17 lines
483 B
C++
17 lines
483 B
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=====================================================================================//
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#ifndef SND_WAVE_MIXER_PS3_MP3_H
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#define SND_WAVE_MIXER_PS3_MP3_H
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#pragma once
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class CAudioMixer;
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class IWaveData;
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CAudioMixer *CreatePs3Mp3Mixer( IWaveData *data, int initialStreamPosition, int skipInitialSamples, bool bUpdateDelayForChoreo );
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#endif // SND_WAVE_MIXER_PS3_MP3_H
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