFromSteam is set AND we forced Steam to not check the disk for this file.
k_eFileFlagsGotCRCOnce = 0x0008, // This is set if we EVER had k_eFileFlagsHasCRC set.. m_CRC will still be set in that case,
// but it'll be the last CRC we calculated and not necessarily
k_eFileFlagsFailedToLoadLastTime = 0x0010 // This is used if we had a record of the file and the game tried to open it, but
// it couldn't be opened. This will happen if the file was loaded from disk, then
// sv_pure is turned on and the file is forced to come from Steam, but there is no
// Steam version. In that case, the game should be told to retry the file
// next time sv_pure is changed because if sv_pure goes back to 0 it -would- load
// the file legitimately.
};
class CPathIDFileList;
class CFileInfo
{
public:
CFileInfo();
~CFileInfo();
const char* GetFilename();
const char* GetPathIDString();
public:
unsigned short m_Flags; // This is a combination of EFileFlags.
CRC32_t m_CRC; // The CRC for this file.
CPathIDFileList *m_pPathIDFileList;
int m_PathIDFileListDictIndex; // Our index into m_pPathIDFileList->m_Files
int m_iNeedsVerificationListIndex; // Index into m_NeedsVerificationList or -1 if not in the list.
};
// This tracks a list of files for the specified path ID.
class CPathIDFileList
{
public:
CPathIDFileList();
~CPathIDFileList();
CFileInfo* FindFileInfo( const char *pFilename );
CFileInfo* AddFileInfo( const char *pFilename );
public:
CUtlSymbol m_PathID; // "" for a null path ID.
CUtlDict<CFileInfo*,int> m_Files;
CUtlLinkedList<CFileInfo*,int> m_UnverifiedCRCFiles; // These are the files whose CRCs have not been verified yet.
// These just point at entries in m_Files.
};
//-----------------------------------------------------------------------------
// This tracks the files that have been opened by the filesystem.
// It remembers if they were loaded from Steam or off-disk.
// If the filesystem is tracking CRCs, then it will calculate a CRC
// for each file that came off disk.
//
// TODO: This is similar to CBaseFileSystem::m_OpenedFiles - it could probably
// manage both sets of files in the same list. Having 2 separate lists might
// be confusing.
//-----------------------------------------------------------------------------
class CFileTracker
{
public:
CFileTracker( CBaseFileSystem *pFileSystem );
~CFileTracker();
// If this is true, then we'll calculate CRCs for each file that came off disk.
void SetWantFileCRCs( bool bWantCRCs );
// As files are opened, if it is calculating CRCs, it will add those files and their
// CRCs to the "unverified CRC" list. The client can then ask the server to verify
// those CRCs to make sure the client is "pure".
void MarkAllCRCsUnverified();
void MarkAllCRCsVerified( bool bLockMutex=true );
// Cache a file's CRC. Loads the file and calculates the CRC if we don't have it yet.
void CacheFileCRC( const char *pPathID, const char *pRelativeFilename );
EFileCRCStatus CheckCachedFileCRC( const char *pPathID, const char *pRelativeFilename, CRC32_t *pCRC );
// This is like CacheFileCRC, but it assumes that the same file would be found by pPathIDToCopyFrom, so it just
// copies the CRC record from that path ID into the one in pPathID and avoids a redundant CRC calculation.
void CacheFileCRC_Copy( const char *pPathID, const char *pRelativeFilename, const char *pPathIDToCopyFrom );
// When we don't have a whitelist, it loads files without bothering to calculate their CRCs (we'd only
// need them on a pure server), but when we get a whitelist, we'll want the CRCs, so it goes back, opens those
// files, and calculates the CRCs for them.
void CalculateMissingCRCs( IFileList *pForceMatchList );
int GetUnverifiedCRCFiles( CUnverifiedCRCFile *pFiles, int nMaxFiles );
// Note that we just opened this file and calculate a CRC for it.
void NoteFileLoadedFromDisk( const char *pFilename, const char *pPathID, FileHandle_t fp );
void NoteFileLoadedFromSteam( const char *pFilename, const char *pPathID, bool bForcedLoadFromSteam );
void NoteFileFailedToLoad( const char *pFilename, const char *pPathID );
// Get a file info from a specific path ID.
