171 lines
3.6 KiB
C++
171 lines
3.6 KiB
C++
//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#if defined(_WIN32) && !defined(_X360)
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#include <winsock.h>
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#elif defined( _PS3 )
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#include "blockingudpsocket.h"
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#elif POSIX
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#define INVALID_SOCKET -1
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#define SOCKET_ERROR -1
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <unistd.h>
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#define closesocket close
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#endif
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#include "blockingudpsocket.h"
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// NOTE: This has to be the last file included!
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#include "tier0/memdbgon.h"
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#ifdef _PS3
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CBlockingUDPSocket::CBlockingUDPSocket() : m_pImpl( NULL ), m_Socket( 0 ) {}
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CBlockingUDPSocket::~CBlockingUDPSocket() {}
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bool CBlockingUDPSocket::WaitForMessage( float timeOutInSeconds ) { return false; }
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unsigned int CBlockingUDPSocket::ReceiveSocketMessage( struct sockaddr_in *packet_from, unsigned char *buf, size_t bufsize ) { return 0; }
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bool CBlockingUDPSocket::SendSocketMessage( const struct sockaddr_in& rRecipient, const unsigned char *buf, size_t bufsize ) { return false; }
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bool CBlockingUDPSocket::CreateSocket (void) { return false; }
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#else
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class CBlockingUDPSocket::CImpl
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{
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public:
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struct sockaddr_in m_SocketIP;
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fd_set m_FDSet;
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};
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CBlockingUDPSocket::CBlockingUDPSocket() :
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m_cserIP(),
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m_Socket( 0 ),
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m_pImpl( new CImpl )
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{
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CreateSocket();
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}
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CBlockingUDPSocket::~CBlockingUDPSocket()
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{
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delete m_pImpl;
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closesocket( static_cast<unsigned int>( m_Socket ));
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}
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bool CBlockingUDPSocket::CreateSocket (void)
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{
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struct sockaddr_in address;
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m_Socket = socket( PF_INET, SOCK_DGRAM, IPPROTO_UDP );
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if ( m_Socket == INVALID_SOCKET )
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{
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return false;
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}
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address = m_pImpl->m_SocketIP;
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if ( SOCKET_ERROR == bind( m_Socket, ( struct sockaddr * )&address, sizeof( address ) ) )
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{
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return false;
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}
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#ifdef _WIN32
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if ( m_pImpl->m_SocketIP.sin_addr.S_un.S_addr == INADDR_ANY )
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{
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m_pImpl->m_SocketIP.sin_addr.S_un.S_addr = 0L;
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}
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#elif POSIX
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if ( m_pImpl->m_SocketIP.sin_addr.s_addr == INADDR_ANY )
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{
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m_pImpl->m_SocketIP.sin_addr.s_addr = 0L;
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}
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#endif
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return true;
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}
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bool CBlockingUDPSocket::WaitForMessage( float timeOutInSeconds )
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{
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struct timeval tv;
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FD_ZERO( &m_pImpl->m_FDSet );
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FD_SET( m_Socket, &m_pImpl->m_FDSet );//lint !e717
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tv.tv_sec = (int)timeOutInSeconds;
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float remainder = timeOutInSeconds - (int)timeOutInSeconds;
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tv.tv_usec = (int)( remainder * 1000000 + 0.5f ); /* micro seconds */
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if ( SOCKET_ERROR == select( ( int )m_Socket + 1, &m_pImpl->m_FDSet, NULL, NULL, &tv ) )
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{
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return false;
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}
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if ( FD_ISSET( m_Socket, &m_pImpl->m_FDSet) )
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{
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return true;
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}
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// Timed out
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return false;
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}
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unsigned int CBlockingUDPSocket::ReceiveSocketMessage( struct sockaddr_in *packet_from, unsigned char *buf, size_t bufsize )
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{
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memset( packet_from, 0, sizeof( *packet_from ) );
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struct sockaddr fromaddress;
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int fromlen = sizeof( fromaddress );
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int packet_length = recvfrom
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(
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m_Socket,
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(char *)buf,
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(int)bufsize,
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0,
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&fromaddress,
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(socklen_t *)&fromlen
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);
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if ( SOCKET_ERROR == packet_length )
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{
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return 0;
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}
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// In case it's parsed as a string
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buf[ packet_length ] = 0;
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// Copy over the receive address
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*packet_from = *( struct sockaddr_in * )&fromaddress;
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return ( unsigned int )packet_length;
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}
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bool CBlockingUDPSocket::SendSocketMessage( const struct sockaddr_in & rRecipient, const unsigned char *buf, size_t bufsize )
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{
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// Send data
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int bytesSent = sendto
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(
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m_Socket,
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(const char *)buf,
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(int)bufsize,
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0,
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reinterpret_cast< const sockaddr * >( &rRecipient ),
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sizeof( rRecipient )
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);
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if ( SOCKET_ERROR == bytesSent )
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{
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return false;
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}
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return true;
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}
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#endif
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