224 lines
6.6 KiB
C++
224 lines
6.6 KiB
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef CL_DEMOACTION_H
|
|
#define CL_DEMOACTION_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
// Forward declarations
|
|
#include <keyvalues.h>
|
|
|
|
class CUtlBuffer;
|
|
class CBaseDemoAction;
|
|
class CBaseActionEditDialog;
|
|
class CDemoEditorPanel;
|
|
/*
|
|
namespace vgui
|
|
{
|
|
class Panel;
|
|
}
|
|
*/
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Types of demo actions we can take
|
|
|
|
// Actions all have a name and can have a start time/frame to auto start or can
|
|
// be fired in response to other events
|
|
//-----------------------------------------------------------------------------
|
|
typedef enum
|
|
{
|
|
DEMO_ACTION_UNKNOWN = 0, // error
|
|
DEMO_ACTION_SKIPAHEAD, // SKip ahead in demo to time/frame
|
|
DEMO_ACTION_STOPPLAYBACK, // Terminate playback
|
|
DEMO_ACTION_PLAYCOMMANDS, // Type commands into console
|
|
DEMO_ACTION_SCREENFADE_START, // Start fade w/ name
|
|
DEMO_ACTION_SCREENFADE_STOP, // Cancel fade w/ name
|
|
DEMO_ACTION_TEXTMESSAGE_START, // Start text message w/ name
|
|
DEMO_ACTION_TEXTMESSAGE_STOP, // Stop text message by name
|
|
DEMO_ACTION_PLAYCDTRACK_START, // Start playing cd track
|
|
DEMO_ACTION_PLAYCDTRACK_STOP, // Cancel cd track
|
|
DEMO_ACTION_PLAYSOUND_START, // Start playing sound
|
|
DEMO_ACTION_PLAYSOUND_END, // Cancel sound
|
|
|
|
DEMO_ACTION_ONSKIPPEDAHEAD, // Listener for named skip ahead succeeding
|
|
DEMO_ACTION_ONSTOPPEDPLAYBACK, // Listener for stop event
|
|
DEMO_ACTION_ONSCREENFADE_FINISHED, // Fire when screen fade of specified name finishes
|
|
DEMO_ACTION_ONTEXTMESSAGE_FINISHED, // Fire when specified text message finishes
|
|
DEMO_ACTION_ONPLAYCDTRACK_FINISHED, // Fire when played cd track finishes
|
|
DEMO_ACTION_ONPLAYSOUND_FINISHED, // Fire when played sound finishes
|
|
|
|
DEMO_ACTION_PAUSE, // Pause playback for N seconds w/auto resume
|
|
DEMO_ACTION_CHANGEPLAYBACKRATE, // Slo-mo, etc
|
|
|
|
DEMO_ACTION_ZOOM, // Zoom in/out with hold
|
|
|
|
// Must be last
|
|
NUM_DEMO_ACTIONS,
|
|
} DEMOACTION;
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
typedef enum
|
|
{
|
|
ACTION_USES_NEITHER = 0,
|
|
ACTION_USES_TICK,
|
|
ACTION_USES_TIME,
|
|
|
|
NUM_TIMING_TYPES,
|
|
} DEMOACTIONTIMINGTYPE;
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
struct DemoActionTimingContext
|
|
{
|
|
int prevtick;
|
|
int curtick;
|
|
float prevtime;
|
|
float curtime;
|
|
};
|
|
|
|
typedef CBaseDemoAction * (*DEMOACTIONFACTORY_FUNC)( void );
|
|
typedef CBaseActionEditDialog *(*DEMOACTIONEDIT_FUNC)( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction );
|
|
|
|
abstract_class CBaseDemoAction
|
|
{
|
|
public:
|
|
|
|
CBaseDemoAction();
|
|
virtual ~CBaseDemoAction();
|
|
|
|
virtual bool Init( KeyValues *pInitData );
|
|
virtual bool Update( const DemoActionTimingContext& tc );
|
|
|
|
// Do whatever the even is supposed to do
|
|
virtual void FireAction( void ) = 0;
|
|
|
|
virtual void Reset( void );
|
|
|
|
virtual void SaveKeysToBuffer( int depth, CUtlBuffer& buf );
|
|
|
|
virtual void OnActionFinished( void );
|
|
|
|
// Public methods
|
|
public:
|
|
|
|
DEMOACTION GetType( void ) const;