CFileInfo* GetFileInfo( const char *pFilename, const char *pPathID );
// Get all file infos with the specified filename (i.e. in all path IDs).
int GetFileInfos( CFileInfo **ppFileInfos, int nMaxFileInfos, const char *pFilename );
// Clear everything.
void Clear();
private:
void CalculateMissingCRC( const char *pFilename, const char *pPathID );
CPathIDFileList* GetPathIDFileList( const char *pPathID, bool bAutoAdd=true );
CRC32_t CalculateCRCForFile( FileHandle_t fp );
private:
CUtlLinkedList<CFileInfo*> m_NeedsVerificationList; // The list of files that need CRCs verified.
CUtlDict<CPathIDFileList*,int> m_PathIDs;
CBaseFileSystem *m_pFileSystem;
CThreadMutex m_Mutex; // Threads call into here, so we need to be safe.
};
inline const char* CFileInfo::GetFilename()
{
return m_pPathIDFileList->m_Files.GetElementName( m_PathIDFileListDictIndex );
}
inline const char* CFileInfo::GetPathIDString()
{
return m_pPathIDFileList->m_PathID.String();
}
struct TrackedFile_t
{
TrackedFile_t()
{
m_nFileFraction = 0;
m_nFilePos = 0;
m_nLength = 0;
m_cubSequentialRead = 0;
m_PackFileID = 0;
m_nPackFileNumber = 0;
m_bPackOrVPKFile = false;
m_bFileInVPK = false;
m_cubTotalRead = 0;
}
CRC32_t m_crcIdentifier;
CUtlString m_filename;
CUtlString m_path;
int m_nFileFraction;
MD5Context_t m_md5ctx;
FileHash_t m_filehashFinal;
FileHash_t m_filehashInProgress;
int m_cubTotalRead;
int64 m_nFilePos;
int64 m_nLength;
int64 m_cubSequentialRead;
int m_idxRecentFileList;
int m_PackFileID;
int m_nPackFileNumber;
bool m_bPackOrVPKFile;
bool m_bFileInVPK;
void RebuildFileName( const char *pFilename, const char *pPathID )
{
m_filename = pFilename;
m_path = pPathID;
CRC32_t crcFilename;
CRC32_Init( &crcFilename );
CRC32_ProcessBuffer( &crcFilename, pFilename, Q_strlen( pFilename ) );
if ( pPathID )
CRC32_ProcessBuffer( &crcFilename, pPathID, Q_strlen( pPathID ) );
CRC32_Final( &crcFilename );
m_crcIdentifier = crcFilename;
}
static bool Less( const TrackedFile_t& lhs, const TrackedFile_t& rhs )
{
if ( lhs.m_crcIdentifier < rhs.m_crcIdentifier )
return true;
if ( lhs.m_crcIdentifier > rhs.m_crcIdentifier )
return false;
if ( lhs.m_nFileFraction < rhs.m_nFileFraction )
return true;
if ( lhs.m_nFileFraction > rhs.m_nFileFraction )
return false;
int nCmp = Q_strcmp( lhs.m_filename.String(), rhs.m_filename.String() );
if ( nCmp < 0 )
return true;
if ( nCmp > 0 )
return false;
nCmp = Q_strcmp( lhs.m_path.String(), rhs.m_path.String() );
if ( nCmp < 0 )
return true;
return false;
}
bool GetCRCValues( FileHash_t *pFileHash );
void ProcessFileRead( void *dest, size_t nBytesRead );
};
struct FileInVPK_t
{
FileInVPK_t()
{
m_PackFileID = 0;
m_nPackFileNumber = 0;
m_nFileOffset = 0;
}
int m_PackFileID;
int m_nPackFileNumber;
int m_nFileOffset;
int m_idxAllOpenedFiles;
static bool Less( const FileInVPK_t& lhs, const FileInVPK_t& rhs )
{
if ( lhs.m_nFileOffset < rhs.m_nFileOffset )
return true;
if ( lhs.m_nFileOffset > rhs.m_nFileOffset )
return false;
if ( lhs.m_nPackFileNumber < rhs.m_nPackFileNumber )
return true;
if ( lhs.m_nPackFileNumber > rhs.m_nPackFileNumber )
return false;
if ( lhs.m_PackFileID < rhs.m_PackFileID )
return true;
if ( lhs.m_PackFileID > rhs.m_PackFileID )
return false;
return false;
}
};
struct TrackedVPKFile_t
{
TrackedVPKFile_t()
{
m_PackFileID = 0;
m_nPackFileNumber = 0;
}
int m_PackFileID;
int m_nPackFileNumber;
int m_nFileFraction;
int m_idxAllOpenedFiles;
