44 lines
957 B
C++
44 lines
957 B
C++
//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef DMEBASEIMPORTER_H
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#define DMEBASEIMPORTER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "datamodel/idatamodel.h"
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class CDmeBaseImporter : public IDmLegacyUpdater
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{
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typedef IDmLegacyUpdater BaseClass;
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public:
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CDmeBaseImporter( char const *formatName, char const *nextFormatName );
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virtual const char *GetName() const { return m_pFormatName; }
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virtual bool IsLatestVersion() const;
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virtual bool Update( CDmElement **ppRoot );
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private:
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virtual bool DoFixup( CDmElement *pRoot ) = 0;
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protected:
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char const *m_pFormatName;
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char const *m_pNextSerializer;
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};
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class CSFMBaseImporter : public CDmeBaseImporter
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{
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typedef CDmeBaseImporter BaseClass;
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public:
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CSFMBaseImporter( char const *formatName, char const *nextFormatName );
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};
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#endif // DMEBASEIMPORTER_H
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