54 lines
1.3 KiB
C
54 lines
1.3 KiB
C
//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. =======
|
|
//
|
|
// Purpose: represent a canonical list of the languages we support,
|
|
//
|
|
//=============================================================================
|
|
|
|
#ifndef LANG_H
|
|
#define LANG_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
// if you change this enum also change language.cpp:s_LanguageNames
|
|
enum ELanguage
|
|
{
|
|
k_Lang_None = -1,
|
|
k_Lang_English = 0,
|
|
k_Lang_German,
|
|
k_Lang_French,
|
|
k_Lang_Italian,
|
|
k_Lang_Korean,
|
|
k_Lang_Spanish,
|
|
k_Lang_Simplified_Chinese,
|
|
k_Lang_Traditional_Chinese,
|
|
k_Lang_Russian,
|
|
k_Lang_Thai,
|
|
k_Lang_Japanese,
|
|
k_Lang_Portuguese,
|
|
k_Lang_Polish,
|
|
k_Lang_Danish,
|
|
k_Lang_Dutch,
|
|
k_Lang_Finnish,
|
|
k_Lang_Norwegian,
|
|
k_Lang_Swedish,
|
|
k_Lang_Romanian,
|
|
k_Lang_Turkish,
|
|
k_Lang_Hungarian,
|
|
k_Lang_Czech,
|
|
k_Lang_Brazilian,
|
|
k_Lang_Bulgarian,
|
|
k_Lang_MAX
|
|
};
|
|
|
|
ELanguage PchLanguageToELanguage(const char *pchShortName, ELanguage eDefault = k_Lang_English );
|
|
ELanguage PchLanguageICUCodeToELanguage( const char *pchICUCode, ELanguage eDefault = k_Lang_English );
|
|
const char *GetLanguageShortName( ELanguage eLang );
|
|
const char *GetLanguageICUName( ELanguage eLang );
|
|
const char *GetLanguageVGUILocalization( ELanguage eLang );
|
|
const char *GetLangugeCLocaleName( ELanguage eLang );
|
|
int GetLanguageCodeID(ELanguage eLang);
|
|
|
|
#endif /* LANG_H */
|
|
|