static bool Less( const TrackedVPKFile_t& lhs, const TrackedVPKFile_t& rhs )
{
if ( lhs.m_nPackFileNumber < rhs.m_nPackFileNumber )
return true;
if ( lhs.m_nPackFileNumber > rhs.m_nPackFileNumber )
return false;
if ( lhs.m_nFileFraction < rhs.m_nFileFraction )
return true;
if ( lhs.m_nFileFraction > rhs.m_nFileFraction )
return false;
if ( lhs.m_PackFileID < rhs.m_PackFileID )
return true;
if ( lhs.m_PackFileID > rhs.m_PackFileID )
return false;
return false;
}
};
class StuffToMD5_t
{
public:
uint8 *m_pubBuffer;
int m_cubBuffer;
MD5Value_t m_md5Value;
int m_PackFileID;
int m_nPackFileNumber;
int m_nPackFileFraction;
int m_idxListSubmittedJobs;
};
class SubmittedMd5Job_t
{
public:
bool m_bFinished;
MD5Value_t m_md5Value;
};
class CFileTracker2
#ifdef SUPPORT_VPK
: IThreadedFileMD5Processor
#endif
{
public:
CFileTracker2( CBaseFileSystem *pFileSystem );
~CFileTracker2();
void InitAsyncThread();
void ShutdownAsync();
void MarkAllCRCsUnverified();
int GetUnverifiedFileHashes( CUnverifiedFileHash *pFiles, int nMaxFiles );
EFileCRCStatus CheckCachedFileHash( const char *pPathID, const char *pRelativeFilename, int nFileFraction, FileHash_t *pFileHash );
#ifdef SUPPORT_VPK
unsigned ThreadedProcessMD5Requests();
virtual int SubmitThreadedMD5Request( uint8 *pubBuffer, int cubBuffer, int PackFileID, int nPackFileNumber, int nPackFileFraction );
virtual bool BlockUntilMD5RequestComplete( int iRequest, MD5Value_t *pMd5ValueOut );
virtual bool IsMD5RequestComplete( int iRequest, MD5Value_t *pMd5ValueOut );
int NotePackFileOpened( const char *pRawFileName, const char *pFilename, const char *pPathID, int64 nLength );
void NotePackFileAccess( const char *pFilename, const char *pPathID, CPackedStoreFileHandle &VPKHandle );
void NotePackFileRead( CPackedStoreFileHandle &VPKHandle, void *pBuffer, int nReadLength );
void AddFileHashForVPKFile( int nPackFileNumber, int nFileFraction, int cbFileLen, MD5Value_t &md5, CPackedStoreFileHandle &fhandle );
#endif
void NoteFileLoadedFromDisk( const char *pFilename, const char *pPathID, FILE *fp, int64 nLength );
void RecordFileSeek( FILE *fp, int64 pos, int seekType );
void RecordFileClose( FILE *fp );
void RecordFileRead( void *dest, size_t nBytesRead, size_t nBytesRequested, FILE *fp );
int ListOpenedFiles( bool bListAll, const char *pchFilenameFind, bool bListRecentFiles );
private:
int IdxFileFromName( const char *pFilename, const char *pPathID, int nFileFraction, int64 nLength, bool bPackOrVPKFile, bool bRecordInRecentList );
static const int k_nFileFractionSize = 0x00100000; // 1 MB
static const int k_nFileFractionMask = 0xFFF00000; // 1 MB
CUtlRBTree< TrackedFile_t, int > m_treeAllOpenedFiles;
CUtlMap< FILE *, int, int > m_mapAllOpenFiles; // points into m_treeAllOpenedFiles
CUtlRBTree< FileInVPK_t, int > m_treeFileInVPK;
CUtlRBTree< TrackedVPKFile_t, int > m_treeTrackedVPKFiles;
CUtlLinkedList<int> m_RecentFileList; // points into m_treeAllOpenedFiles
int m_cMissedReads;
CBaseFileSystem *m_pFileSystem;
CThreadMutex m_Mutex; // Threads call into here, so we need to be safe.
bool m_bComputeFileHashes;
CThreadEvent m_threadEventWorkToDo;
CThreadEvent m_threadEventWorkCompleted;
volatile bool m_bThreadShouldRun;
ThreadHandle_t m_hWorkThread;
CTSQueue< StuffToMD5_t > m_PendingJobs;
CTSQueue< StuffToMD5_t > m_CompletedJobs;
CUtlLinkedList< SubmittedMd5Job_t > m_SubmittedJobs;
// just stats
int m_cThreadBlocks;
};
#endif // FILETRACKER_H