|
|
void SetType( DEMOACTION actionType );
|
|
|
|
DEMOACTIONTIMINGTYPE GetTimingType( void ) const;
|
|
void SetTimingType( DEMOACTIONTIMINGTYPE timingtype );
|
|
|
|
void SetActionFired( bool fired );
|
|
bool GetActionFired( void ) const;
|
|
|
|
int GetStartTick( void ) const;
|
|
void SetStartTick( int tick );
|
|
float GetStartTime( void ) const;
|
|
void SetStartTime( float time );
|
|
|
|
void SetFinishedAction( bool finished );
|
|
bool HasActionFinished( void ) const;
|
|
|
|
char const *GetActionName( void ) const;
|
|
void SetActionName( char const *name );
|
|
|
|
bool ActionHasTarget( void ) const;
|
|
char const *GetActionTarget( void ) const;
|
|
void SetActionTarget( char const *name );
|
|
|
|
void SaveToBuffer( int depth, int index, CUtlBuffer& buf );
|
|
|
|
public:
|
|
|
|
static void *operator new( size_t sz );
|
|
static void operator delete( void *pMem );
|
|
|
|
static char const *NameForType( DEMOACTION actionType );
|
|
static DEMOACTION TypeForName( char const *name );
|
|
|
|
static char const *NameForTimingType( DEMOACTIONTIMINGTYPE timingType );
|
|
static DEMOACTIONTIMINGTYPE TimingTypeForName( char const *name );
|
|
|
|
static void AddFactory( DEMOACTION actionType, DEMOACTIONFACTORY_FUNC func );
|
|
static CBaseDemoAction *CreateDemoAction( DEMOACTION actionType );
|
|
|
|
static void AddEditorFactory( DEMOACTION actionType, DEMOACTIONEDIT_FUNC func );
|
|
static CBaseActionEditDialog *CreateActionEditor( DEMOACTION actionType, CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction );
|
|
static bool HasEditorFactory( DEMOACTION actionType );
|
|
|
|
// Serialization helper ( handles indenting )
|
|
static void BufPrintf( int depth, CUtlBuffer& buf, char const *fmt, ... );
|
|
|
|
private:
|
|
|
|
enum
|
|
{
|
|
MAX_ACTION_NAME = 64,
|
|
};
|
|
|
|
DEMOACTION m_Type;
|
|
|
|
bool m_bActionFired;
|
|
bool m_bActionFinished;
|
|
|
|
char m_szActionName[ MAX_ACTION_NAME ];
|
|
|
|
char m_szActionTarget[ MAX_ACTION_NAME ];
|
|
|
|
DEMOACTIONTIMINGTYPE m_Timing;
|
|
int m_nStartTick;
|
|
float m_flStartTime;
|
|
};
|
|
|
|
#define DECLARE_DEMOACTION( type, classname ) \
|
|
static CBaseDemoAction *FnCreate##classname( void ) \
|
|
{ \
|
|
CBaseDemoAction *item = new classname(); \
|
|
if ( item ) item->SetType( type ); \
|
|
return item; \
|
|
} \
|
|
class CFactory##classname \
|
|
{ \
|
|
public: \
|
|
CFactory##classname() \
|
|
{ \
|
|
CBaseDemoAction::AddFactory( \
|
|
type, \
|
|
FnCreate##classname ); \
|
|
} \
|
|
}; \
|
|
static CFactory##classname g_Factory##classname;
|
|
|
|
#define DECLARE_DEMOACTIONEDIT( type, classname ) \
|
|
static CBaseActionEditDialog *FnCreateEditor##classname \
|
|
( CDemoEditorPanel *parent, \
|
|
CBaseDemoAction *action, \
|
|
bool newaction ) \
|
|
{ \
|
|
CBaseActionEditDialog *editor = new classname( \
|
|
parent, action, newaction ); \
|
|
if ( editor ) editor->Init(); \
|
|
return editor; \
|
|
} \
|
|
class CFactoryEditor##classname \
|
|
{ \
|
|
public: \
|
|
CFactoryEditor##classname() \
|
|
{ \
|
|
CBaseDemoAction::AddEditorFactory( \
|
|
type, \
|
|
FnCreateEditor##classname ); \
|
|
} \
|
|
}; \
|
|
static CFactoryEditor##classname g_FactoryEditor##classname;
|
|
|
|
#endif // CL_DEMOACTION_H
|